前言

	NS_CLASS_AVAILABLE_IOS(3_2)  @interface UIGestureRecognizer : NSObject
@available(iOS 3.2, *) public class UIGestureRecognizer : NSObject // 点击(轻点)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UITapGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UITapGestureRecognizer : UIGestureRecognizer // 长按(按住不放)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UILongPressGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UILongPressGestureRecognizer : UIGestureRecognizer // 旋转(两个手指进行旋转)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UIRotationGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UIRotationGestureRecognizer : UIGestureRecognizer // 捏合(两个手指,缩放手势)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UIPinchGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UIPinchGestureRecognizer : UIGestureRecognizer // 拖动(移动速度较慢)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UIPanGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UIPanGestureRecognizer : UIGestureRecognizer // 滑动(快速移动)
NS_CLASS_AVAILABLE_IOS(3_2) @interface UISwipeGestureRecognizer : UIGestureRecognizer
@available(iOS 3.2, *) public class UISwipeGestureRecognizer : UIGestureRecognizer

1、tapGesture 点击手势

1.1 tapGesture 的创建

  • Objective-C

    	// 实例化点击手势对象
    UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self
    action:@selector(tapClick:)]; // 向 imageView 添加点击手势
    [imageView addGestureRecognizer:tapGesture];
  • Swift

    	// 实例化点击手势对象
    let tapGesture:UITapGestureRecognizer = UITapGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.tapClick(_:))) // 向 imageView 添加点击手势
    imageView?.addGestureRecognizer(tapGesture)

1.2 tapGesture 的设置

  • Objective-C

    	// 设置点击次数
    /*
    默认为 1:单击,为 2 时为双击
    */
    singleTapGesture.numberOfTapsRequired = 1; // 设置触摸点数
    /*
    默认为 1,单个手指触摸
    */
    singleTapGesture.numberOfTouchesRequired = 1; // 单双击共存
    /*
    设置单击手势与双击手势共存,当没有检测到双击手势或检测双击手势失败时单击手势才有效
    */
    [singleTapGesture requireGestureRecognizerToFail:doubleTapGesture]; // 获取点击的视图
    /*
    剪取点击的视图,附带点击手势一起剪取
    */
    UIView *tapView = tapGesture.view; // 获取点击的图片
    /*
    复制点击的图片,附带点击手势一起复制
    */
    UIImage *tapImage = ((UIImageView *)tapGesture.view).image;
  • Swift

    	// 设置点击次数
    /*
    默认为 1:单击,为 2 时为双击
    */
    singleTapGesture.numberOfTapsRequired = 1 // 设置触摸点数
    /*
    默认为 1,单个手指触摸
    */
    singleTapGesture.numberOfTouchesRequired = 1 // 单双击共存
    /*
    设置单击手势与双击手势共存,当没有检测到双击手势或检测双击手势失败时单击手势才有效
    */
    singleTapGesture.requireGestureRecognizerToFail(doubleTapGesture) // 获取点击的视图
    /*
    剪取点击的视图,附带点击手势一起剪取
    */
    let tapView:UIView = tapGesture.view! // 获取点击的图片
    /*
    复制点击的图片,附带点击手势一起复制
    */
    let tapImage:UIImage = (tapGesture.view! as! UIImageView).image!

1.3 自定义触摸响应事件处理

  • Objective-C

    	- (void)tapClick:(UITapGestureRecognizer *)tapGesture {
    
    	}
  • Swift

    	func tapClick(tapGesture:UITapGestureRecognizer) {
    
    	}

2、longPressGesture 长按手势

2.1 longPressGesture 的创建

  • Objective-C

    	// 实例化长按手势对象
    UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self
    action:@selector(longPressClick:)]; // 向 imageView 添加长按手势
    [imageView addGestureRecognizer:longPressGesture];
  • Swift

    	// 实例化长按手势对象
    let longPressGesture:UILongPressGestureRecognizer = UILongPressGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.longPressClick(_:))) // 向 imageView 添加长按手势
    imageView?.addGestureRecognizer(longPressGesture)

2.2 longPressGesture 的设置

  • Objective-C

    	// 获取手势状态
    UIGestureRecognizerState state = longPressGesture.state; // 长按手势开始
    if (longPressGesture.state == UIGestureRecognizerStateBegan) { } // 长按手势触发结束
    if (longPressGesture.state == UIGestureRecognizerStateEnded) { }
  • Swift

    	// 获取手势状态
    let state:UIGestureRecognizerState = longPressGesture.state // 长按手势开始
    if longPressGesture.state == UIGestureRecognizerState.Began { } // 长按手势触发结束
    if longPressGesture.state == UIGestureRecognizerState.Ended { }

2.3 自定义触摸响应事件处理

  • Objective-C

    	- (void)longPressClick:(UILongPressGestureRecognizer *)longPressGesture {
    
    	}
  • Swift

    	func longPressClick(longPressGesture:UILongPressGestureRecognizer) {
    
    	}

3、rotationGesture 旋转手势

3.1 rotationGesture 的创建

  • Objective-C

    	// 实例化旋转手势对象
    UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self
    action:@selector(rotationClick:)]; // 向 imageView 添加旋转手势
    [imageView addGestureRecognizer:rotationGesture];
  • Swift

    	// 实例化旋转手势对象
    let rotationGesture:UIRotationGestureRecognizer = UIRotationGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.rotationClick(_:))) // 向 imageView 添加旋转手势
    imageView?.addGestureRecognizer(rotationGesture)

3.2 rotationGesture 的设置

  • Objective-C

    	// 获取旋转角度
    /*
    rotation 获取到的为弧度,1 度 = PI/180 弧度
    */
    CGFloat rotation = rotationGesture.rotation * 180 * M_1_PI; // 图片旋转
    /*
    lastRotation 为之前的角度
    */
    imageView.transform = CGAffineTransformMakeRotation(lastRotation + rotationGesture.rotation); // 旋转手势触发结束
    if (rotationGesture.state == UIGestureRecognizerStateEnded) { lastRotation += rotationGesture.rotation;
    }
  • Swift

    	// 获取旋转角度
    /*
    rotation 获取到的为弧度,1 度 = PI/180 弧度
    */
    let rotation:CGFloat = rotationGesture.rotation * 180 * CGFloat(M_1_PI) // 图片旋转
    /*
    lastRotation 为之前的角度
    */
    imageView?.transform = CGAffineTransformMakeRotation(lastRotation + rotationGesture.rotation) // 旋转手势触发结束
    if rotationGesture.state == UIGestureRecognizerState.Ended { lastRotation += rotationGesture.rotation
    }

3.3 自定义触摸响应事件处理

  • Objective-C

    	// 用模拟器时需按住 option 键
    - (void)rotationClick:(UIRotationGestureRecognizer *)rotationGesture { }
  • Swift

    	// 用模拟器时需按住 option 键
    func rotationClick(rotationGesture:UIRotationGestureRecognizer) { }

4、pinchGesture 捏合手势

4.1 pinchGesture 的创建

  • Objective-C

    	// 实例化捏合手势对象
    UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self
    action:@selector(pinchClick:)]; // 向 imageView 添加捏合手势
    [imageView addGestureRecognizer:pinchGesture];
  • Swift

    	// 实例化捏合手势对象
    let pinchGesture:UIPinchGestureRecognizer = UIPinchGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.pinchClick(_:))) // 向 imageView 添加捏合手势
    imageView?.addGestureRecognizer(pinchGesture)

4.2 pinchGesture 的设置

  • Objective-C

    	// 获取缩放倍数
    CGFloat scale = pinchGesture.scale; // 图片缩放
    imageView.transform = CGAffineTransformMakeScale(pinchGesture.scale, pinchGesture.scale);
    imageView.bounds = CGRectMake(0, 0, imageView.bounds.size.width * pinchGesture.scale,
    imageView.bounds.size.height * pinchGesture.scale); // 还原缩放倍数
    [pinchGesture setScale:1];
  • Swift

    	// 获取缩放倍数
    let scale:CGFloat = pinchGesture.scale // 图片缩放
    imageView?.transform = CGAffineTransformMakeScale(pinchGesture.scale, pinchGesture.scale)
    imageView?.bounds = CGRectMake(0, 0, imageView!.bounds.size.width * pinchGesture.scale,
    imageView!.bounds.size.height * pinchGesture.scale) // 还原缩放倍数
    pinchGesture.scale = 1

4.3 自定义触摸响应事件处理

  • Objective-C

    	// 用模拟器时需按住 option 键
    - (void)pinchClick:(UIPinchGestureRecognizer *)pinchGesture { }
  • Swift

    	// 用模拟器时需按住 option 键
    func pinchClick(pinchGesture:UIPinchGestureRecognizer) { }

5、panGesture 拖动手势

5.1 panGesture 的创建

  • Objective-C

    	// 实例化拖拽手势对象
    UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self
    action:@selector(panClick:)]; // 向 imageView 添加拖拽手势
    [imageView addGestureRecognizer:panGesture];
  • Swift

    	// 实例化拖拽手势对象
    let panGesture:UIPanGestureRecognizer = UIPanGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.panClick(_:))) // 向 imageView 添加拖拽手势
    imageView?.addGestureRecognizer(panGesture)

5.2 panGesture 的设置

  • Objective-C

    	// 获取手势位置
    CGPoint currentPoint = [panGesture locationInView:self.view]; // 图片移动
    imageView.center = currentPoint;
  • Swift

    	// 获取手势位置
    let currentPoint:CGPoint = panGesture.locationInView(self.view) // 图片移动
    imageView?.center = currentPoint

5.3 自定义触摸响应事件处理

  • Objective-C

    	- (void)panClick:(UIPanGestureRecognizer *)panGesture {
    
    	}
  • Swift

    	func panClick(panGesture:UIPanGestureRecognizer) {
    
    	}

6、swipeGesture 滑动手势

6.1 swipeGesture 的创建

  • Objective-C

    	// 实例化滑动手势对象
    UISwipeGestureRecognizer *swipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self
    action:@selector(swipeClick:)]; // 设置滑动方向,默认为 0:向右滑动
    swipeGesture.direction = UISwipeGestureRecognizerDirectionLeft | UISwipeGestureRecognizerDirectionRight; // 向 imageView 添加拖拽手势
    [imageView addGestureRecognizer:swipeGesture];
  • Swift

    	// 实例化滑动手势对象
    let swipeGesture:UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self,
    action: #selector(UiGestureRecognizer.swipeClick(_:))) // 设置滑动方向,默认为 0:向右滑动
    swipeGesture.direction = [.Left, .Right] // 向 imageView 添加拖拽手势
    imageView?.addGestureRecognizer(swipeGesture)

6.2 swipeGesture 的设置

  • Objective-C

    	// 获取滑动方向
    UISwipeGestureRecognizerDirection direction = swipeGesture.direction;
  • Swift

    	// 获取滑动方向
    let direction:UISwipeGestureRecognizerDirection = swipeGesture.direction

6.3 自定义触摸响应事件处理

  • Objective-C

    	- (void)swipeClick:(UISwipeGestureRecognizer *)swipeGesture {
    
    	}
  • Swift

    	func swipeClick(swipeGesture:UISwipeGestureRecognizer) {
    
    	}

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