ESP32 LyraT音频开发板试玩(二):播放音乐
我是卓波,很高兴你来看我的博客。
系列文章:
本文延续上一篇博客
将D:\msys32\home\user\esp\esp-adf\examples\get-started目录下的play_mp3工程直接拷贝到esp目录下

看一下代码,代码量也不多,核心是创建一个mp3元素和一个i2s元素,然后将两个元素链接到管道中。
形成了mp3元素拿数据给i2s元素播放的关系。
/* Play mp3 file by audio pipeline This example code is in the Public Domain (or CC0 licensed, at your option.) Unless required by applicable law or agreed to in writing, this
software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
CONDITIONS OF ANY KIND, either express or implied.
*/ #include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h" #include "esp_log.h"
#include "audio_element.h"
#include "audio_pipeline.h"
#include "audio_event_iface.h"
#include "audio_mem.h"
#include "audio_common.h"
#include "i2s_stream.h"
#include "mp3_decoder.h"
#include "audio_hal.h" static const char *TAG = "PLAY_MP3_FLASH";
/*
To embed it in the app binary, the mp3 file is named
in the component.mk COMPONENT_EMBED_TXTFILES variable.
*/
extern const uint8_t adf_music_mp3_start[] asm("_binary_adf_music_mp3_start");
extern const uint8_t adf_music_mp3_end[] asm("_binary_adf_music_mp3_end"); int mp3_music_read_cb(audio_element_handle_t el, char *buf, int len, TickType_t wait_time, void *ctx)
{
static int mp3_pos;
int read_size = adf_music_mp3_end - adf_music_mp3_start - mp3_pos;
if (read_size == ) {
return AEL_IO_DONE;
} else if (len < read_size) {
read_size = len;
}
memcpy(buf, adf_music_mp3_start + mp3_pos, read_size);
mp3_pos += read_size;
return read_size;
} void app_main(void)
{
audio_pipeline_handle_t pipeline;
audio_element_handle_t i2s_stream_writer, mp3_decoder;
esp_log_level_set("*", ESP_LOG_WARN);
esp_log_level_set(TAG, ESP_LOG_INFO); ESP_LOGI(TAG, "[ 1 ] Start audio codec chip");
audio_hal_codec_config_t audio_hal_codec_cfg = AUDIO_HAL_ES8388_DEFAULT();
audio_hal_handle_t hal = audio_hal_init(&audio_hal_codec_cfg, );
audio_hal_ctrl_codec(hal, AUDIO_HAL_CODEC_MODE_DECODE, AUDIO_HAL_CTRL_START); ESP_LOGI(TAG, "[ 2 ] Create audio pipeline, add all elements to pipeline, and subscribe pipeline event");
audio_pipeline_cfg_t pipeline_cfg = DEFAULT_AUDIO_PIPELINE_CONFIG();
pipeline = audio_pipeline_init(&pipeline_cfg);
mem_assert(pipeline); ESP_LOGI(TAG, "[2.1] Create mp3 decoder to decode mp3 file and set custom read callback");
mp3_decoder_cfg_t mp3_cfg = DEFAULT_MP3_DECODER_CONFIG();
mp3_decoder = mp3_decoder_init(&mp3_cfg);
audio_element_set_read_cb(mp3_decoder, mp3_music_read_cb, NULL); ESP_LOGI(TAG, "[2.2] Create i2s stream to write data to codec chip");
i2s_stream_cfg_t i2s_cfg = I2S_STREAM_CFG_DEFAULT();
i2s_cfg.type = AUDIO_STREAM_WRITER;
i2s_stream_writer = i2s_stream_init(&i2s_cfg); ESP_LOGI(TAG, "[2.3] Register all elements to audio pipeline");
audio_pipeline_register(pipeline, mp3_decoder, "mp3");
audio_pipeline_register(pipeline, i2s_stream_writer, "i2s"); ESP_LOGI(TAG, "[2.4] Link it together [mp3_music_read_cb]-->mp3_decoder-->i2s_stream-->[codec_chip]");
audio_pipeline_link(pipeline, (const char *[]) {"mp3", "i2s"}, ); ESP_LOGI(TAG, "[ 3 ] Setup event listener");
audio_event_iface_cfg_t evt_cfg = AUDIO_EVENT_IFACE_DEFAULT_CFG();
audio_event_iface_handle_t evt = audio_event_iface_init(&evt_cfg); ESP_LOGI(TAG, "[3.1] Listening event from all elements of pipeline");
audio_pipeline_set_listener(pipeline, evt); ESP_LOGI(TAG, "[ 4 ] Start audio_pipeline");
audio_pipeline_run(pipeline); while () {
audio_event_iface_msg_t msg;
esp_err_t ret = audio_event_iface_listen(evt, &msg, portMAX_DELAY);
if (ret != ESP_OK) {
ESP_LOGE(TAG, "[ * ] Event interface error : %d", ret);
continue;
} if (msg.source_type == AUDIO_ELEMENT_TYPE_ELEMENT && msg.source == (void *) mp3_decoder
&& msg.cmd == AEL_MSG_CMD_REPORT_MUSIC_INFO) {
audio_element_info_t music_info = {};
audio_element_getinfo(mp3_decoder, &music_info); ESP_LOGI(TAG, "[ * ] Receive music info from mp3 decoder, sample_rates=%d, bits=%d, ch=%d",
music_info.sample_rates, music_info.bits, music_info.channels); audio_element_setinfo(i2s_stream_writer, &music_info);
i2s_stream_set_clk(i2s_stream_writer, music_info.sample_rates, music_info.bits, music_info.channels);
continue;
}
/* Stop when the last pipeline element (i2s_stream_writer in this case) receives stop event */
if (msg.source_type == AUDIO_ELEMENT_TYPE_ELEMENT && msg.source == (void *) i2s_stream_writer
&& msg.cmd == AEL_MSG_CMD_REPORT_STATUS && (int) msg.data == AEL_STATUS_STATE_STOPPED) {
break;
}
} ESP_LOGI(TAG, "[ 5 ] Stop audio_pipeline");
audio_pipeline_terminate(pipeline); /* Terminate the pipeline before removing the listener */
audio_pipeline_remove_listener(pipeline); /* Make sure audio_pipeline_remove_listener is called before destroying event_iface */
audio_event_iface_destroy(evt); /* Release all resources */
audio_pipeline_deinit(pipeline);
audio_element_deinit(i2s_stream_writer);
audio_element_deinit(mp3_decoder);
}
然后根据上一篇介绍的方法编译和下载


运行后在串口调试助手输出
ets Jun :: rst:0x1 (POWERON_RESET),boot:0x3f (SPI_FAST_FLASH_BOOT) flash read err, ets_main.c ets Jun :: rst:0x10 (RTCWDT_RTC_RESET),boot:0x3f (SPI_FAST_FLASH_BOOT) configsip: , SPIWP:0xee clk_drv:0x00,q_drv:0x00,d_drv:0x00,cs0_drv:0x00,hd_drv:0x00,wp_drv:0x00 mode:DIO, clock div: load:0x3fff0018,len: load:0x3fff001c,len: load:0x40078000,len: ho tail room load:0x40078000,len: entry 0x40078fb4 [;32mI () boot: ESP-IDF v3.0.1 2nd stage bootloader[0m [;32mI () boot: compile time ::[0m [;32mI () boot: Enabling RNG early entropy source...[0m [;32mI () boot: SPI Speed : 40MHz[0m [;32mI () boot: SPI Mode : DIO[0m [;32mI () boot: SPI Flash Size : 4MB[0m [;32mI () boot: Partition Table:[0m [;32mI () boot: ## Label Usage Type ST Offset Length[0m [;32mI () boot: nvs WiFi data [0m [;32mI () boot: phy_init RF data 0000f000 [0m [;32mI () boot: factory factory app [0m [;32mI () boot: End of partition table[0m [;32mI () esp_image: segment : paddr=0x00010020 vaddr=0x3f400020 size=0x1f468 () map[0m [;32mI () esp_image: segment : paddr=0x0002f490 vaddr=0x3ffb0000 size=0x00b80 ( ) load[0m [;32mI () esp_image: segment : paddr=0x00030018 vaddr=0x400d0018 size=0x21604 () map[0m [;32mI () esp_image: segment : paddr=0x00051624 vaddr=0x3ffb0b80 size=0x0169c ( ) load[0m [;32mI () esp_image: segment : paddr=0x00052cc8 vaddr=0x40080000 size=0x00400 ( ) load[0m [;32mI () esp_image: segment : paddr=0x000530d0 vaddr=0x40080400 size=0x09e80 ( ) load[0m [;32mI () esp_image: segment : paddr=0x0005cf58 vaddr=0x400c0000 size=0x00000 ( ) load[0m [;32mI () boot: Loaded app from partition at offset 0x10000[0m [;32mI () boot: Disabling RNG early entropy source...[0m [;32mI () cpu_start: Pro cpu up.[0m [;32mI () cpu_start: Starting app cpu, entry point is 0x40080ee4[0m [;32mI () cpu_start: App cpu up.[0m [;32mI () heap_init: Initializing. RAM available for dynamic allocation:[0m [;32mI () heap_init: At 3FFAE6E0 len ( KiB): DRAM[0m [;32mI () heap_init: At 3FFB2A48 len 0002D5B8 ( KiB): DRAM[0m [;32mI () heap_init: At 3FFE0440 len 00003BC0 ( KiB): D/IRAM[0m [;32mI () heap_init: At 3FFE4350 len 0001BCB0 ( KiB): D/IRAM[0m [;32mI () heap_init: At 4008A280 len 00015D80 ( KiB): IRAM[0m [;32mI () cpu_start: Pro cpu start user code[0m [;32mI () cpu_start: Starting scheduler on PRO CPU.[0m [;32mI () cpu_start: Starting scheduler on APP CPU.[0m [;32mI () PLAY_MP3_FLASH: [ ] Start audio codec chip[0m [;32mI () PLAY_MP3_FLASH: [ ] Create audio pipeline, add all elements to pipeline, and subscribe pipeline event[0m [;32mI () PLAY_MP3_FLASH: [2.1] Create mp3 decoder to decode mp3 file and set custom read callback[0m [;32mI () PLAY_MP3_FLASH: [2.2] Create i2s stream to write data to codec chip[0m [;32mI () PLAY_MP3_FLASH: [2.3] Register all elements to audio pipeline[0m [;32mI () PLAY_MP3_FLASH: [2.4] Link it together [mp3_music_read_cb]-->mp3_decoder-->i2s_stream-->[codec_chip][0m [;32mI () PLAY_MP3_FLASH: [ ] Setup event listener[0m [;32mI () PLAY_MP3_FLASH: [3.1] Listening event from all elements of pipeline[0m [;32mI () PLAY_MP3_FLASH: [ ] Start audio_pipeline[0m [;32mI () PLAY_MP3_FLASH: [ * ] Receive music info from mp3 decoder, sample_rates=, bits=, ch=[0m [;32mI () PLAY_MP3_FLASH: [ ] Stop audio_pipeline[0m [;33mW () AUDIO_PIPELINE: There are no listener registered[0m
接上喇叭,就可以听到音乐

关于idf和adf的api用法,官方有相关教程链接:
IDF: https://docs.espressif.com/projects/esp-idf/en/latest/
ADF: https://docs.espressif.com/projects/esp-adf/en/latest/
最后
本文主要介绍了运行adf的mp3播放例子的方法,在adf的examples文件夹下还有很多例子,亲们可以去研究研究。
版权所有,转载请打赏哟
如果你喜欢我的文章,可以通过微信扫一扫给我打赏哟

ESP32 LyraT音频开发板试玩(二):播放音乐的更多相关文章
- ESP32 LyraT音频开发板试玩(一):搭建开发环境
我是卓波,很高兴你来看我的博客. 系列文章: ESP32 LyraT音频开发板试玩(一):搭建开发环境 ESP32 LyraT音频开发板试玩(二):播放音乐 关于ESP32的开发环境搭建,官方有教程, ...
- MicroPython开发板:TPYBoard v102 播放音乐实例
0x00前言 前段时间看到TPYBoard的技术交流群(群号:157816561,)里有人问关于TPYBoard播放音乐的问题.最近抽空看了一下文档介绍,着手做了个实验.更多MicroPython的教 ...
- 【Android开发VR实战】二.播放360°全景视频
转载请注明出处:http://blog.csdn.net/linglongxin24/article/details/53924006 本文出自[DylanAndroid的博客] [Android开发 ...
- ESP32音频开发板ESP32-Korvo V1.1踩坑
电池供电ESP32-Korvo V1.1开发板供电电压低于3.9V不断复位: 报错->Brownout detector was triggered 断电探测器触发复位 根据同行资料发现,禁用断 ...
- QEMU让你无需开发板即可玩溜RT-Thread~
1.1 本文的目的和背景 嵌入式软件开发离不开开发板,在没有物理开发板的情况下,可以使用QEMU等类似的虚拟机来模拟开发板.QEMU是一个支持跨平台虚拟化的虚拟机,它可以虚拟很多开发板.为了方便大家在 ...
- 基于Basys2开发板的简易电子琴和音乐播放器设计
背景:华中科技大学 电测综合实验 主要功能:Basys2开发板外接一个扬声器(或无源蜂鸣器也可)实现电子琴和音乐播放器的功能.其中由于开发板上只有4个按键,所以电子琴功能只做了4个音调,分别对应于4个 ...
- swift开发:试玩 Apple 站点的 playground
https://developer.apple.com/library/prerelease/ios/documentation/swift/conceptual/swift_programming_ ...
- 用Java开发的【智能语音开发板MEGA ESP32AI】
有点激动 ~ ~ ~ 新鲜出炉,用视频看看效果哦 我们新研发出世的语音开发板MEGA ESP32AI,来看看吧,有点腻害哦!!!先演示下功能语音控制开关等.播报天气 戳下面链接看视频哦? MEGA E ...
- ESP32 ADF windows开发环境搭建 适配ADF到ESP32A1S(转)
搭建ESP32A1S的ADF开发环境 一,获取IDF和IDF-TOOL adf是乐鑫的音频开发框架,里面有许多乐鑫的音频开发API,同时ADF是基于IDF的.这一部分可以按照官网的教程一步一步来.官网 ...
随机推荐
- 在Eclipse中安装JSHint插件
离线安装 1.下载插件包 http://download.eclipsesource.com/~rsternberg/jshint-eclipse-0.9.8.20130728-0004-b94b44 ...
- 再学UML-Bug管理系统UML2.0建模实例(四)
3.3 顺序图(实现模型) 在系统设计与实现阶段我们也可以使用顺序图进行建模,此时通过顺序图可以明确表示系统设计中对象之间的交互,考虑到具体系统实现,对象之间通过方法调用传递消息.在BMS系统中,对每 ...
- php之Apache压力测试
1,测试本机是否已经安装好Apache ①进入自己的Apache目录下面的bin目录,然后执行ab -V.如果返回Apache版本则表示已经装好 2,执行压力测试命令,ab -n 1000(请求总数) ...
- 使用 webpack 各种插件提升你的开发效率
前沿 项目地址 vue-admin 欢迎 star 近几个月,接手了一个老项目的重构规划,有多老呢?就是前端青铜时代的项目,一个前后端都在同一个锅里的项目.完全没有使用任何的打包工具. 后台 php ...
- 4.Zabbix 3.0 案例
请查看我的有道云笔记: http://note.youdao.com/noteshare?id=2807c0910cd63d309e1462128a31ae0e&sub=241A94E5717 ...
- python 整形方法
1. int() a = ' print(type(a), a) b = int(a) print(type(b), b) # 输出 <class 'str'> 123 <class ...
- IOS MapKit框架的使用(专门用于地图显示)
● MapKit框架使用前提 ● 导入框架 ● 导入主头文件#import <MapKit/MapKit.h> ● MapKit框架使用须知 ● MapKit框架中所有数据类型的前 ...
- 【[NOI2003]文本编辑器】
题目 发现这样一句话就会导致\(T\) ch[m][0]=++m; 并不是很知道为什么,可能这是某种未定义行为在不同编译器下会有不同后果? 至于这道题就很简单了,几个有关光标位置的操作就用一个变量模拟 ...
- Reverse Polish notation
Reverse Polish notation is a notation where every operator follows all of its operands. For example, ...
- 记安卓appium自动化测试实践
一.软件安装 1. 安装node.js,安装路径D:\Program Files\nodejs\ 可以在官网下载https://nodejs.org/zh-cn/download/,版本号为node- ...