codeforces 651A A. Joysticks (模拟)
1 second
256 megabytes
standard input
standard output
Friends are going to play console. They have two joysticks and only one charger for them. Initially first joystick is charged at a1 percent and second one is charged at a2 percent. You can connect charger to a joystick only at the beginning of each minute. In one minute joystick either discharges by 2 percent (if not connected to a charger) or charges by 1 percent (if connected to a charger).
Game continues while both joysticks have a positive charge. Hence, if at the beginning of minute some joystick is charged by 1 percent, it has to be connected to a charger, otherwise the game stops. If some joystick completely discharges (its charge turns to 0), the game also stops.
Determine the maximum number of minutes that game can last. It is prohibited to pause the game, i. e. at each moment both joysticks should be enabled. It is allowed for joystick to be charged by more than 100 percent.
The first line of the input contains two positive integers a1 and a2 (1 ≤ a1, a2 ≤ 100), the initial charge level of first and second joystick respectively.
Output the only integer, the maximum number of minutes that the game can last. Game continues until some joystick is discharged.
3 5
6
4 4
5
In the first sample game lasts for 6 minute by using the following algorithm:
- at the beginning of the first minute connect first joystick to the charger, by the end of this minute first joystick is at 4%, second is at 3%;
- continue the game without changing charger, by the end of the second minute the first joystick is at 5%, second is at 1%;
- at the beginning of the third minute connect second joystick to the charger, after this minute the first joystick is at 3%, the second one is at 2%;
- continue the game without changing charger, by the end of the fourth minute first joystick is at 1%, second one is at 3%;
- at the beginning of the fifth minute connect first joystick to the charger, after this minute the first joystick is at 2%, the second one is at 1%;
- at the beginning of the sixth minute connect second joystick to the charger, after this minute the first joystick is at 0%, the second one is at 2%.
After that the first joystick is completely discharged and the game is stopped.
思路:模拟,注意在n==1&&m==1时要跳出了,不然会wa;
AC代码:
#include <bits/stdc++.h>
using namespace std;
int main()
{
int n,m,mmin,mmax;
scanf("%d%d",&n,&m);
int ans=0;
while(n>0&&m>0)
{
if(n==1&&m==1)break;
if(n>m)
{
int a=n;
n=m;
m=a;
}
n+=1;
m-=2;
ans++;
}
printf("%d\n",ans);
return 0;
}
codeforces 651A A. Joysticks (模拟)的更多相关文章
- 【CodeForces 651A】Joysticks 模拟
题意:给定a,b,每个单位时间可以将a,b中一台加1,一台减2,求最久可以支持多久. #include <cstdio> #include <algorithm> using ...
- CodeForces 651A Joysticks 贪心
A. Joysticks time limit per test 1 second memory limit per test 256 megabytes input standard input o ...
- codeforces 651A Joysticks
A. Joysticks time limit per test 1 second memory limit per test 256 megabytes input standard input o ...
- Codeforces 651A Joysticks【贪心】
题意: 两根操纵杆,每分钟操纵杆消耗电量2%,每分钟又可以给一个操纵杆充电1%(电量可以超过100%),当任何一个操纵杆电量降到0时,游戏停止.问最长游戏时间. 分析: 贪心,每次选择电量剩余最少的充 ...
- Codeforces 738D. Sea Battle 模拟
D. Sea Battle time limit per test: 1 second memory limit per test :256 megabytes input: standard inp ...
- Codeforces 626A Robot Sequence(模拟)
A. Robot Sequence time limit per test:2 seconds memory limit per test:256 megabytes input:standard i ...
- CodeForces - 589D(暴力+模拟)
题目链接:http://codeforces.com/problemset/problem/589/D 题目大意:给出n个人行走的开始时刻,开始时间和结束时间,求每个人分别能跟多少人相遇打招呼(每两人 ...
- Codeforces 767B. The Queue 模拟题
B. The Queue time limit per test:1 second memory limit per test:256 megabytes input:standard input o ...
- Codeforces 704A Thor 队列模拟
题目大意:托尔有一部手机可执行三种操作 1.x APP产生一个新消息 2.读取x App已产生的所有消息 3.读取前t个产生的消息 问每次操作后未读取的消息的数量 题目思路: 队列模拟,坑点在于竟然卡 ...
随机推荐
- Oracle关于快速缓存区应用原理
为什么oracle可以对于大量数据进行訪问时候能彰显出更加出色表现,就是通过所谓的快速缓存来实现数据的快速运算与操作.在之前的博文中我已经说过sql的运行原理,当我们訪问数据库的数据时候,首先不是从数 ...
- leetCode 57.Insert Interval (插入区间) 解题思路和方法
Insert Interval Given a set of non-overlapping intervals, insert a new interval into the intervals ...
- smarty模板 变量 运算符 表达式 流程控制 函数
① 从配置文件中读取配置: 1,在模板页面加载配置文件 html页面 不是php页面<{config_load file='fo.conf'}> 2,在需要用到配置的地方加<{#si ...
- Java 学习 day08
01-面向对象(多态-概念) package myFirstCode; /* 多态:可以理解为事务存在的多种体现形态. 人:男人,女人 动物:猫,狗 猫 x = new 猫(); 动物 x = new ...
- dubbo启动报错多个资源争缓存问题
Dubbo Failed to save registry store file, cause: Can not lock the registry cache file 目录(?)[+] 启动的Du ...
- python脚本分析nginx访问日志
日志格式如下: 223.74.135.248 [11/May/2017:11:19:47 +0800] "POST /login/getValidateCode HTTP/1.1" ...
- json.dumps(i['bd_res'], ensure_ascii=False)
json.dumps(i['bd_res'], ensure_ascii=False) import xlrd import time import sys import os import requ ...
- c#的const可以用于引用类型吗
答案是可以的.不过用const修饰的类实例只能是null. class A{ public int a=0; } class B{ const A constA=null; const object ...
- python-安装 pip
https://pip.pypa.io/en/stable/installing/ wget https://bootstrap.pypa.io/get-pip.py python get-pip.p ...
- 第10条:尽量用enumerate取代range
核心要点: (1)enumerate函数提供了一种精简的写法,可以在遍历迭代器时获知每个元素的索引. (2)尽量用enumerate来改写那种将range与下标访问相结合的序列遍历代码. (3)可以给 ...