References and Using

Do:

Take care when defining references

References must be one way (or circular dependency error)

Take advantage of the using directive

Avoid:

Excessive use of the using static directive

Object vs. Class

Object:

Represents one special thing (Example:Hammer or Saw)

Defines one thing created from that template

Created at runtime with the new keyword

Class:

Represens things of the same type (Example:Product)

Define the template specifying the data and processing associated with all things of that type

Created at develop time with code

Static class doesn't create object

Object initialization

3 Ways to initialize object:

1.Setting properties

Easy to debug

When populating from database values

When modifying properties

2.Parameterized constructor

When setting the basic set of properties

3.Object initializers

When readability is important

When initializing a subset or superset of properties

Instantiating Related Objects

Usage Scenarios

One method, Always, Sometimes

One method

Initialize in the method that needs it

public string SayHello()
{
var vendor = new Vendor();
var vendorGreeting = vendor.SayHello();
}

Always

Define a property

private Vendor productVendor;
public Vendor ProductVendor
{
get { return productVendor; }
set { productVendor = value; }
}
public Product()
{
this.ProductVendor = new Vendor();
}

Sometimes

Define a property

Initialize in the property setter

"Lazy Loading"

private Vendor productVendor;
public Vendor ProductVendor
{
get
{
if (productVendor = null)
{
productVendor = new Vendor();
}
return productVendor;
}
set { productVendor = value; }
}

Null Checking

if (currentProduct != null && currentProduct.ProductVendor != null)
{
var companyName = currentProduct.ProductVendor.CompanyName;
}

C# 6 New Features

var companyName = currentProduct?.ProductVendor?.CompanyName;

"If null then null,it not then dot."

FAQ

1.What's the difference between an object and a class?

A class is a template that specifies the data and operations for an entity.

An object is an instance of that class created at runtime using the new keyword.

2.What is lazying loading and when would you use it?

Instantiating related objects when they are needed and not before.

This often involves creating the instance in the property getter for the related object

C# Best Practices - Accessing and Using Classes的更多相关文章

  1. iOS 10.0 更新点(开发者视角)

    html, body {overflow-x: initial !important;}html { font-size: 14px; } body { margin: 0px; padding: 0 ...

  2. Follow me to learn what is repository pattern

    Introduction Creating a generic repository pattern in an mvc application with entity framework is th ...

  3. C# Best Practices - Building Good Classes

    Building a Class The last four refer as members Signature Accessiblity modifier (Default:internal) c ...

  4. C# Best Practices - Define Proper Classes

    Application Architecture Define the components appropriately for the application and create project ...

  5. .NET Best Practices

    Before starting with best practices tobe followed, it is good to have clear understanding of how mem ...

  6. Exception (3) Java exception handling best practices

    List Never swallow the exception in catch block Declare the specific checked exceptions that your me ...

  7. Lambda Expressions and Functional Interfaces: Tips and Best Practices

    转载自https://www.baeldung.com/java-8-lambda-expressions-tips 1. Overview   Now that Java 8 has reached ...

  8. Core Java Volume I — 5.1. Classes, Superclasses, and Subclasses

    5.1. Classes, Superclasses, and SubclassesLet's return to the Employee class that we discussed in th ...

  9. Best Practices for Speeding Up Your Web Site

    The Exceptional Performance team has identified a number of best practices for making web pages fast ...

随机推荐

  1. PHP判断是中文还是英文

    static function ischinese($s){ $allen = preg_match("/^[^/x80-/xff]+$/", $s); //判断是否是英文 $al ...

  2. break的使用例一

    /* Name:break的使用例一 Copyright: By.不懂网络 Author: Yangbin Date:2014年2月21日 02:28:24 Description:本程序代码无如何含 ...

  3. 一个用C++写的Json解析与处理库

    什么是Json?这个库能做什么? JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is e ...

  4. CDialogSK - A Skinnable Dialog Class

    Introduction This class is derived from the MFC CDialog. It supports the following features :- If ru ...

  5. tree(简单并差集)

    tree  Accepts: 156  Submissions: 807  Time Limit: 2000/1000 MS (Java/Others)  Memory Limit: 65536/65 ...

  6. HTML5API___manifest

    离线缓存 manifest 在html标签里面增加个属性 mainfest 就可以告诉浏览器缓存文件在哪里. <html manifest='show.manifest' xmlns=" ...

  7. JavaScript之字符串引号的使用技巧

    在JavaScript中可以随意使用引号,但是最好根据字符串包含的字符来选择. 1.如果字符串里面包含了单引号,那就把字符串放在双引号里面 var age = "this is 'pig'? ...

  8. Android:广播接收器(BroadCastReceiver)要点随笔。

    @@@描述         广播接收器可以收到 Context.sendBroadcast或者Context.sendOrderedBroadcast发出的意图(intent).   @@@Local ...

  9. MySQL 开放局域网

    局域网连接mysql报错: ERROR 1130: Host '192.168.0.220' is not allowed to connect to this MySQL server 解决方法: ...

  10. les nationalités et les pays

    masculin  féminin pays français  française  la France chinois  chinoise  la Chine   suisse  suisse  ...