Rpgmakermv(5) MiniLabel插件介绍

============================================================================
Introduction
============================================================================
This plugin lets you place text above the heads of various events using a
miniature label through a comment tag.
============================================================================
Comment Tags
============================================================================
Comment tags are 'notetags' used within the lines of an event's comments.
The reason I'm using the comment tags instead of the notetags is because
each page of an event can yield a different potential name.
To use this, make a comment within the event you wish to make the mini
label for and insert the following:
<Mini Label: text>
This will display the 'text' above the event. You can use text codes for
this comment tag and it will create dynamic messages.
<Mini Label Font Size: x>
This will change the font size used for the mini label to x. If this tag
isn't used, the font size will be the default value in the parameters.
<Mini Label X Buffer: +x>
<Mini Label X Buffer: -x>
This will adjust the X buffer for the mini label by x value. If this tag
isn't used, the X buffer will be the default value in the parameters.
<Mini Label Y Buffer: +x>
<Mini Label Y Buffer: -x>
This will adjust the Y buffer for the mini label by x value. If this tag
isn't used, the Y buffer will be the default value in the parameters.
<Always Show Mini Label>
This will make the mini label to always be shown, even when the plugin
command to hide mini labels is used.
<Mini Label Range: x>
The player will have to be within x tiles of this event in order for the
mini label to appear visibly.
<Mini Label Require Facing>
This will require the player to be facing the direction of the event in
order for the mini label to appear.
============================================================================
Plugin Commands
============================================================================
If you would like to shut off the Event Mini Label mid-game or turn it on,
you can use the following plugin commands:
Plugin Command:
HideMiniLabel
Hides all Event Mini Label.
ShowMiniLabel
Shows all Event Mini Label.
RefreshMiniLabel
Refreshes all Event Mini Labels on the map.
============================================================================
Changelog
============================================================================
Version 1.12:
- Updated for RPG Maker MV version 1.5.0.
Version 1.11:
- Added 'Battle Transition' plugin parameter. Enabling this will allow you
to show the Event Mini Labels during the battle transition. Keeping it
disabled will hide them during the transition.
Version 1.10:
- Mini Windows will now readjust their size to show at normal scale if the
map is zoomed in.
Version 1.09:
- Fixed a bug that caused Mini Labels that started off as hidden to remain
hidden even after turning the Mini Labels on.
Version 1.08:
- Added <Mini Label Require Facing> comment tag.
- Moved the priority of the Mini Labels to be later added to the spriteset
so they can stay on top of more effects.
Version 1.07:
- Added more padding space so text doesn't get cut off.
Version 1.06:
- Fixed a bug that caused some mini labels to show if the event was loaded
onto the map without any currently active pages.
Version 1.05:
- Added 'X Buffer' plugin parameter and the <Mini Label X Buffer: +x> and
<Mini Label X Buffer: -x> comment tags to alter the X position of the event
mini label.
Version 1.04:
- Added 'RefreshMiniLabel' plugin command to allow you to manually refresh
all mini labels on the map.
Version 1.03:
- Optimized updating performance to reduce lag on maps with many events.
Version 1.01:
- Fixed a bug that didn't update event labels under certain page conditions.
- Added <Mini Label Range: x> notetag.
Version 1.00:
- Finished Plugin!
Rpgmakermv(5) MiniLabel插件介绍的更多相关文章
- Rpgmakermv(7) Chronus插件介绍翻译
协议:MIT 作用:时间,有时间推进,可以设置速度,随着游戏中时间的推进,会发生昼夜改变和天气变化. ------------------------------------------------- ...
- 【转】LiveWriter插入高亮代码插件介绍 基于SyntaxHighighter
转自:http://www.cnblogs.com/yaoshiyou/archive/2009/11/25/1610901.html 插件介绍 辛苦了两人小时写日志不小心浏览器崩溃了,发誓以后一定记 ...
- JMeter性能监测插件介绍(三)
JMeter 性能监测插件介绍 压力测试过程中,能够随时对负载服务器的健康状况的把控是相当重要的,有了这些数据,我们才能准确分析出服务器负载瓶颈.JMeter 插件包现在能够支持服务器监控,可以在所有 ...
- 【转载】Grunt常用插件介绍
项目名称 grunt-contrib v0.8.0 项目地址 https://github.com/gruntjs/grunt-contrib 项目介绍 此项目是对grunt常用插件的集合,刚接触gr ...
- 学习笔记——Maven实战(八)常用Maven插件介绍(下)
我们都知道Maven本质上是一个插件框架,它的核心并不执行任何具体的构建任务,所有这些任务都交给插件来完成,例如编译源代码是由maven- compiler-plugin完成的.进一步说,每个任务对应 ...
- Notepad++前端开发常用插件介绍 - BorisHuai前端修炼 - 博客频道 - CSDN
Notepad++前端开发常用插件介绍 - BorisHuai前端修炼 - 博客频道 - CSDN.NET http://blog.csdn.net/borishuai/article/details ...
- (转)jQuery LigerUI 插件介绍及使用之ligerTree
一,简介 ligerTree的功能列表: 1,支持本地数据和服务器数据(配置data或者url) 2,支持原生html生成Tree 3,支持动态获取增加/修改/删除节点 4,支持大部分常见的事件 5 ...
- ArcGIS快速制图插件介绍
ArcGIS快速制图插件介绍 By 李远祥 作品背景 <快速制图插件增强版>在原有的<快速制图插件>基础上,加入植被乱序填充.生成立体楼快.等高线增强显示.一键导出地图和数据. ...
- subline text3常用插件介绍
常用插件介绍: html beautify(ctrl+shift+alt+f) 自动排版代码 Emmet 输入少量代码后摁Tab键,系统自动补全代码. AutoFileName 快速列出你想引用的文 ...
随机推荐
- 备忘,commons-codec中可能用到的一些加密字符串的方法
commons-codec中提供了一些加密解密字符串的方法,我们可以直接使用 1.MD5加密: String source = "source"; DigestUtils.md5H ...
- Coding和Git的环境搭建
Github太慢了.打开网页慢,下载也只有几kb. 于是找了国内的Git,据说coding不错.就申请了个. 其实csdn也有...但是没人家的专业... 1 注册coding https://co ...
- 【BZOJ2658】[Zjoi2012]小蓝的好友(mrx) 平衡树维护笛卡尔树+扫描线
[BZOJ2658][Zjoi2012]小蓝的好友(mrx) Description 终于到达了这次选拔赛的最后一题,想必你已经厌倦了小蓝和小白的故事,为了回馈各位比赛选手,此题的主角是贯穿这次比赛的 ...
- s3接口认证说明
S3 Authorization太绕,太头痛,下面解释说明: XS3 REST API基于HMAC(哈希消息身份验证码)密钥使用自定义HTTP方案进行身份验证.要对请求进行身份验证,您首先需要合并请求 ...
- spring boot 部署
指定运行的内存 java -Xms10m -Xmx200m -jar xxx.jar spring boot 打包成war包: 让 SpringbootApplication 类继承 SpringBo ...
- html如何给图片加角标
https://segmentfault.com/q/1010000006551803?_ea=1074082 <html><style> #a1 { width: 200px ...
- C++ vs Python向量运算速度评测
本文的起源来自最近一个让我非常不爽的事. 我最近在改一个开源RNN工具包currennt(http://sourceforge.net/projects/currennt/),想用它实现RNNLM功能 ...
- Git - 忽略Xcode工程中UserInterfaceState.xcuserstate文件的问题
一.在同 .Git目录下创建.gitignore文件.在文件中加入如下内容: *.xcuserstate project.xcworkspace xcuserdata UserInterfaceSta ...
- Spark2 探索性数据统计分析
data数据源,请参考我的博客http://www.cnblogs.com/wwxbi/p/6063613.html import org.apache.Spark.sql.DataFrameStat ...
- Java、JavaWeb中单元测试用到的测试方法
写出的代码做单元测试时,一定要记住从三个方面出发:1.成功 2.异常 3 逻辑错误(即没有异常也可能程序运行出最后结果,可是呢?呵呵).这就是在做测试时我要牢记的三个方面,同时思维要严谨也即做事要 ...