iOS开发之Video转GIF
前言
最近遇到需要将video转化为gif的问题,网上找的在线转换限制太多,索性就自己写了一个工具APP。文章末尾有开源代码和打包好的APP,如有需要请自行下载。
效果图

核心代码
class MP4ToGIF {
private var videoUrl: URL!
init(videoUrl: URL) {
self.videoUrl = videoUrl
}
func convertAndExport(to url: URL, cappedResolution: CGFloat?, desiredFrameRate: CGFloat?, completion: ((Bool) -> ())) {
var isSuccess: Bool = false
defer {
completion(isSuccess)
}
// Do the converties
let asset = AVURLAsset(url: videoUrl)
guard let reader = try? AVAssetReader(asset: asset),
let videoTrack = asset.tracks(withMediaType: .video).first
else {
return
}
let videoSize = videoTrack.naturalSize.applying(videoTrack.preferredTransform)
// Restrict it to 480p (max in either dimension), it's a GIF, no need to have it in crazy 1080p (saves encoding time a lot, too)
let aspectRatio = videoSize.width / videoSize.height
let duration: CGFloat = CGFloat(asset.duration.seconds)
let nominalFrameRate = CGFloat(videoTrack.nominalFrameRate)
let nominalTotalFrames = Int(round(duration * nominalFrameRate))
let resultingSize: CGSize = {
if let cappedResolution = cappedResolution {
if videoSize.width > videoSize.height {
let cappedWidth = round(min(cappedResolution, videoSize.width))
return CGSize(width: cappedWidth, height: round(cappedWidth / aspectRatio))
} else {
let cappedHeight = round(min(cappedResolution, videoSize.height))
return CGSize(width: round(cappedHeight * aspectRatio), height: cappedHeight)
}
}else {
return videoSize
}
}()
// In order to convert from, say 30 FPS to 20, we'd need to remove 1/3 of the frames, this applies that math and decides which frames to remove/not process
let framesToRemove: [Int] = {
// Ensure the actual/nominal frame rate isn't already lower than the desired, in which case don't even worry about it
if let desiredFrameRate = desiredFrameRate, desiredFrameRate < nominalFrameRate {
let percentageOfFramesToRemove = 1.0 - (desiredFrameRate / nominalFrameRate)
let totalFramesToRemove = Int(round(CGFloat(nominalTotalFrames) * percentageOfFramesToRemove))
// We should remove a frame every `frameRemovalInterval` frames…
// Since we can't remove e.g.: the 3.7th frame, round that up to 4, and we'd remove the 4th frame, then the 7.4th -> 7th, etc.
let frameRemovalInterval = CGFloat(nominalTotalFrames) / CGFloat(totalFramesToRemove)
var framesToRemove: [Int] = []
var sum: CGFloat = 0.0
while sum <= CGFloat(nominalTotalFrames) {
sum += frameRemovalInterval
if sum > CGFloat(nominalTotalFrames) { break }
let roundedFrameToRemove = Int(round(sum))
framesToRemove.append(roundedFrameToRemove)
}
return framesToRemove
} else {
return []
}
}()
let totalFrames = nominalTotalFrames - framesToRemove.count
let outputSettings: [String: Any] = [
kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_32ARGB,
kCVPixelBufferWidthKey as String: resultingSize.width,
kCVPixelBufferHeightKey as String: resultingSize.height
]
let readerOutput = AVAssetReaderTrackOutput(track: videoTrack, outputSettings: outputSettings)
reader.add(readerOutput)
reader.startReading()
let delayBetweenFrames: CGFloat = 1.0 / min(desiredFrameRate ?? nominalFrameRate, nominalFrameRate)
print("Nominal total frames: \(nominalTotalFrames), totalFramesUsed: \(totalFrames), totalFramesToRemove: \(framesToRemove.count), nominalFrameRate: \(nominalFrameRate), delayBetweenFrames: \(delayBetweenFrames)")
let fileProperties: [String: Any] = [
kCGImagePropertyGIFDictionary as String: [
kCGImagePropertyGIFLoopCount as String: 0
]
]
let frameProperties: [String: Any] = [
kCGImagePropertyGIFDictionary as String: [
kCGImagePropertyGIFDelayTime: delayBetweenFrames
]
]
guard let destination = CGImageDestinationCreateWithURL(url as CFURL, kUTTypeGIF, totalFrames, nil) else {
return
}
CGImageDestinationSetProperties(destination, fileProperties as CFDictionary)
let operationQueue = OperationQueue()
operationQueue.maxConcurrentOperationCount = 1
var framesCompleted = 0
var currentFrameIndex = 0
while currentFrameIndex < nominalTotalFrames {
if let sample = readerOutput.copyNextSampleBuffer() {
currentFrameIndex += 1
if framesToRemove.contains(currentFrameIndex) {
continue
}
// Create it as an optional and manually nil it out every time it's finished otherwise weird Swift bug where memory will balloon enormously (see https://twitter.com/ChristianSelig/status/1241572433095770114)
var cgImage: CGImage? = self.cgImageFromSampleBuffer(sample)
operationQueue.addOperation {
framesCompleted += 1
if let cgImage = cgImage {
CGImageDestinationAddImage(destination, cgImage, frameProperties as CFDictionary)
}
cgImage = nil
// let progress = CGFloat(framesCompleted) / CGFloat(totalFrames)
// GIF progress is a little fudged so it works with downloading progress reports
// let progressToReport = Int(progress * 100.0)
// print(progressToReport)
}
}
}
operationQueue.waitUntilAllOperationsAreFinished()
isSuccess = CGImageDestinationFinalize(destination)
}
}
extension MP4ToGIF {
private func cgImageFromSampleBuffer(_ buffer: CMSampleBuffer) -> CGImage? {
guard let pixelBuffer = CMSampleBufferGetImageBuffer(buffer) else {
return nil
}
CVPixelBufferLockBaseAddress(pixelBuffer, .readOnly)
let baseAddress = CVPixelBufferGetBaseAddress(pixelBuffer)
let bytesPerRow = CVPixelBufferGetBytesPerRow(pixelBuffer)
let width = CVPixelBufferGetWidth(pixelBuffer)
let height = CVPixelBufferGetHeight(pixelBuffer)
guard let context = CGContext(data: baseAddress, width: width, height: height, bitsPerComponent: 8, bytesPerRow: bytesPerRow, space: CGColorSpaceCreateDeviceRGB(), bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue) else { return nil }
let image = context.makeImage()
CVPixelBufferUnlockBaseAddress(pixelBuffer, .readOnly)
return image
}
}
使用步骤
- 打开APP
- 将
video文件拖拽到窗口中
常见问题
macos 10.15 将对您的电脑造成伤害,您应该将它移到废纸篓
- APP右键-显示简介-覆盖恶意软件保护 打勾
- 打开终端
codesign -f -s - --deep /Applications/appname.app
总结
代码支持iOS和macOS
下载地址----->>>MP4ToGIF,如果对你有所帮助,欢迎Star。
iOS开发之Video转GIF的更多相关文章
- iOS 开发之 GCD 不同场景使用
header{font-size:1em;padding-top:1.5em;padding-bottom:1.5em} .markdown-body{overflow:hidden} .markdo ...
- iOS 开发之 GCD 基础
header{font-size:1em;padding-top:1.5em;padding-bottom:1.5em} .markdown-body{overflow:hidden} .markdo ...
- iOS开发之Socket通信实战--Request请求数据包编码模块
实际上在iOS很多应用开发中,大部分用的网络通信都是http/https协议,除非有特殊的需求会用到Socket网络协议进行网络数 据传输,这时候在iOS客户端就需要很好的第三方CocoaAsyncS ...
- iOS开发之UISearchBar初探
iOS开发之UISearchBar初探 UISearchBar也是iOS开发常用控件之一,点进去看看里面的属性barStyle.text.placeholder等等.但是这些属性显然不足矣满足我们的开 ...
- iOS开发之UIImage等比缩放
iOS开发之UIImage等比缩放 评论功能真不错 评论开通后,果然有很多人吐槽.谢谢大家的支持和关爱,如果有做的不到的地方,还请海涵.毕竟我一个人的力量是有限的,我会尽自己最大的努力大家准备一些干货 ...
- iOS开发之 Xcode6 添加xib文件,去掉storyboard的hello world应用
iOS开发之 Xcode6.1创建仅xib文件,无storyboard的hello world应用 由于Xcode6之后,默认创建storyboard而非xib文件,而作为初学,了解xib的加载原理 ...
- iOS开发之loadView、viewDidLoad及viewDidUnload的关系
iOS开发之loadView.viewDidLoad及viewDidUnload的关系 iOS开发之loadView.viewDidLoad及viewDidUnload的关系 标题中所说的3个方 ...
- iOS开发之info.pist文件和.pch文件
iOS开发之info.pist文件和.pch文件 如果你是iOS开发初学者,不用过多的关注项目中各个文件的作用.因为iOS开发的学习路线起点不在这里,这些文件只会给你学习带来困扰. 打开一个项目,我们 ...
- iOS开发之WKWebView简单使用
iOS开发之WKWebView简单使用 iOS开发之 WKWebVeiw使用 想用UIWebVeiw做的,但是突然想起来在iOS8中出了一个新的WKWebView,算是UIWebVeiw的升级版. ...
随机推荐
- CentOS7-磁盘扩容(LVM-非空目录拓展卷空间大小)
查看存储情况 $ df -kh 查看磁盘情况 $ fdisk -l 创建分区(注:可操作存储上限2TB) $ fdisk /dev/sdb 根据提示,依次输入"n","p ...
- 1、springboot2新建web项目
1.添加依赖 <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http ...
- php-高级计算器
HTML代码: <!doctype html><html lang="en"><head> <meta charset="UTF ...
- PE文件头格式解析
前言: 昨天写了一题de1ctf的题,发现要脱壳,手脱之后发现要iat修复,我就发现自己在这块知识缺失了,win逆向,好像一直都是打ctf,然后用逆向方法论去肝的 其他方面倒是没有很深入学习,但实际上 ...
- Thymeleaf模板引擎语法
th:text 用于显示值 th:object 接收后台传来的对象 th:action 提交表单 th:value 绑定值 th:field 绑定 ...
- Java 批量删除Word中的空白段落
1. 测试文档.期望达到的目标文档效果 用于测试的Word文档如下所示,包含的空白段落影响文章整体布局及美观性: 目标文档效果: 2. 辅助工具 2.1 使用类库:Free Spire.Doc for ...
- 关于Vmware-Tools的安装问题:Please re-run this program as the super user. Execution aborted.
点击VM-Install VMware Tools在桌面上出现一张光盘包含3个文件,分别为manifest.txt:Vmware-tools-版本号.rpm和Vmware-tools-版本号.tar. ...
- [考试总结]noip模拟23
因为考试过多,所以学校的博客就暂时咕掉了,放到家里来写 不过话说,vscode的markdown编辑器还是真的很好用 先把 \(noip\) 模拟 \(23\) 的总结写了吧.. 俗话说:" ...
- OpenSUSE Leap 42.1 KDE Ultmate Linux Distribution终极Linux系统试用与SSH连接
系统安装环境: #一台旧笔记本电脑 #CPU Intel(R) Core(TM) i3 M 380 2.53GHz (4核) #内存 1G #硬盘存储 250G #系统型号 OpenSUSE Leap ...
- 离线安装rpm包并解决依赖(升级vsftpd为例)
背景 实际开发中,我们的linux服务器是处理离线状态的,并不能访问互联网.如果此时要在linux上安装或者升级软件,就只能通过rpm包的安装方式.rpm包安装有一个缺陷,就是不能处理安装包的依赖问 ...