原文:

http://arne-mertz.de/2015/12/modern-c-features-override-and-final/

Today I write about a pair of less often discussed, less complicated features introduced in C++11, which are nevertheless useful. Both can provide some additional security and clarity when it comes to deriving classes and overloading virtual functions.

Overriding virtual methods

Have you ever come across the problem that you overloaded a virtual function in a derived class but it did not get called? Or worse – you had to change the signature of the base class virtual function. Searching for all the derived classes that overloaded the function can be tricky, and Murphy’s law states that you forget at least one of them.

 struct Base {
virtual void doSomething(int i) const {
std::cout << "Base::doSomething with " << i << '\n';
}
}; struct Derived : Base {
virtual void doSomething(int i) {
std::cout << "Derived::doSomething with " << i << '\n';
}
}; void callIt(Base& b) {
b.doSomething();
} int main() {
Derived d;
callIt(d); //OOPS: "Base::doSomething with 42"
}

Trust me, I have spent hours looking for errors like this. If you have not spotted it yet: Derived::doSomething is missing the const specifier. Therefore it does not have the same signature and is not overloading Base::doSomething, period. There are compilers out there emitting warnings for that kind of stuff, but those warnings appear also if we did in fact not want to overload the virtual function.

For cases like this, we’d like to have the tools to distinguish between accidents where the compiler preferably should emit an error and intent, where it should remain silent. Therefore, C++11 introduced the keyword override:

 struct Derived : public Base {
void doSomething(int i) override { //ERROR: does not override Base::doSomething
std::cout << "Derived::doSomething with " << i << '\n';
}
};

It’s as easy as this. Add the keyword, and the compiler checks if this method in fact is overriding a base class method. Thus the aforementioned change of the function signature in the base class will lead to compiler errors in every derived class’ method that declares to be overriding but isn’t until their signature is changed, too.

Override brings an additional benefit if you apply it consistently: Previous to C++11 it was a debatable question of style if overriding functions in derived classes should be marked virtual as well or not. Since functions that override virtual functions are automatically virtual as well, it was not necessary, but explicitly stating that the function should be virtual documented that fact. With override, the documentation is already in place and virtual is only needed for the topmost virtual functions.

Preventing virtual function overrides

The almost exact opposite case is when you define virtual functions in base classes but don’t want deriving classes to override them. This can be the case when you design the top layers of class hierarchies that are designed to be extended by deriving classes. A crucial point is that virtual functions can be overridden even if the base class function is private:

 //---- mylib.h ----------------------
class AbstractLibraryBase {
public:
void templateMethod() const {
std::cout << "Something about " << implDetail() << '\n';
}
private:
virtual int implDetail() const = ;
}; class LibraryClass : public AbstractLibraryBase {
private:
int implDetail() const override {
return ;
}
};
 #include <mylib.h>
class EvilHijacker : public LibraryClass {
int implDetail() const override {
return ; //overriding the private method
}
}; int main() {
EvilHijacker eh;
eh.templateMethod(); //Something about 73
}

Until C++11 there was little you could do to prevent such things. Workarounds had to be used to further separate those private virtual methods from derived classes and prevent the hijack. Now we have the keyword final to the rescue:

 class LibraryClass : public AbstractLibraryBase {
private:
int implDetail() const final override {
return ;
}
};
 class EvilHijacker : public LibraryClass {
int implDetail() const override; //ERROR: overriding final function...
};

Now it is impossible to further override implDetail in classes that derive from LibraryClass. It is, of course, possible to derive more classes from AbstractLibraryBase that can (and in this case have to) override the function.

A quick note on the positioning of both final and override:  both have to be positioned after const, volatile and reference specifiers, but before the pure specifier, i.e. the =0, if the function should have one. A pure and final function does not make sense since it makes the class abstract and no derived class can fix it, but there can be use cases for pure virtual overrides. It makes no difference if you write override final or final override. However, I prefer the latter as it reads more fluently.

Final classes

There is a second use for final: applied to a class definition directly after the class name, it prohibits any other class to derive from the class in question, no matter if it wants to inherit publicly or privately:

 class NoDerivates final  /* : BaseClasses if needed */ {
// ...
}; class Fail : public NoDerivates { //ERROR: canot derive from final base
};

Before using final for classes or methods consider if you really need to be

Updating your codebase

If you have an existing codebase it can be tedious to try to update all virtual functions with final and override. The decision to mark a function final needs to be decided from case to case, whereas adding the override specifier is straight forward. Whether you want to tackle the task and add the specifiers all at once or just fix those places you have to deal with anyways, here is a simple recipe:

Add the override specifier to every function of a class, virtual or not and recompile the class. The compiler will immediately complain about functions that are not overriding a virtual base class method. Remove the overrides that cause compiler errors and then remove the virtual specifier of any function that has an override specifier.

When you find a function that is declared virtual, you won’t always know immediately if it is the topmost virtual function or not, and finding all the overriding functions manually is hard. Luckily you can get help from your compiler. Temporarily mark the function in question final and recompile the project. The compiler will give you a list of all overriding functions in form of “cannot override final” errors.

Conclusion

Both override and final can help to avoid errors related to virtual functions. While final needs a bit of thought about when it should be applied and when not, the use of override is straight forward and there is no excuse to leave it away.

[转][C++ 11]override and final - write clean and maintainable C++ code的更多相关文章

  1. C++11 override 和 final 关键字

    C++11之前,一直没有继承控制关键字.禁用一个类的进一步衍生是可能的但也很棘手.为避免用户在派生类中重载一个虚函数,你不得不向后考虑. C++ 11添加了两个继承控制关键字:override和fin ...

  2. C++11 override和final

    30多年来,C++一直没有继承控制关键字.最起码这是不容易的,禁止一个类的进一步衍生是可能的但也很棘手.为避免用户在派生类中重载一个虚函数,你不得不向后考虑. C++ 11添加了两个继承控制关键字:o ...

  3. c++ 11 override final

    C++ 11添加了两个继承控制关键字:override和final. override确保在派生类中声明的重载函数跟基类的虚函数有相同的签名.final阻止类的进一步派生和虚函数的进一步重载

  4. C++11学习笔记(5) —— override and final (转)

    原文转自 http://blog.csdn.net/fire_lord/article/details/8540592 1.简介 C++为我们提供了继承和虚函数的重写特性. 在派生类中,重写虚函数不强 ...

  5. C++11之重写说明符override和final

    关于 本文代码演示环境: win10 + vs2017 一个困扰 之前MFC用的多了,发现一个问题: 子类窗口的某个函数是否重载了基类的函数.解决办法是: 打开基类的代码,一个个排查. 这只是一个具体 ...

  6. Cannot override the final method from SherlockFragmentActivity

    调用ActionBarSherlock后页面找不到onCreateOptionsMenu报错 com.actionbarsherlock.app.SherlockFragmentActivity.on ...

  7. 安装了VS2010 sp1 后再安装ASP.NET MVC 3.0的问题(Final Result: Installation failed with error code: (0x80070643), "安装时发生严重错误 " (Ela)

    原文:安装了VS2010 sp1 后再安装ASP.NET MVC 3.0的问题(Final Result: Installation failed with error code: (0x800706 ...

  8. Effective Java 11 Override clone judiciously

    Principles If you override the clone method in a nonfinal class, you should return an object obtaine ...

  9. override与final

    override 强调该函数是重写的父类的函数 final 指定该函数不能被重写 两者都是针对virtual 函数

随机推荐

  1. 【转】Java跨平台原理

    原文地址:http://www.cnblogs.com/gw811/archive/2012/09/09/2677386.html 1.是么是平台 Java是可以跨平台的编程语言,那我们首先得知道什么 ...

  2. C3P0连接池问题,APPARENT DEADLOCK!!! Creating emergency..... [问题点数:20分,结帖人lovekong]

    采用c3p0连接池,每次调试程序,第一次访问时(Tomcat服务器重启后再访问)都会出现以下错误,然后连接库需要很长时间,最终是可以连上的,之后再访问就没问题了,请高手们会诊一下,希望能帮小弟解决此问 ...

  3. JavaScript 页面跳转的几种方式 转

    第一种:      <script language="JavaScript" type="text/javascript">         wi ...

  4. WampServer 在 httpd.conf 中配置多站点 (IP 配置法:不用每次修改 hosts 文件 + 域名配置法 )

    因为要用 ThinkPHP 的当前最新版本 3.2.2,对应要求 PHP 的版本要高于 5.3.0,所以安装了 WampServer 2.2 ( Apache 2.2.21,PHP 5.3.10,My ...

  5. 使用AndroidStudio自动生成JavaDoc文档

    选中所需要生成的Module,找到工具栏上的 Tools,选择 Generate JavaDoc 出现如图的窗口 选择输出路径,就自动生成. 如果出现编码错误提示,则在 Other command l ...

  6. Yii源码阅读笔记(三)

    接着上次的继续阅读BaseYii.php vendor/yiisoft/yii2/BaseYii.php—— public static function getRootAlias($alias)// ...

  7. General Questions:Front-end Developer Interview Questions

    What did you learn yesterday/this week? Learning Angular. What excites or interests you about coding ...

  8. jquery 选择器,模糊匹配

    按姓名匹配 1,name前缀为aa的所有div的jquery对象 $("div[name^='aa']"); 2,name后缀为aa的所有div的jquery对象 $(" ...

  9. C++ 中static 使用大全

    /// 静态全局变量 :只能在当前cpp中访问到  static int s_global = 0; void funcA() {      /// 静态局部变量 (函数静态变量) 初始化过一次就不会 ...

  10. 【No.1 Ionic】基础环境配置

    Node 安装 git clone https://github.com/nodejs/node cd node ./configure make sudo make install node -v ...