Jolly and Emily are two bees studying in Computer Science. Unlike other bees they are fond of playing two-player games. They used to play Tic-tac-toe, Chess etc. But now since they are in CS they invented a new game that definitely requires some knowledge of computer science.

Initially they draw a random rooted tree (a connected graph with no cycles) in a paper which consists of n nodes, where the nodes are numbered from 0 to n-1 and 0 is the root, and the edges are weighted. Initially all the edges are unmarked. And an edge weigh w, has w identical units.

  1. Jolly has a green marker and Emily has a red marker. Emily starts the game first and they alternate turns.
  2. In each turn, a player can color one unit of an edge of the tree if that edge has some (at least one) uncolored units and the edge can be traversed from the root using only free edges. An edge is said to be free if the edge is not fully colored (may be uncolored or partially colored).
  3. If it's Emily's turn, she finds such an edge and colors one unit of it using the red marker.
  4. If it's Jolly's turn, he finds such an edge and colors one unit of it with the green marker.
  5. The player, who can't find any edges to color, loses the game.

For example, Fig 1 shows the initial tree they have drawn. The tree contains four nodes and the weights of the edge (0, 1), (1, 2) and (0, 3) are 1, 1 and 2 respectively. Emily starts the game. She can color any edge she wants; she colors one unit of edge (0 1) with her red marker (Fig 2). Since the weight of edge (0 1) is 1 so, this edge is fully colored.

Now it's Jolly's turn. He can only color one unit of edge (0 3). He can't color edge (1 2) since if he wants to traverse it from the root (0), he needs to use (0, 1) which is fully colored already. So, he colors one unit of edge (0 3) with his green marker (Fig 3). And now Emily has only one option and she colors the other unit of (0 3) with the red marker (Fig 4). So, both units of edge (0 3) are colored. Now it's Jolly's turn but he has no move left. Thus Emily wins. But if Emily would have colored edge (1 2) instead of edge (0 1), then Jolly would win. So, for this tree Emily will surely win if both of them play optimally.

Input

Input starts with an integer T (≤ 500), denoting the number of test cases.

Each case starts with a line containing an integer n (2 ≤ n ≤ 1000). Each of the next n-1 lines contains two integers u v w (0 ≤ u, v < n, u ≠ v, 1 ≤ w ≤ 109) denoting that there is an edge between u and and their weight is w. You can assume that the given tree is valid.

Output

For each case, print the case number and the name of the winner. See the samples for details.

Sample Input

4

4

0 1 1

1 2 1

0 3 2

5

0 1 1

1 2 2

0 3 3

0 4 7

3

0 1 1

0 2 1

4

0 1 1

1 2 1

1 3 1

Sample Output

Case 1: Emily

Case 2: Emily

Case 3: Jolly

Case 4: Emily

Note

Dataset is huge, use faster I/O methods.

题解:green博弈变形,对于都是1的就是green博弈SG[u]^=SG[v]+1;

对于大于1的边,偶数对其没有贡献,奇数有贡献,SG[u]^= SG[v]^(val[v]%2);

参考代码:

 #include<bits/stdc++.h>
using namespace std;
#define RI register int
#define clr(a,val) memset(a,val,sizeof(a))
typedef long long ll;
struct Edge{
int to,val,nxt;
} edge[];
int x,y,z;
int T,n,sum1,sum2,cnt;
int head[],SG[];
inline void addedge(int u,int v,int w)
{
edge[cnt].to=v;
edge[cnt].val=w;
edge[cnt].nxt=head[u];
head[u]=cnt++;
}
inline void dfs(int u,int fa)
{
SG[u]=;
for(int e=head[u];~e;e=edge[e].nxt)
{
int v=edge[e].to;
if(v==fa) continue;
dfs(v,u);
if(edge[e].val==) SG[u]^=(SG[v]+);
else SG[u]^=(SG[v]^(edge[e].val%));
}
}
int main()
{
scanf("%d",&T);
for(RI cas=;cas<=T;++cas)
{
scanf("%d",&n);
clr(head,-);cnt=;
for(RI i=;i<n;++i)
{
scanf("%d%d%d",&x,&y,&z);
addedge(x,y,z);addedge(y,x,z);
}
dfs(,);
if(SG[]) printf("Case %d: Emily\n",cas);
else printf("Case %d: Jolly\n",cas);
}
return ;
}

LightOJ1355 Game Of CS(green 博弈)的更多相关文章

  1. LightOJ 1355 :Game of CS(树上green博弈)

    Jolly and Emily are two bees studying in Computer Science. Unlike other bees they are fond of playin ...

  2. hihocoder1545 : 小Hi和小Ho的对弈游戏(树上博弈&nim博弈)

    描述 小Hi和小Ho经常一起结对编程,他们通过各种对弈游戏决定谁担任Driver谁担任Observer. 今天他们的对弈是在一棵有根树 T 上进行的.小Hi和小Ho轮流进行删除操作,其中小Hi先手. ...

  3. acm博弈论基础总结

    acm博弈论基础总结 常见博弈结论 Nim 问题:共有N堆石子,编号1..n,第i堆中有个a[i]个石子. 每一次操作Alice和Bob可以从任意一堆石子中取出任意数量的石子,至少取一颗,至多取出这一 ...

  4. 【BZOJ 2688】 2688: Green Hackenbush (概率DP+博弈-树上删边)

    2688: Green Hackenbush Time Limit: 10 Sec  Memory Limit: 128 MBSubmit: 42  Solved: 16 Description   ...

  5. 全局程序集GlobalAssemblyInfo.cs进行版本控制(引)

    原文出自:http://blog.csdn.net/oyi319/article/details/5753311 1.全局程序集GlobalAssemblyInfo.cs 我们编写的一个解决方案,通常 ...

  6. silverlight 生产图表(动态图表类型,Y轴数量) .xaml.cs文件

    silverlight 页面后台方法 .xaml.cs文件 public void CreateChart(Grid oGrid, ObservableCollection<ListItem&g ...

  7. hdu4678 Mine 2013 Multi-University Training Contest 8 博弈题

    Mine Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65535/32768 K (Java/Others) Total Submi ...

  8. Codeforces Round #417 (Div. 2)A B C E 模拟 枚举 二分 阶梯博弈

    A. Sagheer and Crossroads time limit per test 1 second memory limit per test 256 megabytes input sta ...

  9. HDU 4678 Mine (2013多校8 1003题 博弈)

    Mine Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65535/32768 K (Java/Others)Total Submis ...

随机推荐

  1. solr 本地搭建

      1. 运行 D:\solr-4.7.2\example --> java -jar start.jar   2. 添加插件IK D:\solr-4.7.2\example\solr-weba ...

  2. java 实现一个死锁

    /** * 死锁:两个或多个线程在执行过程中,相互争夺资源而造成的一种互相等待的现象 * 实现一个死锁 * <p> * <p> * 查看死锁 * 1. 在当前类的文件夹下,打开 ...

  3. 自学python的高效学习方法【python秘籍】

    随着互联网的发展,数据科学概念的普及,Python火得一塌糊涂,为此很多小伙伴想学这门语言,苦于没有正确的学习方法,大部分都放弃了,所以我想总结下经验来帮助大家高效学完python技术!第一.首先学习 ...

  4. pat 1027 Colors in Mars(20 分)

    1027 Colors in Mars(20 分) People in Mars represent the colors in their computers in a similar way as ...

  5. ubuntu18 拨号连接宽带网络方法

    1.打开终端查看以太网网卡编号 2.打开/usr/share/applications/ 3.点击network connections 4.点击左下角的+号 5.连接类型选择DSL/PPPoE 6. ...

  6. jQuery—— 选择器汇总

    jQuery里的选择器有3种: 元素选择器,id选择器, 类选择器:   $("div") // 选择所有<div>元素 $("#test") // ...

  7. 【algo&ds】8.最小生成树

    1.最小生成树介绍 什么是最小生成树? 最小生成树(Minimum spanning tree,MST)是在一个给定的无向图G(V,E)中求一棵树T,使得这棵树拥有图G中的所有顶点,且所有边都是来自图 ...

  8. 7. SOFAJRaft源码分析—如何实现一个轻量级的对象池?

    前言 我在看SOFAJRaft的源码的时候看到了使用了对象池的技术,看了一下感觉要吃透的话还是要新开一篇文章来讲,内容也比较充实,大家也可以学到之后运用到实际的项目中去. 这里我使用Recyclabl ...

  9. 建筑行业的新起之秀---BIM

       近年来,BIM在国家在建筑行业的推进下逐渐走近人们的视线,而且BIM技术是作为建筑领域的一项新技术行业发展的越来越好,在很多的建筑场景都用到了BIM建模.施工.运维以及BIM+GIS等以BIM为 ...

  10. 天啦!竟然从来没有人讲过 SpringBoot 支持配置如此平滑的迁移

    SpringBoot 是原生支持配置迁移的,但是官方文档没有看到这方面描述,在源码中才看到此模块,spring-boot-properties-migrator,幸亏我没有跳过.看到这篇文章的各位,可 ...