Communicating between the iOS app and the Watch Extension

There are four scenarios where an app and an extension might wish to communicate:

  1. Watch extension to suspended/terminated iOS app - use +[WKInterfaceDevice openParentApplication:reply:] if you need to "wake up" your iOS app. If you simply need to leave data in a place for your iOS app to find it later, then you should write it into the shared group container and have your iOS app consult it when it next needs the information.
  2. Watch extension to running iOS app - use either +[WKInterfaceDevice openParentApplication:reply:] or the Darwin notification center.
  3. iOS app to suspended/terminated Watch extension - Since the Watch extension is only launched in reaction to your Watch app being launched on the Apple Watch, an iOS app cannot launch its corresponding Watch extension. Instead, the app should write whatever data it wants to send to the Watch extension into the shared group container, and the extension should consult it when it next needs the information.
  4. iOS app to to running Watch extension - If your iOS app received the -[<UIApplicationDelegate> application:handleWatchKitExtensionRequest:reply:] message, it should use the system-provided reply block to convey information back to the extension. Otherwise you may use the Darwin notification center to pass information back to the extension.

More information on the Darwin notification center can be found in the Documentation.

watchos2 录音功能实现

[self presentAudioRecordingControllerWithOutputURL:fileUrl
preset:WKAudioRecordingPresetWideBandSpeech
maximumDuration:5.0
actionTitle:@"Some Title"
completion:^(BOOL didSave, NSError * __nullable error) { NSLog(@"didSave:%d, error:%@", didSave, error);
}];

The extension is not automatically notified of changes to the shared user defaults made by the iOS app, and vice versa. If you would like to be notified, you can do so manually by using the Darwin notification center.

auto engine = LuaEngine::getInstance();

ScriptEngineManager::getInstance()->setScriptEngine(engine);

lua_State* L = engine->getLuaStack()->getLuaState();

int isOpen = luaL_dofile(L, "/Users/game-netease/svn/gzhuabo/Menghuan/src/operation.lua");

if(isOpen != 0)

{

const char* iResult = lua_tostring(L, -1);

NSLog(@"Open Lua Error: %i, %s", isOpen, iResult);

handler(@{@"glanceInfo": @"ERROR"});

}

else

{

lua_getglobal(L, "getGlance");

/*

lua_call

第一个参数:函数的参数个数

第二个参数:函数返回值个数

*/

lua_call(L, 0, 1);

const char* iResult = lua_tostring(L, -1);

NSString *str = [NSString stringWithUTF8String:iResult];

NSLog(@"%@", str);

handler(@{@"glanceInfo": str});

}

NSArray *array = (NSArray *)context;

for (id object in array) {

Activity *obj = (Activity *)[NSKeyedUnarchiver unarchiveObjectWithData: object];

NSLog(@"name: %@, type: %@", obj.m_name, obj.m_type);

NSLog(@"time: %@", obj.m_time);

NSLog(@"donetime: %@", obj.m_doneTime);

}

//活动
@interface Activity : NSObject
@property(nonatomic, retain) NSString *m_name; //名称
@property(nonatomic, retain) NSString *m_type; //日常活动、限时活动、节日活动
@property(nonatomic, retain) NSNumber *m_doneTime; //已经完成次数
@property(nonatomic, retain) NSNumber *m_time; //每日次数
@property(nonatomic, retain) NSNumber *m_doneActiveness; //已经完成活跃度
@property(nonatomic, retain) NSNumber *m_activeness; //每日活跃度
@end #endif
#import <Foundation/Foundation.h>
#import "Activity.h" @implementation Activity
- (void) encodeWithCoder : (NSCoder *)encode {
[encode encodeObject:self.m_name forKey:@"name"];
[encode encodeObject:self.m_type forKey:@"type"];
[encode encodeObject:self.m_doneTime forKey:@"doneTime"];
[encode encodeObject:self.m_time forKey:@"time"];
[encode encodeObject:self.m_doneActiveness forKey:@"doneActiveness"];
[encode encodeObject:self.m_activeness forKey:@"activeness"];
} - (id)initWithCoder:(NSCoder *)aDecoder {
if(self = [super init])
{
self.m_name = [aDecoder decodeObjectForKey:@"name"];
self.m_type = [aDecoder decodeObjectForKey:@"type"];
self.m_doneTime = [aDecoder decodeObjectForKey:@"doneTime"];
self.m_time = [aDecoder decodeObjectForKey:@"time"];
self.m_doneActiveness = [aDecoder decodeObjectForKey:@"doneActiveness"];
self.m_activeness = [aDecoder decodeObjectForKey:@"activeness"];
}
return self;
}
@end

Apple-Watch开发1的更多相关文章

  1. Apple Watch开发快速入门教程

     Apple Watch开发快速入门教程  试读下载地址:http://pan.baidu.com/s/1eQ8JdR0 介绍:苹果为Watch提供全新的开发框架WatchKit.本教程是国内第一本A ...

  2. 快速玩转Apple Pay开发

    快速玩转Apple Pay开发 更新时间:2016年02月20日09时25分 来源:传智播客 Apple Pay 2016年2月18日上午,苹果公司宣布,与中国银联达成合作,正式在中国大陆上线Appl ...

  3. [转载]Apple Watch 开发详解

    Apple Watch 开发详解 Apple Watch现在对于第三方开发者来说更多的还是一块额外的屏幕.暂时WatchKit没有能给出足够的接口.现在Watch App的主要运算逻辑需要依赖iPho ...

  4. Apple Watch 开发详解

    Apple Watch 开发详解 Apple Watch现在对于第三方开发者来说更多的还是一块额外的屏幕.暂时WatchKit没有能给出足够的接口.现在Watch App的主要运算逻辑需要依赖iPho ...

  5. 为Apple Push开发的PHP PEAR 包:Services_Apple_PushNotification

    Apple Push Notification Service:通过苹果服务器向app用户推送消息,无需启动app. 苹果官方文档:http://developer.apple.com/library ...

  6. Apple Watch开发了一些细节和总结

    本文旨在总结最近Watch在发展中遇到的问题和细节 1.左右Watch真机调试问题 一般的情况下,你为IOS主应用创建了一个extention,比方说Today Extension .Xcode都会自 ...

  7. 苹果(APPLE)开发人员账号说明及注冊流程(99美元公司版/个人版及299美元企业版)

    APPLE的政策是,要公布到APP STORE必须用99美元的个人版或公司版Apple Developer Programs,要在非商店外下载仅仅能使用299美元的企业版iOS Developer E ...

  8. Apple Pay--iOS开发

    一.什么是Apple Pay? 1. 概念 Apple Pay,简单来说, 就是一种移动支付方式.通过Touch ID/ Passcode,用户可使用存储在iPhone 6, 6p等设备上的信用卡和借 ...

  9. Apple Watch开发之界面之间的正向传值

    主要分两种,一种是故事板中通过segue进行的传值,第二种是使用代码. 贴代码 24行代码是代码进行传值 35是故事板中的

  10. iOS Apple Watch 开发

    1. Watch OS 1 与 Watch OS 2 的区别 : OS 1 中界面运行在手表上,而代码(Extension)运行在手机端:OS 2 是纯正的手表原生(Native)应用 由于架构的改变 ...

随机推荐

  1. Oracle数据库常用函数

    Oracle常用函数: 20.COS返回一个给定数字的余弦SQL> select cos(-3.1415927) from dual;COS(-3.1415927)--------------- ...

  2. C#让程序自动在管理员权限下运行

    windows 7和vista提高的系统的安全性,同时需要明确指定“以管理员身份运行”才可赋予被运行软件比较高级的权限,比如访问注册表等.否则,当以普通身份运行的程序需要访问较高级的系统资源时,将会抛 ...

  3. 练习2 F题 - 平方和与立方和

      Time Limit:1000MS     Memory Limit:32768KB     64bit IO Format:%I64d & %I64u   Description 给定一 ...

  4. 网页端启动WinForm

    网页端启动WinForm 程序 在逛淘宝或者使用QQ相关的产品的时候,比如淘宝我要联系店家点击旺旺图标的时候能够自动启动阿里旺旺进行聊天.之前很奇怪为什么网页端能够自动启动客户端程序,最近在开发吉特仓 ...

  5. 利用Anaconda安装python后,如何安装opencv-python

    利用Anaconda安装python后,想要安装opencv-python,但发现利用opencv-python的官方教程,没法实现opencv的安装 还好看到了另外一篇博客的方法,试一下,果然凑效 ...

  6. 零基础学redis

    第一个阶段:redis基本知识了解: 1. redis的百度百科解释: Redis是一个开源的使用ANSI C语言编写.支持网络.可基于内存亦可持久化的日志型.Key-Value数据库,并提供多种语言 ...

  7. 【POJ2774】Long Long Message (后缀数组)

    Long Long Message Description The little cat is majoring in physics in the capital of Byterland. A p ...

  8. Android开源项目发现---Spinner选择器与日历选择器篇(持续更新)

    1. android-times-square Android日历部件 支持选取单个日期,多个日期,及日期区间段和对话框形式显示 项目地址:https://github.com/square/andr ...

  9. java 表格项的删除、编辑、增加 修改版

    修改之后的java 代码: package com.platformda.optimize; import java.awt.BorderLayout; import java.awt.Button; ...

  10. bzoj1236

    其实这道题目不难,主要要求我们有一个清晰地思路首先可以按位数讨论,这里我把1~9单独讨论了因为除了1位数,每个位数开头的数的开头数字1前面都是-号然后考虑位数的奇偶性当位数为奇数的时候比较简单举个例子 ...