xcode Workspaces
A workspace is an Xcode document that groups projects and other documents so you can work on them together. A workspace can contain any number of Xcode projects, plus any other files you want to include. In addition to organizing all the files in each Xcode project, a workspace provides implicit and explicit relationships among the included projects and their targets.
Workspaces Extend the Scope of Your Workflow
A project file contains pointers to all the files in the project, along with build configurations and other project information. In Xcode 3 and earlier, the project file is always the root of the group and file structure hierarchy. Although a project can contain references to other projects, working on interrelated projects in Xcode 3 is complicated; most workflows are confined to a single project. In Xcode 4 and later, you have the option of creating a workspace to hold one or more projects, plus any other files you wish to include.
In addition to providing access to all the files in each included Xcode project, a workspace extends the scope for many important Xcode workflows. For example, because indexing is done across the whole workspace, code completion, Jump to Definition, and all other content-aware features work seamlessly through all projects in the workspace. Because refactoring operations act across all the content of the workspace, you can refactor the API in a framework project and in several application projects that use that framework all in one operation. When building, one project can make use of the products of other projects in the workspace.
The workspace document contains pointers to the included projects and other files, but no other data. A project can belong to more than one workspace. The figure shows a workspace containing two Xcode projects (Sketch and TextEdit) plus a documentation project (Xcode4TransGuideDocPlan).
Projects in a Workspace Share a Build Directory
By default, all the Xcode projects in a workspace are built in the same directory, referred to as the workspace build directory. Each workspace has its own build directory. Because all of the files in all of the projects in a workspace are in the same build directory, all of these files are visible to each project. Therefore, if two or more projects use the same libraries, you don’t need to copy them into each project folder separately.
Xcode examines the files in the build directory to discover implicit dependencies. For example, if one project included in a workspace builds a library that is linked against by another project in the same workspace, Xcode automatically builds the library before building the other project, even if the build configuration does not make this dependency explicit. You can override such implicit dependencies with explicit build settings if necessary. For explicit dependencies, you must create project references.
Each project in a workspace continues to have its own independent identity. To work on a project without affecting—or being affected by—the other projects in the workspace, you can open the project without opening the workspace, or you can add the project to another workspace. Because a project can belong to more than one workspace, you can work on your projects in any number of combinations without having to reconfigure any of the projects or workspaces.
You can use the workspace’s default build directory or you can specify one. Note that if a project specifies a build directory, that directory is overridden by the build directory of whatever workspace the project is in at the time you build the project.
xcode Workspaces的更多相关文章
- Unity导出xcode后自动化导入第三方SDK
最近因为在给项目接入第三方SDK,遇到了一个比较烦人的事情就是,每次出包都要重新根据第三方SDK说明设置xcode,每次最少花20分钟来设置,如果出错的话就不一定是20分钟的事了,所以我决定要做一个自 ...
- 聊聊 Xcode 项目文件中的 project.pbxproj
project.pbxproj 文件被包含于 Xcode 工程文件 *.xcodeproj 之中,存储着 Xcode 工程的各项配置参数.它本质上是一种旧风格的 Property List 文件,历史 ...
- Building Xcode iOS projects and creating *.ipa file from the command line
For our development process of iOS applications, we are using Jenkins set up on the Mac Mini Server, ...
- Using Open Source Static Libraries in Xcode 4
Using Open Source Static Libraries in Xcode 4 Xcode 4.0.1 allows us to more easily create and use th ...
- This manual page is part of Xcode Tools version 5.0
https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man1/xcodebuild.1.ht ...
- Xcode 锁终端
锁终端 输入: <1>cd /Applications/Xcode.app 回车 结果显示: Xcode.app 输入: <2>sudo chown -hR root:whee ...
- xcode低版本调试高版本真机系统
低版本xcode调试本真机高版本系统 //打开此路径把最新的文件拷贝到这里就可以了 /Applications/Xcode.app/Contents/Developer/Platforms/iPhon ...
- 在xcode中用 swift 进行网络服务请求
xcode集成开发环境是运行于Mac苹果电脑上用于开发swift应用程序的工具,利用xcode可以很方便.直观的开发OS X和iOS系统所支持的应用程序. 1 开发环境: Mac OS 10.11 X ...
- Xcode自定义代码块
到现在才发现原来Xcode有自定义代码块这么神奇的功能,能简化很多无聊的敲重复代码的工作,真是感叹我怎么才知道!!! 具体的设置流程见:http://nshipster.cn/xcode-snippe ...
随机推荐
- javaEE开发之导出excel工具类
web开发中,一个系统的普通需求也包含导出excel,一般採用POI做统计报表导出excel. 导出excel工具类: import java.io.FileOutputStream; import ...
- 机房收费系统总结之4——VB.NET 轻松解决判断文本框、组合框为空问题
纵观机房收费系统,判断文本框.组合框为空问题无非两种情况.第一种:判断窗体中所有文本框.组合框是否为空.第二种:判断一部分文本框.组合框是否为空.下面看看是如何实现这两种情况的. 第一种:判断窗体中所 ...
- CImageList类Create函数参数解析
前面提到了CImageList类的Create(...)函数,虽然MSDN上已经有所解释,但仍有网友问到参数的具体含义,下面就我的理解,对参数进行一次轻量级的剖析 函数原型(其他重载函数请参看msdn ...
- 【Demo 0010】Java基础-泛型
本章学习要点: 1. 了解泛型基本概念: 2. 掌握泛型的用法: 3. 掌握自定义泛型类: 一.泛型基本概念 二.泛型的用法 三.自定义泛型类 演 ...
- JMS学习的个人理解笔记
Jms即java消息服务javamessage service,所谓的面向消息编程,主要应用在企业内部各个系统之间做接口,以异步方式传递消息数据. Jms有2种传送模式,先来看第一种,即点对点传送模式 ...
- vc 在edit控件中动态插入数据滚动显示
内存从网上论坛摘抄整理 思路:给控件设置多行属性,设置垂直滚动条,Auto Vscroll设置为true,放入文本后把插入点设置到末尾 pEdit->LineScroll(pEdit->G ...
- 查找MobileSafari WebKit revision number的方法
Mobile Safari是开源的Mac Safari的iOS版本,然而iOS WebKit并不完全开源,只公开了部分的WebCore和JavaScriptCore.有时需要知道iOS Safari的 ...
- opencv做的美女找茬程序~
// CMP.cpp : 定义控制台应用程序的入口点. // #include "stdafx.h" #include <cv.h> #include <high ...
- POJ1422 Air Raid 【DAG最小路径覆盖】
Air Raid Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 6763 Accepted: 4034 Descript ...
- Indy的评价
已经抛弃了indy,实在是不好,tcp在android下退出报错.我现在改用系统自带的httpclient.推荐RTC RTC带有一个tcp组件,不过处理方式跟indy不同,测试过,在android下 ...