前言

最近遇到需要将video转化为gif的问题,网上找的在线转换限制太多,索性就自己写了一个工具APP。文章末尾有开源代码和打包好的APP,如有需要请自行下载。

效果图

核心代码

来源

class MP4ToGIF {
private var videoUrl: URL!
init(videoUrl: URL) {
self.videoUrl = videoUrl
}
func convertAndExport(to url: URL, cappedResolution: CGFloat?, desiredFrameRate: CGFloat?, completion: ((Bool) -> ())) {
var isSuccess: Bool = false
defer {
completion(isSuccess)
}
// Do the converties
let asset = AVURLAsset(url: videoUrl)
guard let reader = try? AVAssetReader(asset: asset),
let videoTrack = asset.tracks(withMediaType: .video).first
else {
return
} let videoSize = videoTrack.naturalSize.applying(videoTrack.preferredTransform)
// Restrict it to 480p (max in either dimension), it's a GIF, no need to have it in crazy 1080p (saves encoding time a lot, too)
let aspectRatio = videoSize.width / videoSize.height let duration: CGFloat = CGFloat(asset.duration.seconds)
let nominalFrameRate = CGFloat(videoTrack.nominalFrameRate)
let nominalTotalFrames = Int(round(duration * nominalFrameRate)) let resultingSize: CGSize = {
if let cappedResolution = cappedResolution {
if videoSize.width > videoSize.height {
let cappedWidth = round(min(cappedResolution, videoSize.width))
return CGSize(width: cappedWidth, height: round(cappedWidth / aspectRatio))
} else {
let cappedHeight = round(min(cappedResolution, videoSize.height))
return CGSize(width: round(cappedHeight * aspectRatio), height: cappedHeight)
}
}else {
return videoSize
}
}() // In order to convert from, say 30 FPS to 20, we'd need to remove 1/3 of the frames, this applies that math and decides which frames to remove/not process
let framesToRemove: [Int] = {
// Ensure the actual/nominal frame rate isn't already lower than the desired, in which case don't even worry about it
if let desiredFrameRate = desiredFrameRate, desiredFrameRate < nominalFrameRate {
let percentageOfFramesToRemove = 1.0 - (desiredFrameRate / nominalFrameRate)
let totalFramesToRemove = Int(round(CGFloat(nominalTotalFrames) * percentageOfFramesToRemove)) // We should remove a frame every `frameRemovalInterval` frames…
// Since we can't remove e.g.: the 3.7th frame, round that up to 4, and we'd remove the 4th frame, then the 7.4th -> 7th, etc.
let frameRemovalInterval = CGFloat(nominalTotalFrames) / CGFloat(totalFramesToRemove)
var framesToRemove: [Int] = [] var sum: CGFloat = 0.0 while sum <= CGFloat(nominalTotalFrames) {
sum += frameRemovalInterval
if sum > CGFloat(nominalTotalFrames) { break }
let roundedFrameToRemove = Int(round(sum))
framesToRemove.append(roundedFrameToRemove)
}
return framesToRemove
} else {
return []
}
}() let totalFrames = nominalTotalFrames - framesToRemove.count let outputSettings: [String: Any] = [
kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_32ARGB,
kCVPixelBufferWidthKey as String: resultingSize.width,
kCVPixelBufferHeightKey as String: resultingSize.height
] let readerOutput = AVAssetReaderTrackOutput(track: videoTrack, outputSettings: outputSettings) reader.add(readerOutput)
reader.startReading() let delayBetweenFrames: CGFloat = 1.0 / min(desiredFrameRate ?? nominalFrameRate, nominalFrameRate) print("Nominal total frames: \(nominalTotalFrames), totalFramesUsed: \(totalFrames), totalFramesToRemove: \(framesToRemove.count), nominalFrameRate: \(nominalFrameRate), delayBetweenFrames: \(delayBetweenFrames)") let fileProperties: [String: Any] = [
kCGImagePropertyGIFDictionary as String: [
kCGImagePropertyGIFLoopCount as String: 0
]
] let frameProperties: [String: Any] = [
kCGImagePropertyGIFDictionary as String: [
kCGImagePropertyGIFDelayTime: delayBetweenFrames
]
]
guard let destination = CGImageDestinationCreateWithURL(url as CFURL, kUTTypeGIF, totalFrames, nil) else {
return
} CGImageDestinationSetProperties(destination, fileProperties as CFDictionary) let operationQueue = OperationQueue()
operationQueue.maxConcurrentOperationCount = 1 var framesCompleted = 0
var currentFrameIndex = 0 while currentFrameIndex < nominalTotalFrames {
if let sample = readerOutput.copyNextSampleBuffer() {
currentFrameIndex += 1
if framesToRemove.contains(currentFrameIndex) {
continue
}
// Create it as an optional and manually nil it out every time it's finished otherwise weird Swift bug where memory will balloon enormously (see https://twitter.com/ChristianSelig/status/1241572433095770114)
var cgImage: CGImage? = self.cgImageFromSampleBuffer(sample) operationQueue.addOperation {
framesCompleted += 1
if let cgImage = cgImage {
CGImageDestinationAddImage(destination, cgImage, frameProperties as CFDictionary)
}
cgImage = nil // let progress = CGFloat(framesCompleted) / CGFloat(totalFrames) // GIF progress is a little fudged so it works with downloading progress reports
// let progressToReport = Int(progress * 100.0)
// print(progressToReport)
}
}
}
operationQueue.waitUntilAllOperationsAreFinished()
isSuccess = CGImageDestinationFinalize(destination)
}
}
extension MP4ToGIF {
private func cgImageFromSampleBuffer(_ buffer: CMSampleBuffer) -> CGImage? {
guard let pixelBuffer = CMSampleBufferGetImageBuffer(buffer) else {
return nil
} CVPixelBufferLockBaseAddress(pixelBuffer, .readOnly) let baseAddress = CVPixelBufferGetBaseAddress(pixelBuffer)
let bytesPerRow = CVPixelBufferGetBytesPerRow(pixelBuffer) let width = CVPixelBufferGetWidth(pixelBuffer)
let height = CVPixelBufferGetHeight(pixelBuffer) guard let context = CGContext(data: baseAddress, width: width, height: height, bitsPerComponent: 8, bytesPerRow: bytesPerRow, space: CGColorSpaceCreateDeviceRGB(), bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue) else { return nil } let image = context.makeImage() CVPixelBufferUnlockBaseAddress(pixelBuffer, .readOnly) return image
}
}

使用步骤

  1. 打开APP
  2. video文件拖拽到窗口中

常见问题

macos 10.15 将对您的电脑造成伤害,您应该将它移到废纸篓

  1. APP右键-显示简介-覆盖恶意软件保护 打勾
  2. 打开终端 codesign -f -s - --deep /Applications/appname.app

总结

代码支持iOSmacOS

下载地址----->>>MP4ToGIF,如果对你有所帮助,欢迎Star。

iOS开发之Video转GIF的更多相关文章

  1. iOS 开发之 GCD 不同场景使用

    header{font-size:1em;padding-top:1.5em;padding-bottom:1.5em} .markdown-body{overflow:hidden} .markdo ...

  2. iOS 开发之 GCD 基础

    header{font-size:1em;padding-top:1.5em;padding-bottom:1.5em} .markdown-body{overflow:hidden} .markdo ...

  3. iOS开发之Socket通信实战--Request请求数据包编码模块

    实际上在iOS很多应用开发中,大部分用的网络通信都是http/https协议,除非有特殊的需求会用到Socket网络协议进行网络数 据传输,这时候在iOS客户端就需要很好的第三方CocoaAsyncS ...

  4. iOS开发之UISearchBar初探

    iOS开发之UISearchBar初探 UISearchBar也是iOS开发常用控件之一,点进去看看里面的属性barStyle.text.placeholder等等.但是这些属性显然不足矣满足我们的开 ...

  5. iOS开发之UIImage等比缩放

    iOS开发之UIImage等比缩放 评论功能真不错 评论开通后,果然有很多人吐槽.谢谢大家的支持和关爱,如果有做的不到的地方,还请海涵.毕竟我一个人的力量是有限的,我会尽自己最大的努力大家准备一些干货 ...

  6. iOS开发之 Xcode6 添加xib文件,去掉storyboard的hello world应用

    iOS开发之  Xcode6.1创建仅xib文件,无storyboard的hello world应用 由于Xcode6之后,默认创建storyboard而非xib文件,而作为初学,了解xib的加载原理 ...

  7. iOS开发之loadView、viewDidLoad及viewDidUnload的关系

    iOS开发之loadView.viewDidLoad及viewDidUnload的关系 iOS开发之loadView.viewDidLoad及viewDidUnload的关系    标题中所说的3个方 ...

  8. iOS开发之info.pist文件和.pch文件

    iOS开发之info.pist文件和.pch文件 如果你是iOS开发初学者,不用过多的关注项目中各个文件的作用.因为iOS开发的学习路线起点不在这里,这些文件只会给你学习带来困扰. 打开一个项目,我们 ...

  9. iOS开发之WKWebView简单使用

    iOS开发之WKWebView简单使用   iOS开发之 WKWebVeiw使用 想用UIWebVeiw做的,但是突然想起来在iOS8中出了一个新的WKWebView,算是UIWebVeiw的升级版. ...

随机推荐

  1. docker安装redis主从以及哨兵

    docker安装redis主从以及哨兵 本文使用docker在四台机器上部署一主二从三哨兵的Redis主从结构. 服务器配置 192.168.102.128 主节点 centos7.5 192.168 ...

  2. Java 设置PDF跨页表格重复显示表头行

    在创建表格时,如果表格内容出现跨页显示的时候,默认情况下该表格的表头不会在下一页显示,在阅读体验上不是很好.下面分享一个方法如何在表格跨页是显示表格的表头内容,这里只需要简单使用方法 grid.set ...

  3. ESP32S2获取sht30温湿度

    static const char *TAG = "i2c-temp"; static unsigned char sht30_buf[6]={0}; static float g ...

  4. Selenium的Css Selector使用方法

    什么是Css Selector? Css Selector定位实际就是HTML的Css选择器的标签定位 工具 Css Selector的练习建议大家安装火狐浏览器后,下载插件,FireFinder 或 ...

  5. Python - 字符串常用函数详解

    str.index(sub, start=None, end=None) 作用:查看sub是否在字符串中,在的话返回索引,且只返回第一次匹配到的索引:若找不到则报错:可以指定统计的范围,[start, ...

  6. Kubernetes全栈架构师(二进制高可用安装k8s集群扩展篇)--学习笔记

    目录 二进制Metrics&Dashboard安装 二进制高可用集群可用性验证 生产环境k8s集群关键性配置 Bootstrapping: Kubelet启动过程 Bootstrapping: ...

  7. 记录APP 启动ACTIVITITY

    a.启动待测apkb.开启日志输出:adb logcat>D:/log.txt c.关闭日志输出:ctrl+cd.查看日志找寻: Displayed com.mm.android.hsy/.ui ...

  8. Redis 6.0 新特性:带你 100% 掌握多线程模型

    Redis 官方在 2020 年 5 月正式推出 6.0 版本,提供很多振奋人心的新特性,所以备受关注. 码老湿,提供了啥特性呀?知道了我能加薪么? 主要特性如下: 多线程处理网络 IO: 客户端缓存 ...

  9. P4334 [COI2007] Policija

    P4334 [COI2007] Policija 题意 一个无重边的无向图,每次询问删掉一条边或删掉一个点后两个点是否联通. 思路 连通性问题,我们可以考虑使用广义圆方树解决. 对于删掉一个点的情况: ...

  10. Splay与FHQ-Treap

    两个一起学的,就放一块了. 主要是用来存板子. Splay //This is a Splay Tree. #include <cstdio> #include <cstring&g ...