poj2986A Triangle and a Circle&&poj3675Telescope(三角形剖分)
2986是3675的简化版,只有一个三角形。
这题主要在于求剖分后三角形与圆的相交面积,需要分情况讨论。
具体可以看此博客 http://hi.baidu.com/billdu/item/703ad4e15d819db52f140b0b
在分析第3、4两种情况时,我是用角度来进行判断的,如果<obc||<ocb大于90度就为他所说的第四种情况,不然就是第三种情况。
还有对于sig的解释貌似网上都没写,可能都觉得太简单了。。。自己手画了一下,大体是这个样子的
红色标记那块三角形是需要减掉对于当前多边形,可以看出以最下角进行剖分三角形时,cross(b,c)算的那块小三角形的确是负的,所以需要判断一下当前的面积是要加上的还是要减掉的。
讨论的东西比较多,细节比较多,WA了好多遍,对着数据查了好久终于过了。。
附上一些数据
#include <iostream>
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<stdlib.h>
#include<vector>
#include<cmath>
#include<queue>
#include<set>
using namespace std;
#define N 100
#define LL long long
#define INF 0xfffffff
const double eps = 1e-;
const double pi = acos(-1.0);
const double inf = ~0u>>;
struct point
{
double x,y;
point(double x=,double y=):x(x),y(y) {}
} p[N];
struct tri
{
point a,b,c;
} tr[N];
typedef point pointt;
point operator -(point a,point b)
{
return point(a.x-b.x,a.y-b.y);
}
point operator *(point a,double r)
{
return point(a.x*r,a.y*r);
}
point operator +(point a,point b)
{
return point(a.x+b.x,a.y+b.y);
}
struct line
{
point u,v;
point ppoint(double t)
{
return point(u+v*t);
}
};
struct circle
{
point c;
double r;
circle(point c,double r):c(c),r(r) {}
point ppoint(double a)
{
return point(c.x+cos(a)*r,c.y+sin(a)*r);
}
};
double r;
point ip;
double dcmp(double x)
{
if(fabs(x)<eps) return ;
return x<?-:;
}
double dis(point a)
{
return sqrt(a.x*a.x+a.y*a.y);
}
double dot(point a,point b)
{
return a.x*b.x+a.y*b.y;
}
double cross(point a,point b)
{
return a.x*b.y-a.y*b.x;
}
double area(point a,point b,point c)
{
return fabs(cross(a-c,b-c))/;
} int getlinecircle(line ll,circle cc,point &p1,point &p2)
{
double a = ll.v.x,b = ll.u.x-cc.c.x,c = ll.v.y,d = ll.u.y-cc.c.y;
double e = a*a+c*c,f = *(a*b+c*d),g = b*b+d*d-cc.r*cc.r;
double delta = f*f-*e*g;
double t1,t2;
if(dcmp(delta)<)return ;//ÏàÀë
if(dcmp(delta)==)
{
t1 = t2 = -f/(*e);//cout<<t1<<" -"<<e<<" "<<f<<endl;
p1 = ll.ppoint(t1);
return ;//ÏàÇÐ
}
//Ïཻ
t1 = (-f-sqrt(delta))/(*e);
p1 = ll.ppoint(t1);
t2 = (-f+sqrt(delta))/(*e);
p2 = ll.ppoint(t2);
// cout<<p1.x<<" "<<p1.y<<" "<<p2.x<<" "<<p2.y<<endl;
return ;
}
double mul(point a,point b,point c)
{
return cross(b-a,c-a);
}
bool cmp(point a,point b)
{
if(dcmp(mul(ip,a,b))==)
return dis(a-ip)<dis(b-ip);
else
return dcmp(mul(ip,a,b))>;
}
double distancetoline(point p,point a,point b)
{
point v1 = a-b,v2 = p-b;
return fabs(cross(v1,v2))/dis(v1);
}
int dot_online_in(point p,point l1,point l2)
{
return !dcmp(mul(p,l1,l2))&&(l1.x-p.x)*(l2.x-p.x)<eps&&(l1.y-p.y)*(l2.y-p.y)<eps;
}
double angle(point a,point b)
{
return acos(dot(a,b)/dis(a)/dis(b));
}
double cal(tri tr)
{
circle cp=circle(point(,),r);
int sig = dcmp(cross(tr.b,tr.c));
if(sig==) return ;
double d1 = dis(tr.a-tr.b),d2 = dis(tr.a-tr.c);
if(dcmp(d1-r)<=&&dcmp(d2-r)<=)
{
double s = sig*area(tr.a,tr.b,tr.c);
return s;
}
double dline = distancetoline(cp.c,tr.b,tr.c);
if(dcmp(d1-r)>=&&dcmp(d2-r)>=&&dcmp(dline-r)>=)
{
return sig*angle(tr.b,tr.c)*r*r/2.0;
}
double ag = angle(tr.c-tr.b,tr.a-tr.b),bg = angle(tr.b-tr.c,tr.a-tr.c);
point p1,p2;
line l1;
l1.u = tr.b,l1.v = tr.c-tr.b;
getlinecircle(l1,cp,p1,p2); if(dcmp(d1-r)>=&&dcmp(d2-r)>=&&dcmp(dline-r)<&&(dcmp(ag-pi/)>=||dcmp(bg-pi/)>=))
{ double s = sig*angle(tr.b,tr.c)*r*r/;
return s;
}
if(dcmp(d1-r)>=&&dcmp(d2-r)>=&&dcmp(dline-r)<)
{
double s = (angle(tr.b,tr.c)-angle(p1,p2))*r*r/2.0+area(tr.a,p1,p2);
return sig*s;
} p1 = dot_online_in(p1,tr.b,tr.c)?p1:p2;
if(dcmp(d1-r)<)
{
return sig*(angle(tr.c,p1)*r*r/+area(tr.a,p1,tr.b));
}
else
{
return sig*(angle(p1,tr.b)*r*r/+area(tr.a,p1,tr.c));
}
}
int dots_inline(point p1,point p2,point p3)
{
return !dcmp(mul(p1,p2,p3));
}
int main()
{
int i,n;
while(scanf("%lf",&r)!=EOF)
{
scanf("%d",&n);
for(i = ; i < n ; i++)
{
scanf("%lf%lf",&p[i].x,&p[i].y);
}
p[n] = p[];
double ans = ;
for(i = ; i < n ; i++)
{
if(dots_inline(ip,p[i],p[i+])) continue;
tr[i].a = point(,);
tr[i].b = p[i];
tr[i].c = p[i+];
ans+=cal(tr[i]);
}
printf("%.2f\n",fabs(ans)+eps);
}
return ;
}
589.00 191.00 -554.00 710.00 748.00 774.00 -888.00 -588.00 902.00
201.00 -847.00 -365.00 886.00 -557.00 -609.00 272.00 -345.00 189.00
-358.00 981.00 269.00 511.00 158.00 -304.00 468.00 463.00 834.00
969.00 514.00 -445.00 460.00 -177.00 774.00 -34.00 -125.00 162.00
-467.00 413.00 -714.00 -986.00 362.00 666.00 813.00 271.00 264.00
-497.00 908.00 -414.00 631.00 -220.00 868.00 166.00 -258.00 306.00
-107.00 -743.00 -952.00 322.00 -273.00 -214.00 -14.00 466.00 758.00
511.00 -416.00 -934.00 -745.00 -335.00 -132.00 -482.00 391.00 626.00
928.00 821.00 -293.00 -853.00 -488.00 -312.00 -27.00 94.00 361.00
-979.00 -280.00 791.00 -943.00 -300.00 -278.00 -821.00 684.00 365.00
-700.00 955.00 -315.00 154.00 -103.00 -606.00 404.00 -792.00 940.00
607.00 783.00 597.00 944.00 -672.00 -323.00 343.00 -799.00 526.00
815.00 -390.00 -291.00 37.00 422.00 687.00 672.00 613.00 848.00
-988.00 363.00 -529.00 660.00 -597.00 143.00 502.00 459.00 522.00
-206.00 484.00 109.00 -111.00 424.00 650.00 330.00 -545.00 480.00
94.00 -638.00 -59.00 -9.00 -400.00 -702.00 0.00 267.00 741.00
-859.00 522.00 109.00 -640.00 383.00 712.00 489.00 -663.00 635.00
808.00 -31.00 471.00 172.00 -374.00 21.00 120.00 -860.00 474.00
-539.00 -887.00 498.00 844.00 -453.00 -213.00 -479.00 -9.00 315.00
答案
Case 1
0.00
Case 2
0.00
Case 3
274955.27
Case 4
0.00
Case 5
0.00
Case 6
0.00
Case 7
25157.17
Case 8
9943.87
Case 9
181113.99
Case 10
0.00
Case 11
11846.16
Case 12
0.00
Case 13
404668.37
Case 14
0.00
Case 15
0.00
Case 16
74663.53
Case 17
80015.79
Case 18
0.00
Case 19
57316.85
Case 20
0.00
poj2986A Triangle and a Circle&&poj3675Telescope(三角形剖分)的更多相关文章
- POJ 2986 A Triangle and a Circle(三角形和圆形求交)
Description Given one triangle and one circle in the plane. Your task is to calculate the common are ...
- POJ 2986 A Triangle and a Circle 圆与三角形的公共面积
计算几何模板 #include<stdio.h> #include<string.h> #include<stdlib.h> #include<math.h& ...
- POJ 2986 A Triangle and a Circle
题意:给定一个三角形,以及一个圆的圆心坐标和半径,求圆和三角形的相交面积. 思路: 用三角剖分,三角形上每个线段都变成这个线段与圆心的三角形,然后算出每个三角形与圆的相交面积,然后根据有向面积的正负累 ...
- ACM计算几何题目推荐
//第一期 计算几何题的特点与做题要领: 1.大部分不会很难,少部分题目思路很巧妙 2.做计算几何题目,模板很重要,模板必须高度可靠. 3.要注意代码的组织,因为计算几何的题目很容易上两百行代码,里面 ...
- PHP面向对象实例(图形计算器)
效果:
- 对C++虚函数、虚函数表的简单理解
一.虚函数的作用 以一个通用的图形类来了解虚函数的定义,代码如下: #include "stdafx.h" #include <iostream> using name ...
- UVa 11524:In-Circle(解析几何)
Problem EIn-CircleInput: Standard Input Output: Standard Output In-circle of a triangle is the circl ...
- zoj 1010 (线段相交判断+多边形求面积)
链接:http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemId=10 Area Time Limit: 2 Seconds Mem ...
- S1:new操作符
function Shape(type){ this.type = type || "rect"; this.calc = function(){ return "cal ...
随机推荐
- cookie学习
cookie是储存于访问者的计算机中的变量,每当同一台计算机通过浏览器请求某个页面时,就会发送这个cookie,可以使用javascript来创建和取回cookie的值. 创建和存储cookie 首先 ...
- WPF中viewmodel层怎样得到view层的TabControl控件对象?
View层: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns: ...
- java.lang.IllegalThreadStateException
java.lang.IllegalThreadStateException 今天遇到了这个问题.当时的情景是想要循环实现了runable的类和继承Thread类的两个线程.可是没有注意到,继承自Thr ...
- Counterfeit Dollar 分类: POJ 2015-06-12 15:28 19人阅读 评论(0) 收藏
Counterfeit Dollar Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 41559 Accepted: 13 ...
- IIS与ApplicationPool重启检测自动化解决方案
IIS与ApplicationPool重启检测自动化解决方案 Friday, November 28, 2014 DA Hotfix Automatic IIS & Application P ...
- zookeeper系列之七—从远程调用认识zookeeper
http://www.csdn.net/article/2014-01-02/2817944-zookeeper 在Hadoop的学习过程中,Zookeeper是让很多初学者困惑的技术,远程调用服务是 ...
- VirtualBox中安装CentOS-6.6虚拟机(转载)
1. 下载 可以到官网下载,http://mirror.centos.org/centos/ 如果下载速度太慢的话,也可以到163镜像下载: http://mirrors.163.com/centos ...
- Java String 一些实验
1.请查看String.equals()方法的实现代码,注意学习其实现方法. 结果: 原因: 当直接使用new关键字创建字符串对象时,虽然值一致(都是“Hello”),但s1.s2仍然是两个独立的对象 ...
- 编写Music类
package a; public class Instrument { public void play() { System.out.println("弹奏乐器"); } } ...
- 【leetcode❤python】 299. Bulls and Cows
#-*- coding: UTF-8 -*-class Solution(object): def getHint(self, secret, guess): " ...