Mosaic HDU 4819 二维线段树入门题
Mosaic
Time Limit: 10000/5000 MS (Java/Others) Memory Limit: 102400/102400 K (Java/Others)
Total Submission(s): 904 Accepted Submission(s): 394
God of sheep decides to pixelate some pictures (i.e., change them into
pictures with mosaic). Here's how he is gonna make it: for each picture,
he divides the picture into n x n cells, where each cell is assigned a
color value. Then he chooses a cell, and checks the color values in the L
x L region whose center is at this specific cell. Assuming the maximum
and minimum color values in the region is A and B respectively, he will
replace the color value in the chosen cell with floor((A + B) / 2).
Can you help the God of sheep?
Each
test case begins with an integer n (5 < n < 800). Then the
following n rows describe the picture to pixelate, where each row has n
integers representing the original color values. The j-th integer in the
i-th row is the color value of cell (i, j) of the picture. Color values
are nonnegative integers and will not exceed 1,000,000,000 (10^9).
After the description of the picture, there is an integer Q (Q ≤ 100000 (10^5)), indicating the number of mosaics.
Then
Q actions follow: the i-th row gives the i-th replacement made by the
God of sheep: xi, yi, Li (1 ≤ xi, yi ≤ n, 1 ≤ Li < 10000, Li is odd).
This means the God of sheep will change the color value in (xi, yi)
(located at row xi and column yi) according to the Li x Li region as
described above. For example, an query (2, 3, 3) means changing the
color value of the cell at the second row and the third column according
to region (1, 2) (1, 3), (1, 4), (2, 2), (2, 3), (2, 4), (3, 2), (3,
3), (3, 4). Notice that if the region is not entirely inside the
picture, only cells that are both in the region and the picture are
considered.
Note that the God of sheep will do the replacement one by one in the order given in the input.��
For each action, print the new color value of the updated cell.
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <string>
#include <vector>
#include <stack>
#include <queue>
#include <set>
#include <map>
#include <list>
#include <iomanip>
#include <cstdlib>
#include <sstream>
using namespace std;
typedef long long LL;
const int INF=0x5fffffff;
const double EXP=1e-;
const int MS=;
int leafx[MS],leafy[MS];
int n;
struct nodey
{
int l,r,maxv,minv;
int mid()
{
return (l+r)>>;
}
}; struct nodex
{
int l,r;
nodey Y[MS<<];
int mid()
{
return (l+r)>>;
}
void build(int root,int l,int r)
{
Y[root].l=l;
Y[root].r=r;
Y[root].maxv=-INF;
Y[root].minv=INF;
if(l==r)
{
leafy[l]=root;
return ;
}
build(root<<,l,(l+r)/);
build(root<<|,(l+r)/+,r);
} int query_min(int root,int l,int r)
{
if(Y[root].l>=l&&Y[root].r<=r)
return Y[root].minv;
int mid=Y[root].mid();
if(r<=mid)
return query_min(root<<,l,r);
else if(l>mid)
return query_min(root<<|,l,r);
else
return min(query_min(root<<,l,mid),query_min(root<<|,mid+,r));
} int query_max(int root,int l,int r)
{
if(Y[root].l>=l&&Y[root].r<=r)
return Y[root].maxv;
int mid=Y[root].mid();
if(r<=mid)
return query_max(root<<,l,r);
else if(l>mid)
return query_max(root<<|,l,r);
else
return max(query_max(root<<,l,mid),query_max(root<<|,mid+,r));
}
}X[MS<<]; void build(int root,int l,int r)
{
X[root].l=l;
X[root].r=r;
X[root].build(,,n);
if(l==r)
{
leafx[l]=root;
return ;
}
build(root<<,l,(l+r)/);
build(root<<|,(l+r)/+,r);
} void updata(int x,int y,int value)
{
int tx=leafx[x];
int ty=leafy[y];
X[tx].Y[ty].minv=X[tx].Y[ty].maxv=value;
// push up
for(int i=tx;i;i>>=)
for(int j=ty;j;j>>=)
{
if(i==tx&&j==ty)
continue;
if(j==ty) // is leaf
{
X[i].Y[j].minv=min(X[i<<].Y[j].minv,X[i<<|].Y[j].minv);
X[i].Y[j].maxv=max(X[i<<].Y[j].maxv,X[i<<|].Y[j].maxv);
}
else
{
X[i].Y[j].minv=min(X[i].Y[j<<].minv,X[i].Y[j<<|].minv);
X[i].Y[j].maxv=max(X[i].Y[j<<].maxv,X[i].Y[j<<|].maxv);
}
}
} int query_min(int root,int x1,int x2,int y1,int y2)
{
if(X[root].l>=x1&&X[root].r<=x2)
return X[root].query_min(,y1,y2);
int mid=X[root].mid();
if(x2<=mid)
return query_min(root<<,x1,x2,y1,y2);
else if(x1>mid)
return query_min(root<<|,x1,x2,y1,y2);
return min(query_min(root<<,x1,mid,y1,y2),query_min(root<<|,mid+,x2,y1,y2));
} int query_max(int root,int x1,int x2,int y1,int y2)
{
if(X[root].l>=x1&&X[root].r<=x2)
return X[root].query_max(,y1,y2);
int mid=X[root].mid();
if(x2<=mid)
return query_max(root<<,x1,x2,y1,y2);
else if(x1>mid)
return query_max(root<<|,x1,x2,y1,y2);
return max(query_max(root<<,x1,mid,y1,y2),query_max(root<<|,mid+,x2,y1,y2));
} int main()
{
int T,x,y,z,Q;
scanf("%d",&T);
for(int k=;k<=T;k++)
{
scanf("%d",&n);
build(,,n);
for(int i=;i<=n;i++)
for(int j=;j<=n;j++)
{
scanf("%d",&x);
updata(i,j,x);
}
scanf("%d",&Q);
printf("Case #%d:\n",k);
while(Q--)
{
scanf("%d%d%d",&x,&y,&z);
int x1=max(x-z/,);
int x2=min(x+z/,n);
int y1=max(y-z/,);
int y2=min(y+z/,n);
int maxv=query_max(,x1,x2,y1,y2);
int minv=query_min(,x1,x2,y1,y2);
updata(x,y,(maxv+minv)>>);
printf("%d\n",(maxv+minv)>>);
}
}
return ;
}
Mosaic HDU 4819 二维线段树入门题的更多相关文章
- hdu 4819 二维线段树模板
/* HDU 4819 Mosaic 题意:查询某个矩形内的最大最小值, 修改矩形内某点的值为该矩形(Mi+MA)/2; 二维线段树模板: 区间最值,单点更新. */ #include<bits ...
- HDU 4819 二维线段树
13年长春现场赛的G题,赤裸裸的二维线段树,单点更新,区间查询 不过我是第一次写二维的,一开始写T了,原因是我没有好好利用行段,说白一点,还是相当于枚举行,然后对列进行线段树,那要你写二维线段树干嘛 ...
- hdu1823(二维线段树模板题)
hdu1823 题意 单点更新,求二维区间最值. 分析 二维线段树模板题. 二维线段树实际上就是树套树,即每个结点都要再建一颗线段树,维护对应的信息. 一般一维线段树是切割某一可变区间直到满足所要查询 ...
- POJ 2155 Matrix (二维线段树入门,成段更新,单点查询 / 二维树状数组,区间更新,单点查询)
题意: 有一个n*n的矩阵,初始化全部为0.有2中操作: 1.给一个子矩阵,将这个子矩阵里面所有的0变成1,1变成0:2.询问某点的值 方法一:二维线段树 参考链接: http://blog.csdn ...
- POJ2155 Matrix二维线段树经典题
题目链接 二维树状数组 #include<iostream> #include<math.h> #include<algorithm> #include<st ...
- HDU 1823 Luck and Love 二维线段树(树套树)
点击打开链接 Luck and Love Time Limit: 10000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Ot ...
- HDU 4819 Mosaic (二维线段树&区间最值)题解
思路: 二维线段树模板题,马克一下,以后当模板用 代码: #include<cstdio> #include<cmath> #include<cstring> #i ...
- poj 1195:Mobile phones(二维线段树,矩阵求和)
Mobile phones Time Limit: 5000MS Memory Limit: 65536K Total Submissions: 14391 Accepted: 6685 De ...
- [hdu1823]Luck and Love(二维线段树)
解题关键:二维线段树模板题(单点修改.查询max) #include<cstdio> #include<cstring> #include<algorithm> # ...
随机推荐
- 在WP8上搭建cocos2d-x开发环境
在WP8上搭建cocos2d-x开发环境 转自:https://github.com/koowolf/cocos-docs/blob/master/manual/framework/native/in ...
- 【Cocos2d-X开发学习笔记】第18期:动作类之改变动作对象、函数回调动作以及过程动作的使用
本系列学习教程使用的是cocos2d-x-2.1.4(最新版为3.0alpha0-pre) ,PC开发环境Windows7,C++开发环境VS2010 一.改变动作执行对象 CCTargetedAct ...
- HDU4289Control(最大流)
看了这道题,然后重新开始练习自己的刚敲不久的网络流,发现还是难以一遍敲得完整啊,,,,, 调了...遍,改了...遍,测了...遍,交了,,,遍,总算是A了,,不简单啊 然后试着用了其他两种算法EK和 ...
- WEB数据挖掘(十三)——关联规则与序列模式(1)
一.Apriori算法简介: Apriori算法是一种挖掘关联规则的频繁项集算法,其核心思想是通过候选集生成和情节的向下封闭检测两个阶段来挖掘频繁项集. Apriori(先验的,推测的)算法应用广泛 ...
- Odoo 开发者模式
这里我们以Odoo V9介绍下Odoo的开发者模式: 进入开发者模式: 登录odoo系统后,点击右上角登陆账号下拉菜单,选择About,然后在弹出菜单里点击Activate the developer ...
- libevent中定时器的使用方法
#include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include <signal.h ...
- android 照相或从相册获取图片并裁剪
照相或从相册获取图片并裁剪 在android应用中很多时候都要获取图片(例如获取用户的头像)就需要从用户手机上获取图片.可以直接照,也可以从用户SD卡上获取图片,但获取到的图片未必能达到要求.所以要对 ...
- openfire搭建IM
1.openfire 安装配置 在官网上下载,下载最新版本. 在数据库配置方面: 驱动:net.sourceforge.jtds.jdbc.Driver数据库连接:jdbc:jtds:sqlserve ...
- oracle中substr函数的用法
1.substr(string string, int a, int b) 参数1:string 要处理的字符串 参数2:a 截取字符串的开始位置(起始位置是0) 参数3:b 截取的字符串的长度(而不 ...
- [译]如何在Unity编辑器中添加你自己的工具
在这篇教程中你会学习如何扩展你的Unity3D编辑器,以便在你的项目中更好的使用它.你将会学习如何绘制你自己的gizmo,用代码来实现创建和删除物体,创建编辑器窗口,使用组件,并且允许用户撤销他们所作 ...