poj 3182 The Grove
|
The Grove
Description The pasture contains a small, contiguous grove of trees that has no 'holes' in the middle of the it. Bessie wonders: how far is it to walk around that grove and get back to my starting position? She's just sure there is a way to do it by going from her start location to successive locations by walking horizontally, vertically, or diagonally and counting each move as a single step. Just looking at it, she doesn't think you could pass 'through' the grove on a tricky diagonal. Your job is to calculate the minimum number of steps she must take.
Happily, Bessie lives on a simple world where the pasture is represented by a grid with R rows and C columns (1 <= R <= 50, 1 <= C <= 50). Here's a typical example where '.' is pasture (which Bessie may traverse), 'X' is the grove of trees, '*' represents Bessie's start and end position, and '+' marks one shortest path she can walk to circumnavigate the grove (i.e., the answer): ...+... ..+X+.. .+XXX+. ..+XXX+ ..+X..+ ...+++* The path shown is not the only possible shortest path; Bessie might have taken a diagonal step from her start position and achieved a similar length solution. Bessie is happy that she's starting 'outside' the grove instead of in a sort of 'harbor' that could complicate finding the best path. Input Line 1: Two space-separated integers: R and C
Lines 2..R+1: Line i+1 describes row i with C characters (with no spaces between them). Output
Line 1: The single line contains a single integer which is the smallest number of steps required to circumnavigate the grove.
Sample Input 6 7 Sample Output 13 Source |
思路:
突破口肯定是必须要围绕果园走一圈了,那么起点到一个点分顺时针和逆时针经过果园用bfs求两次最短路就够了,比赛时想了很久都没想到处理顺时针和逆时针的方法,就只能想到这步了,思维还是不能突破呀。
怎样处理顺时针和逆时针呢?从果园中引一条射线出去与地图边界相交,从起点出发两次bfs,一次控制只能向上经过射线,一次控制只能向下进过射线就够了。因为绕果园必须要经过射线上一点,所以最后用射线上的点来更新答案就OK了。
注意:
那个射线不能随便作的,要保证射线不与果园再次相交。想一想,为什么?
代码:
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
#include <string>
#include <map>
#include <stack>
#include <vector>
#include <set>
#include <queue>
//#pragma comment (linker,"/STACK:102400000,102400000")
#define maxn 105
#define mod 1000000007
#define INF 0x3f3f3f3f
using namespace std; typedef long long ll;
int n,m,ans;
int sx,sy;
int dx[]={-1,1,0,0,-1,-1,1,1};
int dy[]={0,0,-1,1,-1,1,-1,1};
int dist[maxn][maxn][2];
bool vis[maxn][maxn][2];
char mp[maxn][maxn];
char s[maxn];
struct Node
{
int x,y;
}cur,now;
queue<Node>q; void presolve()
{
int i,j,k,flag=0;
for(i=1;i<=n;i++)
{
for(j=1;j<=m;j++)
{
if(mp[i][j]=='X')
{
flag=1;
for(k=j-1;k>=1;k--) // 将射线标记
{
if(mp[i][k]=='X') continue ;
mp[i][k]='Y';
}
break ;
}
}
if(flag) break ;
}
}
void bfs(int k)
{
int i,j,nx,ny,tx,ty;
while(!q.empty()) q.pop();
cur.x=sx;
cur.y=sy;
dist[sx][sy][k]=0;
vis[sx][sy][k]=1;
q.push(cur);
while(!q.empty())
{
now=q.front();
q.pop();
nx=now.x;
ny=now.y;
for(i=0;i<8;i++)
{
tx=nx+dx[i];
ty=ny+dy[i];
if(tx<1||tx>n||ty<1||ty>m||mp[tx][ty]=='X'||vis[tx][ty][k]) continue ;
if(k&&mp[tx][ty]=='Y') // 到Y时控制过去的方向就好了
{
if(i==1||i==6||i==7) continue ;
}
else if(!k&&mp[tx][ty]=='Y') // 到Y时控制过去的方向就好了
{
if(i==0||i==4||i==5) continue ;
}
cur.x=tx;
cur.y=ty;
dist[tx][ty][k]=dist[nx][ny][k]+1;
vis[tx][ty][k]=1;
q.push(cur);
}
}
}
void solve()
{
int i,j;
ans=INF;
for(i=1;i<=n;i++)
{
for(j=1;j<=m;j++)
{
if(mp[i][j]=='Y')
{
ans=min(ans,dist[i][j][0]+dist[i][j][1]);
}
}
}
}
int main()
{
int i,j,t;
while(~scanf("%d%d",&n,&m))
{
for(i=1;i<=n;i++)
{
scanf("%s",s);
for(j=1;j<=m;j++)
{
mp[i][j]=s[j-1];
if(mp[i][j]=='*') sx=i,sy=j;
}
}
presolve();
memset(vis,0,sizeof(vis));
bfs(0);
bfs(1);
solve();
printf("%d\n",ans);
}
return 0;
}
poj 3182 The Grove的更多相关文章
- poj 3182 The Grove bfs
思路:如果要围绕一圈,必须经过一条竖线上的一点,把竖线左端封住,bfs一次,枚举点,再把竖线右端封住,再bfs回起点. #include <iostream> #include <c ...
- POJ 3182 The Grove [DP(spfa) 射线法]
题意: 给一个地图,给定起点和一块连续图形,走一圈围住这个图形求最小步数 本来是要做课件上一道$CF$题,先做一个简化版 只要保证图形有一个点在走出的多边形内就可以了 $hzc:$动态化静态的思想,假 ...
- The Grove(poj 3182)
题意:一个n*m(n,m<=50)的矩阵有一片连着的树林,Bessie要从起始位置出发绕林子一圈再回来,每次只能向横着.竖着或斜着走一步.问最少需多少步才能完成. /* 如果我们用搜索来写的话, ...
- [USACO2006][poj3182]The Grove(巧妙的BFS)
题目:http://poj.org/problem?id=3182 题意:一个棋盘中间有一个联通块,给你一个起点让你从起点开始绕联通块外围一圈并回到起点,求最小步数. 分析: 首先根据数据的范围比较小 ...
- POJ 2387 Til the Cows Come Home
题目链接:http://poj.org/problem?id=2387 Til the Cows Come Home Time Limit: 1000MS Memory Limit: 65536K ...
- Poj 3982 序列
1.Link: http://poj.org/problem?id=3982 2.Content: 序列 Time Limit: 1000MS Memory Limit: 65536K Total ...
- POJ 2387 Til the Cows Come Home(模板——Dijkstra算法)
题目连接: http://poj.org/problem?id=2387 Description Bessie is out in the field and wants to get back to ...
- 链式前向星版DIjistra POJ 2387
链式前向星 在做图论题的时候,偶然碰到了一个数据量很大的题目,用vector的邻接表直接超时,上网查了一下发现这道题数据很大,vector可定会超的,不会指针链表的我找到了链式前向星这个好东西,接下来 ...
- POJ 2387 Til the Cows Come Home (图论,最短路径)
POJ 2387 Til the Cows Come Home (图论,最短路径) Description Bessie is out in the field and wants to get ba ...
随机推荐
- Razor视图引擎基础语法
在VS2010中新建一个MVC3项目可以看出与以往的MVC2发生了很明显的变化 1.ASP.NET MVC3必要的运行环境为.NET 4.0 (想在3.5用MVC3,没门!) 2.默认MVC3模板项目 ...
- cocopods安装
CocoaPods安装和使用教程 Code4App 原创文章.转载请注明出处:http://code4app.com/article/cocoapods-install-usage 目录 CocoaP ...
- git在windows常用命令
git add * git commit(会自动打开一个文本文档让你写提交注释),若是不好用可以用 git commit -m "注释" git push
- 关于USACO Training
做了这么久的题目,突然发现最经典的 USACO Training 还没有做过?加速水一遍吧!我会把题解放在上面的.
- JavaScript 目标装配式编程(Target Assemble Programming)
TAP概述 脚本中一切皆对象,若还以传统模式思考编程模式,那简直是对不起脚本解释器的强大支持:我们应该以最接近人类操作方式的来表达人的意图. 更接近工作实践的方式,比如游戏中,一个人物一个角色,人物的 ...
- underscorejs-map学习
2.2 map 2.2.1 语法: _.map(list, iteratee, [context]) 2.2.2 说明: 对集合的每个成员依次进行某种操作,将返回的值依次存入一个新的数组.接收3个参数 ...
- Win7下启用IIS7
1.进入“控制面板-->程序”: 2.点击“打开或关闭Windows功能” 3.选择“Internet信息服务”相关选项,如下: 点击“确定”后,请稍等.. 5.启用成功后,可在浏览器访问:ht ...
- Tomcat中配置多个端口
在tomcat的conf/server.xml中,配置多个端口,如下: <?xml version="1.0"?> <!--应用1,端口port="80 ...
- Xcode can't verify the identity of the server
当升级了苹果系统到 OS X El Captain 之后 ,打开Xcode 有时候会报错 如图 而且打开 svn 也会出类似错误 点击continue 了 下次 还会 出现 .这个很好解决 ...
- 随手写的Java向文本文件写字符串的类
今天看了一篇讲Java IO流的文章,好长时间没用IO流了,回顾了一下Java编写IO程序的思路,之前文章中有介绍.对于写二进制文件我们习惯用 面向字节类的流.对于写字符我们使用面向字符类的流.但是我 ...