Description

You are a member of the space station engineering team, and are assigned a task in the construction process of the station. You are expected to write a computer program to complete the task.The space station is made up with a number of units, called cells. All cells are sphere-shaped, but their sizes are not necessarily uniform. Each cell is fixed at its predetermined position shortly after the station is successfully put into its orbit. It is quite strange that two cells may be touching each other, or even may be overlapping. In an extreme case, a cell may be totally enclosing another one. I do not know how such arrangements are possible.

All the cells must be connected, since crew members should be able to walk from any cell to any other cell. They can walk from a cell A to another cell B, if, (1) A and B are touching each other or overlapping, (2) A and B are connected by a `corridor', or (3) there is a cell C such that walking from A to C, and also from B to C are both possible. Note that the condition (3) should be interpreted transitively.

You are expected to design a configuration, namely, which pairs of cells are to be connected with corridors. There is some freedom in the corridor configuration. For example, if there are three cells A, B and C, not touching nor overlapping each other, at least three plans are possible in order to connect all three cells. The first is to build corridors A-B and A-C, the second B-C and B-A, the third C-A and C-B. The cost of building a corridor is proportional to its length. Therefore, you should choose a plan with the shortest total length of the corridors.

You can ignore the width of a corridor. A corridor is built between points on two cells' surfaces. It can be made arbitrarily long, but of course the shortest one is chosen. Even if two corridors A-B and C-D intersect in space, they are not considered to form a connection path between (for example) A and C. In other words, you may consider that two corridors never intersect.

Input

The input consists of multiple data sets. Each data set is given in the following format.

n
x1 y1 z1 r1
x2 y2 z2 r2
...
xn yn zn rn

The first line of a data set contains an integer n, which is the number of cells. n is positive, and does not exceed 100.The following n lines are descriptions of cells. Four values in a line are x-, y- and z-coordinates of the center, and radius (called r in the rest of the problem) of the sphere, in this order. Each value is given by a decimal fraction, with 3 digits after the decimal point. Values are separated by a space character.Each of x, y, z and r is positive and is less than 100.0.The end of the input is indicated by a line containing a zero.

Output

For each data set, the shortest total length of the corridors should be printed, each in a separate line. The printed values should have 3 digits after the decimal point. They may not have an error greater than 0.001.Note that if no corridors are necessary, that is, if all the cells are connected without corridors, the shortest total length of the corridors is 0.000.

Sample Input

10.000 10.000 50.000 10.000
40.000 10.000 50.000 10.000
40.000 40.000 50.000 10.000 30.000 30.000 30.000 20.000
40.000 40.000 40.000 20.000 5.729 15.143 3.996 25.837
6.013 14.372 4.818 10.671
80.115 63.292 84.477 15.120
64.095 80.924 70.029 14.881
39.472 85.116 71.369 5.553

Sample Output

20.000
0.000
73.834

裸prim,要求修一条连通各个空间站的轨道,空间站为球形,若两个空间站半径之和大于其球心距离(两球相交),两个空间站距离为0,若半径之和大于其球心距离,则要修的轨道距离为球心距离减去半径之和。如此构造完连通图后直接prim即可

ac代码

 #include <iostream>
#include <cstdio>
#include <string.h>
#include <algorithm>
#include <math.h>
#include <iomanip>
#define MIN(x,y) ((x)>(y))?(y):(x)
#define MAX(x,y) ((x)>(y))?(x):(y) using namespace std; const int inf = 0x3f3f3f3f;
const double dinf = 0xffffffff;
const int vspot = ;
const int espot = ;
int N;
double ans;
double graph[vspot][vspot];
double dist[vspot];
double x[vspot], y[vspot], z[vspot], r[vspot];
bool vis[vspot]; void prim()
{
int k;
double sum = ;
memset( vis, false, sizeof(vis) );
vis[] = true;
for( int i = ; i <= N; i++ )
dist[i] = graph[][i]; for( int i = ; i <= N; i++ )
{
double mincost = dinf;
for ( int j = ; j <= N; j++ )
if ( !vis[j] && dist[j] < mincost )
{
mincost = dist[j];
k = j;
} vis[k] = true;
sum += mincost; for ( int j = ; j <= N; j++ )
if ( !vis[j] && dist[j] > graph[k][j] )
dist[j] = graph[k][j];
}
ans = sum;
} double getDist( int i, int j )
{
if( i == j )
return (double)0.0;
double a1 = (x[i]-x[j])*(x[i]-x[j]);
double a2 = (y[i]-y[j])*(y[i]-y[j]);
double a3 = (z[i]-z[j])*(z[i]-z[j]);
return sqrt(a1+a2+a3);
} int main()
{
while( ~scanf( "%d", &N ) )
{
memset( graph, , sizeof(graph) );
if(N==)
break;
for( int i = ; i <= N; i++ )
scanf( "%lf %lf %lf %lf", &x[i], &y[i], &z[i], &r[i] ); for( int i = ; i <= N; i++ )
for( int j = i; j <= N; j++ )
{
double temp = getDist( i, j );
if( r[i]+r[j] < temp )
graph[i][j] = graph[j][i] = temp - r[i] - r[j];
else
graph[i][j] = graph[j][i] = (double)0.0;
} prim();
cout.setf(ios::fixed);
cout << setprecision() << ans << endl;
}
return ;
}
 

POJ 2031 Building a Space Station (prim裸题)的更多相关文章

  1. POJ 2031 Building a Space Station【经典最小生成树】

    链接: http://poj.org/problem?id=2031 http://acm.hust.edu.cn/vjudge/contest/view.action?cid=22013#probl ...

  2. POJ 2031 Building a Space Station

    3维空间中的最小生成树....好久没碰关于图的东西了.....              Building a Space Station Time Limit: 1000MS   Memory Li ...

  3. POJ 2031 Building a Space Station (最小生成树)

    Building a Space Station 题目链接: http://acm.hust.edu.cn/vjudge/contest/124434#problem/C Description Yo ...

  4. poj 2031 Building a Space Station【最小生成树prime】【模板题】

    Building a Space Station Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 5699   Accepte ...

  5. POJ 2031 Building a Space Station (最小生成树)

    Building a Space Station Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 5173   Accepte ...

  6. POJ - 2031 Building a Space Station 三维球点生成树Kruskal

    Building a Space Station You are a member of the space station engineering team, and are assigned a ...

  7. POJ 2031 Building a Space Station (计算几何+最小生成树)

    题目: Description You are a member of the space station engineering team, and are assigned a task in t ...

  8. POJ 2031 Building a Space Station【最小生成树+简单计算几何】

    You are a member of the space station engineering team, and are assigned a task in the construction ...

  9. Prim POJ 2031 Building a Space Station

    题目传送门 题意:给出n个三维空间的球体,球体是以圆心坐标+半径来表示的,要求在球面上建桥使所有的球联通,求联通所建桥的最小长度. 分析:若两点距离大于两半径和的长度,那么距离就是两点距离 - 半径和 ...

随机推荐

  1. mysql列属性操作(转载)

    1.mysql中修改字段长度: ALTER TABLE tb_article MODIFY COLUMN NAME VARCHAR(50); 这里的tb_article为表名,NAME为字段名,50为 ...

  2. HttpUrlConnection post 乱码 终极解决方案

    今天遇到了java后台模拟http请求,以POST方式传参中文乱码,google了一下,大部分是在打开的HttpURLConnection的输入流的时候设置编码(utf-8),按照设置,试了下并没有解 ...

  3. 浅谈response和request方法

    一:概述 Web服务器收到客户端的http请求,会针对每一次请求,分别创建一个用于代表请求的request对象.和代表响应的response对象. 按这个理解的话一次请求生成一个request和res ...

  4. PHP面向对象魔术方法基本了解

    简单介绍 (1) 魔术方法都是系统提供,程序员使用即可. (2) 所有的魔术方法,前面都是以  __ 开头的 _是两个下划线. (3) 我们在自定义函数时,就不要使用 __开头了. (4) 魔术方法是 ...

  5. java单元测试小结

    1. mock 构造函数 import static org.junit.Assert.*; import java.util.ArrayList; import org.junit.Test; im ...

  6. 微信支付URL编解码小方法

    --> 打开chrome --> F12或Fn+F12打开控制台 --> encodeURIComponent("url") --> 回车

  7. charles-截取移动端请求-设置代理

    Charles 上的设置 1.    要截取 iPhone 上的网络请求,我们首先需要将 Charles 的代理功能打开.在 Charles 的菜单栏上选择 “Proxy”–>“Proxy Se ...

  8. [转]C#线程同步(1)- 临界区&Lock

    第一印象,C#关于线程同步的东西好多,保持了C#一贯的大杂烩和四不象风格(Java/Delphi).临界区跟Java差不多只不过关键字用lock替代了synchronized,然后又用Moniter的 ...

  9. 如何正确使用 Flink Connector?

    本文主要分享 Flink connector 相关内容,分为以下三个部分的内容:第一部分会首先介绍一下 Flink Connector 有哪些.第二部分会重点介绍在生产环境中经常使用的 kafka c ...

  10. 第四章 Odoo 12 开发之模块继承

    Odoo 的一个强大功能是无需直接修改底层对象就可以添加功能.这是通过其继承机制来实现的,采取在已有对象之上修改层来完成.这种修改可以在不同层上进行-模型层.视图层和业务逻辑层.我们创建新的模块来做出 ...