People are much happier moving up the ladder,socially or even technically.So our profession has moved from machine code to C/Win32 API,to C++/MFC,to java/AWT(Abstract Window Toolkit,classes for building graphics user interface in Java)/JFC(Java Foundation Classes,a new set of user interface classes which improve AWT),leaving only a few poor guys to implement the link backwards.

It's a good thing we can move forward in increasing productivity,but it's a sad thing that every time we move up the ladder,we quickly accept the new step as the only standard,and forget what's underneath.It's not strange nowadays to open a book on Visual C++ to find only pure MFC stuff inside or to hear questions like "How can I do this in MFC?"

Every time we add a layer of abstraction,a new layer of indirction is added.Someone has to implement each layer using the layers underneath,which id ultimately the assembly language.Even if you're not one of those people,having a deep understanding of assembly language gives you lots of advantages in your professional life.Assembly language helps you debug problems,understanding the working of the underlying OS(for example,just imagine that you got an exception in kernel32.dll).Assembly language helps you optimize your code to the highest performance;just try to understand why memory is implemented in such a comlicated way.Assembly language exposes features of the CPU that are normally not accessible in high-level language-for example,Intel's MMX(Multi-Media Extension)instructions.

Here is a sample program that uses KTimer to measure your CPU clock speed and the time it takes to create a solid bursh:

//Timer.h
#pragma once inline unsigned _int64 GetCycleCount(void)
{
_asm _emit 0x0F
_asm _emit 0x31
} class KTimer
{
unsigned _int64 m_startcycle;
public:
unsigned _int64 m_overhead;
KTimer(void)
{
m_overhead=;
Start();
m_overhead=Stop();
} void Start(void)
{
m_startcycle=GetCycleCount();
} unsigned _int64 Stop(void)
{
return GetCycleCount()-m_startcycle-m_overhead;
}
};
//GDISpeed.cpp

#define STRICT
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <tchar.h>
#include ".\timer.h"
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE,
LPSTR lpCmd, int nShow)
{
KTimer timer;
TCHAR mess[];
timer.Start();
Sleep();
unsigned cpuspeed10 = (unsigned)(timer.Stop()/);
timer.Start();
CreateSolidBrush(RGB(0xAA, 0xAA, 0xAA));
unsigned time = (unsigned) timer.Stop(); wsprintf(mess, _T("CPU speed %d.%d mhz\n")
_T("KTimer overhead %d clock cycles\n")
_T("CreateSolidBrush %d clock cycles %d ns"),
cpuspeed10 / , cpuspeed10 % ,
(unsigned) timer.m_overhead,
time, time * / cpuspeed10); MessageBox(NULL, mess, _T("How fast is GDI?"), MB_OK);
return ;
}

GetCycleCount使用了RDTSC(Read Time Stamp Counter,读取时间计数器)指令。RDTSC以64位无符号整数形式,通过EDX和EAX 32位普通寄存器时,返回自CPU引导后时针走过的圈数。RDTSC的使用方法即,

_emit 0x0F
_emit 0x31

1.2 ASSEMBLY LANGUAGE的更多相关文章

  1. Notes on <Assembly Language step by step>

    By brant-ruan Yeah, I feel very happy When you want to give up, think why you have held on so long. ...

  2. Calling 64-bit assembly language functions lodged inside the Delphi source code

    Code: http://www.atelierweb.com/calling-64-bit-assembly-language-functions-lodged-inside-the-delphi- ...

  3. PythonStudy——汇编语言 Assembly Language

    汇编语言 汇编语言(assembly language)是一种用于电子计算机.微处理器.微控制器或其他可编程器件的低级语言,亦称为符号语言.在汇编语言中,用助记符(Mnemonics)代替机器指令的操 ...

  4. An Assembly Language

    BUFFER OVERFLOW 3 An Assembly Language Introduction Basic of x86 Architecture Assembly Language Comp ...

  5. CS萌新的汇编学习之路02 Learning of Assembly Language

    第二节课  寄存器 1. 寄存器的定义: 进行信息储存的器件,是CPU中程序员可以读写的部件,通过改变各种寄存器中的内容来实现对CPU的控制 2. 寄存器的种类: 本节课学习通用寄存器和段寄存器 2. ...

  6. CS萌新的汇编学习之路(其实是老师作业呵呵哒)Learning of Assembly Language

    第一节课学习汇编语言,做笔记,做笔记 1.概念 首先是汇编语言这门课程的定义以及对于学习高级语言.深入理解计算机系统的作用 软硬件接口机器语言 汇编语言 高级语言 关系 机器语言和汇编语言可移植性差 ...

  7. 汇编语言教材assembly language

    https://en.wikipedia.org/wiki/Assembly_language https://baike.baidu.com/item/%E6%B1%87%E7%BC%96%E8%A ...

  8. 《PC Assembly Language》读书笔记

    本书下载地址:pcasm-book. 前言 8086处理器只支持实模式(real mode),不能满足安全.多任务等需求. Q:为什么实模式不安全.不支持多任务?为什么虚模式能解决这些问题? A: 以 ...

  9. IA-32 Assembly Language Reference Manual

    Load Full Pointer (lds,les, lfs, lgs, and lss) lds{wl} mem[32|48], reg[16|32]les{wl} mem[32|48], reg ...

随机推荐

  1. centos 6安装epel

    1.通过:https://mirrors.ustc.edu.cn/找到epel rpm包链接,这里的是 https://mirrors.ustc.edu.cn/epel/epel-release-la ...

  2. IE9以下 placeholder兼容

    //input placeholder兼容!(function ($, doc, win) { $.fn.placeholder = function () { var i = doc.createE ...

  3. 【Python④】python恼人的字符串,格式化输出

    恼人的字符串 计算机只能处理数字,如果要处理文本,就必须先把文本转换为数字才能处理.由于计算机是美国人发明的,因此,最早只有127个字母被编码到计算机里,也就是大小写英文字母.数字和一些符号,这个编码 ...

  4. ROS语音交互——科大讯飞语音合成TTS(二)

    之前我用过科大讯飞的语音包,为了记录一下我重新使用一下 首先注册科大讯飞账号及应用,以后每个下载的在线使用SDK都是以此账户ID登录讯飞语音服务器. 下载科大讯飞在线合成包. $ unzip Linu ...

  5. 《数据结构》2.2顺序表(sequence list)

    //顺序表节点的定义 typedef struct { datatype data[MAXSIZE]; //数组容量的上限 int len; //记录最后一个元素的位置,相当于一个指针,表空时len= ...

  6. GDI+ 绘制经验

    现有一种场景,鼠标移动时,假设鼠标坐标为 X , Y , 需实时在 坐标 (X , 0) , (0 , Y) 两处更新内容. 方案一:增加两个label ,或其它控件,鼠标移动时,实时更新 label ...

  7. VBA唏嘘戏——简单单元格的设定(实例)

    由于有很多个Word文件,所以应用宏会更加方便排版,而且版式较为统一. Sub 设置列宽() ' ' 设置列宽宏 ' ' ActiveDocument.Tables().Cell(, ).Width ...

  8. 二、Python 数据类型

    计算机是用来辅助人类工作的,能处理的远不止数值,还可以处理文本.图形.音频.视频.网页等各种各样的数据,不同的数据,需要定义不同的数据类型,在程序设计中映射了现实世界的分类,以便于抽象的分析 序列:不 ...

  9. C++模拟C#事件委托机制(一)

    原文来自于http://www.cnblogs.com/netssfy/articles/1652671.html 写了一段时间的C#代码后确实发现C#的事件委托非常好用.于是便想是否在C++中也能如 ...

  10. gucci fake bags is usually really a sign of luxurious

    As soon as the violent trembling from the planet, standing company, people will certainly need to st ...