描述

In the game of Jack Straws, a number of plastic or wooden "straws" are dumped on the table and players try to remove them one-by-one without disturbing the other straws. Here, we are only concerned with if various pairs of straws are connected by a path of touching straws. You will be given a list of the endpoints for some straws (as if they were dumped on a large piece of graph paper) and then will be asked if various pairs of straws are connected. Note that touching is connecting, but also two straws can be connected indirectly via other connected straws.

输入

Input consist multiple case,each case consists of multiple lines. The first line will be an integer n (1 < n < 13) giving the number of straws on the table. Each of the next n lines contain 4 positive integers,x1,y1,x2 and y2, giving the coordinates, (x1,y1),(x2,y2) of the endpoints of a single straw. All coordinates will be less than 100. (Note that the straws will be of varying lengths.) The first straw entered will be known as straw #1, the second as straw #2, and so on. The remaining lines of the current case(except for the final line) will each contain two positive integers, a and b, both between 1 and n, inclusive. You are to determine if straw a can be connected to straw b. When a = 0 = b, the current case is terminated.
When n=0,the input is terminated.
There will be no illegal input and there are no zero-length straws.

输出

You
should generate a line of output for each line containing a pair a and
b, except the final line where a = 0 = b. The line should say simply
"CONNECTED", if straw a is connected to straw b, or "NOT CONNECTED", if
straw a is not connected to straw b. For our purposes, a straw is
considered connected to itself.

样例输入

7
1 6 3 3
4 6 4 9
4 5 6 7
1 4 3 5
3 5 5 5
5 2 6 3
5 4 7 2
1 4
1 6
3 3
6 7
2 3
1 3
0 0

2
0 2 0 0
0 0 0 1
1 1
2 2
1 2
0 0

0

样例输出

CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
NOT CONNECTED
CONNECTED
CONNECTED
CONNECTED
CONNECTED

题意

给你n条线的两个端点坐标,有m个询问,两条线是否连通

题解

首先判断任意两条线是否相交,再把相交的加入并查集

代码

 #include<stdio.h>
#include<algorithm>
using namespace std; int f[];
int Find(int x)
{
int r=x;
while(f[r]!=r)
r=f[r];
int i=x,j;
while(i!=r)
{
j=f[i];
f[i]=r;
i=j;
}
return r;
}
void join(int x,int y)
{
int a,b;
a=Find(x);
b=Find(y);
if(a!=b)
f[a]=b;
}
void init()
{
for(int i=;i<=;i++)
f[i]=i;
} struct point{double x,y;};
bool judge(point a,point b,point c,point d)
{
//用矩形是否重叠快速排斥(共线能通过跨立不行的要排掉)
if(!(min(a.x,b.x)<=max(c.x,d.x)&&min(c.y,d.y)<=max(a.y,b.y)
&&min(c.x,d.x)<=max(a.x,b.x)&&min(a.y,b.y)<=max(c.y,d.y)))
return false;
//跨立
double u,v,w,z;
u=(c.x-a.x)*(b.y-a.y)-(b.x-a.x)*(c.y-a.y);//u为正说明cb在ab的顺时针
v=(d.x-a.x)*(b.y-a.y)-(b.x-a.x)*(d.y-a.y);//db和ab
w=(a.x-c.x)*(d.y-c.y)-(d.x-c.x)*(a.y-c.y);//ad和cd
z=(b.x-c.x)*(d.y-c.y)-(d.x-c.x)*(b.y-c.y);//bd和cd
return (u*v<=0.00000001&&w*z<=0.00000001);
} struct line
{
point p1,p2;
}l[];
int main()
{
int n;
while(scanf("%d",&n)!=EOF,n)
{
init();
for(int i=;i<=n;i++)
{
scanf("%lf%lf%lf%lf",&l[i].p1.x,&l[i].p1.y,&l[i].p2.x,&l[i].p2.y);
}
for(int i=;i<=n;i++)
{
for(int j=;j<=n;j++)
{
if(i==j)continue;
if(judge(l[i].p1,l[i].p2,l[j].p1,l[j].p2))
join(i,j);
}
}
int a,b;
while(scanf("%d%d",&a,&b)!=EOF,a||b)
{
a=Find(a);
b=Find(b);
if(a==b)
printf("CONNECTED\n");
else
printf("NOT CONNECTED\n");
}
}
return ;
}

TZOJ 1840 Jack Straws(线段相交+并查集)的更多相关文章

  1. poj1127 Jack Straws(线段相交+并查集)

    转载请注明出处: http://www.cnblogs.com/fraud/          ——by fraud Jack Straws Time Limit: 1000MS   Memory L ...

  2. [poj 1127]Jack Straws[线段相交][并查集]

    题意: 给出一系列线段,判断某两个线段是否连通. 思路: 根据线段相交情况建立并查集, 在同一并查集中则连通. (第一反应是强连通分量...实际上只要判断共存即可, 具体的方向啊是没有关系的..) 并 ...

  3. TTTTTTTTTTTTTT poj 1127 Jack Straws 线段相交+并查集

    题意: 有n个木棍,给出木棍的两个端点的x,y坐标,判断其中某两个线段是否连通(可通过其他线段连通) #include <iostream> #include <cstdio> ...

  4. poj 1127:Jack Straws(判断两线段相交 + 并查集)

    Jack Straws Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 2911   Accepted: 1322 Descr ...

  5. TOJ1840: Jack Straws 判断两线段相交+并查集

    1840: Jack Straws  Time Limit(Common/Java):1000MS/10000MS     Memory Limit:65536KByteTotal Submit: 1 ...

  6. poj 1127 -- Jack Straws(计算几何判断两线段相交 + 并查集)

    Jack Straws In the game of Jack Straws, a number of plastic or wooden "straws" are dumped ...

  7. POJ 1127 Jack Straws (线段相交)

    题意:给定一堆线段,然后有询问,问这两个线段是不是相交,并且如果间接相交也可以. 析:可以用并查集和线段相交来做,也可以用Floyd来做,相交就是一个模板题. 代码如下: #pragma commen ...

  8. hdu 1558 线段相交+并查集

    题意:要求相交的线段都要塞进同一个集合里 sol:并查集+判断线段相交即可.n很小所以n^2就可以水过 #include <iostream> #include <cmath> ...

  9. 判断线段相交(hdu1558 Segment set 线段相交+并查集)

    先说一下题目大意:给定一些线段,这些线段顺序编号,这时候如果两条线段相交,则把他们加入到一个集合中,问给定一个线段序号,求在此集合中有多少条线段. 这个题的难度在于怎么判断线段相交,判断玩相交之后就是 ...

随机推荐

  1. appium 3-4-1034等待、日志、性能数据、xpath定位、web driver协议

    1.等待 1.1精确等待 sleep 不推荐 @Test public void testWait1() throws InterruptedException{ day_time(); Thread ...

  2. IntelliJ IDEA 创建Web项目

    1:创建Project:依次点击File–new Project: 2:选择Empty Project项目,点击Next: 3:输入项目名称,选择项目路径: 4:创建Module:点击Finish,弹 ...

  3. centos自带的dvd中的官方base源,丢失了可以复制下面的内容

    /etc/yum.repos.d/CentOS-Base.repo文件中的内容,同样适用于centos6 [base]name=CentOS-$releasever - Basemirrorlist= ...

  4. 第13章 TCP编程(3)_基于自定义协议的多进程模型

    5. 自定义协议编程 (1)自定义协议:MSG //自定义的协议(TLV:Type length Value) typedef struct{ //协议头部 ];//TLV中的T unsigned i ...

  5. 常用模块:re ,shelve与xml模块

    一 shelve模块: shelve模块比pickle模块简单,只有一个open函数,所以使用完之后要使用f.close关闭文件.返回类似字典的对象,可读可写;key必须为字符串,而值可以是pytho ...

  6. html文字在django模板中取消转译

    django {{ news.content | safe }} 还有escape=fales,具体咋用,有点蒙蔽

  7. python编程之禅

    在python界面输入 import this >>> import this The Zen of Python, by Tim Peters Beautiful is bette ...

  8. 搜集几个API接口

    新浪:http://int.dpool.sina.com.cn/iplookup/iplookup.php?format=js 返回数据:var remote_ip_info = {"ret ...

  9. leetcode950

    from queue import Queue class Solution: def deckRevealedIncreasing(self, deck): n = len(deck) que = ...

  10. java 观察者模式 与spring配置

    一.Observer模式的意图: 在对象的内部状态发生变化时,自动通知外部对象进行响应. 二.Observer模式的构成: ·被观察者:内部状态有可能被改变,而且又需要通知外部的对象 ·观察者:需要对 ...