几种范数的解释 l0-Norm, l1-Norm, l2-Norm, … , l-infinity Norm

from Rorasa's blog

l0-Norm, l1-Norm, l2-Norm, … , l-infinity Norm

I’m working on things related to norm a lot lately and it is time to talk about it. In this post we are going to discuss about a whole family of norm.

What is a norm?

Mathematically a norm is a total size or length of all vectors in a vector space  or matrices. For simplicity, we can say that the higher the norm is, the bigger the (value in) matrix or vector is. Norm may come in many forms and many names, including these popular name: Euclidean distanceMean-squared Error, etc.

Most of the time you will see the norm appears in a equation like this:

 where  can be a vector or a matrix.

For example, a Euclidean norm of a vector  is  which is the size of vector 

The above example shows how to compute a Euclidean norm, or formally called an -norm. There are many other types of norm that beyond our explanation here, actually for every single real number, there is a norm correspond to it (Notice the emphasised word real number, that means it not limited to only integer.)

Formally the -norm of  is defined as:

  where 

That’s it! A p-th-root of a summation of all elements to the p-th power is what we call a norm.

The interesting point is even though every -norm is all look  very similar to each other, their mathematical properties are very different and thus their application are dramatically different too. Hereby we are going to look into some of these norms in details.

l0-norm 

The first norm we are going to discuss is a -norm. By definition, -norm of  is

Strictly speaking, -norm is not actually a norm. It is a cardinality function which has its definition in the form of -norm, though many people call it a norm. It is a bit tricky to work with because there is a presence of zeroth-power and zeroth-root in it. Obviously any  will become one, but the problems of the definition of zeroth-power and especially zeroth-root is messing things around here. So in reality, most mathematicians and engineers use this definition of -norm instead:

that is a total number of non-zero elements in a vector.

Because it is a number of non-zero element, there is so many applications that use -norm. Lately it is even more in focus because of the rise of the Compressive Sensing scheme, which is try to find the sparsest solution of the under-determined linear system. The sparsest solution means the solution which has fewest non-zero entries, i.e. the lowest -norm. This problem is usually regarding as a optimisation problem of -norm or -optimisation.

l0-optimisation

Many application, including Compressive Sensing, try to minimise the -norm of a vector corresponding to some constraints, hence called “-minimisation”. A standard minimisation problem is formulated as:

 subject to 

However, doing so is not an easy task. Because the lack of -norm’s mathematical representation, -minimisation is regarded by computer scientist as an NP-hard problem, simply says that it’s too complex and almost impossible to solve.

In many case, -minimisation problem is relaxed to be higher-order norm problem such as -minimisation and -minimisation.

l1-norm

Following the definition of norm, -norm of  is defined as

This norm is quite common among the norm family. It has many name and many forms among various fields, namely Manhattan norm is it’s nickname. If the -norm is computed for a difference between two vectors or matrices, that is

it is called Sum of Absolute Difference (SAD) among computer vision scientists.

In more general case of signal difference measurement, it may be scaled to a unit vector by:

 where  is a size of .

which is known as Mean-Absolute Error (MAE).

l2-norm

The most popular of all norm is the -norm. It is used in almost every field of engineering and science as a whole. Following the basic definition, -norm is defined as

-norm is well known as a Euclidean norm, which is used as a standard quantity for measuring a vector difference. As in -norm, if the Euclidean norm is computed for a vector difference, it is known as a Euclidean distance:

or in its squared form, known as a Sum of Squared Difference (SSD) among Computer Vision scientists:

It’s most well known application in the signal processing field is the Mean-Squared Error (MSE) measurement, which is used to compute a similarity, a quality, or a  correlation between two signals. MSE is

As previously discussed in -optimisation section, because of many issues from both a computational view and a mathematical view, many -optimisation problems relax themselves to become – and -optimisation instead. Because of this, we will now discuss about the optimisation of .

l2-optimisation

As in -optimisation case, the problem of minimising -norm is formulated by

 subject to 

Assume that the constraint matrix  has full rank, this problem is now a underdertermined system which has infinite solutions. The goal in this case is to draw out the best solution, i.e. has lowest -norm, from these infinitely many solutions. This could be a very tedious work if it was to be computed directly. Luckily it is a mathematical trick that can help us a lot in this work.

By using a trick of Lagrange multipliers, we can then define a Lagrangian

where  is the introduced Lagrange multipliers. Take derivative of this equation equal to zero to find a optimal solution and get

plug this solution into the constraint to get

and finally

By using this equation, we can now instantly compute an optimal solution of the -optimisation problem. This equation is well known as the Moore-Penrose Pseudoinverse and the problem itself is usually known as Least Square problem, Least Square regression, or Least Square optimisation.

However, even though the solution of Least Square method is easy to compute, it’s not necessary be the best solution. Because of the smooth nature of -norm itself,  it is hard to find a single, best solution for the problem.

In contrary, the -optimisation can provide much better result than this solution.

l1-optimisation

As usual, the -minimisation problem is formulated as

 subject to 

Because the nature of -norm is not smooth as in the -norm case, the solution of this problem is much better and more unique than the -optimisation.

However, even though the problem of -minimisation has almost the same form as the -minimisation, it’s much harder to solve. Because this problem doesn’t have a smooth function, the trick we used to solve -problem is no longer valid.  The only way left to find its solution is to search for it directly. Searching for the solution means that we have to compute every single possible solution to find the best one from the pool of “infinitely many” possible solutions.

Since there is no easy way to find the solution for this problem mathematically, the usefulness of -optimisation is very limited for decades. Until recently, the advancement of computer with high computational power allows us to “sweep” through all the solutions. By using many helpful algorithms, namely the Convex Optimisation algorithm such as linear programming, or non-linear programming, etc. it’s now possible to find the best solution to this  question. Many applications that rely on -optimisation, including the Compressive Sensing, are now possible.

There are many toolboxes  for -optimisation available nowadays.  These toolboxes usually use different approaches and/or algorithms to solve the same question. The example of these toolboxes are l1-magicSparseLab,ISAL1,

Now that we have discussed many members of norm family, starting from -norm, -norm, and -norm. It’s time to move on to the next one. As we discussed in the very beginning that there can be any l-whatever norm following the same basic definition of norm, it’s going to take a lot of time to talk about all of them. Fortunately, apart from -, – , and -norm, the rest of them usually uncommon and therefore don’t have so many interesting things to look at. So we’re going to look at the extreme case of norm which is a -norm (l-infinity norm).

l-infinity norm

As always, the definition for -norm is

Now this definition looks tricky again, but actually it is quite strait forward. Consider the vector , let’s say if  is the highest entry in the vector  , by the property of the infinity itself, we can say that

 

then

then

Now we can simply say that the -norm is

that is the maximum entries’ magnitude of that vector. That surely demystified the meaning of -norm

Now we have discussed the whole family of norm from  to , I hope that this discussion would help understanding the meaning of norm, its mathematical properties, and its real-world implication.

Reference and further reading:

Mathematical Norm – wikipedia

Mathematical Norm – MathWorld

Michael Elad – “Sparse and Redundant Representations : From Theory to Applications in Signal and Image Processing” , Springer, 2010.

Linear Programming – MathWorld

Compressive Sensing – Rice University

Edit (15/02/15) : Corrected inaccuracies of the content.

 

(转)几种范数的解释 l0-Norm, l1-Norm, l2-Norm, … , l-infinity Norm的更多相关文章

  1. 机器学习中的范数规则化 L0、L1与L2范数 核范数与规则项参数选择

    http://blog.csdn.net/zouxy09/article/details/24971995 机器学习中的范数规则化之(一)L0.L1与L2范数 zouxy09@qq.com http: ...

  2. paper 126:[转载] 机器学习中的范数规则化之(一)L0、L1与L2范数

    机器学习中的范数规则化之(一)L0.L1与L2范数 zouxy09@qq.com http://blog.csdn.net/zouxy09 今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化. ...

  3. 机器学习中的范数规则化之(一)L0、L1与L2范数(转)

    http://blog.csdn.net/zouxy09/article/details/24971995 机器学习中的范数规则化之(一)L0.L1与L2范数 zouxy09@qq.com http: ...

  4. L0、L1与L2范数、核范数(转)

    L0.L1与L2范数.核范数 今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化.我们先简单的来理解下常用的L0.L1.L2和核范数规则化.最后聊下规则化项参数的选择问题.这里因为篇幅比较庞大 ...

  5. 机器学习中的范数规则化之(一)L0、L1与L2范数 非常好,必看

    机器学习中的范数规则化之(一)L0.L1与L2范数 zouxy09@qq.com http://blog.csdn.net/zouxy09 今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化. ...

  6. 『科学计算』L0、L1与L2范数_理解

     『教程』L0.L1与L2范数 一.L0范数.L1范数.参数稀疏 L0范数是指向量中非0的元素的个数.如果我们用L0范数来规则化一个参数矩阵W的话,就是希望W的大部分元素都是0,换句话说,让参数W是稀 ...

  7. 机器学习中的范数规则化之L0、L1与L2范数

    今天看到一篇讲机器学习范数规则化的文章,讲得特别好,记录学习一下.原博客地址(http://blog.csdn.net/zouxy09). 今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化. ...

  8. Machine Learning系列--L0、L1、L2范数

    今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化.我们先简单的来理解下常用的L0.L1.L2和核范数规则化.最后聊下规则化项参数的选择问题.这里因为篇幅比较庞大,为了不吓到大家,我将这个五个 ...

  9. 机器学习中的范数规则化之 L0、L1与L2范数、核范数与规则项参数选择

    装载自:https://blog.csdn.net/u012467880/article/details/52852242 今天我们聊聊机器学习中出现的非常频繁的问题:过拟合与规则化.我们先简单的来理 ...

随机推荐

  1. VLAN

    VLAN  VLAN技术要点主要有两点: 1.支持VLAN的交换机的内部交换原理: 2.设备之间(交换机之间,交换机与路由器之间,交换机与主机之间)交互时,VLAN TAG的添加和移除. VLAN通信 ...

  2. SQL Server去掉字段内的双引号

    今天在客户处遇到一个问题,用powershell抓取出的数据插入SQL中后每个字段都会自动带双引号“”如下: 现在想将此双引号去掉,用下面语句即可: insert into #A select SUB ...

  3. mac 文本编辑器 文本编码Unicode utf-8 不适用的问题

    在mac上使用默认的文本编辑器打开下载的xx.txt文件,如果文本是gbk的编码可能会出现 文本编码Unicode utf-8 不适用的打开错误,如下图 解决方式: 文本编辑---偏好设置-----打 ...

  4. 51nod 1459 迷宫游戏(dij)

    题目链接:51nod 1459 迷宫游戏 dij裸题. #include<cstdio> #include<cstring> #include<algorithm> ...

  5. ABAP认识

    ABAP是一种高级企业应用编程语言(Advanced Business Application Programming),起源于20世纪80年代.经过不断的发展,现在的版本为ABAP/4,SAP R/ ...

  6. org.springframework.web.context.ContextLoaderListener(转载)

    ContextLoaderListener的作用就是启动Web容器时,自动装配ApplicationContext的配置信息.因为它实现了ServletContextListener这个接口,在web ...

  7. 移动 Web 开发技巧之(后续)

    昨天的<移动 Web 开发技巧>的这篇文章,大家反响不错,因为这些问题在大家日常写移动端的页面时经常遇到的.所以那个文章还是超级实用的,那么我们今天继续来分享一下移动端的web开发技巧吧, ...

  8. js动画之简单运动一

    虽然现在css3已经有了很多动画效果希望后面有时间也写一些博客,但是先开始我们的基础动画的学习. 1.制作动画常用的属性就是left,right,height,width,opacity等属性 2.因 ...

  9. MySql指令集

    http://blog.csdn.net/cl05300629/article/details/9464007

  10. Google加强版权保护

    在版权保护方面,我们一直是反面教材,而在场面上Google早已退出我们的世界,所以Google的加强版权保护对国内的互联网不会有太多的影响,即便无法在Google搜索到我们需要的XXX软件破解版,百度 ...