先看一个Executor接口,该接口只有一个方法:void execute(Runnable command),用于在未来某个时刻提交一个command,这个command可以被提交到一个新的线程,或者一个线程池,或者在调用线程中。

ExecutorService接口继承了Executor接口。主要是增加了shutDown、shutDownNow、invokeAll、invokeAny和submit方法。

  • invokeAny(Collection<? extends Callable<T>> tasks)
    提交所有任务,返回某个已完成的任务的结果 <T> T,有相应带超时版本。
  • invokeAll(Collection<? extends Callable<T>> tasks)
    提交所有任务,所有任务完成后,返回所有的结果 <T>List<Future<T>>,有相应带超时版本。
  • shutdown()
    执行器不再接受新的任务。
  • List<Runnable> shutDownNow()
    尝试结束所有正在执行的任务。
  • submit
    用于将任务提交给ExecutorService,会返回Future对象,用于查询执行状态。

下面是ExecutorService的源码:

public interface ExecutorService extends Executor {
/**
* Initiates an orderly shutdown in which previously submitted
* tasks are executed, but no new tasks will be accepted.
* Invocation has no additional effect if already shut down.
*/
void shutdown(); /**
* Attempts to stop all actively executing tasks, halts the
* processing of waiting tasks, and returns a list of the tasks
* that were awaiting execution.
*/
List<Runnable> shutdownNow(); /**
* Returns <tt>true</tt> if this executor has been shut down.
*/
boolean isShutdown(); /**
* Returns <tt>true</tt> if all tasks have completed following shut down.
* Note that <tt>isTerminated</tt> is never <tt>true</tt> unless
* either <tt>shutdown</tt> or <tt>shutdownNow</tt> was called first.
*/
boolean isTerminated(); /**
* Blocks until all tasks have completed execution after a shutdown
* request, or the timeout occurs, or the current thread is
* interrupted, whichever happens first.
*/
boolean awaitTermination(long timeout, TimeUnit unit)
throws InterruptedException; /**
* Submits a value-returning task for execution and returns a
* Future representing the pending results of the task. The
* Future's <tt>get</tt> method will return the task's result upon
* successful completion.
*/
<T> Future<T> submit(Callable<T> task); /**
* Submits a Runnable task for execution and returns a Future
* representing that task. The Future's <tt>get</tt> method will
* return the given result upon successful completion.
*/
<T> Future<T> submit(Runnable task, T result); /**
* Submits a Runnable task for execution and returns a Future
* representing that task. The Future's <tt>get</tt> method will
* return <tt>null</tt> upon <em>successful</em> completion.
*/
Future<?> submit(Runnable task); /**
* Executes the given tasks, returning a list of Futures holding
* their status and results when all complete.
*/
<T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks)
throws InterruptedException; /**
* Executes the given tasks, returning a list of Futures holding
* their status and results
* when all complete or the timeout expires, whichever happens first.
* {@link Future#isDone} is <tt>true</tt> for each
* element of the returned list.
* Upon return, tasks that have not completed are cancelled.
*/
<T> List<Future<T>> invokeAll(Collection<? extends Callable<T>> tasks,
long timeout, TimeUnit unit)
throws InterruptedException; /**
* Executes the given tasks, returning the result
* of one that has completed successfully (i.e., without throwing
* an exception), if any do. Upon normal or exceptional return,
* tasks that have not completed are cancelled.
* The results of this method are undefined if the given
* collection is modified while this operation is in progress.
*/
<T> T invokeAny(Collection<? extends Callable<T>> tasks)
throws InterruptedException, ExecutionException; /**
* Executes the given tasks, returning the result
* of one that has completed successfully (i.e., without throwing
* an exception), if any do before the given timeout elapses.
* Upon normal or exceptional return, tasks that have not
* completed are cancelled.
* The results of this method are undefined if the given
* collection is modified while this operation is in progress.
*/
<T> T invokeAny(Collection<? extends Callable<T>> tasks,
long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException;
}

ExecutorService 接口的更多相关文章

  1. ExecutorService接口概要

    ExecutorService接口继承于Executor接口,主要提供以下额外功能: 管理终结 产生Future对象,用于跟踪一个或多个任务的进度.   ExecutorService可以被shut ...

  2. 聊聊高并发(三十九)解析java.util.concurrent各个组件(十五) 理解ExecutorService接口的设计

    上一篇讲了Executor接口的设计,目的是将任务的运行和任务的提交解耦.能够隐藏任务的运行策略.这篇说说ExecutorService接口.它扩展了Executor接口,对Executor的生命周期 ...

  3. JUC之Executor,ExecutorService接口,AbstractExecutorService类

    java多线程的Executor中定义了一个execut方法,ExecutorService接口继承了Executor接口,并进行了功能的扩展组合,定义了shutdown,shutdownNow,su ...

  4. java中ExecutorService接口

    一.声明 public interface ExecutorService extends Executor 位于java.util.concurrent包下 所有超级接口:Executor 所有已知 ...

  5. Executor框架(二)Executor 与 ExecutorService两个基本接口

    一.Executor 接口简介 Executor接口是Executor框架的一个最基本的接口,Executor框架的大部分类都直接或间接地实现了此接口. 只有一个方法 void execute(Run ...

  6. java线程池相关接口Executor和ExecutorService

    在线程池的api中,Executor接口是最上层的接口,内部只有一个方法.如下: public interface Executor { void execute(Runnable command); ...

  7. java多线程之Executor 与 ExecutorService两个基本接口

    一.Executor 接口简介 Executor接口是Executor框架的一个最基本的接口,Executor框架的大部分类都直接或间接地实现了此接口. 只有一个方法 void execute(Run ...

  8. Android线程管理之ExecutorService线程池

    前言: 上篇学习了线程Thread的使用,今天来学习一下线程池ExecutorService. 线程管理相关文章地址: Android线程管理之Thread使用总结 Android线程管理之Execu ...

  9. ExecutorService中submit()和execute()的区别

    在使用java.util.concurrent下关于线程池一些类的时候,相信很多人和我一样,总是分不清submit()和execute()的区别,今天从源码方面分析总结一下. 通常,我们通过Execu ...

随机推荐

  1. centos7 挂载ntfs移动硬盘

    第一步:下载安装rpmforge ,下载地址 http://pkgs.repoforge.org/rpmforge-release/  安装 rpm -ivh rpmforge-release-0.5 ...

  2. android studio简易了解第二部分

    1.新建Moudle(eclispe的项目) 其余的和eclipse差不多,一般情况一直next就可以了! 如果选择New Project会重新打开一个AS.一个AS只会有一个Project(ecli ...

  3. 提高你的Java代码质量吧:如果有必要,使用变长数组吧

    一.分析  Java中的数组是定长的,一旦经过初始化声明就不可改变长度,这在实际使用中非常不方便. 二.场景  比如要对班级学生的信息进行统计,因为我们不知道一个班级会有多少学生(随时都有可能会有学生 ...

  4. java大数总结【转】

    java大数(2013长春网络赛)--hdu4762总结一下:1.java提交类要写Main.2.读取大数. Scanner read=new Scanner(System.in); BigInteg ...

  5. [React Fundamentals] Component Lifecycle - Updating

    The React component lifecycle will allow you to update your components at runtime. This lesson will ...

  6. iOS完美的网络状态判断工具

    大多数App都严重依赖于网络,一款用户体验良好的的app是必须要考虑网络状态变化的.iOSSinger下一般使用Reachability这个类来检测网络的变化. Reachability 这个是苹果开 ...

  7. iOS蓝牙中的进制转换

    Bluetooth4.0.jpg 最近在忙一个蓝牙项目,在处理蓝牙数据的时候,经常遇到进制之间的转换,蓝牙处理的是16进制(NSData),而我们习惯的计数方式是10进制,为了节省空间,蓝牙也会把16 ...

  8. css Hack,用IE11模拟测试的,条件注释要找真IE去测,模拟的无效

    <!DOCTYPE html> <!--[if lt IE 7 ]> <html class="ie6 ie"> <![endif]--& ...

  9. Asp.Net 之 当前上下文中不存在名称" Server "

    在开发中经常用到应用程序的物理路径,在获取应用程序中文件的物理路径时最常用: string path = Server.MapPath("Document/example.doc" ...

  10. 在IOS中 NSRange类详解

    NSRange的定义 typedef struct _NSRange { NSUInteger location; NSUInteger length; } NSRange; NSRange是一个结构 ...