Rpgmakermv(5) MiniLabel插件介绍

============================================================================
Introduction
============================================================================
This plugin lets you place text above the heads of various events using a
miniature label through a comment tag.
============================================================================
Comment Tags
============================================================================
Comment tags are 'notetags' used within the lines of an event's comments.
The reason I'm using the comment tags instead of the notetags is because
each page of an event can yield a different potential name.
To use this, make a comment within the event you wish to make the mini
label for and insert the following:
<Mini Label: text>
This will display the 'text' above the event. You can use text codes for
this comment tag and it will create dynamic messages.
<Mini Label Font Size: x>
This will change the font size used for the mini label to x. If this tag
isn't used, the font size will be the default value in the parameters.
<Mini Label X Buffer: +x>
<Mini Label X Buffer: -x>
This will adjust the X buffer for the mini label by x value. If this tag
isn't used, the X buffer will be the default value in the parameters.
<Mini Label Y Buffer: +x>
<Mini Label Y Buffer: -x>
This will adjust the Y buffer for the mini label by x value. If this tag
isn't used, the Y buffer will be the default value in the parameters.
<Always Show Mini Label>
This will make the mini label to always be shown, even when the plugin
command to hide mini labels is used.
<Mini Label Range: x>
The player will have to be within x tiles of this event in order for the
mini label to appear visibly.
<Mini Label Require Facing>
This will require the player to be facing the direction of the event in
order for the mini label to appear.
============================================================================
Plugin Commands
============================================================================
If you would like to shut off the Event Mini Label mid-game or turn it on,
you can use the following plugin commands:
Plugin Command:
HideMiniLabel
Hides all Event Mini Label.
ShowMiniLabel
Shows all Event Mini Label.
RefreshMiniLabel
Refreshes all Event Mini Labels on the map.
============================================================================
Changelog
============================================================================
Version 1.12:
- Updated for RPG Maker MV version 1.5.0.
Version 1.11:
- Added 'Battle Transition' plugin parameter. Enabling this will allow you
to show the Event Mini Labels during the battle transition. Keeping it
disabled will hide them during the transition.
Version 1.10:
- Mini Windows will now readjust their size to show at normal scale if the
map is zoomed in.
Version 1.09:
- Fixed a bug that caused Mini Labels that started off as hidden to remain
hidden even after turning the Mini Labels on.
Version 1.08:
- Added <Mini Label Require Facing> comment tag.
- Moved the priority of the Mini Labels to be later added to the spriteset
so they can stay on top of more effects.
Version 1.07:
- Added more padding space so text doesn't get cut off.
Version 1.06:
- Fixed a bug that caused some mini labels to show if the event was loaded
onto the map without any currently active pages.
Version 1.05:
- Added 'X Buffer' plugin parameter and the <Mini Label X Buffer: +x> and
<Mini Label X Buffer: -x> comment tags to alter the X position of the event
mini label.
Version 1.04:
- Added 'RefreshMiniLabel' plugin command to allow you to manually refresh
all mini labels on the map.
Version 1.03:
- Optimized updating performance to reduce lag on maps with many events.
Version 1.01:
- Fixed a bug that didn't update event labels under certain page conditions.
- Added <Mini Label Range: x> notetag.
Version 1.00:
- Finished Plugin!
Rpgmakermv(5) MiniLabel插件介绍的更多相关文章
- Rpgmakermv(7) Chronus插件介绍翻译
协议:MIT 作用:时间,有时间推进,可以设置速度,随着游戏中时间的推进,会发生昼夜改变和天气变化. ------------------------------------------------- ...
- 【转】LiveWriter插入高亮代码插件介绍 基于SyntaxHighighter
转自:http://www.cnblogs.com/yaoshiyou/archive/2009/11/25/1610901.html 插件介绍 辛苦了两人小时写日志不小心浏览器崩溃了,发誓以后一定记 ...
- JMeter性能监测插件介绍(三)
JMeter 性能监测插件介绍 压力测试过程中,能够随时对负载服务器的健康状况的把控是相当重要的,有了这些数据,我们才能准确分析出服务器负载瓶颈.JMeter 插件包现在能够支持服务器监控,可以在所有 ...
- 【转载】Grunt常用插件介绍
项目名称 grunt-contrib v0.8.0 项目地址 https://github.com/gruntjs/grunt-contrib 项目介绍 此项目是对grunt常用插件的集合,刚接触gr ...
- 学习笔记——Maven实战(八)常用Maven插件介绍(下)
我们都知道Maven本质上是一个插件框架,它的核心并不执行任何具体的构建任务,所有这些任务都交给插件来完成,例如编译源代码是由maven- compiler-plugin完成的.进一步说,每个任务对应 ...
- Notepad++前端开发常用插件介绍 - BorisHuai前端修炼 - 博客频道 - CSDN
Notepad++前端开发常用插件介绍 - BorisHuai前端修炼 - 博客频道 - CSDN.NET http://blog.csdn.net/borishuai/article/details ...
- (转)jQuery LigerUI 插件介绍及使用之ligerTree
一,简介 ligerTree的功能列表: 1,支持本地数据和服务器数据(配置data或者url) 2,支持原生html生成Tree 3,支持动态获取增加/修改/删除节点 4,支持大部分常见的事件 5 ...
- ArcGIS快速制图插件介绍
ArcGIS快速制图插件介绍 By 李远祥 作品背景 <快速制图插件增强版>在原有的<快速制图插件>基础上,加入植被乱序填充.生成立体楼快.等高线增强显示.一键导出地图和数据. ...
- subline text3常用插件介绍
常用插件介绍: html beautify(ctrl+shift+alt+f) 自动排版代码 Emmet 输入少量代码后摁Tab键,系统自动补全代码. AutoFileName 快速列出你想引用的文 ...
随机推荐
- 基于spring-cloud的微服务(3)eureka的客户端如何使用IP地址来进行注册
例子中和我写的代码里,使用的spring-boot的版本是2.0 Eureka的客户端默认是使用hostname来进行注册的,有的时候,hostname是不可靠的,需要使用IP地址来进行注册 name ...
- 在 NHibernate 中一切必须是 Virtual 的吗?
原文地址:Must Everything Be Virtual With NHibernate? 老赵在博文中 我对NHibernate的感受(2):何必到处都virtual 提到这篇文章,顺便翻译一 ...
- Centos6.5 虚拟机Mongodb创建副本集
简单副本集的搭建 官方demo的最小化的副本集为Three Member Sets,一个primary和两个secondary.我们先就搭建一个这样的测试环境. 首先建立三个数据目录和日志目录: cd ...
- vue之介绍
vue的作者叫尤雨溪,中国人.自认为很牛逼的人物,也是我的崇拜之神. 关于他本人的认知,希望大家读一下这篇关于他的文章,或许你会对语言,技术,产生浓厚的兴趣.https://mp.weixin.qq. ...
- list,set中可以存放Object类型对象
List<JSONObject> series = new ArrayList<JSONObject>();
- ibatitsnet 因为会Dao.config 配置数据版本太低导致的问题
ProjectReview.Test.SqlMapTest.TestSqlMap:IBatisNet.Common.Exceptions.ConfigurationException : - The ...
- kafka window环境搭建
1部署zookeeper ZooKeeper的安装模式分为三种,分别为:单机模式(stand-alone).集群模式和集群伪分布模式. 1.运行环境:ZooKeeper 要求 JAVA 6 以上的环境 ...
- Django的视图与网址之加法计算
在最新的Django2.1中,views.py中采用的地址映射方式发生了变化,通过一个加法运算我们来看一看. 方法一:在视图views.py中定义视图逻辑,求解两个数的加法运算:c = a + b,定 ...
- SSH免密码登录配置方法详解
1.测试主机配置信息: 192.168.100.236 db06.chavin.king db06 192.168.100.237 db07.chavin.king db07 2.创建测试用户: gr ...
- Effective Objective-C 笔记之熟悉OC
1.在一个类的头文件中尽量少引用其他头文件 如果Person.h 引入了EmployeePerson.h,而后续又有其他类如Human.h又引入了Person.h, 那么EmployeePerson. ...