boost asio 学习(三)post与dispatch
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting-started-with-boostasio?pg=4
本章节为io_service添加任务,并且区分dispatch与post的区别.如果说io_service是asio库的大脑,那么post与dispatch就是asio库的手和脚。
先看看示例1
#include <boost/asio.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/bind.hpp>
#include <iostream> boost::mutex global_stream_lock; void WorkerThread( boost::shared_ptr< boost::asio::io_service > io_service )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Start" << std::endl;
global_stream_lock.unlock(); io_service->run(); global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Finish" << std::endl;
global_stream_lock.unlock();
} size_t fib( size_t n )
{
if ( n <= 1 )
{
return n;
}
boost::this_thread::sleep(
boost::posix_time::milliseconds( 1000 )
);
return fib( n - 1 ) + fib( n - 2);
} void CalculateFib( size_t n )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Now calculating fib( " << n << " ) " << std::endl;
global_stream_lock.unlock(); size_t f = fib( n ); global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] fib( " << n << " ) = " << f << std::endl;
global_stream_lock.unlock();
} int main( int argc, char * argv[] )
{
boost::shared_ptr< boost::asio::io_service > io_service(
new boost::asio::io_service
);
boost::shared_ptr< boost::asio::io_service::work > work(
new boost::asio::io_service::work( *io_service )
); global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] The program will exit when all work has finished."
<< std::endl;
global_stream_lock.unlock(); boost::thread_group worker_threads;
for( int x = 0; x < 2; ++x )
{
worker_threads.create_thread(
boost::bind( &WorkerThread, io_service )
);
} io_service->post( boost::bind( CalculateFib, 3 ) );
io_service->post( boost::bind( CalculateFib, 4 ) );
io_service->post( boost::bind( CalculateFib, 5 ) ); work.reset(); worker_threads.join_all(); return 0;
}
代码使用智能指针控制io_service,使用mutex控制各个进程间的输出互斥。work类维持io_service的生命周期, 然后使用post添加执行任务。
在此基础上我们再查看post与dispatch的区别:
post 优先将任务排进处理队列,然后返回,任务会在某个时机被完成。
dispatch会即时请求io_service去调用指定的任务。
示例2
#include <boost/asio.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/bind.hpp>
#include <iostream> boost::mutex global_stream_lock; void WorkerThread( boost::shared_ptr< boost::asio::io_service > io_service )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Start" << std::endl;
global_stream_lock.unlock(); io_service->run(); global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Finish" << std::endl;
global_stream_lock.unlock();
} void Dispatch( int x )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id() << "] "
<< __FUNCTION__ << " x = " << x << std::endl;
global_stream_lock.unlock();
} void Post( int x )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id() << "] "
<< __FUNCTION__ << " x = " << x << std::endl;
global_stream_lock.unlock();
} void Run3( boost::shared_ptr< boost::asio::io_service > io_service )
{
for( int x = 0; x < 3; ++x )
{
io_service->dispatch( boost::bind( &Dispatch, x * 2 ) );
io_service->post( boost::bind( &Post, x * 2 + 1 ) );
boost::this_thread::sleep( boost::posix_time::milliseconds( 1000 ) );
}
} int main( int argc, char * argv[] )
{
boost::shared_ptr< boost::asio::io_service > io_service(
new boost::asio::io_service
);
boost::shared_ptr< boost::asio::io_service::work > work(
new boost::asio::io_service::work( *io_service )
); global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] The program will exit when all work has finished." << std::endl;
global_stream_lock.unlock(); boost::thread_group worker_threads;
for( int x = 0; x < 1; ++x )
{
worker_threads.create_thread( boost::bind( &WorkerThread, io_service ) );
} io_service->post( boost::bind( &Run3, io_service ) ); work.reset(); worker_threads.join_all(); return 0;
}
我们可以看到结果是先显示dispatch的结果然后才显示post结果,与预想的是一致的.
boost asio 学习(三)post与dispatch的更多相关文章
- boost asio 学习(一)io_service的基础
原文 http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting- started-with-boostasio/ 编译环境 b ...
- boost asio 学习(九) boost::asio 网络封装
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting- started-with-boostasio?pg=10 9. A ...
- boost asio 学习(八) 网络基础 二进制写发送和接收
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting- started-with-boostasio?pg=9 8. Net ...
- boost asio 学习(七) 网络基础 连接器和接收器(TCP示例)
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting- started-with-boostasio?pg=8 7. Net ...
- boost asio 学习(六) 定时器
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting- started-with-boostasio?pg=7 6 定时器 ...
- BOOST ASIO 学习专贴
本文已于20170903更新完毕,所有boost asio 代码均为本人手抄.编译器为vs2013,并且所有代码已经上传,本文下方可下载源码 为了学习boost asio库,我是从boost的官方bo ...
- boost::asio 学习
安装 下载-解压 指定安装目录 ./bootstrap.sh --prefix=/usr/local/boost_1_68_0 查看所有必须要编译才能使用的库 ./b2 --show-librarie ...
- boost asio 学习(五) 错误处理
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting-started-with-boostasio?pg=6 5. Erro ...
- boost asio 学习(四)使用strand将任务排序
http://www.gamedev.net/blog/950/entry-2249317-a-guide-to-getting-started-with-boostasio?pg=5 4. Seri ...
随机推荐
- oracle中如何修改用户名和密码
1.以Windows操作系统为例,打开命令提示符,输入命令sqlplus /nolog ,进入oracle控制台,并输入 conn /as sysdba;以DBA角色进入. 2.连接成功后,输入“se ...
- c# 状态机实现
c#仿boost statechart的状态机.去年转到unity使用c#,statechart原来的风格蛮爽的,缺点是编译忒慢,在c#则编译根本不是问题. 不一样的地方首先是简单!因为没做一些东西如 ...
- Python图形开发之PIL
1.背景介绍 PIL:Python Imaging Library,已经是Python平台事实上的图像处理标准库了.PIL功能非常强大,但API却非常简单易用. 2.安装 Windows平台:PIL官 ...
- 右击菜单一键优化(增加新建office2003、新建reg和bat,删除新建公文包、新建wps、新建rar)
右击菜单一键优化(增加新建office2003.新建reg和bat,删除新建公文包.新建wps.新建rar) Windows Registry Editor Version 5.00 [HKEY_CL ...
- 【ELK】之Centos6.9_x64安装elasticsearch6.2.1
1.下载elasticsearch6.2.1 wget https://artifacts.elastic.co/downloads/elasticsearch/elasticsearch-6.2.1 ...
- Kubernetes Kubelet安全认证连接Apiserver
Kubelet使用安全认证连接Apiserver,可以用Token或证书连接.配置步骤如下. 1,生成Token命令 head -c /dev/urandom | od -An -t x | tr - ...
- 学习笔记之Linux / Shell / QSHELL
shell(计算机壳层)_百度百科 http://baike.baidu.com/subview/849/15831672.htm Shell (computing) - Wikipedia, the ...
- 知识点:Mysql 基本用法之存储过程
存储过程 一. 介绍 存储过程包含了一系列可执行的sql语句,存储过程存放于MySQL中,通过调用它的名字可以执行其内部的一堆sql 使用存储过程的优点: 用于替代程序写的SQL语句,实现程序与sql ...
- ArrayList add方法(转)
由于 BrowerList 输出结果都是最后一条记录,后来网上查到了 if (dRead.HasRows) { List<Class_RejectQuery> BrowerList = n ...
- JS高级-ES6
let/const case1 { //js var a = 10 a = 20 // es6 let b = 10 b = 30 const c = 10 c = 40 //报错 } case2 { ...