Whetting Your Appetite

[吊你的胃口]...

这里就直接原文奉上了...

If you do much work on computers, eventually you find that there’s some task you’d like to automate. For example, you may wish to perform a search-and-replace over a large number of text files, or rename and rearrange a bunch of photo files in a complicated way. Perhaps you’d like to write a small custom database, or a specialized GUI application, or a simple game.

If you’re a professional software developer, you may have to work with several C/C++/Java libraries but find the usual write/compile/test/re-compile cycle is too slow. Perhaps you’re writing a test suite for such a library and find writing the testing code a tedious task. Or maybe you’ve written a program that could use an extension language, and you don’t want to design and implement a whole new language for your application.

Python is just the language for you.

You could write a Unix shell script or Windows batch files for some of these tasks, but shell scripts are best at moving around files and changing text data, not well-suited for GUI applications or games. You could write a C/C++/Java program, but it can take a lot of development time to get even a first-draft program. Python is simpler to use, available on Windows, Mac OS X, and Unix operating systems, and will help you get the job done more quickly.

Python is simple to use, but it is a real programming language, offering much more structure and support for large programs than shell scripts or batch files can offer. On the other hand, Python also offers much more error checking than C, and, being a very-high-level language, it has high-level data types built in, such as flexible arrays and dictionaries. Because of its more general data types Python is applicable to a much larger problem domain than Awk or even Perl, yet many things are at least as easy in Python as in those languages.

Python allows you to split your program into modules that can be reused in other Python programs. It comes with a large collection of standard modules that you can use as the basis of your programs — or as examples to start learning to program in Python. Some of these modules provide things like file I/O, system calls, sockets, and even interfaces to graphical user interface toolkits like Tk.

Python is an interpreted language, which can save you considerable time during program development because no compilation and linking is necessary. The interpreter can be used interactively, which makes it easy to experiment with features of the language, to write throw-away programs, or to test functions during bottom-up program development. It is also a handy desk calculator.

Python enables programs to be written compactly and readably. Programs written in Python are typically much shorter than equivalent C, C++, or Java programs, for several reasons:

  • the high-level data types allow you to express complex operations in a single statement;
  • statement grouping is done by indentation instead of beginning and ending brackets;
  • no variable or argument declarations are necessary.

Python is extensible: if you know how to program in C it is easy to add a new built-in function or module to the interpreter, either to perform critical operations at maximum speed, or to link Python programs to libraries that may only be available in binary form (such as a vendor-specific graphics library). Once you are really hooked, you can link the Python interpreter into an application written in C and use it as an extension or command language for that application.

By the way, the language is named after the BBC show “Monty Python’s Flying Circus” and has nothing to do with reptiles. Making references to Monty Python skits in documentation is not only allowed, it is encouraged!

Now that you are all excited about Python, you’ll want to examine it in some more detail. Since the best way to learn a language is to use it, the tutorial invites you to play with the Python interpreter as you read.

In the next chapter, the mechanics of using the interpreter are explained. This is rather mundane information, but essential for trying out the examples shown later.

The rest of the tutorial introduces various features of the Python language and system through examples, beginning with simple expressions, statements and data types, through functions and modules, and finally touching upon advanced concepts like exceptions and user-defined classes.

Python Tutorial 学习(一)--Whetting Your Appetite的更多相关文章

  1. Python Tutorial 学习(八)--Errors and Exceptions

    Python Tutorial 学习(八)--Errors and Exceptions恢复 Errors and Exceptions 错误与异常 此前,我们还没有开始着眼于错误信息.不过如果你是一 ...

  2. Python Tutorial 学习(六)--Modules

    6. Modules 当你退出Python的shell模式然后又重新进入的时候,之前定义的变量,函数等都会没有了. 因此, 推荐的做法是将这些东西写入文件,并在适当的时候调用获取他们. 这就是为人所知 ...

  3. Python Tutorial 学习(四)--More Control Flow Tools

    4.1 if 表达式 作为最为人熟知的if.你肯定对这样的一些表达式不感到陌生: >>> x = int(raw_input("Please enter an intege ...

  4. Python Tutorial学习(十一)-- Brief Tour of the Standard Library – Part II

    11.1. Output Formatting 格式化输出 The repr module provides a version of repr() customized for abbreviate ...

  5. Python Tutorial 学习(十)-- Brief Tour of the Standard Library

    10.1. Operating System Interface os库 import os os.getcwd() # Return the current working directory 'C ...

  6. Python Tutorial 学习(九)--Classes

    ## 9. Classes 类 Compared with other programming languages, Python's class mechanism adds classes wit ...

  7. Python Tutorial 学习(七)--Input and Output

    7. Input and Output Python里面有多种方式展示程序的输出.或是用便于人阅读的方式打印出来,或是存储到文件中以便将来使用.... 本章将对这些方法予以讨论. 两种将其他类型的值转 ...

  8. Python Tutorial 学习(五)--Data Structures

    5. Data Structures 这一章来说说Python的数据结构 5.1. More on Lists 之前的文字里面简单的介绍了一些基本的东西,其中就涉及到了list的一点点的使用.当然,它 ...

  9. Python Tutorial 学习(三)--An Informal Introduction to Python

    3.1. 将Python用作计算器 3.1.1. Numbers 数 作为一个计算器,python支持简单的操作, '+','-','*','/'地球人都知道的加减乘除. ()可以用来改变优先级,同数 ...

随机推荐

  1. java 哈希码

    加入新的元素到数组中 /** * Append the given object to the given array, returning a new array * consisting of t ...

  2. Distinct Substrings - spoj 694(不重复子串个数)

    题目大意:RT   分析:练手题目....后缀数组确实很强大.....多理解height数组, 切勿使用模版,后缀数组本身就有很多细节,多犯错更有利理解这个算法.   代码如下: ========== ...

  3. zoj 1671 Walking Ant【简单bfs】

    Walking Ant Time Limit: 2 Seconds      Memory Limit: 65536 KB Ants are quite diligent. They sometime ...

  4. ADB server didn't ACK的问题

    今天出现eclipse用手机调试时,一直起不来,出现ADB server didn't ACK,提示restart adb或者重启eclipse,按照原来的,查看了任务管理器中,没发现已经启动的adb ...

  5. Android绘制流程

    一.前言 1.1.C++界面库 MFC.WTL.DuiLib.QT.Skia.OpenGL.Android里面的画图分为2D和3D两种: 2D是由Skia 来实现的,3D部分是由OpenGL实现的. ...

  6. IDL计算儒略日

    遥感数据还有一些文章中使用数据的时候,经常使用儒略日(Julian day),即计算该天是一年中的第几天.正好有时间,就用IDL写了段儿小代码,方便使用.   ;+   ; :Author: caoz ...

  7. EXCEL插件

    http://www.cnblogs.com/brooks-dotnet/category/233027.html http://www.360doc.com/content/15/0713/00/1 ...

  8. LDAP7卸载

    3 Uninstalling Directory Server Enterprise Edition This chapter provides instructions for uninstalli ...

  9. Practice 15.07.07 计算几何 - 1

    [题目在这里] A.POJ 2318 叉积判断点在直线的那一侧 cross(X2-X1,P-X1)  (x1,x2是直线上两点,p是要判断的点) >0 表示在左侧 <0 表示在右侧 (右手 ...

  10. inverse 相关设置

    <set name="students" table = "student" inverse="true"> <!-- 指 ...