Bob is a strategy game programming specialist. In his new city building game the gaming environment is as follows: a city is built up by areas, in which there are streets, trees, factories and buildings. There is still some space in the area that is unoccupied. The strategic task of his game is to win as much rent money from these free spaces. To win rent money you must erect buildings, that can only be rectangular, as long and wide as you can. Bob is trying to find a way to build the biggest possible building in each area. But he comes across some problems � he is not allowed to destroy already existing buildings, trees, factories and streets in the area he is building in.

Each area has its width and length. The area is divided into a grid of equal square units. The rent paid for each unit on which you're building stands is 3$.

Your task is to help Bob solve this problem. The whole city is divided into K areas. Each one of the areas is rectangular and has a different grid size with its own length M and width N. The existing occupied units are marked with the symbol R. The unoccupied units are marked with the symbol F.

Input

The first line of the input file contains an integer K � determining the number of datasets. Next lines contain the area descriptions. One description is defined in the following way: The first line contains two integers-area length M<=1000 and width N<=1000, separated by a blank space. The next M lines contain N symbols that mark the reserved or free grid units, separated by a blank space. The symbols used are:

R � reserved unit
F � free unit

In the end of each area description there is a separating line.

Output

For each data set in the input file print on a separate line, on the standard output, the integer that represents the profit obtained by erecting the largest building in the area encoded by the data set.

Sample Input

2
5 6
R F F F F F
F F F F F F
R R R F F F
F F F F F F
F F F F F F 5 5
R R R R R
R R R R R
R R R R R
R R R R R
R R R R R

Sample Output

45
0 代码 :
 #include<cstdio>
#include<algorithm>
using namespace std;
const int maxn = 1000;
int sac[maxn][maxn];
int up[maxn][maxn],left[maxn][maxn],right[maxn][maxn];
int main()
{
int T;
scanf("%d",&T);
while(T--)
{
int m,n;
scanf("%d%d",&m,&n);
for(int i=0;i<m;i++)
{
for(int j=0;j<n;j++)
{
int ch=getchar();
while(ch!='F'&&ch!='R')
ch=getchar();
sac[i][j]=ch=='F'?0:1;
}
}
int ans=0;
for(int i=0;i<m;i++){
int lo=-1,ro=n;
for(int j=0;j<n;j++){
if(sac[i][j]==1)
{
up[i][j]=left[i][j]=0;
lo=j;
}
else
{
up[i][j]=i==0?1:up[i-1][j]+1;
left[i][j]=i==0?lo+1:max(left[i-1][j],lo+1);
}
}
for(int j=n-1;j>=0;j--)
{
if(sac[i][j]==1)
{
right[i][j]=n;
ro=j;
}
else
{
right[i][j]=i==0?ro-1:min(right[i-1][j],ro-1);
ans=max(ans,up[i][j]*(right[i][j]-left[i][j]+1));
}
}
}
printf("%d\n",ans*3);
}
return 0;
}

la----3695 City Game(最大子矩阵)的更多相关文章

  1. UVa LA 3029 City Game 状态拆分,最大子矩阵O(n2) 难度:2

    题目 https://icpcarchive.ecs.baylor.edu/index.php?option=com_onlinejudge&Itemid=8&page=show_pr ...

  2. City Game(最大子矩阵)

    Bob is a strategy game programming specialist. In his new city building game the gaming environment ...

  3. LA 3029 City Game

    LA 3029 求最大子矩阵问题,主要考虑枚举方法,直接枚举肯定是不行的,因为一个大矩阵的子矩阵个数是指数级的,因此应该考虑先进行枚举前的扫描工作. 使用left,right,up数组分别记录从i,j ...

  4. LA 3029 - City Game (简单扫描线)

    题目链接 题意:给一个m*n的矩阵, 其中一些格子是空地(F), 其他是障碍(R).找一个全部由F 组成的面积最大的子矩阵, 输出其面积乘以3的结果. 思路:如果用枚举的方法,时间复杂度是O(m^2 ...

  5. UVaLive 3695 City Game (扫描线)

    题意:给定m*n的矩阵,有的是空地有的是墙,找出一个面积最大的子矩阵. 析:如果暴力,一定会超时的.我们可以使用扫描线,up[i][j] 表示从(i, j)向上可以到达的最高高度,left[i][j] ...

  6. LA 3695 Distant Galaxy

    给出n个点的坐标(坐标均为正数),求最多有多少点能同在一个矩形的边界上. 题解里是构造了这样的几个数组,图中表示的很明白了. 首先枚举两条水平线,然后left[i]表示竖线i左边位于水平线上的点,on ...

  7. UVa LA 3695 - Distant Galaxy 前缀和,状态拆分,动态规划 难度: 2

    题目 https://icpcarchive.ecs.baylor.edu/index.php?option=com_onlinejudge&Itemid=8&page=show_pr ...

  8. LA 3695 部分枚举

    运用部分枚举的思想,很明显完全枚举点的思想是不可能的.改为枚举上下边界,当确定右边界j后,对左边界i,可以有点数为on[j]+on[i]+(leftu[j]-leftu[i])+leftd[j]-le ...

  9. SWT入门-常用组件的使用(转)

    转自:http://www.cnblogs.com/kentyshang/archive/2007/08/16/858367.html swt的常用组件button ,text ,combo,list ...

随机推荐

  1. UVA 11795 七 Mega Man's Mission

    七 Mega Man's Mission Time Limit:1000MS     Memory Limit:0KB     64bit IO Format:%lld & %llu Subm ...

  2. linux系统:rm-rf执行以后,怎么办?我来教你恢复文件。

    记得我当时也犯过这个错误 rm -rf /* 傻傻的盯着屏幕看... 还好当时是在自己的虚拟机里,没什么数据,打镜像恢复回来就好了.今天看到这篇文章,备用!嗯 是的 万一哪天脑抽了 --------- ...

  3. MyBatis 内连接association 左外连接collection

    前提条件: 学生表 (多  子表) 年级表(一  主表) 1,第一种情况:先查子表所有 student.sql.xml文件如何配 由于有多表连接,无法把查询结果直接封装成一个实体对象--------& ...

  4. C#线程系列讲座(5):同步技术之Monitor

    在上一讲介绍了使用lock来实现线程之间的同步.实际上,这个lock是C#的一个障眼法,在C#编译器编译lock语句时,将其编译成了调用Monitor类.先看看下面的C#源代码: public sta ...

  5. 16位的MD5加密和32位MD5加密的区别

    16位的MD5加密和32位MD5加密的区别 MD5加密后所得到的通常是32位的编码,而在不少地方会用到16位的编码它们有什么区别呢?16位加密就是从32位MD5散列中把中间16位提取出来!其实破解16 ...

  6. web设计经验<六>令网站看起来不专业的10个设计误区

    不管你是不是一个羽翼未丰企业的领导,专业的网站能为你带来的东西比你想象的多很多.退一万步来说,“考虑到我们是一个小厂”,粗糙的网站也许能被用户理解,但是不一定能接受.每天大家所浏览的大量的网站,已经从 ...

  7. linux下的挂载点和分区是什么关系

    Linux 使用字母和数字的组合来指代磁盘分区.这可能有些使人迷惑不解,特别是如果你以前使用“C 驱动器”这种方法来指代硬盘及它们的分区.在 DOS/Windows 的世界里,分区是用下列方法命名的: ...

  8. cublas相关的知识

    下面链接给出了一个例子,怎么用cublas进行矩阵的运算提速,也说明了cublas的大致的使用方法. http://www.cnblogs.com/scut-fm/p/3756242.html cub ...

  9. 浅谈 MVP in Android

    一.概述 对于MVP(Model View Presenter),大多数人都能说出一二:“MVC的演化版本”,“让Model和View完全解耦”等等.本篇博文仅是为了做下记录,提出一些自己的看法,和帮 ...

  10. linux登录mysql

    mysql  -u 用户名 -p密码 mysql -u root -psqj888