[转][C++ 11]override and final - write clean and maintainable C++ code
原文:
http://arne-mertz.de/2015/12/modern-c-features-override-and-final/
Today I write about a pair of less often discussed, less complicated features introduced in C++11, which are nevertheless useful. Both can provide some additional security and clarity when it comes to deriving classes and overloading virtual functions.
Overriding virtual methods
Have you ever come across the problem that you overloaded a virtual function in a derived class but it did not get called? Or worse – you had to change the signature of the base class virtual function. Searching for all the derived classes that overloaded the function can be tricky, and Murphy’s law states that you forget at least one of them.
struct Base {
virtual void doSomething(int i) const {
std::cout << "Base::doSomething with " << i << '\n';
}
};
struct Derived : Base {
virtual void doSomething(int i) {
std::cout << "Derived::doSomething with " << i << '\n';
}
};
void callIt(Base& b) {
b.doSomething();
}
int main() {
Derived d;
callIt(d); //OOPS: "Base::doSomething with 42"
}
Trust me, I have spent hours looking for errors like this. If you have not spotted it yet: Derived::doSomething is missing the const specifier. Therefore it does not have the same signature and is not overloading Base::doSomething, period. There are compilers out there emitting warnings for that kind of stuff, but those warnings appear also if we did in fact not want to overload the virtual function.
For cases like this, we’d like to have the tools to distinguish between accidents where the compiler preferably should emit an error and intent, where it should remain silent. Therefore, C++11 introduced the keyword override:
struct Derived : public Base {
void doSomething(int i) override { //ERROR: does not override Base::doSomething
std::cout << "Derived::doSomething with " << i << '\n';
}
};
It’s as easy as this. Add the keyword, and the compiler checks if this method in fact is overriding a base class method. Thus the aforementioned change of the function signature in the base class will lead to compiler errors in every derived class’ method that declares to be overriding but isn’t until their signature is changed, too.
Override brings an additional benefit if you apply it consistently: Previous to C++11 it was a debatable question of style if overriding functions in derived classes should be marked virtual as well or not. Since functions that override virtual functions are automatically virtual as well, it was not necessary, but explicitly stating that the function should be virtual documented that fact. With override, the documentation is already in place and virtual is only needed for the topmost virtual functions.
Preventing virtual function overrides
The almost exact opposite case is when you define virtual functions in base classes but don’t want deriving classes to override them. This can be the case when you design the top layers of class hierarchies that are designed to be extended by deriving classes. A crucial point is that virtual functions can be overridden even if the base class function is private:
//---- mylib.h ----------------------
class AbstractLibraryBase {
public:
void templateMethod() const {
std::cout << "Something about " << implDetail() << '\n';
}
private:
virtual int implDetail() const = ;
}; class LibraryClass : public AbstractLibraryBase {
private:
int implDetail() const override {
return ;
}
};
#include <mylib.h>
class EvilHijacker : public LibraryClass {
int implDetail() const override {
return ; //overriding the private method
}
}; int main() {
EvilHijacker eh;
eh.templateMethod(); //Something about 73
}
Until C++11 there was little you could do to prevent such things. Workarounds had to be used to further separate those private virtual methods from derived classes and prevent the hijack. Now we have the keyword final to the rescue:
class LibraryClass : public AbstractLibraryBase {
private:
int implDetail() const final override {
return ;
}
};
class EvilHijacker : public LibraryClass {
int implDetail() const override; //ERROR: overriding final function...
};
Now it is impossible to further override implDetail in classes that derive from LibraryClass. It is, of course, possible to derive more classes from AbstractLibraryBase that can (and in this case have to) override the function.
A quick note on the positioning of both final and override: both have to be positioned after const, volatile and reference specifiers, but before the pure specifier, i.e. the =0, if the function should have one. A pure and final function does not make sense since it makes the class abstract and no derived class can fix it, but there can be use cases for pure virtual overrides. It makes no difference if you write override final or final override. However, I prefer the latter as it reads more fluently.
Final classes
There is a second use for final: applied to a class definition directly after the class name, it prohibits any other class to derive from the class in question, no matter if it wants to inherit publicly or privately:
class NoDerivates final /* : BaseClasses if needed */ {
// ...
};
class Fail : public NoDerivates { //ERROR: canot derive from final base
};
Before using
finalfor classes or methods consider if you really need to be
Updating your codebase
If you have an existing codebase it can be tedious to try to update all virtual functions with final and override. The decision to mark a function final needs to be decided from case to case, whereas adding the override specifier is straight forward. Whether you want to tackle the task and add the specifiers all at once or just fix those places you have to deal with anyways, here is a simple recipe:
Add the override specifier to every function of a class, virtual or not and recompile the class. The compiler will immediately complain about functions that are not overriding a virtual base class method. Remove the overrides that cause compiler errors and then remove the virtual specifier of any function that has an override specifier.
When you find a function that is declared virtual, you won’t always know immediately if it is the topmost virtual function or not, and finding all the overriding functions manually is hard. Luckily you can get help from your compiler. Temporarily mark the function in question final and recompile the project. The compiler will give you a list of all overriding functions in form of “cannot override final” errors.
Conclusion
Both override and final can help to avoid errors related to virtual functions. While final needs a bit of thought about when it should be applied and when not, the use of override is straight forward and there is no excuse to leave it away.
[转][C++ 11]override and final - write clean and maintainable C++ code的更多相关文章
- C++11 override 和 final 关键字
C++11之前,一直没有继承控制关键字.禁用一个类的进一步衍生是可能的但也很棘手.为避免用户在派生类中重载一个虚函数,你不得不向后考虑. C++ 11添加了两个继承控制关键字:override和fin ...
- C++11 override和final
30多年来,C++一直没有继承控制关键字.最起码这是不容易的,禁止一个类的进一步衍生是可能的但也很棘手.为避免用户在派生类中重载一个虚函数,你不得不向后考虑. C++ 11添加了两个继承控制关键字:o ...
- c++ 11 override final
C++ 11添加了两个继承控制关键字:override和final. override确保在派生类中声明的重载函数跟基类的虚函数有相同的签名.final阻止类的进一步派生和虚函数的进一步重载
- C++11学习笔记(5) —— override and final (转)
原文转自 http://blog.csdn.net/fire_lord/article/details/8540592 1.简介 C++为我们提供了继承和虚函数的重写特性. 在派生类中,重写虚函数不强 ...
- C++11之重写说明符override和final
关于 本文代码演示环境: win10 + vs2017 一个困扰 之前MFC用的多了,发现一个问题: 子类窗口的某个函数是否重载了基类的函数.解决办法是: 打开基类的代码,一个个排查. 这只是一个具体 ...
- Cannot override the final method from SherlockFragmentActivity
调用ActionBarSherlock后页面找不到onCreateOptionsMenu报错 com.actionbarsherlock.app.SherlockFragmentActivity.on ...
- 安装了VS2010 sp1 后再安装ASP.NET MVC 3.0的问题(Final Result: Installation failed with error code: (0x80070643), "安装时发生严重错误 " (Ela)
原文:安装了VS2010 sp1 后再安装ASP.NET MVC 3.0的问题(Final Result: Installation failed with error code: (0x800706 ...
- Effective Java 11 Override clone judiciously
Principles If you override the clone method in a nonfinal class, you should return an object obtaine ...
- override与final
override 强调该函数是重写的父类的函数 final 指定该函数不能被重写 两者都是针对virtual 函数
随机推荐
- ST_SRID
定义 ST_SRID 以 ST_Geometry 对象作为输入参数,返回其空间参考 ID. 语法 sde.st_srid (g1 sde.st_geometry) 返回类型 整型 示例 创建下列表格: ...
- oracle sql日期比较
oracle sql日期比较:在今天之前: select * from up_date where update < to_date('2007-09-07 00:00:00','yyyy-mm ...
- 《Pro Git》笔记1:起步
第一章 起步 1.关于版本控制 版本控制用于记录和追踪目录结构和文件内容变化,能够追溯过去的任何修改和变化,并恢复到任何历史状态. 版本控制系统可以按照发展过程分成以下几类: 目录备份.记录版本变化最 ...
- [ZZ] [siggraph10]color enhancement and rendering in film and game productio
原文link:<color enhancement and rendering in film and game production> 是siggraph 2010,“Color Enh ...
- django + ngxin + uwsgi 站点部署
第一步 创建项目启动脚本 # 创建项目启动脚本 vi /etc/init.d/project_name #!/bin/bash # Description: uwsgi manager scripts ...
- 基于LR的Oracle应用性能测试
最近对一个oracle ERP系统的INV模块进行性能测试,因为之前大部分都是测试web类型的应用,在这方面经验较少,期间也遇到了不少问题,因此有必要作些总结,以备后忘.首先先简单了解下测试对象相关的 ...
- Lazarus中system.length说明
在system单元中我们有Length专门用来获取字符串宽度和数组宽度,下面例子来介绍他的功能. 定义: function Length( S: AStringType ):Integer; fu ...
- 用Delphi“遥控”按钮
很多情况下,我们需要在程序中实现这样的功能:在自编写的程序里控制另外一软件中的某个按钮被按下.比如,有一天你在聊QQ时觉得烦了,那么就想写程序来帮你按下“发送”按钮,省得你自己一次次动手了.那么,这个 ...
- 使用JSONP跨域请求数据
下面代码,可以使用JSONP进行跨域请求数据,Insus.NET记录以下,以备忘记.
- 【转】基于laravel制作APP接口(API)
这篇文章主要介绍了基于laravel制作APP接口(API)的相关资料,需要的朋友可以参考下 前期准备 前言,为什么做以及要做个啥本人姓小名白,不折不扣编程届小白一名,但是自从大一那会儿接触到编程这件 ...