1. System.Object

 
     The runtime requires every type to ultimately be derived from the System.Object type.
 
     Because all types are ultimately derived from System.Object, you are guaranteed that every object of every type has a minimum set of methods. Specifically, the System.Object class offers the public instance methods listed in below.
 
     Equals
     GetHashCode
     ToString
     GetType
 
     In addition, types that derive from System.Object have access to the protected methods listed in below.
 
     MemberwiseClone
     Finalize
 
     The CLR requires all objects to be created using the new operator.
  
2. new
 
     Here’s what the new operator does:
 
     1. It calculates the number of bytes required by all instance fields defined in the type and all of its base types up to and including System.Object (which defines no instance fields of its own). Every object on the heap requires some additional members—called the type object pointer and the sync block index—used by the CLR to manage the object. The bytes for these additional members are added to the size of the object.
 
     2. It allocates memory for the object by allocating the number of bytes required for the specified type from the managed heap; all of these bytes are then set to zero (0). 
 
     3. It initializes the object’s type object pointer and sync block index members. 
 
     4. The type’s instance constructor is called, passing it any arguments (the string "ConstructorParam1" in the preceding example) specified in the call to new. Most compilers automatically emit code in a constructor to call a base class’s constructor. Each constructor is responsible for initializing the instance fields defined by the type whose constructor is being called. Eventually,  System.Object’s constructor is called, and this constructor method does nothing but return. You can verify this by using ILDasm.exe to load MSCorLib.dll and examine System.Object’s constructor method.
 
3. Casting Between Types
 
     One of the most important features of the CLR is type safety. At runtime, the CLR always knows what type an object is. You can always discover an object’s exact type by calling the GetType method. Because this method is nonvirtual, it is impossible for a type to spoof another type.
 
     The CLR allows you to cast an object to its type or to any of its base types.
 
     C# doesn’t require any special syntax to cast an object to any of its base types, because casts to base types are considered safe implicit conversions. However, C# does require the  developer to explicitly cast an object to any of its derived types since such a cast could fail at runtime.
     
     System.InvalidCastException
 
4. Castring with the C# as and is Operators
 
     The is operator checks whether an object is compatible with a given type, and the result of the evaluation is a Boolean: true or false. The is operator will never throw an exception.
 
     The is operator is typically used as follows:
 
if (o is Employee) {
Employee e = (Employee) o;
// Use e within the remainder of the 'if' statement.
}
 
     The CLR’s type checking improves security, but it certainly comes at a performance cost, because the CLR must determine the actual type of the object referred to by the variable (o), and then the CLR must walk the inheritance hierarchy, checking each base type against the specified type (Employee). Because this programming paradigm is quite common, C# offers a way to simplify this code and improve its performance by providing an as operator
 
Employee e = o as Employee;
if (e != null) {
// Use e within the 'if' statement.
}
 
     Notice that the as operator causes the CLR to verify an object’s type just once. The as operator works just as casting does except that the as operator will never throw an exception. Instead, if the object can’t be cast, the result is null.
 
5. namespaces and assemblies
 
     using namespace;
 
     Be aware that a namespace and an assembly (the file that implements a type) aren’t necessarily related. In particular, the various types belonging to a single namespace might be implemented in multiple assemblies.
 
6. How things relate at Runtime
 
     Stack space is used for passing arguments to a method and for local variables defined within a method.
 
     All but the simplest of methods contain some prologue code, which initializes a method before it can start doing its work. These methods also contain epilogue code, which cleans up a method after it has performed its work so that it can return to its caller.
 
     When a method is called, the arguments will be pushed on the stack firstly,  then the address indicating where the called method should return to in the calling method is pushed on the stack.
 
     The Progress:
     
     (1) As the just-in-time (JIT) compiler converts method's Intermediate Language (IL) code into native CPU instructions, it notices all of the types that are referred to inside the method. At this time, the CLR ensures that the assemblies that define these types are loaded. Then, using the assembly’s metadata, the CLR extracts information about these types and creates some data structures to represent the types themselves.
 
     (2) All objects on the heap contain two overhead members: the type object pointer and the sync block index.
 
     (3) When you define a type, you can define static data fields within it. The bytes that back these static data fields are allocated within the type objects themselves. Finally, inside each type object is a method table with one entry per method defined within the type.
 
     (4) Whenever a new object is created on the heap, the CLR automatically initializes the internal type object pointer member to refer to the object’s corresponding type object.
 
     (5) Furthermore, the CLR initializes the sync block index and sets all of the object’s instance fields to null or 0 (zero) prior to calling the type’s constructor, a method that will likely modify some of the instance data fields. 
 
     (6) When calling a static method, the JIT compiler locates the type object that corresponds to the type that defines the static method. Then, the JIT compiler locates the entry in the type object’s method table that refers to the method being called, JITs the method (if necessary), and calls the JITted code.
 
     (7) When calling a nonvirtual instance method, the JIT compiler locates the type object that corresponds to the type of the variable being used to make the call. JIT compiler walks down the class hierarchy toward Object looking for this method. It can do this because each type object has a field in it that refers to its base type. Then, the JIT compiler locates the entry in the type object’s method table that refers to the method being called, JITs the method (if necessary), and then calls the JITted code.
 
     (8) When calling a virtual instance method, the JIT compiler produces some additional code in the method, which will be executed each time the method is invoked. This code will first look in the variable being used to make the call and then follow the address to the calling object. Then, the code will examine the object’s internal type object pointer member; this member refers to the actual type of the object. The code then locates the entry in the type object’s method table that refers to the method being called, JITs the method (if necessary), and calls the JITted code.
 
     (9) Type objects are actually objects themselves, so they all contail type object pointer. When the CLR creates type objects, the CLR must initialize these members. 
 
     (10) When the CLR starts running in a processit immediately creates a special type object for the System.Type type (defined in MSCorLib.dll).
 
     (11) System.Type type object is an object itself and therefore also has a type object pointer member in it, and it is logical to ask what this member refers to. It refers to itself because the System.Type type object is itself an “instance” of a type object.
 
     (12) By the way, System.Object’s GetType method simply returns the address stored in the specified object’s type object pointer member. In other words, the GetType method returns a pointer to an object’s type object, and this is how you can determine the true type of any object in the system (including type objects).
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

CLR via C# 3rd - 04 - Type Fundamentals的更多相关文章

  1. CLR via C# 3rd - 06 - Type and Member Basics

    1. Different Kinds  of Type Members        A type can define zero or more of the following kinds of ...

  2. CLR via C# 3rd - 05 - Primitive, Reference, and Value Types

    1. Primitive Types        Any data types the compiler directly supports are called primitive types. ...

  3. 4、Type fundamentals

    1.All Types Are Derived from System.Object The CLR requires all objects to be created using the new ...

  4. CLR via C# 3rd - 08 - Methods

       Kinds of methods        Constructors      Type constructors      Overload operators      Type con ...

  5. CLR via C# 3rd - 07 - Constants and Fields

    1. Constants        A constant is a symbol that has a never-changing value. When defining a constant ...

  6. CLR via C# 3rd - 03 - Shared Assemblies and Strongly Named Assemblies

    1. Weakly Named Assembly vs Strong Named Assembly        Weakly named assemblies and strongly named ...

  7. CLR via C# 3rd - 02 - Building, Packaging, Deploying, and Administering Applications and Types

    1. C# Compiler - CSC.exe            csc.exe /out:Program.exe /t:exe /r:MSCorLib.dll Program.cs       ...

  8. CLR via C# 3rd - 01 - The CLR's Execution Model

    1. Assemly       A managed module is a standard 32-bit Microsoft Windoes portable executable (PE32) ...

  9. CLR via C#(04)- 本是同根生

    一.等值性——Equals()方法 有时候我们需要比较两个对象是否相等,比如在一个ArrayList中进行排序查找等操作时. System.Object提供了Equals()虚方法: class Ob ...

随机推荐

  1. [高斯消元] POJ 2345 Central heating

    Central heating Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 614   Accepted: 286 Des ...

  2. algorithm -- 插入排序

    插入排序是<算法导论>中第一个介绍的算法,详细分析了插入排序的原理,执行过程,证明了算法的正确性.同时也引出了算法分析和算法分析常用的方法. 此文对原文作个转述,检验学到的知识. 文中使用 ...

  3. 使用Javascript中变量的setter属性

    在讲JDK的动态代理方法之前,不妨先想想如果让你来实现一个可以任意类的任意方法的代理类,该怎么实现?有个很naive的做法,通过反射获得Class和Method,再调用该方法,并且实现一些代理的方法. ...

  4. Android中的Context

    Context用来访问全局信息的接口,比如影城程序的资源.一些常用的组件都是继承自Context,目的就是方便的访问资源,比如Activity, Service.... 从Context访问本组件的资 ...

  5. AOP基础—代理模式

    代理模式是常用的java设计模式,他的特征是代理类与委托类有同样的接口,代理类主要负责为委托类预处理消息.过滤消息.把消息转发给委托类,以及事后处理消息等.代理类与委托类之间通常会存在关联关系,一个代 ...

  6. Python笔记-built-in函数,文件操作,lambda函数

    Built-In: i = abs(123) print(i) j = abs(-123) print(j)#123#123 #all,需要传一个可迭代的东西,里面所有的值是真,返回真 r1 = al ...

  7. STM32——CAN通讯实现

    CAN通讯的实现步骤: 1.CAN初始化,其中包括:a.配置CAN时钟,配置IO: b.使能CAN中断向量: c.CAN硬件寄存器配置初始化: d.过滤器初始化: e.打开CAN中断. 2.CAN发送 ...

  8. 浅谈c语言的指针

    对于非计算机专业的同学,c语言的指针往往就是老师的一句“指针不考“就带过了.c语言的指针号称是c语言的灵魂,是c语言中最精妙的部分. 指针本质上也是变量,也就是一段内存,只是他的特殊之处是他存储的数据 ...

  9. SharePoint Document Library中的"Versioning Settings"功能与CSOM的对应

     博客地址:http://blog.csdn.net/FoxDave SharePoint文档库关于版本的设置:"Versioning Settings",可以通过CSOM用L ...

  10. ldap日志

    要开启openldap的日志功能是非常简单的:1.在slapd.conf中加一行:loglevel        4095      2.在/etc/rsyslog.conf 中加入ldap日志文档: ...