using System;
using UnityEngine;
using UnityEngine.UI;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;

namespace Daemo
{
class UIUseImgWindow : EditorWindow
{
[MenuItem("Tools/UI RES/UI Use Images %#Q")]
private static void ShowWindow()
{
UIUseImgWindow cw = (UIUseImgWindow)EditorWindow.GetWindow(typeof(UIUseImgWindow));
cw.minSize = new Vector2(500, 300);
cw.title = "UIUseImg";
}
public int showType = 0;
public void Awake()
{
this.UpdateMsg();
}

private void UpdateMsg()
{
uiUseImages.Clear();
useImageMsg = string.Empty;
UnityEngine.Object[] ps = GetSelectedPrefabs();
for (int i = 0; i < ps.Length; i++)
{
if (i == 0)
{
useImageMsg += "选中Prefabs:";
}
useImageMsg += (ps[i] as GameObject).name + ",";
Image[] images = (ps[i] as GameObject).GetComponentsInChildren<Image>(true);
for (int j = 0; j < images.Length; j++)
{
if (images[j].sprite != null)
{
Texture2D tt = images[j].sprite.texture;
if (tt != null)
{
if (uiUseImages.IndexOf(tt) < 0)
{
uiUseImages.Add(tt);
}
}
}
}

}
if (uiUseImages.Count > 0) {
useImageMsg = useImageMsg.Substring(0, useImageMsg.Length - 1);
useImageMsg += "使用图片数量" + uiUseImages.Count;
}
}
public void UpdateSceneMsg() {
uiUseImages.Clear();
useImageMsg = string.Empty;
UnityEngine.Object[] ps = UnityEditor.Selection.gameObjects;
for (int i = 0; i < ps.Length; i++)
{
if (i == 0)
{
useImageMsg += "选中Prefabs:";
}
useImageMsg += (ps[i] as GameObject).name + ",";
Image[] images = (ps[i] as GameObject).GetComponentsInChildren<Image>(true);
for (int j = 0; j < images.Length; j++)
{
if (images[j].sprite != null)
{
Texture2D tt = images[j].sprite.texture;
if (tt != null)
{
if (uiUseImages.IndexOf(tt) < 0)
{
uiUseImages.Add(tt);
}
}
}
}

}
if (uiUseImages.Count > 0)
{
useImageMsg = useImageMsg.Substring(0, useImageMsg.Length - 1);
useImageMsg += "使用图片数量" + uiUseImages.Count;
}

}
private List<Texture2D> uiUseImages = new List<Texture2D>();
private Vector2 scrollPos ;
private Texture2D img = null;
private string useImageMsg = string.Empty;
private void OnGUI()
{
GUILayout.Space(10);
if (GUILayout.Button("更新"))
{
this.UpdateMsg();
}
GUILayout.Space(10);
if (GUILayout.Button("更新ACTIVE"))
{
this.UpdateSceneMsg();
}
GUILayout.Space(10);
GUILayout.Label("功能说明:展示选中UI Prefab组所有使用过的Img");
GUILayout.Space(10);
GUILayout.Label("使用说明:选中需要检查的UI Prefab组点击更新即可。");
GUILayout.Space(10);
GUILayout.Label(useImageMsg);
GUILayout.Space(10);
EditorGUILayout.BeginHorizontal();
scrollPos =
EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(300), GUILayout.Height(400));
for (int i = 0; i < uiUseImages.Count; i++)
{
img = uiUseImages[i];
img = (Texture2D)EditorGUILayout.ObjectField(img, typeof(Texture2D), false, GUILayout.MinWidth(200f));
}
EditorGUILayout.EndScrollView();

EditorGUILayout.EndHorizontal();

}
private UnityEngine.Object[] GetSelectedPrefabs()
{
return Selection.GetFiltered(typeof(GameObject), SelectionMode.DeepAssets);
}
}

}

UIUseImgWindow的更多相关文章

随机推荐

  1. 系统调用号、errno

    最近老需要看系统调用号,errno,所以这里记一下 CentOS Linux release 7.2.1511 (Core) 3.10.0-327.el7.x86_64 [root@localhost ...

  2. pat 团体赛练习题集 L2-007. 家庭房产

    给定每个人的家庭成员和其自己名下的房产,请你统计出每个家庭的人口数.人均房产面积及房产套数. 输入格式: 输入第一行给出一个正整数N(<=1000),随后N行,每行按下列格式给出一个人的房产: ...

  3. OpenCV入门笔记(七) 文字区域的提取

    https://blog.csdn.net/huobanjishijian/article/details/63685503 前面我们已经学了一些OpenCV中基本的图片处理的知识,可以拿来做一些小应 ...

  4. The Usage of Lambda and Heap in the C++ STL

    The Usage of Lambda and Heap in the C++ STL Heap In c++ STL, the heap had been implemented as the pr ...

  5. Kali系列之ettercap欺骗

    ettercap在局域网中使用欺骗, 捕获对象浏览器中的图片. 环境 攻击方:kali linux, ip:192.168.137.129 目标方ip:192.168.137.130 路由器:192. ...

  6. mint-ui之tabbar使用

    <template> <div> <!-- tabcontainer --> <mt-tab-container class="page-tabba ...

  7. Magnum Kubernetes源码分析(二)

    Kubernetes Master Stack kubernetes master的stack的resources主要分为三个部分. master wait handle wait handle主要用 ...

  8. hdu 4366 Successor - CDQ分治 - 线段树 - 树分块

    Sean owns a company and he is the BOSS.The other Staff has one Superior.every staff has a loyalty an ...

  9. How to install Maven on Windows

    To install Apache Maven on Windows, you just need to download the Maven’s zip file, and Unzip it to ...

  10. php编程疑难解决-1

    全局变量和超全局变量 如果是php脚本script 或php代码, 一定要放在 php标签内<?php ?> 内. 这样apache才会把他当做php脚本内容来解析, 才会去调用php模块 ...