Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.

The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:

S1, S2, ..., S13, H1, H2, ..., H13, C1, C2, ..., C13, D1, D2, ..., D13, J1, J2

where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.

Input Specification:

Each input file contains one test case. For each case, the first line contains a positive integer K (<= 20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.

Output Specification:

For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.

Sample Input:

2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47

Sample Output:

S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5

题目大意:看了许久,没明白,参考了下别人的才明白。原先的序列是a {1,2,3,4,5},需要根据输入的b {4,2,5,3,1}来洗牌,具体洗牌过程是,b[i]=a[i],这样得到的结果是序列{5,2,4,1,3}即等于{J2,H5,D13,S3,C1}

#include<iostream>
#include<cstdio>
using namespace std;
int main(){
int max=54;
int a[max],b[max],c[max];
int n,i,j;
scanf("%d",&n);
for(i=0;i<max;i++){
a[i]=i;
scanf("%d",b+i);
}
while(n--){
for(i=0;i<max;i++){
c[i]=a[i];
}
for(j=0;j<max;j++){
a[b[j]-1]=c[j];
}
}
for(j=0;j<max;j++){
int k = a[j]/13;
if(k==0){
printf("S%d",a[j]%13+1);
}else if(k==1){
printf("H%d",a[j]%13+1);
}else if(k==2){
printf("C%d",a[j]%13+1);
}else if(k==3){
printf("D%d",a[j]%13+1);
}else if(k==4){
printf("J%d",a[j]%13+1);
}
if(j+1==max){
printf("\n");
}else{
printf(" ");
}
}
return 0;
}

  

1042. Shuffling Machine (20)的更多相关文章

  1. PAT 1042. Shuffling Machine (20)

    1042. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue Shu ...

  2. PAT 甲级 1042 Shuffling Machine (20 分)(简单题)

    1042 Shuffling Machine (20 分)   Shuffling is a procedure used to randomize a deck of playing cards. ...

  3. PAT 1042 Shuffling Machine (20 分)

    1042 Shuffling Machine (20 分)   Shuffling is a procedure used to randomize a deck of playing cards. ...

  4. PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642

    PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642 题目描述: Shuffling is a procedure us ...

  5. 1042. Shuffling Machine (20) - sstream实现数字转字符串

    题目例如以下: Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffli ...

  6. PAT Advanced 1042 Shuffling Machine (20 分)(知识点:利用sstream进行转换int和string)

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  7. PAT(A) 1042. Shuffling Machine (20)

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  8. 1042 Shuffling Machine (20分)(水)

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  9. 【PAT甲级】1042 Shuffling Machine (20 分)

    题意: 输入洗牌次数K(<=20),输入54张牌每次洗入的位置(不是交换的位置),输出洗好的牌. AAAAAccepted code: #define HAVE_STRUCT_TIMESPEC ...

随机推荐

  1. 实现纯英文string的逆序输出

      第一种方法: using namespace std; void Reverse(string &a) { int n = a.size(); char b; ;i<n/;i++) ...

  2. git 回退版本

    回滚到指定的版本 git reset --hard e377f60e28c8b84158 强制提交 git push -f origin master

  3. BZOJ2738矩阵乘法——整体二分+二维树状数组

    题目描述 给你一个N*N的矩阵,不用算矩阵乘法,但是每次询问一个子矩形的第K小数. 输入   第一行两个数N,Q,表示矩阵大小和询问组数:接下来N行N列一共N*N个数,表示这个矩阵:再接下来Q行每行5 ...

  4. Typecho——数据库无法连接问题

    报错 对不起,无法连接数据库,请先检查数据库配置再继续进行安装 解决方案 创建数据库 reate database databaseName; 远程权限 开启远程权限 GRANT ALL PRIVIL ...

  5. 微信小程序——demo合集及简单的文档解读【五】

    官方Demo https://github.com/wechat-miniprogram/miniprogram-demo 其他Demo https://www.cnblogs.com/ytkah/p ...

  6. 基准对象object中的基础类型----集合 (七)

    object有如下子类: CLASSES object basestring str unicode buffer bytearray classmethod complex dict enumera ...

  7. 自学Aruba之添加黑名单Blacklists方法

    点击返回:自学Aruba之路点击返回:自学Aruba集锦 07 自学Aruba之添加黑名单Blacklists方法 方法一:页面添加方式,临时添加黑名单(禁止入网60min)方法二:命令行添加方式,临 ...

  8. 深入浅出QOS详解(转)

    QOS学习笔记 (工作时间之余,总结了这些,累的食指快脱节了,现在还在恢复中,为的就是让文章质量再提高点,希望对大家有帮助!文章太长,为方便,我附件上文章原文.) QOS,服务质量.顾名思义,就是为了 ...

  9. JS中的continue,break,return的区别

    关于continue.break.return的用法区别早在大一C语言学习中研究过,这里单独拿出来,总结一下. 还是来点实在的吧,上代码 <!DOCTYPE html PUBLIC " ...

  10. pandas to_html

    如何将表格数据以图片的形式展现,主要目的则是为了防止爬虫. 为了解决这个问题,刚开始选择的是matplotlib.pyplot.table,但由于随着数据的字段长短不一,且matplotlib实际落地 ...