Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 6971   Accepted: 2345

Description

The Borg is an immensely powerful race of enhanced humanoids from the delta quadrant of the galaxy. The Borg collective is the term used to describe the group consciousness of the Borg civilization. Each Borg individual is linked to the collective by a sophisticated subspace network that insures each member is given constant supervision and guidance.

Your task is to help the Borg (yes, really) by developing a program which helps the Borg to estimate the minimal cost of scanning a maze for the assimilation of aliens hiding in the maze, by moving in north, west, east, and south steps. The tricky thing is that the beginning of the search is conducted by a large group of over 100 individuals. Whenever an alien is assimilated, or at the beginning of the search, the group may split in two or more groups (but their consciousness is still collective.). The cost of searching a maze is definied as the total distance covered by all the groups involved in the search together. That is, if the original group walks five steps, then splits into two groups each walking three steps, the total distance is 11=5+3+3.

Input

On the first line of input there is one integer, N <= 50, giving the number of test cases in the input. Each test case starts with a line containg two integers x, y such that 1 <= x,y <= 50. After this, y lines follow, each which x characters. For each character, a space `` '' stands for an open space, a hash mark ``#'' stands for an obstructing wall, the capital letter ``A'' stand for an alien, and the capital letter ``S'' stands for the start of the search. The perimeter of the maze is always closed, i.e., there is no way to get out from the coordinate of the ``S''. At most 100 aliens are present in the maze, and everyone is reachable.

Output

For every test case, output one line containing the minimal cost of a succesful search of the maze leaving no aliens alive.

Sample Input

2
6 5
#####
#A#A##
# # A#
#S ##
#####
7 7
#####
#AAA###
# A#
# S ###
# #
#AAA###
#####

Sample Output

8
11
 #include<stdio.h>
#include<string.h>
#include<queue>
using namespace std; const int INF = 0x3f3f3f3f;
int dis[][],vis[][];
int m,n,cnt;
char map[][];
struct node
{
int x,y;
int id;
}cor[];
struct sear
{
int x,y;
int step;
};
queue <sear> que; int bfs(int x, int y,int ex, int ey)
{
memset(vis,,sizeof(vis));
while(!que.empty())
que.pop();
que.push((struct sear){x,y,});
vis[x][y] = ; while(!que.empty())
{
struct sear u = que.front();
que.pop();
if(u.x == ex && u.y == ey)
return u.step;
if(map[u.x-][u.y] != '#' && !vis[u.x-][u.y])
{
vis[u.x-][u.y] = ;
que.push((struct sear){u.x-,u.y,u.step+});
}
if(map[u.x+][u.y] != '#' && !vis[u.x+][u.y])
{
vis[u.x+][u.y] = ;
que.push((struct sear){u.x+,u.y,u.step+});
}
if(map[u.x][u.y-] != '#' && !vis[u.x][u.y-])
{
vis[u.x][u.y-] = ;
que.push((struct sear){u.x,u.y-,u.step+});
}
if(map[u.x][u.y+] != '#' && !vis[u.x][u.y+])
{
vis[u.x][u.y+] = ;
que.push((struct sear){u.x,u.y+,u.step+});
}
}
}
int prim_dis[];
int prim_vis[];
int prim(int id)
{
int i,j;
int ans = ;
memset(prim_vis,,sizeof(prim_vis));
prim_vis[id] = ;
for(i = ; i < cnt; i++)
prim_dis[i] = dis[id][i];
for(i = ; i < cnt; i++)
{
int min = INF,pos;
for(j = ; j < cnt; j++)
{
if(prim_dis[j] < min && !prim_vis[j])
{
min = prim_dis[j];
pos = j;
}
}
prim_vis[pos] = ;
ans += min;
for(j = ; j < cnt; j++)
{
if(!prim_vis[j] && prim_dis[j] > dis[pos][j])
prim_dis[j] = dis[pos][j];
}
}
return ans;
} int main()
{
int t,i,j;
scanf("%d",&t);
while(t--)
{
cnt = ;
scanf("%d %d",&m,&n);
char space[];
gets(space);
for(i = ; i < n; i++)
{
gets(map[i]);
for(j = ; j < m; j++)
{
if(map[i][j] == 'A' || map[i][j] == 'S')
cor[cnt++] = ((struct node){i,j,cnt});
}
}
for(i = ; i < cnt; i++)
{
for(j = ; j < cnt; j++)
{
if(i == j) dis[i][j] = ;
else dis[i][j] = INF;
}
}
for(i = ; i < cnt; i++)
{
for(j = i+; j < cnt; j++)
{
dis[i][j] = dis[j][i] = bfs(cor[i].x,cor[i].y,cor[j].x,cor[j].y);
}
}
printf("%d\n",prim());
}
return ;
}

Borg Maze(bfs+prim)的更多相关文章

  1. poj 3026 Borg Maze (BFS + Prim)

    http://poj.org/problem?id=3026 Borg Maze Time Limit:1000MS     Memory Limit:65536KB     64bit IO For ...

  2. POJ3026——Borg Maze(BFS+最小生成树)

    Borg Maze DescriptionThe Borg is an immensely powerful race of enhanced humanoids from the delta qua ...

  3. POJ - 3026 Borg Maze BFS加最小生成树

    Borg Maze 题意: 题目我一开始一直读不懂.有一个会分身的人,要在一个地图中踩到所有的A,这个人可以在出发地或者A点任意分身,问最少要走几步,这个人可以踩遍地图中所有的A点. 思路: 感觉就算 ...

  4. POJ 3026 Borg Maze(Prim+BFS建邻接矩阵)

    ( ̄▽ ̄)" #include<iostream> #include<cstdio> #include<cstring> #include<algo ...

  5. POJ 3026 Borg Maze(Prim+bfs求各点间距离)

    题目链接:http://poj.org/problem?id=3026 题目大意:在一个y行 x列的迷宫中,有可行走的通路空格’  ‘,不可行走的墙’#’,还有两种英文字母A和S,现在从S出发,要求用 ...

  6. POJ3026 Borg Maze(bfs求边+最小生成树)

    Description The Borg is an immensely powerful race of enhanced humanoids from the delta quadrant of ...

  7. POJ 3026 Borg Maze bfs+Kruskal

    题目链接:http://poj.org/problem?id=3026 感觉英语比题目本身难,其实就是个最小生成树,不过要先bfs算出任意两点的权值. #include <stdio.h> ...

  8. poj 3026 Borg Maze bfs建图+最小生成树

    题目说从S开始,在S或者A的地方可以分裂前进. 想一想后发现就是求一颗最小生成树. 首先bfs预处理得到每两点之间的距离,我的程序用map做了一个映射,将每个点的坐标映射到1-n上,这样建图比较方便. ...

  9. poj 3026 Borg Maze (bfs + 最小生成树)

    链接:poj 3026 题意:y行x列的迷宫中,#代表阻隔墙(不可走).空格代表空位(可走).S代表搜索起点(可走),A代表目的地(可走),如今要从S出发,每次可上下左右移动一格到可走的地方.求到达全 ...

随机推荐

  1. ZOJ 1301 The New Villa (BFS + 状态压缩)

    题意:黑先生新买了一栋别墅,可是里面的电灯线路的连接是很混乱的(每个房间的开关可能控制其他房间,房间数<=10),有一天晚上他回家时发现所有的灯(除了他出发的房间)都是关闭的,而他想回卧室去休息 ...

  2. Preloading an Image with jQuery--reference

    Preloading images will make your application a bit faster by making it lightweight. It is very simpl ...

  3. RT: TCP connection close

    CLOSE is an operation meaning "I have no more data to send." The notion of closing a full- ...

  4. warning:1071 (42000) Specified key was too long;max key length is 1000 bytes

    原因是mysql字段长度设置的太长了, 从而导致mysql在建立索引时,索引长度超过了mysql默认许可的长度 默认 Innodb 允许长度为 767 MyISAM 允许长度为 1000 官方说明 如 ...

  5. 模板-->Guass消元法(求解多元一次方程组)

    如果有相应的OJ题目,欢迎同学们提供相应的链接 相关链接 所有模板的快速链接 简单的测试 None 代码模板 /* * TIME COMPLEXITY:O(n^3) * PARAMS: * a The ...

  6. python环境准备

    一.环境准备. 1.安装python3.5.2(勾选环境变量),python2.7.12 2.设置环境变量 (要求命令行输入python,进入python2命令行,打python3时,进入python ...

  7. 转 - CSS深入理解vertical-align和line-height的基友关系

    一.想死你们了 几个星期没有写文章了,好忙好痒:个把月没有写长篇了,好忙好想:半个季度没在文章中唠嗑了,好痒好想. 后面一栋楼有对夫妻在吵架,声音雄浑有力,交锋酣畅淋漓,还以为只有小乡镇才有这架势,哦 ...

  8. My.Ioc 代码示例——使用观察者机制捕获注册项状态的变化

    在 My.Ioc 中,要想在服务注销/注册时获得通知,可以通过订阅 ObjectBuilderRegistered 和 ObjectBuilderUnregistering 这两个事件来实现.但是,使 ...

  9. 使用WMI来控制Windows目录 和windows共享机制

    1.使用WMI来控制Windows目录 本文主要介绍如何使用WMI来查询目录是否存在.文件是否存在.如何建立目录.删除目录,删除文件.如何利用命令行拷贝文件,如何利用WMI拷贝文件 using Sys ...

  10. XlFileFormat

    -----转载:http://hi.baidu.com/liu_haitao/item/900ddb38979188c22f8ec26e 18 XlFileFormat.xlAddIn Microso ...