Masonry基本语法
equalTo
<=======> NSLayoutRelationEqual 等于
lessThanOrEqualTo
<======> NSLayoutRelationLessThanOrEqual 小于或等于
greaterThanOrEqualTo
<=======> NSLayoutRelationGreaterThanOrEqual 大于或等于
MASViewAttribute:视图约束属性
make.width.greaterThanOrEqualTo(@200);
make.width.lessThanOrEqualTo(@400)
<2>//creates view.left = view.superview.left + 10
make.left.lessThanOrEqualTo(@10)
代替NSNumber,使用原始的数据或者结构体设置约束数据
make.top.mas_equalTo(42);
make.height.mas_equalTo(20);
make.size.mas_equalTo(CGSizeMake(50, 100));
make.edges.mas_equalTo(UIEdgeInsetsMake(10, 0, 10, 0));
make.left.mas_equalTo(view).mas_offset(UIEdgeInsetsMake(10, 0, 10, 0));
使用数组NSArray设置约束
make.height.equalTo(@[view1.mas_height, view2.mas_height]);
make.height.equalTo(@[view1, view2]);
make.left.equalTo(@[view1, @100, view3.right]);
.priorityHigh
<======> UILayoutPriorityDefaultHigh 高优先级
.priorityMedium
<========> between high and low 介于高/低之间
.priorityLow
<=========> UILayoutPriorityDefaultLow 低优先级
make.left.greaterThanOrEqualTo(label.mas_left).with.priorityLow();
make.top.equalTo(label.mas_top).with.priority(600);
// make top, left, bottom, right equal view2
make.edges.equalTo(view2); // make top = superview.top + 5, left = superview.left + 10,
// bottom = superview.bottom - 15, right = superview.right - 20
make.edges.equalTo(superview).insets(UIEdgeInsetsMake(5, 10, 15, 20))
// All edges but the top should equal those of the superview
make.left.right.and.bottom.equalTo(superview);
make.top.equalTo(otherView);
// make width and height greater than or equal to titleLabel
make.size.greaterThanOrEqualTo(titleLabel) // make width = superview.width + 100, height = superview.height - 50
make.size.equalTo(superview).sizeOffset(CGSizeMake(100, -50))
// make centerX and centerY = button1
make.center.equalTo(button1) // make centerX = superview.centerX - 5, centerY = superview.centerY + 10
make.center.equalTo(superview).centerOffset(CGPointMake(-5, 10))
// in public/private interface
@property (nonatomic, strong) MASConstraint *topConstraint;
...
// when making constraints
[view1 mas_makeConstraints:^(MASConstraintMaker *make) {
self.topConstraint = make.top.equalTo(superview.mas_top).with.offset(padding.top);
make.left.equalTo(superview.mas_left).with.offset(padding.left);
}];
...
// then later you can call
[self.topConstraint uninstall];
2.更新约束 mas_updateConstraints
- (void)updateConstraints {
[self.growingButton mas_updateConstraints:^(MASConstraintMaker *make) {
make.center.equalTo(self);
make.width.equalTo(@(self.buttonSize.width)).priorityLow();
make.height.equalTo(@(self.buttonSize.height)).priorityLow();
make.width.lessThanOrEqualTo(self);
make.height.lessThanOrEqualTo(self);
}]; //according to apple super should be called at end of method
[super updateConstraints];
}
3.重新设置mas_remakeConstraints
- (void)changeButtonPosition {
[self.button mas_remakeConstraints:^(MASConstraintMaker *make) {
make.size.equalTo(self.buttonSize); if (topLeft) {
make.top.and.left.offset(10);
} else {
make.bottom.and.right.offset(-10);
}
}];
}
具体的实例如下:设置view1举例父视图的四周距离均为50

/**
方式一:使用NSLayoutConstraint实现手动布局 ----------------------------
设置UIEdgeInsets
---------------------------- @interface UIView (UIConstraintBasedLayoutInstallingConstraints)
- (NSArray *)constraints NS_AVAILABLE_IOS(6_0);
- (void)addConstraint:(NSLayoutConstraint *)constraint NS_AVAILABLE_IOS(6_0);
- (void)addConstraints:(NSArray *)constraints NS_AVAILABLE_IOS(6_0);
- (void)removeConstraint:(NSLayoutConstraint *)constraint
- (void)removeConstraints:(NSArray *)constraints NS_AVAILABLE_IOS(6_0);
*/
-(void)LayoutConstraint
{
UIView *superView = self.view;
UIView *view1 = [[UIView alloc]init];
view1 .translatesAutoresizingMaskIntoConstraints = NO;
view1.backgroundColor = [UIColor redColor];
[superView addSubview:view1]; //设置距离父视图边界距离
UIEdgeInsets pading = UIEdgeInsetsMake(50, 50, 50, 50); //添加给view1约束
[superView addConstraints:@[ [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeTop relatedBy:NSLayoutRelationEqual toItem:superView attribute:NSLayoutAttributeTop multiplier:1.0 constant:pading.top], [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeLeft relatedBy:NSLayoutRelationEqual toItem:superView attribute:NSLayoutAttributeLeft multiplier:1.0 constant:pading.left], [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeBottom relatedBy:NSLayoutRelationEqual toItem:superView attribute:NSLayoutAttributeBottom multiplier:1.0 constant:-pading.bottom], [NSLayoutConstraint constraintWithItem:view1 attribute:NSLayoutAttributeRight relatedBy:NSLayoutRelationEqual toItem:superView attribute:NSLayoutAttributeRight multiplier:1.0 constant:-pading.right],
]];
}


/**
方法二:使用block @implementation MAS_VIEW (MASAdditions) ----------------------------
设置offset偏移 或者 边缘edges
---------------------------- - (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block
*/
-(void)LayoutForMASConstraintMaker
{
UIView *superView = self.view;
UIView *view1 = [[UIView alloc]init];
view1.backgroundColor = [UIColor redColor];
[superView addSubview:view1]; //设置距离父视图边界距离
UIEdgeInsets pading = UIEdgeInsetsMake(50, 50, 50, 50); //添加给view1约束
[view1 mas_makeConstraints:^(MASConstraintMaker *make) { make.top.equalTo(superView.mas_top).with.offset(pading.top);
make.left.equalTo(superView.mas_left).with.offset(pading.left);
make.bottom.equalTo(superView.mas_bottom).with.offset(-pading.bottom);
make.right.equalTo(superView.mas_right).with.offset(-pading.right); //设置代码可以更简单(效果与上面的是一样的)
//make.edges.equalTo(superView).with.insets(pading);
}];
}


/**
方式三:使用block @implementation MAS_VIEW (MASAdditions) ----------------------------
设置margin距离
---------------------------- - (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block
*/
-(void)LayoutForMASConstraintMakerWithMargin
{
UIView *superView = self.view;
UIView *view1 = [[UIView alloc]init];
view1.backgroundColor = [UIColor redColor];
[superView addSubview:view1]; //添加给view1约束
[view1 mas_makeConstraints:^(MASConstraintMaker *make) { make.topMargin.equalTo(superView.mas_top).with.offset(50);
make.leftMargin.equalTo(superView.mas_left).with.offset(50);
make.bottomMargin.equalTo(superView.mas_bottom).with.offset(-50);
make.rightMargin.equalTo(superView.mas_right).with.offset(-50);
}];
}


/**
方式四:使用block @implementation MAS_VIEW (MASAdditions) ----------------------------
设置center和size
---------------------------- - (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block
- (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block
*/
-(void)LayoutForMASConstraintMakerWithCenterWidthHeight
{
UIView *superView = self.view;
UIView *view1 = [[UIView alloc]init];
view1.backgroundColor = [UIColor redColor];
[superView addSubview:view1]; //添加给view1约束
[view1 mas_makeConstraints:^(MASConstraintMaker *make) { make.centerX.equalTo(superView);
make.centerY.equalTo(superView);
make.size.equalTo(superView).sizeOffset(CGSizeMake(-100,-100));
}];
}



Masonry基本语法的更多相关文章
- ios的链式编程笔记
1.Masonry的语法为啥能连续的使用点语法? >> 底层使用的是:用block当函数的返回参数 > 链式编程思想 2. 使用block当函数的返回参数 // 之前开发中比较习惯 ...
- MyLinerLayout--推荐
苹果系统的自动布局需要在布局的过程中建立各种各样的依赖,虽然后续使用masonry还算比较便捷. 有一天朋友推荐给我的这个,看了一下demo和这个库的作者的博客,了解到这个库并不是基于苹果的自动布局作 ...
- Masonry介绍与使用实践:快速上手Autolayout
1 MagicNumber -> autoresizingMask -> autolayout 以上是纯手写代码所经历的关于页面布局的三个时期 在iphone1-iphone3gs时代 w ...
- Coding源码学习第四部分(Masonry介绍与使用(一))
Masonry GitHub:https://github.com/SnapKit/Masonry Masonry是一个轻量级的布局框架,拥有自己的描述语法,采用更优雅的链式语法封装自动布局,简洁明了 ...
- iOS常用库之Masonry
简单介绍 Masonry 源码地址:https://github.com/Masonry/Masonry Masonry是一个轻量级的布局框架 拥有自己的描述语法 采用更优雅的链式语法封装自动布局 简 ...
- Masonry -- 使用纯代码进行iOS应用的autolayout自适应布局
简介 简化iOS应用使用纯代码机型自适应布局的工作,使用一种简洁高效的语法替代NSLayoutConstraints. 项目主页: Masonry 最新示例: 点击下载 项目简议: 如果再看到关于纯代 ...
- 使用Masonry搭建特殊布局时与xib的对比
之前只有比较浅的接触过Masonry.项目中大多数的布局还是用xib中的AutoLayout与手码的frame计算相结合,相信也会有很多项目和我一样是这两种布局的组合.其实xib各方面用的感觉都挺好, ...
- [转载]Masonry介绍与使用实践(快速上手Autolayout)
原博地址 http://adad184.com/2014/09/28/use-masonry-to-quick-solve-autolayout/ 前言 1 MagicNumber -> aut ...
- PureLayout和Masonry比较
一年前那时我做iOS开发,为了自动布局适配多种屏幕,我一般使用Masonry,后来偶然地在一个视频教程中发现老师使用了UIView+Autolayout(现在作者改名为PureLayout)自动布局, ...
随机推荐
- window.external的使用
我们在js中可以通过window.external.myfunc()来调用浏览器提供的外部方法myfunc.可以让网页内的js脚本中能调用C++代码. window.external 是外部对象,如你 ...
- bzoj 4660 Crazy Rabbit——LIS解决“相交”限制的思想
题目:https://www.lydsy.com/JudgeOnline/problem.php?id=4660 想到一个点可以用它与圆的两个切点表示.并想到可以把切点极角排序,那么就变成环上的一些区 ...
- java byte数组与String的相互转换
String -> byte数组 String str = "abc天"; byte[] btr = str.getBytes(); System.out.printl ...
- elasticsearch 聚合函数 max double精度损失bug
测试样例数据{ "size" : 0, "query" : { "bool" : { "must" : { " ...
- Laravel + go-micro + grpc 实践基于 Zipkin 的分布式链路追踪系统 摘自https://mp.weixin.qq.com/s/JkLMNabnYbod-b4syMB3Hw?
分布式调用链跟踪系统,属于监控系统的一类.系统架构逐步演进时,后期形态往往是一个平台由很多不同的服务.组件构成,用户请求过来后,可能会经过其中多个服务,如图 不过,出问题时往往很难排查,如整个请求变慢 ...
- [转] nginx配置优化+负载均衡+动静分离(附带参数解析)
#指定nginx进程运行用户以及用户组user www www;#nginx要开启的进程数为8worker_processes 8;#全局错误日志文件#debug输出日志最为详细,而crit输出日志 ...
- 代码编辑器之sublime text插件
sublimetext 学习资源:http://www.jianshu.com/p/d1b9a64e2e37 Sublime SFTP CTags – 让Sublime Text支持CTags. Si ...
- linux新手非常有用的20个命令
引用:http://www.oschina.net/translate/useful-linux-commands-for-newbies 1. ls命令 ls命令是列出目录内容(List Direc ...
- CentOS6.5把MySQL从5.1升级到5.6后,MySQL不能启动
解决了:进入mysql安装目录 cd /var/lib/mysql删除了如下三个文件:ibdata1 ib_logfile0 ib_logfile1 CentOS6.5把MySQL从5.1升级到5 ...
- 修改machine.config遇到System.Net.ServicePointManager 的类型初始值设定项引发异常
<system.net>节点应该在</configuration>上面添加,即config页尾. 而不是在<configuration> 后面添加. 在</s ...