Diet

Food

  • Diet (nutrition), the sum of the food consumed by an organism or group
  • Dieting, the deliberate selection of food to control body weight or nutrient intake
    • Diet food, foods that aid in creating a diet for weight loss

https://en.wikipedia.org/wiki/Diet

  • 节食;进行规定饮食
  • n.日常饮食;日常食物;规定饮食(为健康或减肥等目的);规定饮食的时期
  • Web食性;食谱;膳食

https://www.bing.com/dict/search?q=diet&FORM=BDVSP2&qpvt=diet

Diet 结合工具的使用, 应该是节食的含义, 即使用规定的饮食,达到减肥的目的。

luaSrcDiet

知道了英文的意思, 这里luasrcdiet == lua source code diet, 即 对lua源代码进行瘦身。

http://luasrcdiet.luaforge.net/

LuaSrcDiet reduces the size of Lua 5.1.x source files by aggressively removing all unnecessary whitespace and comments, optimizing constant tokens, and renaming local variables to shorter names.

LuaSrcDiet squeezes its own (heavily commented) sources from 121KB down to 28KB. Further compression (bzip2 or lzma) brings the size down to under 10KB, representing a 12X reduction in size.

Sample Output

The following is the result of processing llex.lua from LuaSrcDiet 0.11.0
using various optimization options:

LuaSrcDiet
Option
Size (bytes) Link to
Sample File
Original 12,421 llex.lua.txt
Empty lines only 12,395 llex_emptylines.lua.txt
Whitespace only 9,372 llex_whitespace.lua.txt
Local rename only 11,794 llex_locals.lua.txt
--basic
(token optimizations only)
3,835 llex_basic.lua.txt
Program default 3,208 llex_default.lua.txt
--maximum 3,130 llex_maximum.lua.txt

功能

LuaSrcDiet features include the following:

  • Predefined default, --basic
    (token-only) and --maximum
    settings.
  • Avoid deleting a block comment with a certain message with --keep; this is for copyright or
    license texts.
  • Special handling for #! (shbang) lines and in functions, "self"
    implicit parameters.
  • Dumping of raw information: lexer
    tokens
    and local variable name
    tracking information
  • Plugin interface (experimental!) with HTML and SLOC plugins.
  • HTML plugin: outputs files that highlights globals and locals
    (useful for eliminating globals), sample: html_sample.html.

    -----
    这个挺好@!!!!!
  • SLOC plugin: counts
    significant lines of Lua code, like SLOCCount.

List of optimizations:

    • Line endings are always normalized to LF, except those embedded
      in comments or strings.
    • --opt-comments: Removal
      of comments and comment blocks.
    • --opt-whitespace:
      Removal of whitespace, excluding end-of-line characters.
    • --opt-emptylines:
      Removal of empty lines.
    • --opt-eols: Removal of
      unnecessary end-of-line characters.
    • --opt-strings: Rewrite
      strings and long strings. Sample: Before and After
    • --opt-numbers: Rewrite
      numbers. Sample: Before and After
    • --opt-locals: Rename
      local variable names. Does not rename field or method names.
    • --opt-entropy: Tries to
      improve symbol entropy when renaming locals by calculating actual
      letter frequencies.

与其他工具对比

File sizes of LuaSrcDiet 0.11.0 main files in various forms:

Source File Original Size
(bytes)
luac normal
(bytes)
luac stripped
(bytes)
LuaSrcDiet
--basic (bytes)
LuaSrcDiet
--maximum (bytes)
LuaSrcDiet.lua
21,961 20,952 11,000 11,005 8,159
llex.lua 12,421 8,613 4,247 3,835 3,130
lparser.lua 41,757 27,215 12,506 11,755 7,666
optlex.lua 31,009 16,992 8,021 9,129 6,858
optparser.lua 16,511 9,021 3,520 5,087 2,999
Total 123,659 82,793 39,294 40,811 28,812
  Null
loop
Stripped
binary chunk
Original
Sources
Squeezed
Sources
Total Size (bytes) 0 39,294 123,640 28,793
Iterations 312,155 9,680 1306 1,592
Duration (sec) 10 10 10 10
Time/iteration (msec) 0.032 1.033 7.657 6.281
Time/iteration,
adjusted for null
(msec) - 1.001 7.625 6.249
Load rate (MB/sec) - 37.44 15.46 4.39
Load time per byte (ns) - 25.5 61.7 217.0
Load time per token (ns) - - 682 559
Source time vs binary chunk time
ratio
- 1.00 7.62 6.24
Binary chunk rate vs. source
rate ratio
- 1.00 2.42 8.53

The LuaSrcDiet 0.11.0 files (original, squeezed with --maximum and stripped binary chunks versions) are loaded into memory first before a loop runs to repeatedly load the script files for 10 seconds. A null loop is also performed (processing empty strings) and the time taken per null iteration is subtracted as a form of null adjustment. Then, various performance parameters are calculated. Note that LuaSrcDiet.lua was slightly modified (#! line removed) to let the loadstring function run. The results below were obtained with a Lua 5.1.3 executable compiled using "make generic" on Cygwin/Windows XP SP2 on a Sempron 3000+ (1.8GHz). The LuaSrcDiet 0.11.0 source files have 11,180 'real' tokens in total.

Null
loop
Stripped
binary chunk
Original
Sources
Squeezed
Sources
Total Size (bytes) 0 39,294 123,640 28,793
Iterations 312,155 9,680 1306 1,592
Duration (sec) 10 10 10 10
Time/iteration (msec) 0.032 1.033 7.657 6.281
Time/iteration,
adjusted for null
(msec) - 1.001 7.625 6.249
Load rate (MB/sec) - 37.44 15.46 4.39
Load time per byte (ns) - 25.5 61.7 217.0
Load time per token (ns) - - 682 559
Source time vs binary chunk time
ratio
- 1.00 7.62 6.24
Binary chunk rate vs. source
rate ratio
- 1.00 2.42 8.53

The above shows that stripped binary chunks is still, in many ways,
the highest-performance form of fixed Lua scripts. On a very average
machine, scripts load at over 37MB/sec (in memory). This is very
comparable to the burst speeds of common desktop hard disks of 2008. If
instant response is paramount, stripped binary chunks has little
competition.

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