using System;
using System.ComponentModel;
using System.Globalization;
using System.Runtime;
using System.Runtime.InteropServices;
using System.Threading;
namespace System.Windows.Forms
{
[DefaultEvent("Tick"), DefaultProperty("Interval"), ToolboxItemFilter("System.Windows.Forms"), SRDescription("DescriptionTimer")]
public class Timer : Component
{
private class TimerNativeWindow : NativeWindow
{
private Timer _owner;
private int _timerID;
private static int TimerID = ;
private bool _stoppingTimer;
public bool IsTimerRunning
{
get
{
return this._timerID != && base.Handle != IntPtr.Zero;
}
}
~TimerNativeWindow()
{
this.StopTimer();
}
public void RestartTimer(int newInterval)
{
this.StopTimer(false, IntPtr.Zero);
this.StartTimer(newInterval);
}
public void StartTimer(int interval)
{
if (this._timerID == && !this._stoppingTimer && this.EnsureHandle())
{
this._timerID = (int)SafeNativeMethods.SetTimer(new HandleRef(this, base.Handle), Timer.TimerNativeWindow.TimerID++, interval, IntPtr.Zero);
}
}
public void StopTimer()
{
this.StopTimer(true, IntPtr.Zero);
}
public void StopTimer(bool destroyHwnd, IntPtr hWnd)
{
if (hWnd == IntPtr.Zero)
{
hWnd = base.Handle;
}
if (this.GetInvokeRequired(hWnd))
{
UnsafeNativeMethods.PostMessage(new HandleRef(this, hWnd), , , );
return;
}
bool flag = false;
try
{
Monitor.Enter(this, ref flag);
if (!this._stoppingTimer && !(hWnd == IntPtr.Zero) && UnsafeNativeMethods.IsWindow(new HandleRef(this, hWnd)))
{
if (this._timerID != )
{
try
{
this._stoppingTimer = true;
SafeNativeMethods.KillTimer(new HandleRef(this, hWnd), this._timerID);
}
finally
{
this._timerID = ;
this._stoppingTimer = false;
}
}
if (destroyHwnd)
{
base.DestroyHandle();
}
}
}
finally
{
if (flag)
{
Monitor.Exit(this);
}
}
}
public override void DestroyHandle()
{
this.StopTimer(false, IntPtr.Zero);
base.DestroyHandle();
}
protected override void OnThreadException(Exception e)
{
Application.OnThreadException(e);
}
public override void ReleaseHandle()
{
this.StopTimer(false, IntPtr.Zero);
base.ReleaseHandle();
}
protected override void WndProc(ref Message m)
{
if (m.Msg == )
{
if ((int)((long)m.WParam) == this._timerID)
{
this._owner.OnTick(EventArgs.Empty);
return;
}
}
else
{
if (m.Msg == )
{
this.StopTimer(true, m.HWnd);
return;
}
}
base.WndProc(ref m);
}
internal TimerNativeWindow(Timer owner)
{
this._owner = owner;
}
private bool EnsureHandle()
{
if (base.Handle == IntPtr.Zero)
{
CreateParams createParams = new CreateParams();
createParams.Style = ;
createParams.ExStyle = ;
createParams.ClassStyle = ;
createParams.Caption = base.GetType().Name;
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
createParams.Parent = (IntPtr)NativeMethods.HWND_MESSAGE;
}
this.CreateHandle(createParams);
}
return base.Handle != IntPtr.Zero;
}
private bool GetInvokeRequired(IntPtr hWnd)
{
if (hWnd != IntPtr.Zero)
{
int num;
int windowThreadProcessId = SafeNativeMethods.GetWindowThreadProcessId(new HandleRef(this, hWnd), out num);
int currentThreadId = SafeNativeMethods.GetCurrentThreadId();
return windowThreadProcessId != currentThreadId;
}
return false;
}
}
private int interval;
private bool enabled;
private EventHandler onTimer;
private GCHandle timerRoot;
private Timer.TimerNativeWindow timerWindow;
private object userData;
private object syncObj = new object();
[SRCategory("CatBehavior"), SRDescription("TimerTimerDescr")]
public event EventHandler Tick
{
add
{
this.onTimer = (EventHandler)Delegate.Combine(this.onTimer, value);
}
remove
{
this.onTimer = (EventHandler)Delegate.Remove(this.onTimer, value);
}
}
[Bindable(true), DefaultValue(null), Localizable(false), TypeConverter(typeof(StringConverter)), SRCategory("CatData"), SRDescription("ControlTagDescr")]
public object Tag
{
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
get
{
return this.userData;
}
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
set
{
this.userData = value;
}
}
[DefaultValue(false), SRCategory("CatBehavior"), SRDescription("TimerEnabledDescr")]
public virtual bool Enabled
{
get
{
if (this.timerWindow == null)
{
return this.enabled;
}
return this.timerWindow.IsTimerRunning;
}
set
{
lock (this.syncObj)
{
if (this.enabled != value)
{
this.enabled = value;
if (!base.DesignMode)
{
if (value)
{
if (this.timerWindow == null)
{
this.timerWindow = new Timer.TimerNativeWindow(this);
}
this.timerRoot = GCHandle.Alloc(this);
this.timerWindow.StartTimer(this.interval);
}
else
{
if (this.timerWindow != null)
{
this.timerWindow.StopTimer();
}
if (this.timerRoot.IsAllocated)
{
this.timerRoot.Free();
}
}
}
}
}
}
}
[DefaultValue(), SRCategory("CatBehavior"), SRDescription("TimerIntervalDescr")]
public int Interval
{
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
get
{
return this.interval;
}
set
{
lock (this.syncObj)
{
if (value < )
{
throw new ArgumentOutOfRangeException("Interval", SR.GetString("TimerInvalidInterval", new object[]
{
value,
.ToString(CultureInfo.CurrentCulture)
}));
}
if (this.interval != value)
{
this.interval = value;
if (this.Enabled && !base.DesignMode && this.timerWindow != null)
{
this.timerWindow.RestartTimer(value);
}
}
}
}
}
public Timer()
{
this.interval = ;
}
public Timer(IContainer container) : this()
{
if (container == null)
{
throw new ArgumentNullException("container");
}
container.Add(this);
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (this.timerWindow != null)
{
this.timerWindow.StopTimer();
}
this.Enabled = false;
}
this.timerWindow = null;
base.Dispose(disposing);
}
protected virtual void OnTick(EventArgs e)
{
if (this.onTimer != null)
{
this.onTimer(this, e);
}
}
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public void Start()
{
this.Enabled = true;
}
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public void Stop()
{
this.Enabled = false;
}
public override string ToString()
{
string str = base.ToString();
return str + ", Interval: " + this.Interval.ToString(CultureInfo.CurrentCulture);
}
}
}

以上代码是通过ILSpy反编译出来的,学习的心得如下:

1、Start和Stop方法,都是通过设置Enabled属性启用或停用定时器

2、Interval用来设置定时器的运行时间间隔

3、设置Interval注意以下代码:

 public int Interval
{
[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
get
{
return this.interval;
}
set
{
lock (this.syncObj)
{
if (value < )
{
throw new ArgumentOutOfRangeException("Interval", SR.GetString("TimerInvalidInterval", new object[]
{
value,
.ToString(CultureInfo.CurrentCulture)
}));
}
if (this.interval != value)
{
this.interval = value;
if (this.Enabled && !base.DesignMode && this.timerWindow != null)
{
this.timerWindow.RestartTimer(value);
}
}
}
}
}

4、默认Timter的时间间隔为100毫秒。

 public Timer()
{
this.interval = ;
}

5、重写了ToString方法

 public override string ToString()
{
string str = base.ToString();
return str + ", Interval: " + this.Interval.ToString(CultureInfo.CurrentCulture);
}

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