CHAPTER1 Adding Realism to Your Games

CHAPTER2 Some Basic Concepts

CHAPTER3 Basic Newtonian Mechanics

CHAPTER4 Basic Kinematics

CHAPTER5 Projectiles

CHAPTER6 Collisions

CHAPTER7 Sports Simulations

CHAPTER8 Cars and Motocycles

CHAPTER9 Boats and Things That Float

CHAPTER10 Airplanes

CHAPTER11 Rockets and Missiles

CHAPTER12 The Physics of Solids

CHAPTER13 Explosions

CHAPTER14 Lasers

CHAPTER15 Probabilistic and Monte Carlo Simulations

CHAPTER1 Adding Realism to Your Games

CHAPTER2 Some Basic Concepts

CHAPTER3 Basic Newtonian Mechanics

CHAPTER4 Basic Kinematics

CHAPTER5 Projectiles

CHAPTER6 Collisions

CHAPTER7 Sports Simulations

CHAPTER8 Cars and Motocycles

CHAPTER9 Boats and Things That Float

CHAPTER10 Airplanes

CHAPTER11 Rockets and Missiles

CHAPTER12 The Physics of Solids

CHAPTER13 Explosions

CHAPTER14 Lasers

CHAPTER15 Probabilistic and Monte Carlo Simulations

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