All Objective-C programs are composed of the following two fundamental elements:

  • Program statements (code): This is the part of a program that performs actions and they are called methods.

  • Program data: The data is the information of the program which is affected by the program functions.

Encapsulation is an Object-Oriented Programming concept that binds together the data and functions that manipulate the data and that keeps both safe from outside interference and misuse. Data encapsulation led to the important OOP concept of data hiding.

Data encapsulation is a mechanism of bundling the data and the functions that use them, and data abstraction is a mechanism of exposing only the interfaces and hiding the implementation details from the user.

Objective-C supports the properties of encapsulation and data hiding through the creation of user-defined types, called classes. For example:

@interface Adder : NSObject
{
NSInteger total;
} - (id)initWithInitialNumber:(NSInteger)initialNumber; - (void)addNumber:(NSInteger)newNumber; - (NSInteger)getTotal; @end

The variable total is private and we cannot access from outside the class. This means that they can be accessed only by other members of the Adder class and not by any other part of your program. This is one way encapsulation is achieved.

Methods inside the interface file are accessible and are public in scope.

There are private methods, which are written with the help of extensions, which we will learn in upcoming chapters.

Data Encapsulation Example:

Any Objective-C program where you implement a class with public and private members variables is an example of data encapsulation and data abstraction. Consider the following example:

#import <Foundation/Foundation.h>

@interface Adder : NSObject
{
NSInteger total;
} - (id)initWithInitialNumber:(NSInteger)initialNumber; - (void)addNumber:(NSInteger)newNumber; - (NSInteger)getTotal; @end @implementation Adder -(id)initWithInitialNumber:(NSInteger)initialNumber{
total = initialNumber;
return self;
} - (void)addNumber:(NSInteger)newNumber{
total = total + newNumber;
} - (NSInteger)getTotal{
return total;
} @end int main(int argc, const char * argv[])
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
Adder *adder = [[Adder alloc]initWithInitialNumber:];
[adder addNumber:];
[adder addNumber:];
NSLog(@"The total is %ld",[adder getTotal]);
[pool drain];
return ;
}

When the above code is compiled and executed, it produces the following result:

-- ::30.485 DataEncapsulation[:] The total is 

Above class adds numbers together and returns the sum. The public members addNum and getTotal are the interfaces to the outside world and a user needs to know them to use the class. The private member total is something that is hidden from the outside world, but is needed for the class to operate properly.

Designing Strategy:

Most of us have learned through bitter experience to make class members private by default unless we really need to expose them. That's just good encapsulation.

It's important to understand data encapsulation since it's one of the core features of all Object-Oriented Programming (OOP) languages including Objective-C.

Objective-C Data Encapsulation的更多相关文章

  1. Python : Data Encapsulation

    Python : Data Encapsulation The following table shows the different behaviour: Name Notation Behavio ...

  2. [转]C语言SOCKET编程指南

    1.介绍 Socket编程让你沮丧吗?从man pages中很难得到有用的信息吗?你想跟上时代去编Internet相关的程序,但是为你在调用 connect() 前的bind() 的结构而不知所措?等 ...

  3. C++ 系列:socket 资料收集

    Copyright © 1900-2016, NORYES, All Rights Reserved. http://www.cnblogs.com/noryes/ 欢迎转载,请保留此版权声明. -- ...

  4. C语言SOCKET编程指南

    1.介绍 Socket 编程让你沮丧吗?从man pages中很难得到有用的信息吗?你想跟上时代去编Internet相关的程序,但是为你在调用 connect() 前的bind() 的结构而不知所措? ...

  5. 深入理解OOP(第一天):多态和继承(初期绑定和编译时多态)

    在本系列中,我们以CodeProject上比较火的OOP系列博客为主,进行OOP深入浅出展现. 无论作为软件设计的高手.或者菜鸟,对于架构设计而言,均需要多次重构.取舍,以有利于整个软件项目的健康构建 ...

  6. 深入浅出OOP(一): 多态和继承(早期绑定/编译时多态)

    在本系列中,我们以CodeProject上比较火的OOP系列博客为主,进行OOP深入浅出展现. 无论作为软件设计的高手.或者菜鸟,对于架构设计而言,均需要多次重构.取舍,以有利于整个软件项目的健康构建 ...

  7. CLR via C#深解笔记四 - 方法、参数、属性

    实例构造器和类(引用类型) 构造器(constructor)是允许将类型的实例初始化为良好状态的一种特殊方法.构造器方法在“方法定义元数据表”中始终叫.ctor. 创建一个引用类型的实例时: #1, ...

  8. WireShark数据包分析数据封装

    WireShark数据包分析数据封装 数据封装(Data Encapsulation)是指将协议数据单元(PDU)封装在一组协议头和尾中的过程.在OSI七层参考模型中,每层主要负责与其它机器上的对等层 ...

  9. 10.Properties

    The common language runtime (CLR) offers two kinds of properties: 1.parameterless properties, which ...

随机推荐

  1. Ubuntu 16.04 安装wine

    1.安装源       sudo add-apt-repository ppa:wine/wine-builds       sudo apt-get update 2.安装wine      sud ...

  2. QQ登陆功能的实现2

    QQ登陆功能的实现2 由于看到园子里有朋友说需要讲解和剖析实现的步骤,前面的QQ登陆实现只有代码,所以这篇补上 1.  分析 1). 当运行QQ.exe后会出现qq登陆界面的窗体 2). 我们用spy ...

  3. 微信小程序把玩(三十)wx.request(object) API

    这里通过干活集中营的API接口真实请求下数据.如果提示URL 域名不合法,请在 mp 后台配置后重试修改asdebug.js两行代码即可可看下面图 百牛信息技术bainiu.ltd整理发布于博客园 定 ...

  4. zynq交叉编译环境设置

    环境准备 Vmware 虚拟机:ubuntu14.04 下载安装文件 环境设置 按照上面地址下载 xilinx-2011.09-50-arm-xilinx-linux-gnueabi.bin 将das ...

  5. Unity4.0配置

    关于Unity4.0的使用: 一 安装Unity 在程序包管理器控制台输入命令:Istall-Pckage unity.mvc安装后会在App_Start中生成UnityConfig.cs 和Unit ...

  6. [hdu2457]DNA repair(AC自动机+dp)

    题意:给出一些不合法的模式DNA串,给出一个原串,问最少需要修改多少个字符,使得原串中不包含非法串. 解题关键:多模式串匹配->AC自动机,求最优值->dp,注意在AC自动机上dp的套路. ...

  7. D - Bear and Finding Criminals

    Description There are n cities in Bearland, numbered 1 through n. Cities are arranged in one long ro ...

  8. Linux which 查找命令

    在学习 兄弟连 linux教学视频 的时候,我将所学的 linux 命令记录在我的博客中,方便自己查阅. 权限管理命令: which 基础的命令 命令名称:which 命令的所在路径:/usr/bin ...

  9. Fitnesse-The Slim Tables

    Fitnesse 中Slim支持的表格类型 下表内容路径 Decision Table Supplies the inputs and outputs for decisions. This is s ...

  10. 豆瓣api获取图片403

    1.问题描述 豆瓣的图片资源在网页中不能正常显示,403禁止访问,把地址放到浏览器中就可以正常访问了? 原因是豆瓣现在有防盗链 2.解决问题 在页面中加上 <meta name="re ...