问题:分析下面代码

cities['_find'] = find_city
city_found = cities['_find'](cities, state)

分析过程:

一个函数也可以作为一个变量,def find_city比如这一句创建了一个你可以在任何地方都能使用的变量。在这段代码里,我们首先把函数find_city放到叫做cities的字典中,并将其标记为'_find'。

第二行代码可以分解成如下步骤:

1. Python 看到city_found = 于是知道了需要创建一个变量。

2. 然后它读到cities,然后知道了它是一个字典

3. 然后看到了['_find'] ,于是Python就从索引找到了字典cities中对应的位置,并且获取了该位置的内容。

4. ['_find']这个位置的内容是我们的函数find_city,所以Python就知道了这里表示一个函数,于是当它碰到就开始了函数调用。

5. cities, state这两个参数将被传递到函数find_city中,然后这个函数就被运行了。

6. find_city 接着从cities中寻找state,并且返回它找到的内容,如果什么都没找到,就返回一个信息说它什么都没找到。

7. Python find_city接受返回的信息,最后将该信息赋值给一开始的city_found这个变量。

如果你倒着阅读的话,代码可能会变得更容易理解

1. state 和city 是...

2. 作为参数传递给...

3. 一个函数,位置在...

4. '_find' 然后寻找,目的地为...

5. cities 这个位置...

6. 最后赋值给city_found.

还有一种方法读它,这回是“由里向外”

1. 找到表达式的中心位置,此次为['_find'].

2. 逆时针追溯,首先看到的是一个叫cities 的字典,这样就知道了cities 中的_find 元素。

3. 上一步得到一个函数。继续逆时针寻找,看到的是参数。

4. 参数传递给函数后,函数会返回一个值。然后再逆时针寻找。

5. 最后,我们到了city_found = 的赋值位置,并且得到了最终结果。

读代码的三种方法:

1. 从前向后。

2. 从后向前。

3. 逆时针方向。

代码阅读并理解:

注:下面所有代码是一个整体,为了理解,分开写了,每个函数一块代码。

from sys import exit
from random import randint
def death():
quips = ["You died. You kinda suck at this.",
"Nice job, you died ...jackass.",
"Such a luser.",
"I have a small puppy that's better at this."]
print(quips[randint(0, len(quips)-1)])
exit(1)
def central_corridor():
print("The Gothons of Planet Percal #25 have invaded your ship and destroyed")
print("your entire crew. You are the last surviving member and your last")
print("mission is to get the neutron destruct bomb from the Weapons Armory,")
print("put it in the bridge, and blow the ship up after getting into an ")
print("escape pod." )
print("\n")
print("You're running down the central corridor to the Weapons Armory when")
print("a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume")
print("flowing around his hate filled body. He's blocking the door to the")
print("Armory and about to pull a weapon to blast you.") action = input("> ") if action == "shoot!":
print("Quick on the draw you yank out your blaster and fire it at the Gothon.")
print("His clown costume is flowing and moving around his body, which throws")
print("off your aim. Your laser hits his costume but misses him entirely. This")
print("completely ruins his brand new costume his mother bought him, which")
print("makes him fly into an insane rage and blast you repeatedly in the face until")
print("you are dead. Then he eats you.")
return 'death' elif action == "dodge!":
print("Like a world class boxer you dodge, weave, slip and slide right")
print("as the Gothon's blaster cranks a laser past your head.")
print("In the middle of your artful dodge your foot slips and you")
print("bang your head on the metal wall and pass out.")
print("You wake up shortly after only to die as the Gothon stomps on")
print("your head and eats you.")
return 'death' elif action == "tell a joke":
print("Lucky for you they made you learn Gothon insults in the academy.")
print("You tell the one Gothon joke you know:")
print("Lbhe zbgure vf fb sng, jura fur fvgf nebhaq gur ubhfr, fur fvgf nebhaq gur ubhfr.")
print("The Gothon stops, tries not to laugh, then busts out laughing and can't move.")
print("While he's laughing you run up and shoot him square in the head")
print("putting him down, then jump through the Weapon Armory door.")
return 'laser_weapon_armory' else:
print("DOES NOT COMPUTE!")
return 'central_corridor'
def laser_weapon_armory():

    print("You do a dive roll into the Weapon Armory, crouch and scan the room")
print("for more Gothons that might be hiding. It's dead quiet, too quiet.")
print("You stand up and run to the far side of the room and find the")
print("neutron bomb in its container. There's a keypad lock on the box")
print("and you need the code to get the bomb out. If you get the code")
print("wrong 10 times then the lock closes forever and you can't")
print("get the bomb. the code is 3 digits.") code = "%d%d%d" % (randint(1,9), randint(1,9), randint(1,9))
guess = input('[keypad]> ')
guesses = 0 while guess != code and guesses < 10:
print("BZZZZEDDD")
guesses += 1
guess = input('[keypad]> ') if guess == code:
print("The container clicks open and the seal breaks, letting gas out.")
print("You grab the neutron bomb and run as fast as you can to the")
print("bridge where you must place it in the right spot.")
return 'the_bridge'
else:
print("The lock buzzes one last time and then you hear a sickening")
print("melting sound as the mechanism is fused together.")
print("You decide to sit there, and finally the Gothons blow up the")
print("ship from their ship and you die.")
return 'death'
def the_bridge():
print("You burst onto the Bridge with the neutron destruct bomb")
print("under your arm and surprise 5 Gothons who are trying to")
print("take control of the ship. Each of them has an even uglier")
print("clown costume than the last. They haven't pulled their")
print("weapons out yet, as they see the active bomb under your")
print("arm and don't want to set it off.") action = input("> ") if action == "throw the bomb":
print("In a panic you throw the bomb at the group of Gothons")
print("and make a leap for the door. Right as you drop it a")
print("Gothon shoots you right in the back killing you.")
print("As you die you see another Gothon frantically try to disarm")
print("the bomb. You die knowing they will probably blow up when")
print("it goes off.")
return 'death' elif action == "slowly place the bomb":
print("You point your blaster at the bomb under your arm")
print("and the Gothons put their hands up and start to sweat.")
print("You inch backward to the door, open it, and then carefully")
print("place the bomb on the floor, pointing your blaster at it.")
print("You then jump back through the door, punch the close button")
print("and blast the lock so the Gothons can't get out.")
print("Now that the bomb is placed you run to the escape pod to")
print("get off this tin can.")
return 'escape_pod'
else:
print("DOES NOT COMPUTE!")
return "the_bridge"
def escape_pod():
print("You rush through the ship desperately trying to make it to")
print("the escape pod before the whole ship explodes. It seems like")
print("hardly any Gothons are on the ship, so your run is clear of")
print("interference. You get to the chamber with the escape pods, and")
print("now need to pick one to take. Some of them could be damaged")
print("but you don't have time to look. There's 5 pods, which one")
print("do you take?") good_pod = randint(1,5)
guess = input("[pod #]> ") if int(guess) != good_pod:
print("You jump into pod %s and hit the eject button." % guess)
print("The pod escapes out into the void of space, then")
print("implodes as the hull ruptures, crushing your body")
print("into jam jelly.")
return 'death'
else:
print("You jump into pod %s and hit the eject button." % guess)
print("The pod easily slides out into space heading to")
print("the planet below. As it flies to the planet, you look")
print("back and see your ship implode then explode like a")
print("bright star, taking out the Gothon ship at the same")
print("time. You won!")
exit(0)
ROOMS = {
'death':death,
'central_corridor':central_corridor,
'laser_weapon_armory':laser_weapon_armory,
'the_bridge':the_bridge,
'escape_pod':escape_pod
} def runner(map, start):
next = start while True:
room = map[next]
print('\n--------')
next = room() runner(ROOMS, 'central_corridor')

运行过程:

--------
The Gothons of Planet Percal #25 have invaded your ship and destroyed
your entire crew. You are the last surviving member and your last
mission is to get the neutron destruct bomb from the Weapons Armory,
put it in the bridge, and blow the ship up after getting into an
escape pod. You're running down the central corridor to the Weapons Armory when
a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume
flowing around his hate filled body. He's blocking the door to the
Armory and about to pull a weapon to blast you.
> dodge
DOES NOT COMPUTE! --------
The Gothons of Planet Percal #25 have invaded your ship and destroyed
your entire crew. You are the last surviving member and your last
mission is to get the neutron destruct bomb from the Weapons Armory,
put it in the bridge, and blow the ship up after getting into an
escape pod. You're running down the central corridor to the Weapons Armory when
a Gothon jumps out, red scaly skin, dark grimy teeth, and evil clown costume
flowing around his hate filled body. He's blocking the door to the
Armory and about to pull a weapon to blast you.
> tell a joke
Lucky for you they made you learn Gothon insults in the academy.
You tell the one Gothon joke you know:
Lbhe zbgure vf fb sng, jura fur fvgf nebhaq gur ubhfr, fur fvgf nebhaq gur ubhfr.
The Gothon stops, tries not to laugh, then busts out laughing and can't move.
While he's laughing you run up and shoot him square in the head
putting him down, then jump through the Weapon Armory door. --------
You do a dive roll into the Weapon Armory, crouch and scan the room
for more Gothons that might be hiding. It's dead quiet, too quiet.
You stand up and run to the far side of the room and find the
neutron bomb in its container. There's a keypad lock on the box
and you need the code to get the bomb out. If you get the code
wrong 10 times then the lock closes forever and you can't
get the bomb. the code is 3 digits.
[keypad]> 123
BZZZZEDDD
[keypad]> 345
BZZZZEDDD
[keypad]> 987
BZZZZEDDD
[keypad]> 563
BZZZZEDDD
[keypad]> 345
BZZZZEDDD
[keypad]> 876
BZZZZEDDD
[keypad]> 124
BZZZZEDDD
[keypad]> 367
BZZZZEDDD
[keypad]> 876
BZZZZEDDD
[keypad]> 348
BZZZZEDDD
[keypad]> 765
The lock buzzes one last time and then you hear a sickening
melting sound as the mechanism is fused together.
You decide to sit there, and finally the Gothons blow up the
ship from their ship and you die. --------
Nice job, you died ...jackass.
 
An exception has occurred, use %tb to see the full traceback.

SystemExit: 1

扩展知识:

有限状态机,Finite-state machine, FSM,简称状态机,是表示有限个状态以及在这些状态之间的转移和动作等行为的模型。

状态转移表

当前状态 →

条件 ↓

状态 A

状态 B

状态 C

条件 X

条件 Y

状态 C

条件 Z

学自《笨办法学Python》

Python3练习题系列(08)——代码阅读方法及字典跳转表理解的更多相关文章

  1. Python3练习题系列(09)——物以类聚,人以群分

    目标: 用类管理同类事物 解析: 用到“class”的编程语言被称作“Object Oriented Programming(面向对象编程)”语言.首先你需要做出“东西”来,然后你“告诉”这些东西去完 ...

  2. Python3练习题系列(10)——项目骨架构建

    目标: 如何创建<项目“骨架”目录> 包含:项目文件布局.自动化测试代码,模组,以及安装脚本. 由于编写一个Python文件可以作为一个模块,一个带__init__.py的目录算一个包. ...

  3. Python3练习题系列(07)——列表操作原理

    目标: 理解列表方法的真实含义. 操作: list_1.append(element) ==> append(list_1, element) mystuff.append('hello') 这 ...

  4. Python3练习题系列(06)——各种符号总结

    Python3中的各种符号总结 1关键字 import keyword print(keyword.kwlist, end='\t') ['False', 'None', 'True', 'and', ...

  5. Python3练习题系列(05)——设计和调试规则

    If 语句的常见规则 1. 每一个“if 语句”必须包含一个else: 2. 如果这个else 永远都不应该被执行到,因为它本身没有任何意义,那你必须在else 语句后面使用一个叫做die 的函数,让 ...

  6. Python3练习题系列(01)

    2018-06-13 题目: 根据用户回答做出相应的判断,完成一个“回答-判断”的小游戏 Python3知识点: if, else, elif 实例代码: print("You enter ...

  7. Python3练习题系列(04)

    题目: 制作一个游戏 知识点: 函数.if_elif_else, while, exit 游戏图谱: 游戏代码: from sys import exit def gold_room(): print ...

  8. Python3练习题系列(03)

    题目: 思考While循环,看看它的特点是什么? 知识点: while循环 分析: 特点:while-loop(while 循环).while-loop 会一直执行它下面的代码片段,直到它对应的布尔表 ...

  9. Python3练习题系列(02)

    题目: 思考循环结构,看看它是怎样运行的,对我们认识程序有何益处. 知识点: list, for-loop, range 练习代码: 练习1 the_count = [1, 2, 3, 4, 5] # ...

随机推荐

  1. C++学习3--编程基础(vector、string、三种传参)

    知识点学习 Vector容器 vector是C++标准程序库中的一个类,其定义于头文件中,与其他STL组件一样,ventor属于STD名称空间: ventor是C++标准程序库里最基本的容器,设计之初 ...

  2. GCC的符号可见性——解决多个库同名符号冲突问题

    引用自:https://github.com/wwbmmm/blog/wiki/gcc_visibility 问题 最近项目遇到一些问题,场景如下 主程序依赖了两个库libA的funcA函数和libB ...

  3. matplotlib 画图

    matplotlib 画图 1. 画曲线图       Tompson = np.array([0, 0, 0, 0, 0.011, 0.051, 0.15, 0.251, 0.35, 0.44, 0 ...

  4. 算法时间复杂度和NP问题简介

    这里主要简单说一下算法的时间复杂度和NP问题简介,毕竟分析算法的时间复杂度上界有助于分析算法的好坏,分析算法好坏也有助于分析是否还有更好的算法: 一.时间复杂度: 一般关心的还有递归问题中的时间复杂度 ...

  5. Expm 8_1 区间划分问题

      [问题描述] 给定一组报告,其中的每个报告设置了一个开始时间si和结束时间fi.设计与实现一个算法,对这组报告分配最少数量的教室,使得这些报告能无冲突的举行. package org.xiu68. ...

  6. 解决LoggerFactory is not a Logback LoggerContext but Logback is on the classpath

    因为引用了log4j2同时还引用了logback

  7. iOS 中的Certificate,Provisioning Profile 的一些注意 (不断完善中)

    注册apple id 有1年多了,这些概念还是模模糊糊的,决定在这里总结一下. 请参阅官方文档 App Distribution Guide code singing的作用如下: Code signi ...

  8. PYTHON-组合 封装 多态 property装饰器

    # 组合'''软件重用的重要方式除了继承之外还有另外一种方式,即:组合组合指的是,在一个类中以另外一个类的对象作为数据属性,称为类的组合 1. 什么是组合 一个对象的属性是来自于另外一个类的对象,称之 ...

  9. js检测当前设备是移动端还是PC端

    加上下面js即可 硬核判断: <script type="text/javascript"> //平台.设备和操作系统 var system ={ win : fals ...

  10. vue系列之webstrom开发vue,无法热更新

    用vue-cli构建了项目之后在webstorm开发,用npm run dev跑本地服务,经常修改之后在浏览器刷新没反应,偶尔才会有刷新,需要重新跑一遍npm run dev才会更新,这是怎么回事呢? ...