algoritm.in / algoritm.out

Even though he isn't a student of computer science, Por Costel the pig has started to study Graph Theory. Today he's learning about Bellman-Ford, an algorithm that calculates the minimum cost path from a source node (for instance, node 1) to all the other nodes in a directed graph with weighted edges. Por Costel, utilizing his scarce programming knowledge has managed to scramble the following code in C++, a variation of the Bellman-Ford algorithm:

You can notice a lot of deficiencies in the above code. In addition to its rudimentary documentation, we can see that Por Costel has stored this graph as an array of edges (the array ). An edge is stored as the triplet  signifying an edge that spans from  to  and has weight . But even worse is the fact that the algorithm is SLOW!

As we want our hooved friend to walk away with a good impression about computer science, we want his code to execute as FAST as possible. In order to do so, we can modify the order of edges in the array  so that the while loop executes a small number of times.

Given a directed graph of  nodes and  edges, you are asked to produce an ordering of the edges such that the Bellman-Ford algorithm written by Por Costel should finish after at most two iterations of the while loop(that is, the program should enter the while loop at most twice).

Input

The first line of the file algoritm.in will contain an integer  , the number of test cases.

Each of the  test cases has the following format: on the first line, there are two numbers  and  (), the number of nodes and the number of edges in the graph respectively.

The next  lines describe the edges, each containing three integers  signifying there is an edge from node  to node  with weight  ()

It is guaranteed that node  has at least one outgoing edge.

The graph may contain self loops and/or multiple edges.

Output

The output file algoritm.out should contain  lines representing the answers to each test case.

For each test case you should output a permutation of numbers from  to , representing the order of the edges you want in Por Costel's array of edges .

The edges are considered indexed by the order in which they are given in the input (the -th edge read is the edge with index ).

If there are multiple solutions, you are allowed to print any of them.

Example

Input
1
4 4
1 2 1
3 4 2
2 3 3
1 3 1
Output
1 4 2 3

题意就是一个傻逼写了个最短路,问你怎么将输入的graph的边排序,使得他的最短路只跑一次。

显然先跑在最短路径树上的边,再跑其他的边,就只需要一次了。

必须用堆dijkstra,好像卡了spfa。

#include<cstdio>
#include<queue>
#include<cstring>
using namespace std;
typedef long long ll;
#define INF 1000000000007ll
#define N 100010
#define M 200010
struct Point{ll d;int u;
Point(const ll &X,const int &Y){d=X;u=Y;}
Point(){}};
int T,n,m;
int cnt;
bool operator < (Point a,Point b){return a.d>b.d;}
priority_queue<Point>q;
int v[M],__next[M],first[N],w[M],e;
int fa[N],fam[N];
ll d[N];
void AddEdge(int U,int V,int W)
{
v[++e]=V;
w[e]=W;
__next[e]=first[U];
first[U]=e;
}
bool vis[N],intree[M];
void dijkstra(int S)
{
for(int i=1;i<=n;++i) d[i]=INF;
d[S]=0; q.push(Point(0,S));
while(!q.empty())
{
Point x=q.top(); q.pop();
if(!vis[x.u])
{
vis[x.u]=1;
for(int i=first[x.u];i;i=__next[i])
if(d[v[i]]>d[x.u]+(ll)w[i])
{
d[v[i]]=d[x.u]+(ll)w[i];
fa[v[i]]=x.u;
intree[fam[v[i]]]=0;
fam[v[i]]=i;
intree[i]=1;
q.push(Point(d[v[i]],v[i]));
}
}
}
}
void dfs(int U)
{
for(int i=first[U];i;i=__next[i])
if(intree[i])
{
++cnt;
printf("%d%c",i,cnt==m ? '\n' : ' ');
dfs(v[i]);
}
}
int main()
{
freopen("algoritm.in","r",stdin);
freopen("algoritm.out","w",stdout);
//freopen("b.in","r",stdin);
int x,y,z;
scanf("%d",&T);
for(;T;--T)
{
cnt=e=0;
memset(v,0,sizeof(v));
memset(w,0,sizeof(w));
memset(__next,0,sizeof(__next));
memset(first,0,sizeof(first));
memset(fa,0,sizeof(fa));
memset(fam,0,sizeof(fam));
memset(d,0,sizeof(d));
memset(vis,0,sizeof(vis));
memset(intree,0,sizeof(intree));
scanf("%d%d",&n,&m);
for(int i=1;i<=m;++i)
{
scanf("%d%d%d",&x,&y,&z);
AddEdge(x,y,z);
}
dijkstra(1);
dfs(1);
for(int i=1;i<=m;++i)
if(!intree[i])
{
++cnt;
printf("%d%c",i,cnt==m ? '\n' : ' ');
}
}
return 0;
}

【Heap-dijkstra】Gym - 100923B - Por Costel and the Algorithm的更多相关文章

  1. 【找规律】Gym - 100923L - Por Costel and the Semipalindromes

    semipal.in / semipal.out Por Costel the pig, our programmer in-training, has recently returned from ...

  2. 【分块打表】Gym - 100923K - Por Costel and the Firecracker

    semipal.in / semipal.out Por Costel the pig, our programmer in-training, has recently returned from ...

  3. 【数形结合】Gym - 100923I - Por Costel and the Pairs

    perechi3.in / perechi3.out We don't know how Por Costel the pig arrived at FMI's dance party. All we ...

  4. 【并查集】Gym - 100923H - Por Costel and the Match

    meciul.in / meciul.out Oberyn Martell and Gregor Clegane are dueling in a trial by combat. The fight ...

  5. 【动态规划】Gym - 100923A - Por Costel and Azerah

    azerah.in / azerah.out Por Costel the Pig has received a royal invitation to the palace of the Egg-E ...

  6. 【带权并查集】Gym - 100923H - Por Costel and the Match

    裸题. 看之前的模版讲解吧,这里不再赘述了. #include<cstdio> #include<cstring> using namespace std; int fa[10 ...

  7. 【NOI导刊200908模拟试题02 题4】【二分+Dijkstra】 收费站

    Description 在某个遥远的国家里,有n个城市.编号外1,2,3,-,n. 这个国家的政府修建了m条双向的通路.每条公路连接着两个城市.沿着某条公路,开车从一个城市到另一个城市,需要花费一定的 ...

  8. 【拓扑排序】【线段树】Gym - 101102K - Topological Sort

    Consider a directed graph G of N nodes and all edges (u→v) such that u < v. It is clear that this ...

  9. 【每日dp】 Gym - 101889E Enigma 数位dp 记忆化搜索

    题意:给你一个长度为1000的串以及一个数n 让你将串中的‘?’填上数字 使得该串是n的倍数而且最小(没有前导零) 题解:dp,令dp[len][mod]为是否出现过 填到第len位,余数为mod 的 ...

随机推荐

  1. PHP 5.4语法改进与弃用特性

    PHP 5.4于本月尘埃落定,它是 PHP 自 2009 年以来的首次重大更新.该版本对语言部分进行了增强,包括支持 Traits 和移除部分争议特性. Traits 同 Java 和 .NET 一样 ...

  2. spring事务不回滚 自己抛的异常

    在service代码中   throw new Excepion("自定义异常“) 发现没有回滚, 然后百度了下, 改为抛出运行时异常  throw new RuntimeException ...

  3. How to disable index in innodb

    Q: I read from many places that disabling index before loading a data table can significantly speed ...

  4. Optimize Prime Sieve

    /// A heavily optimized sieve #include <cstdio> #include <cstring> #include <algorith ...

  5. QT QLayout 清空

    QLayout* pLayout = (QLayout*)ui->frame->layout(); )) { QWidget* pWidget = child->widget(); ...

  6. import pymongo exceptions.ImportError: No module named pymongo

    最近用Scrapy写爬虫,将爬取的数据存入Mongodb中,使用的是pymongo这个库,但是运行的时候报错如标题所示 搜了好多网站包括stackoverflow都没有解决,后来发现自己用的是虚拟环境 ...

  7. border-image

    一.border-image的兼容性 border-image可以说是CSS3中的一员大将,将来一定会大放光彩,其应用潜力真的是非常的惊人.可惜目前支持的浏览器有限,仅 Firefox3.5,chro ...

  8. Java之戳中痛点 - (4)i++ 和 ++i 探究原理

    先看一个例子: package com.test; public class AutoIncrement { public static void main(String[] args) { int ...

  9. bzoj4302 Hdu 5301 Buildings

    传送门:http://www.lydsy.com/JudgeOnline/problem.php?id=4302 [题解] 出自2015多校-学军 题意大概是给出一个n*m的格子有一个格子(x,y)是 ...

  10. unet中可视性检查的一些笔记

    最近在尝试用unet做一个局域网游戏,游戏的核心概念在于玩家之间的发现和隐蔽,有个类似于战争迷雾的机制. 实现该机制最关键的是实现可视性检查.首先是unet中默认的一个可视性检查,由组件Network ...