K. Fling

Fling is a kind of puzzle games available on phone.
This game is played on a board with 7 rows and 8 columns. Each puzzle consists of a set of furballs placed on the board. To solved a puzzle, you need to remove the furballs from board until there is no more than one furball on the board. You do this by ´flinging´ furballs into other furballs, to knock them off the board. You can fling any furballs in four directions (up, left, right, down). The flung furball stops at the front grid of another one as soon as knocking it. And the knocked furball continues to rolling in the same direction until the last knocked one goes off the board. For instance, A furball at (0, 0) rolls right to the furball at (0, 5), then it will stop at (0, 4). Moreover, the latter will roll to right. You cannot fling a furball into a neighbouring furball, the one next to in any of four directions. However, it is permitted for a rolling ball knocks into a ball with a neighbour in that direction.

 

Input

The input contains multiple test cases.
For each case, the 7 lines with 8 characters describe the board. ´X´ represents a empty grid and ´O´ represents a grid with a furball in it. There are no more than 12 furballs in any board.
Each case separated by a blank line.

 

Output

For each case, print a line formatted as "CASE #NUM:", where NUM is the number of current case.
Then every ´fling´ prints a line. Each line contains two integers X, Y and a character Z. The flung furball is located at grid (X, Y), the top-left grid is (0, 0). And Z represents the direction this furball towards: U (Up), L (Left), R (Right) and D (Down);
Print a blank line between two cases.
You can assume that every puzzle could be solved.
If there are multiple solve sequences, print the smallest one. That is, Two sequences A (A1, A2, A3 ... An) and B (B1, B2, B3 ... Bn). Let k be the smallest number that Ak != Bk.
Define A < B :
(1) X in Ak < X in Bk;
(2) Y in Ak < Y in Bk and X in Ak = X in Bk;
(3) Z in Ak < Z in Bk and (X,Y) in Ak = (X,Y) in Bk;
The order of Z: U < L < R < D.

 

Sample Input

XXXXXXXX
XXOXXXXX
XXXXXXXX
XXXXXXXX
XOXXXXOX
XXXXXXXX
XXXXXXXX XXXXXXXX
XOXOXOOX
XXXXXXXX
XXXXXXXX
XXXXXXXX
XXXXXXXX
XXXXXXXX

Sample Output

CASE #1:
4 6 L
1 2 D CASE #2:
1 1 R
1 4 L
1 3 R
题意:

在一个7*8的板子上,有若干个球(小于12个,经测试最多11个)。你每次可以选择一个球向上下左右推动,

能推动的条件是推动的方向上有球但是不能粘在一起,中间必需得隔一个及以上的格子。然后你推动这个球后它

会一直在这个方向上滚动,直到碰到下一个球或者掉下板子去。如果碰到下一个球他的动能会传递下去,如果碰

到的球紧挨着另一个球就隔山打牛,而原来的球就停在碰到的球的前一个位置上。然后结束标志是板子上只剩一

个球。输出每次操作的球的坐标和推动的方向(ULRD)。

#include <iostream>
#include <string>
#include <iomanip>
#include <cstring>
#include <algorithm>
#include <stdio.h>
using namespace std;
char ch[][];
int cur[][] = {{-,},{,-},{,},{,}}; //U、L、R、D
char ch1[] = "ULRD";
int n=,m=,cnt;
int path[];int pathc[];
int cmp(int bx,int by)
{
if(bx<||by<||bx>=n||by>=m)
return ;
return ; } int dfs(int ax)
{
if(ax==cnt-)
return ; int tx[],ty[],i,j,k,dx,dy;
for( i=;i<n;i++)
{
for(j=;j<m;j++)
if(ch[i][j]=='O')
{ for(k=;k<;k++)
{
int mo=;int cd=;
dx=i+cur[k][];
dy=j+cur[k][];
if(ch[dx][dy]=='O')
continue;
while(cmp(dx,dy))
{
if(ch[dx][dy]=='O')
{
mo=;
tx[cd]=dx;
ty[cd++]=dy;
}
dx+=cur[k][];
dy+=cur[k][];
}
if(mo)
{
ch[i][j]='X';
for(int ii=;ii<cd;ii++)
{
ch[tx[ii]][ty[ii]]='X';
ch[tx[ii]-cur[k][]][ty[ii]-cur[k][]]='O';
} path[ax]=i*m+j;
pathc[ax]=k;
if(dfs(ax+)) return ;
ch[i][j]='O';
dx=i+cur[k][];
dy=j+cur[k][];
while(cmp(dx,dy))
{
if(ch[dx][dy]=='O')
ch[dx][dy]='X';
dx+=cur[k][];
dy+=cur[k][];
}
for(int ii=;ii<cd;ii++)
ch[tx[ii]][ty[ii]]='O';
}
}
}
}
return ;
}
int main()
{
int i,j,p=;
while(~scanf("%s",&ch[]))
{
for(i=;i<n;i++)
cin>>ch[i];
cnt=;
for(i=;i<n;i++)
for(j=;j<m;j++)
if(ch[i][j]=='O')
cnt++;
dfs();
if(p) cout<<endl;
cout<<"CASE #"<<++p<<":"<<endl;
for(i=;i<cnt-;i++)
cout<<path[i]/m<<" "<<path[i]%m<<" "<<ch1[pathc[i]]<<endl;
}
return ;
}

Fling——K的更多相关文章

  1. django模型操作

    Django-Model操作数据库(增删改查.连表结构) 一.数据库操作 1.创建model表        

  2. Fling!

    算法:深搜 很不错的一道题!!! Fling is a kind of puzzle games available on phone. This game is played on a board ...

  3. hdu 3500 Fling (dfs)

    Fling Time Limit: 6000/3000 MS (Java/Others)    Memory Limit: 65535/65535 K (Java/Others)Total Submi ...

  4. 基于改进人工蜂群算法的K均值聚类算法(附MATLAB版源代码)

    其实一直以来也没有准备在园子里发这样的文章,相对来说,算法改进放在园子里还是会稍稍显得格格不入.但是最近邮箱收到的几封邮件让我觉得有必要通过我的博客把过去做过的东西分享出去更给更多需要的人.从论文刊登 ...

  5. 【开源】专业K线绘制[K线主副图、趋势图、成交量、滚动、放大缩小、MACD、KDJ等)

    这是一个iOS项目雅黑深邃的K线的绘制. 实现功能包括K线主副图.趋势图.成交量.滚动.放大缩小.MACD.KDJ,长按显示辅助线等功能 预览图 最后的最后,这是项目的开源地址:https://git ...

  6. 找到第k个最小元----快速选择

    此算法借用快速排序算法. 这个快速选择算法主要利用递归调用,数组存储方式.包含3个文件,头文件QuickSelect.h,库函数QuickSelect.c,测试文件TestQuickSelect. 其 ...

  7. BZOJ 3110: [Zjoi2013]K大数查询 [树套树]

    3110: [Zjoi2013]K大数查询 Time Limit: 20 Sec  Memory Limit: 512 MBSubmit: 6050  Solved: 2007[Submit][Sta ...

  8. 二次剩余、三次剩余、k次剩余

    今天研究了一下这块内容...首先是板子 #include <iostream> #include <stdio.h> #include <math.h> #incl ...

  9. [LeetCode] Longest Substring with At Least K Repeating Characters 至少有K个重复字符的最长子字符串

    Find the length of the longest substring T of a given string (consists of lowercase letters only) su ...

随机推荐

  1. JS判断输入值是否为正整数

    JS中的test是原来是JS中检测字符串中是否存在的一种模式,JS输入值是否为判断正整数代码: <script type=”text/javascript”> function test( ...

  2. jQuery实现长按按钮触发事件的方法

    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/ ...

  3. Java中的wait和sleep

    sleep()和wait() 首先,Java中的多线程是一种抢占式的机制,而不是分时机制.抢占式的机制是有多个线程处于可运行状态,但是只有一个线程在运行. 这种机制决定了,对于同一对象的多线程访问,必 ...

  4. 解决Android解析图片的OOM问题!!!(转)

    大家好,今天给大家分享的是解决解析图片的出现oom的问题,我们可以用BitmapFactory这里的各种Decode方法,如果图片很小的话,不会出现oom,但是当图片很大的时候 就要用BitmapFa ...

  5. loj1011 状态压缩

    题目链接:http://lightoj.com/volume_showproblem.php?problem=1011 思路:最近的开始做dp了...很明显的一道状态压缩题,dp[n][state]表 ...

  6. VPS -Digital Ocean -搭建一个最简单的web服务器

    简单的也是美的 在一个目录放自己的几个showcase网页方便和别人分享,最简单的方式是什么 创建文件夹,放入自己的网页文件 在目录下执行 $ nohup python -m SimpleHTTPSe ...

  7. Ubuntu14 搭载vim环境查看源码

    首先是下载完整的vim74,然后编译安装.遗憾的是当编译时,没有开启图形界面. 在安装新版本的Vim之前,你需要卸载原来安装的老版本Vim,依次在终端下执行下列命令: sudo apt-get rem ...

  8. filter应用案例一:分IP统计访问次数

    统计工作需要在所有资源之前都执行,那么就可以放到Filter中了.用Map<String,Integer>装载统计的数据.Map创建时间(使用ServletContextListener, ...

  9. Android 退出Activity

    在一个Process或一个处理线程中退出Activity可以用context来退出,如下: ((Activity)context).finish(); Android程序有很多Activity,比如说 ...

  10. 配置tomcat下war包可以自压缩

    <Host name="localhost" appBase="/home/hark/web" unpackWARs="true" a ...