ANDROID STUDIO, GRADLE AND NDK INTEGRATION
Originally posted on:http://ph0b.com/android-studio-gradle-and-ndk-integration/
With the recent changes (release 0.7.3 around Dec 27), the new Android Build System starts to be really interesting also if you are using the NDK!
Now this is really easy to integrate native libraries in your package and generate APKs for different architectures while correctly handling version codes (for more information on why this may be important, please refer to my first article).
update 2014/12/09: this article remains up-to-date if you’re using the recent android studio and gradle plugin’s 1.0 releases.
update 2014/11/1: changed output.abiFilter to output.getFilter(com.android.build.OutputFile.ABI) in order to work with gradle 0.14
update 2014/09/19: I’ve added information and modified my samplebuild.gradle to demonstrate the brand new APK Splits feature introduced by the latest android gradle plugin (0.13)
update 2: I’ve modified the sample build.gradle file to make it callndk-build scripts by itself.
update 1: Here is a screencast on how to set up a project with NDK sources from Android Studio:
Integrating .so files into your APK
If you are using Android Studio and need to integrate native libraries in your app, you may have had to use some complex methods before, involving maven and .aar/.jar packages… the good news is you don’t need these anymore ![]()

You only need to put your .so libraries inside the jniLibs folder under sub-directories named against each supported ABI (x86, mips, armeabi-v7a, armeabi), and that’s it !
Once it’s done, all the .so files will be integrated into your apk when you build it:

If the jniLibs folder name doesn’t suit you (you may generate your .so files somewhere else), you can set a specific location inbuild.gradle:
Java
|
1
2
3
4
5
6
|
android {
...
sourceSets.main {
jniLibs.srcDir 'src/main/libs'
}
}
|
Building one APK per architecture, and doing it well !
You can use flavors to build one APK per architecture really easily, by using abiFilter property.
ndk.abiFilter(s) is by default set to all. This property has an impact on the integration of .so files as well as the calls to ndk-build (I’ll talk about it at the end of this article).
Let’s add some architecture flavors in build.gradle:
Java
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
android{
...
productFlavors {
x86 {
ndk {
abiFilter "x86"
}
}
mips {
ndk {
abiFilter "mips"
}
}
armv7 {
ndk {
abiFilter "armeabi-v7a"
}
}
arm {
ndk {
abiFilter "armeabi"
}
}
fat
}
}
|
And then, sync your project with gradle files:

You should now be able to enjoy these new flavors by selecting the build variants you want:

Each of these variants will give you an APK for the designated architecture:
app-x86-release-unsigned.apk
The fat(Release|Debug) one will still contain all the libs, like the standard package from the beginning of this blog post.
But don’t stop reading here! These arch-dependent APKs are useful when developing, but if you want to upload several of these to the Google Play Store, you have to set a different versionCode for each. And thanks to the latest android build system, this is really easy:
Automatically setting different version codes for ABI dependent APKs
The property android.defaultConfig.versionCode holds theversionCode for your app. By default it’s set to -1 and if you don’t change it, the versionCode set in your AndroidManifest.xml file will be used instead.
Hence if you want to be able to dynamically modify yourversionCode, you need to first specify it inside your build.gradle:
|
1
2
3
4
5
6
7
|
android {
...
defaultConfig{
versionName "1.1.0"
versionCode 110
}
}
|
But this is still possible to keep setting this variable only inside yourAndroidManifest.xml if you retrieve it “manually” before modifying it:
Java
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
import java.util.regex.Pattern
android {
...
defaultConfig{
versionCode getVersionCodeFromManifest()
}
...
}
def getVersionCodeFromManifest() {
def manifestFile = file(android.sourceSets.main.manifest.srcFile)
def pattern = Pattern.compile("versionCode=\"(\\d+)\"")
def matcher = pattern.matcher(manifestFile.getText())
matcher.find()
return Integer.parseInt(matcher.group(1))
}
|
Once it’s done, you can prefix the versionCode inside your different flavors:
Java
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
android {
...
productFlavors {
x86 {
versionCode Integer.parseInt("6" + defaultConfig.versionCode)
ndk {
abiFilter "x86"
}
}
mips {
versionCode Integer.parseInt("4" + defaultConfig.versionCode)
ndk {
abiFilter "mips"
}
}
armv7 {
versionCode Integer.parseInt("2" + defaultConfig.versionCode)
ndk {
abiFilter "armeabi-v7a"
}
}
arm {
versionCode Integer.parseInt("1" + defaultConfig.versionCode)
ndk {
abiFilter "armeabi"
}
}
fat
}
}
|
Here I’ve prefixed it with 6 for x86, 4 for mips, 2 for ARMv7 and 1 for ARMv5. If you’re asking yourself why!? please refer to this paragraph I wrote before on architecture dependent APKs on the Play Store.
Improving multiple APKs creation and versionCode handling with APK Splits
Since version 0.13 of the android plugin, instead of having a product flavors to get multiple APKs, you can use splits to have a single build (and variant) that will produce multiple APKs (and it’s much cleaner and faster).
Java
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
splits {
abi {
enable true // enable ABI split feature to create one APK per ABI
universalApk true //generate an additional APK that targets all the ABIs
}
}
// map for the version code
project.ext.versionCodes = ['armeabi':1, 'armeabi-v7a':2, 'arm64-v8a':3, 'mips':5, 'mips64':6, 'x86':8, 'x86_64':9]
android.applicationVariants.all { variant ->
// assign different version code for each output
variant.outputs.each { output ->
output.versionCodeOverride =
project.ext.versionCodes.get(output.getFilter(com.android.build.OutputFile.ABI), 0) * 1000000 + android.defaultConfig.versionCode
}
}
|
Compiling your C/C++ source code from Android Studio
If you have a jni/ folder in your project sources, the build system will try to call ndk-build automatically.
As of 0.7.3, this integration is only working on Unix-compatible systems, cf bug 63896. On Windows you’ll want to disable it so you can call ndk-build.cmd yourself. You can do so by setting this inbuild.gradle: this has been fixed ![]()
The current implementation is ignoring your Android.mk makefiles and create a new one on the fly. While it’s really convenient for simple projects (you don’t need *.mk files anymore !), it may be more annoying for projects where you need all the features offered by Makefiles. You can then disable this properly in build.gradle:
Java
|
1
2
3
4
|
android{
...
sourceSets.main.jni.srcDirs = [] //disable automatic ndk-build call
}
|
If you want to use the on-the-fly generated Makefile, you can configure it first by setting the ndk.moduleName property, like so:
Java
|
1
2
3
4
5
6
7
8
|
android {
...
defaultConfig {
ndk {
moduleName "hello-jni"
}
}
}
|
And you’re still able to set these other ndk properties:
- cFlags
- ldLibs
- stl (ie: gnustl_shared, stlport_static…)
- abiFilters (ie: “x86″, “armeabi-v7a”)
You can also set android.buildTypes.debug.jniDebugBuild to true so it will pass NDK_DEBUG=1 to ndk-build when generating a debug APK.
If you are using RenderScript from the NDK, you’ll need also to set the specific property defaultConfig.renderscriptNdkMode to true.
If you rely on auto-generate Makefiles, you can’t easily set differentcFlags depending on the target architecture when you’re building multi-arch APKs. So if you want to entirely rely on gradle I recommend you to generate different libs per architecture by using flavors like I’ve described earlier in this post:
Java
|
1
2
3
4
5
6
7
8
9
10
|
...
productFlavors {
x86 {
versionCode Integer.parseInt("6" + defaultConfig.versionCode)
ndk {
cFlags cFlags + " -mtune=atom -mssse3 -mfpmath=sse"
abiFilter "x86"
}
}
...
|
My sample .gradle file
Putting this altogether, Here is one build.gradle file I’m curently using. It’s using APK Splits to generate multiple APKs, it doesn’t use ndk-build integration to still rely on Android.mk and Application.mk files, and doesn’t require changing the usual location of sources and libs (sources in jni/, libs in libs/). It’s also automatically calling ndk-build script from the right directory:
Java
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
import org.apache.tools.ant.taskdefs.condition.Os
apply plugin: 'com.android.application'
android {
compileSdkVersion 21
buildToolsVersion "21.1"
defaultConfig{
minSdkVersion 16
targetSdkVersion 21
versionCode 101
versionName "1.0.1"
}
sourceSets.main {
jniLibs.srcDir 'src/main/libs'
jni.srcDirs = [] //disable automatic ndk-build call
}
project.ext.versionCodes = ['armeabi':1, 'armeabi-v7a':2, 'arm64-v8a':3, 'mips':5, 'mips64':6, 'x86':8, 'x86_64':9] //versionCode digit for each supported ABI, with 64bit>32bit and x86>armeabi-*
android.applicationVariants.all { variant ->
// assign different version code for each output
variant.outputs.each { output ->
output.versionCodeOverride =
project.ext.versionCodes.get(output.getFilter(com.android.build.OutputFile.ABI), 0) * 1000000 + defaultConfig.versionCode
}
}
// call regular ndk-build(.cmd) script from app directory
task ndkBuild(type: Exec) {
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine 'ndk-build.cmd', '-C', file('src/main').absolutePath
} else {
commandLine 'ndk-build', '-C', file('src/main').absolutePath
}
}
tasks.withType(JavaCompile) {
compileTask -> compileTask.dependsOn ndkBuild
}
}
|
Troubleshooting
NDK not configured
If you get this kind of error:
|
1
2
|
Execution failed for task ':app:compileX86ReleaseNdk'.
> NDK not configured
|
This means the tools haven’t found the NDK directory. You have two ways to fix it: set the ANDROID_NDK_HOME variable environment to your NDK directory and delete local.properties, or set it manually inside local.properties:
|
1
|
ndk.dir=C\:\\Android\\ndk
|
No rule to make target
If you get this kind of error:
|
1
|
make.exe: *** No rule to make target ...\src\main\jni
|
This may come from a current NDK bug on Windows, when there is only one source file to compile. You only need to add one empty source to make it work again.
Other issues
You may also find some help on the official adt-dev google group:https://groups.google.com/forum/#!forum/adt-dev
Getting more information on NDK integration
The best place to get more information is the official project page: http://tools.android.com/tech-docs/new-build-system.
You can look at the changelog and if you scroll all the way down you’ll also get access to sample projects dealing with NDK integration, inside the latest “gradle-samples-XXX.zip” archive.
ANDROID STUDIO, GRADLE AND NDK INTEGRATION的更多相关文章
- 在Android studio中进行NDK开发
在Android studio中进行NDK开发 分类: Android平台 软硬件环境 ubuntu kylin 14.04 红米note增强版 Android studio 0.8.6 ndk ...
- [转]加速Android Studio/Gradle构建
加速Android Studio/Gradle构建 android android studio gradle 已经使用Android Studio进行开发超过一年,随着项目的增大,依赖库的增多, ...
- 解决Android Studio Gradle Build Running慢的问题
Android Studio方便好用,但是Android Studio Gradle Build Running很慢 解决方法: C:\Users\你的用户名\.gradle 目录下新建一个文件名为 ...
- Android studio gradle 打包 那些事
总结了一下 目前觉得比较好用的gradle 和一些打包 经验.放在这里. 首先说下 渠道号 这个概念,我们经常会统计我们的api 访问来源 是来自于那个app store,这有利于 我们针对性的推广. ...
- 解决Android Studio Gradle Build特别慢的问题
解决Android Studio Gradle Build 特别慢的问题 C:\Users\你的用户名\.gradle目录下新建一个文件名为gradle.properties的文件.内容为:org.g ...
- android studio gradle 两种更新方法更新
android studio gradle 两种更新方法更新 第一种.Android studio更新 第一步:在你所在项目文件夹下:你项目根目录gradlewrappergradle-wrapper ...
- 如何在Android Studio中指定NDK位置?
如何在Android Studio中指定NDK位置? 问题描述 NDK已经手工下载解包在本地: D:\Portable\android-ndk-r13b 每次创建支持C++项目时,都提示NDK没配置, ...
- android studio gradle 更新方法。
Android studio更新 第一步:在你所在项目文件夹下:你项目根目录gradlewrapper gradle-wrapper.properties (只要在打开项目的时候选OK,这个文件就 ...
- Android studio gradle配置完整版(转)
Android studio gradle配置完整版https://my.oschina.net/u/1471093/blog/539075 Android studio 自定义打包apk名 - pe ...
随机推荐
- wpa_supplicant 使用
(1)通过adb命令行,可以直接打开supplicant,从而运行wpa_cli,可以解决客户没有显示屏而无法操作WIFI的问题,还可以避免UI的问题带到driver.进一步来说,可以用在很多没有键盘 ...
- linux安装R语言
系统:centos 6.4 64bit 安装可以使用rpm包安装,也可以用源码安装. 但是rpm安装,各种依赖比较麻烦.所以我采用源码安装. 下载:http://www.r-project.org/ ...
- python 实现求和、计数、最大最小值、平均值、中位数、标准偏差、百分比。
import sys class Stats: def __init__(self, sequence): # sequence of numbers we will process # conver ...
- java程序用做windows服务
具体步骤在这里 http://www.doc88.com/p-360144091164.html 遇到错误: JVM did not exit on request, terminated 通过下面的 ...
- Windows8 各种版本区别对比详解
微软的 Windows8 操作系统提供了4个不同的版本,分别是 Windows RT.Windows 8 标准版.Windows 8 Pro 专业版 以及 Windows 8 Enterprise 企 ...
- ThinkDev.Logging-Queue模块介绍
Queue,ThinkDev.Logging对内存级队列的封装. 主要针对需要简单进程内内存级队列提供支持,应用无需关心存储及线程. 配置例子: <!-- 队列对象 --> <Que ...
- Ombrophobic Bovines - POJ 2391
Description FJ's cows really hate getting wet so much that the mere thought of getting caught in the ...
- 《IT小小鸟》阅读心得
我是一个不爱看书的人,认为看那些又臭又长废话连篇的书是在浪费时间,但我不认为在那么多的书中没有好书,在一次的职业生涯规划中老师推荐了这本书,一开始认为不值得一看,但还是拿了起来,读了有不少的感触. 书 ...
- Dijkstra--POJ 2502 Subway(求出所有路径再求最短路径)
题意: 你从家往学校赶,可以用步行和乘坐地铁这两种方式,步行速度为10km/h,乘坐地铁的速度为40KM/h.输入数据的第一行数据会给你起点和终点的x和y的坐标.然后会给你数目不超过200的双向地铁线 ...
- CSS水平导航条和纵向导航条
问题描述: 使用CSS制作水平导航条和纵向导航条 问题解决: (1)水平导航条 1.1 效果预览: 1.2 ...