Wooden Sticks

Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)

Total Submission(s): 14126    Accepted Submission(s): 5842

Problem Description
There is a pile of n wooden sticks. The length and weight of each stick are known in advance. The sticks are to be processed by a woodworking machine in one by one fashion. It needs some time, called setup time, for the machine to prepare processing a stick.
The setup times are associated with cleaning operations and changing tools and shapes in the machine. The setup times of the woodworking machine are given as follows: 



(a) The setup time for the first wooden stick is 1 minute. 

(b) Right after processing a stick of length l and weight w , the machine will need no setup time for a stick of length l' and weight w' if l<=l' and w<=w'. Otherwise, it will need 1 minute for setup. 



You are to find the minimum setup time to process a given pile of n wooden sticks. For example, if you have five sticks whose pairs of length and weight are (4,9), (5,2), (2,1), (3,5), and (1,4), then the minimum setup time should be 2 minutes since there is
a sequence of pairs (1,4), (3,5), (4,9), (2,1), (5,2).
 
Input
The input consists of T test cases. The number of test cases (T) is given in the first line of the input file. Each test case consists of two lines: The first line has an integer n , 1<=n<=5000, that represents the number of wooden sticks in the test case,
and the second line contains n 2 positive integers l1, w1, l2, w2, ..., ln, wn, each of magnitude at most 10000 , where li and wi are the length and weight of the i th wooden stick, respectively. The 2n integers are delimited by one or more spaces.
 
Output
The output should contain the minimum setup time in minutes, one per line.
 
Sample Input
3
5
4 9 5 2 2 1 3 5 1 4
3
2 2 1 1 2 2
3
1 3 2 2 3 1
 
Sample Output
2
1
3
 

#include <stdio.h>
#include <algorithm>
using namespace std;
//1051
typedef struct node
{
int x,y,isUsed;
}NODE; int cmp(NODE a, NODE b)
{
//假设x同样。就按y降序排序
if (a.x == b.x)
{
return a.y>b.y;
}
else
{
return a.x>b.x;
}
} int main()
{
int T,N;
NODE c[5001];
while (scanf("%d", &T)!=EOF)
{
while (T--)
{
scanf("%d", &N);
for (int i=0; i<N; i++)
{
scanf("%d %d", &c[i].x, &c[i].y);
c[i].isUsed = 0;
}
sort(c, c+N, cmp); int time = 0;
for (int i=0; i<N; i++)
{
if (c[i].isUsed == 1)
continue;
int x,y;
x = c[i].x; y = c[i].y;
//标记当前为用过了
c[i].isUsed = 1;
for (int j=i+1; j<N; j++)
{
if (c[j].x<=x && c[j].y<=y && c[j].isUsed == 0)
{
x = c[j].x;
y = c[j].y;
c[j].isUsed = 1;
}
}
time++;
}
printf("%d\n", time);
}
} return 0;
}

HDU 1051 Wooden Sticks (贪心)的更多相关文章

  1. HDU 1051 Wooden Sticks 贪心||DP

    Wooden Sticks Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Tot ...

  2. HDU - 1051 Wooden Sticks 贪心 动态规划

    Wooden Sticks Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)    ...

  3. HDU 1051 Wooden Sticks 贪心题解

    本题一看就知道是最长不减序列了,一想就以为是使用dp攻克了. 只是那是个错误的思路. 我就动了半天没动出来.然后看了看别人是能够使用dp的,只是那个比較难证明其正确性,而其速度也不快.故此并非非常好的 ...

  4. hdu 1051 wooden sticks (贪心+巧妙转化)

    #include <iostream>#include<stdio.h>#include<cmath>#include<algorithm>using ...

  5. hdu 1051:Wooden Sticks(水题,贪心)

    Wooden Sticks Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others)Tot ...

  6. HDOJ 1051. Wooden Sticks 贪心 结构体排序

    Wooden Sticks Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Others) To ...

  7. HDOJ.1051 Wooden Sticks (贪心)

    Wooden Sticks 点我挑战题目 题意分析 给出T组数据,每组数据有n对数,分别代表每个木棍的长度l和重量w.第一个木棍加工需要1min的准备准备时间,对于刚刚经加工过的木棍,如果接下来的木棍 ...

  8. HDU 1051 Wooden Sticks 造木棍【贪心】

    题目链接>>> 转载于:https://www.cnblogs.com/Action-/archive/2012/07/03/2574800.html  题目大意: 给n根木棍的长度 ...

  9. HDU 1051 Wooden Sticks

    题意: 有 n 根木棒,长度和质量都已经知道,需要一个机器一根一根地处理这些木棒. 该机器在加工过程中需要一定的准备时间,是用于清洗机器,调整工具和模板的. 机器需要的准备时间如下: 1.第一根需要1 ...

随机推荐

  1. [LeetCode]题解(python):146-LRU Cache

    题目来源: https://leetcode.com/problems/lru-cache/ 实现一个LRU缓存.直接上代码. 代码(python): class LRUCache(object): ...

  2. C语言struct类型

    在实际问题中,一组数据往往具有不同的数据类型.例如, 在学生登记表中,姓名应为字符型:学号可为整型或字符型: 年龄应为整型:性别应为字符型:成绩可为整型或实型. 显然不能用一个数组来存放这一组数据. ...

  3. Ant Table组件

    http://www.cnblogs.com/hujunzheng/p/5689650.html React中使用Ant Table组件   v一.Ant Design of React http:/ ...

  4. (6)Xamarin.android google map v2

    原文 Xamarin.android google map v2 Google Map v1已经在2013年的3月开始停止支持了,目前若要在你的Android手机上使用到Google Map,就必须要 ...

  5. 运用JavaScript构建你的第一个Metro式应用程序(on Windows 8)(一)

    原文 http://blog.csdn.net/zhangxin09/article/details/6784547 作者:Chris Sells 译: sp42   原文 包括 HTML.CSS 和 ...

  6. Centos6.8下安装oracle_11gr2版主要过程

    安装前准备 下载oracle版本 地址:http://docs.oracle.com/cd/E21901_01/index.html ,下载2个文件分别是 linux.x64_11gR2_databa ...

  7. CVTE 嵌入式软件工程师 二面

    昨天晚上收到了二面的通知,激动啊-第二天提前20分钟到达指定地点,然后一起做大巴去到CVTE总部,发现笔试刷掉的人好像并不是很多.我们一下车被带到了公司的电影院,听演唱会.呵呵,挺有意思的,有一个漂亮 ...

  8. NSJSONSerialization(category)的一个扩展类

    .h文件 // // NSJSONSerialization+Manage.h // SVPullToRefreshDemo // // Created by Fuer on 14-7-4. // C ...

  9. Rabbit and Grass(杭电1849)(尼姆博弈)

    Rabbit and Grass Time Limit: 1000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) ...

  10. PostMessage和SendMessage的区别

    1, PostMessage只把消息放入队列,不管其他程序是否处理都返回,然后继续执行,这是个异步消息投放函数.而SendMessage必须等待其他程序处理消息完了之后才返回,继续执行,这是个同步消息 ...