PostQuitMessage, PostThreadMessage( WM_QUIT )
http://blogs.msdn.com/b/oldnewthing/archive/2005/11/04/489028.aspx
Why is there a special PostQuitMessage function?
Because it's not really a posted message.
Commenter A. Skrobov asked, "What's the difference
between PostQuitMessage and PostThreadMessage (GetCurrentThreadId, WM_QUIT)?"
They are not equivalent, though they may look that way at first glance.
The differences are subtle but significant.
Like the WM_PAINT, WM_MOUSEMOVE, and WM_TIMER messages,
the WM_QUIT message is not a "real" posted message.
Rather, it is one of those messages that the system generates as if it were posted, even though it wasn't.
And like the other messages, the WM_QUIT message is a "low priority" message,
generated only when the message queue is otherwise empty.
When a thread calls PostQuitMessage, a flag in the queue state is set that says,
"If somebody asks for a message and there are no posted messages, then manufacture a WM_QUIT message."
This is just like the other "virtually posted" messages.
WM_PAINT messages are generated on demand if there are any invalid regions,
WM_MOUSEMOVE messages are generated on demand if the mouse has moved since the last time you checked, and
WM_TIMER messages are generated on demand if there are any due timers.
And since the message is "virtually posted", multiple calls coalesce,
in the same way that multiple paint messages, multiple mouse motions, and multiple timer messages also coalesce.
Why is WM_QUIT handled like a low-priority message?
Because the system tries not to inject a WM_QUIT message at a "bad time";
instead it waits for things to "settle down" before generating the WM_QUIT message,
thereby reducing the chances that the program might be in the middle of a multi-step procedure triggered by a sequence of posted messages.
If you PeekMessage(..., PM_NOREMOVE) a WM_QUIT message, this returns a WM_QUIT message but does not clear the flag.
The WM_QUIT message virtually "stays in the queue". You can peek it use PeekMessage(..., PM_NOREMOVE) again ?
i := ;
while TRUE do
begin
if LongInt( PeekMessage( Msg, , , , PM_REMOVE ) ) > then
begin
case Msg.message of
WM_QUIT :
begin
Inc( i );
if i = then // First WM_QUIT posted by other thread
begin
for j := to do
PostQuitMessage( j ); // only 1 WM_QUIT in queue !
end else if i = then // i = 2
break; // Never be executed, unless other thread posted WM_QUIT again
end;
end;
end else begin
Sleep( );
end;
end;
Only can peek WM_QUIT once even if more WM_QUIT posted !
i := ;
while TRUE do
begin
if LongInt( PeekMessage( Msg, , , , PM_REMOVE ) ) > then
begin
case Msg.message of
WM_QUIT :
begin
Inc( i );
if i = then // First WM_QIUT from other thread
begin
for j := to do
begin
PostQuitMessage( j ); // Only set "quit message pending" flag
PostThreadMessage( GetCurrentThreadId( ), WM_USER+j, , ); // 1024, 1025, ....
end;
end else if i = then // Next WM_QUIT from this thread, but no more ...
break;
end;
else
begin
Sleep( ); // 1024, 1025, ...
end;
end;
end else begin
Sleep( ); //
end;
end;
i := ;
while TRUE do
begin
if LongInt( PeekMessage( Msg, , , , PM_REMOVE ) ) > then
begin
case Msg.message of
WM_QUIT :
begin
Inc( i );
if i = then
begin
for j := to do
begin
PostThreadMessage( GetCurrentThreadId( ), WM_QUIT, , );
PostThreadMessage( GetCurrentThreadId( ), WM_USER+j, , ); // WM_QUIT, WM_USER+0, WM_QUIT, WM_USER+1, ...
end;
end else if i = then
break;
end;
else
begin
Sleep( );
end;
end;
end else begin
Sleep( );
end;
end; // Exit from here
As another special behavior, the generated WM_QUIT message
bypasses the message filters passed to the GetMessage and PeekMessage functions.
If the internal "quit message pending" flag is set, then you will get a WM_QUIT message once the queue goes quiet, regardless of what filter you pass.
By comparison, PostThreadMessage just places the message in the thread queue (for real, not virtually),
and therefore it does not get any of the special treatment that a real PostQuitMessage triggers.
PostQuitMessage : Set "quit message pending" flag, Generate a WM_QUIT when the queue goes quit
PostThreadMessage : Place WM_QUIT in queue
Thread0 : PostThreadMessage( ThreadId, WM_QUIT )
Thread1 : PostThreadMessage( ThreadId, WM_USER )
Thread2 : PostThreadMessage( ThreadId, WM_XXXX )
Thread3 : PostThreadMessage( ThreadId, WM_QUIT )
Thread4 : PostThreadMessage( ThreadId, WM_YYYY )
PeekMessage() : WM_USER, WM_XXXX, WM_YYYY, WM_QUIT
Because the system tries not to inject a WM_QUIT message at a "bad time";
instead it waits for things to "settle down" before generating the WM_QUIT message,
thereby reducing the chances that the program might be in the middle of a multi-step procedure triggered by a sequence of posted messages.
WINUSERAPI
VOID
WINAPI
PostQuitMessage(
__in int nExitCode);
nExitCode是退出标识码,它被放到WM_QUIT消息的参数wParam里。
PostQuitMessage寄送一个WM_oUT消息给线程的消息队列并立即返回;
此函数向系统表明有个线程请求在随后的某一时间终止。
当线程从消息队列里取得WM_QUIT消息时,应当退出消息循环并将控制返回给系统。
返回给系统的退出值必须是消息WM_QUIT的wParam参数。
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc; switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam); switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break; case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
//
EndPaint(hWnd, &ps);
break; case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return ;
}
PostQuitMessage, PostThreadMessage( WM_QUIT )的更多相关文章
- WM_QUIT,WM_CLOSE,WM_DESTROY 消息出现顺序及调用方式
http://bbs.ednchina.com/BLOG_ARTICLE_3005455.HTM VC中WM_CLOSE.WM_DESTROY.WM_QUIT消息出现顺序及调用方式 wxleasyla ...
- WM_CLOSE、WM_DESTROY、WM_QUIT的区别(询问,销毁窗口,退出进程,都不是一回事)
1.发送消息SendMessage.PostMessage PostMessage将消息放入消息队列后马上返回,而SendMessage直到窗口过程处理完消息后才返回 2.三个消息的区别 WM_CLO ...
- Windows 消息机制详解
总的来说: MSG包括: 窗口句柄,指示MSG发送的目的窗口 消息标识 lPARAM.wParam 发送时间 发送时的鼠标位置 关于消息队列: Windows系统有一个系统消息队列 每个线程都有一 ...
- 英文不好也能快速"记忆" API
英文不好不要紧,把API函数导入打字练习类软件,即是练习打字速度,提高编程效率:也能短时间记忆API. 坚持每天打一遍,约2小时,连续打两周,会对API有很好的记忆,此方法是结合英文学习方法!以下是W ...
- Win32/MFC的基本概念
一.MFC的基本概念 单文档.多文档和对话框框架的区别 MFC中的类继承图的基本框架 CView类与CDocument的关系 Onpaint()和Ondraw()的关系 hdc-cdc区别联系 RUN ...
- DMP文件的生成和使用
1.生成dmp的程序 #include <dbghelp.h> #pragma comment(lib, "dbghelp.lib") //设置异常处理回调函数Se ...
- MFC OnOk(),OnCancel(),OnClose(),OnDestroy()的区别总结
MFC OnOk(),OnCancel(),OnClose(),OnDestroy()的区别总结(转) 第一,OnOK()和OnCancel()是CDialog基类的成员函数,而OnClose()和O ...
- 第一个Windows窗口应用程序
学习目的 熟悉开发工具Visual C++ 6.0和MSDN 2001的使用. 应用Windows API函数, 手工编写具有最基本构成的Windows窗口应用程序(包含WinMain入口函数, 消息 ...
- VC++SDK编程——模拟时钟
#include <Windows.h> #include <tchar.h> #include <math.h> typedef struct Time { in ...
随机推荐
- openlayers加载地图没有图片时有红叉的解决方法
解决方式:设置样式隐藏图片 <style type="text/css"> .olImageLoadError { /*ol2.12 onImageLoadError ...
- UIView动画学习笔记
UIView的动画是通过修改控件的属性来达到动画的效果,如:渐变, 移动. 废话不多说,直接上代码: - (void)loadView{ [super loadView]; _leftView = [ ...
- centos5.4_x64 red5 1.0安装部署
一.centos5.4_x64 默认安装后会集成jdk1.6 java -version 如果显示当前安装的版本号为1.6,则不需要再安装. 二.安装Red5 1.创建临时目录: cd /usr/lo ...
- delphi 中 $是什么意思 串口中使用
delphi 中 $是什么意思? 比如:$41----$5A 意识是26个字母, 可以用$来表示? $在delphi 中还可以怎么用?1.表示16进制,$41就是65,第一个字母的ASCII值 pro ...
- 数往知来 ASP.NET_多线程_Socket<十五>
一.ASP.NET B/S 做网站(动态).管理系统(OA,进销存等) C/S--窗体软件 为什么现在很少用C/S做进销存等软件 B/S部署方便 C/S要安装 动态:与服务器(IIS(软件))进 ...
- BITED数学建模七日谈之四:数学模型分类浅谈
本文进入到数学建模七日谈第四天:数学模型分类浅谈 大家常常问道,数学模型到底有哪些,分别该怎么学习,这样能让我们的学习有的放矢,而不至于没了方向.我想告诉大家,现实生活中的问题有哪些类,数学模型就有哪 ...
- NSRangeFromString 测试
官网文档 Returns a range from a textual representation. Declaration SWIFT func NSRangeFromString(_ aStri ...
- html5 canvas 移动小方块
<!doctype html> <html> <head> <meta charset="utf-8"> <title> ...
- Django 的 CSRF 保护机制(转)
add by zhj:假设用户登录了网站A,而在网站B中有一个CSRF攻击标签,点击这个标签就会访问网站A,如果前端数据(包括sessionid)都放在本地存储的话, 当在网站B点击CSRF攻击标签时 ...
- 有关require package的应用
http://stackoverflow.com/questions/9302284/relative-paths-with-requirejs-modules-packages http://sta ...