iOS开发——modifying the autolayout engine from a background thread
很多时候,我们需要用到多线程的东西,比如红外线检测是否有人经过。这种情况需要搞个子线程在后台不断的检测,这个线程可能是第三方提供的,你调用它给的方法,然后显示提示框的时候,问题就来了。
提示信息:This application is modifying the autolayout engine from a background thread, which can lead to engine corruption and weird crashes. This will cause an exception in a future release.
复杂、耗时的操作需要放在子线程,这样不会堵塞主线程的操作。但是,与UI相关的操作,必须回到主线程中执行。
方法如下:
dispatch_async(dispatch_get_main_queue(), ^{
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"侦测到门前有人!" message:nil delegate:nil cancelButtonTitle:@"NO" otherButtonTitles:@"YES", nil];
[alertView show];
});
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