A flow diagram of the AMP link establishment and detachment of a connection between two devices is shown in Figure 4.47.

1 Physical Link Establishment

The process of establishing a Physical Link consists of 4 steps.

Step 1:Host A uses the BR/EDR Controller to request AMP_Info data from Host B in order to create an AMP connection. Host B gets this information from PAL B using HCI Read Local AMP Info. Host B returns
the information to Host A over the BR/EDR radio.

Step 2:Host A send san HCI Create Physical Link command to its AMP Controller. AMP Controller A determines which channel will be used, and provides channel information to its Host. AMP Controller
A joins or creates that channel. Note use of dotted rectangles for zero or multiple uses of read or write AMP_Assoc.

watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQveW16aG91MTE3/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">

Step 3:Host A uses the BR/EDR radio to request a physical link to B. Host B tells its AMP Controller to accept a physical link from Device A.

Step 4: The AMP Controllers perform security operations. When the handshake is complete, both devices inform their Hosts that the link is ready for use. Note that the mechanism used to transport the
authentication messages is defined by each PAL.

watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQveW16aG91MTE3/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">

Step 5:Host A sends a Physical Link Disconnect command to its AMP Controller. AMP Controllers A and B do whatever AMP specific action is required to meet the request. Each AMP Controller sends the
Physical Link Disconnect Complete event to its host. Both devices can now leave the AMP channel. Note that disconnection of any active Logical Links is not shown in Figure 4.52.

Step 6: During normal operation the AMP Controller may alert its Host to issues on the link.

AMP Physical Link Creation And Disconnect的更多相关文章

  1. PatentTips - Highly-available OSPF routing protocol

    BACKGROUND OF THE INVENTION FIG. 1A is a simplified block diagram schematically representing a typic ...

  2. Redis(三):多机数据库的实现

    复制 在Redis中,用户可以通过SLAVEOF命令或是slaveof选项设置服务器的主从关系,从(SLAVE)服务器会复制主(Master)服务器. 旧版复制功能实现(2.8以前) 旧版复制功能主要 ...

  3. CC2540串口输出调试功能

    可以用printf()做串口打印输出 这个功能非常简单,首先在工程管理下的preprocessor把串口打开HAL_UART=TRUE. 然后看我的npi.c文件,多了什么自己琢磨,懒点的就直接复制吧 ...

  4. FSG报表定义导入

    Copying Report Objects From Another Database (FSG Transfer Program) Run the FSG Transfer program to ...

  5. 七、L2CAP

    1.      L2CAP 在BR/EDR模式下,在connection procedure成功执行后,两台设备通过一条物理信道(physical channel)连接在一起,同时两者之间建立起了一条 ...

  6. [Top-Down Approach] Chatper 4 Notes

    4.2 Virtual Circuit and Datagram Networks VC Set up connection Exchange data Free the connection The ...

  7. TelephonyManager类与PhoneStateListener

    public class TelephonyManager extends Object java.lang.Object      android.telephony.TelephonyManage ...

  8. Introduction to Computer Networks(网络架构与七层参考模式)

    Network Connectivity 1. Important terminologies 1) Link 设备连接的连线.Link本身既可以是有线的,也可以是无线的. 2) Node 设备.电脑 ...

  9. Bluetooth GATT介绍

    目录 1. 介绍 2 内容 2.1 Configured Broadcast 2.2 GATT Profile Hierarchy 3 Service Interoperability Require ...

随机推荐

  1. Codefroces B. New Skateboard

    B. New Skateboard time limit per test 1 second memory limit per test 256 megabytes input standard in ...

  2. 实现CSS样式垂直水平完全居中

    1.水平居中 a.内联元素(inline or inline-*)居中? 你可以让他相对父级块级元素居中对齐 .center-children { text-align: center; } b.块级 ...

  3. HDFS简单介绍及用C语言訪问HDFS接口操作实践

    一.概述 近年来,大数据技术如火如荼,怎样存储海量数据也成了当今的热点和难点问题,而HDFS分布式文件系统作为Hadoop项目的分布式存储基础,也为HBASE提供数据持久化功能,它在大数据项目中有很广 ...

  4. 使用MERGE语句同步表

    先建好測试环境: USE TEMPDB GO IF OBJECT_ID('T1') IS NOT NULL DROP TABLE T1 IF OBJECT_ID('T2') IS NOT NULL D ...

  5. RingtoneManager-获得系统当前的铃声

    我们直接看代码 bt1 = (Button) findViewById(R.id.bt1); bt2 = (Button) findViewById(R.id.bt2); bt3 = (Button) ...

  6. PHP类中的__get()和__set函数到底有什么用

    PHP类中的__get()和__set函数到底有什么用 一.总结 一句话总结:当试图获取一个不可达变量时,类会自动调用__get.同样的,当试图设置一个不可达变量时,类会自动调用__set.在网站中, ...

  7. UDP 打洞示例 包含 服务器 客户端

    客户端示例: #include "Net.h" #include "../p2pInfo.h" int main() { CUdp  udp; if (0!=u ...

  8. golang filepath.Glob

    package main import ( "fmt" "path/filepath" ) func main() { //找出/home/ 目录下的所有的lo ...

  9. iTOP-4412开发板p2p视频

    整体框架: 一.发送端 1.摄像头通过V4L2接口得到YUV视频格式,可以在win7上用yuvplayer播放 2.使用4412硬件编码模块MFC提供的接口进行硬件编码,得到.264文件,可以在win ...

  10. ACM 中JAVA的应用

    原文地址:http://www.cppblog.com/vontroy/archive/2010/05/24/116233.html 先说一下Java对于ACM的一些优点吧: (1) 对于熟悉C/C+ ...