As we all know,most our projects are need to use the socket to programme.Use socket we can connect our device to others and our client to the Internet,so it's made our product more powerful.Now,let's begin the key part-pjlib socket.

The date types and functions are too much,if you need some of them,just click the links.

http://www.pjsip.org/docs/latest/pjlib/docs/html/group__PJ__BASIC.htm#ga5ccc87de27d1236bc31ae3673d153984

http://www.pjsip.org/docs/latest/pjlib/docs/html/page_pjlib_sock_test.htm

test1:get hostname and host address

 //PJLIP I/O
//Socket test->get hostname and hostaddress
//heat nan
#include<pjlib.h>
int main()
{
pj_status_t status;
pj_in_addr hostaddr; //This structure describes Internet address.
// dada fields pj_uint32_t s_addr. The 32bit IP address.
unsigned char *hostaddr_str;
const pj_str_t *hostname;
//pj_init
status=pj_init();
if(status!=PJ_SUCCESS)
{
PJ_LOG(,(" ","init failed!"));
}
//gethostname
hostname=pj_gethostname();
if(!hostname||!hostname->ptr||!hostname->slen)
{
PJ_LOG(,( "gethostname","faild"));
}
else
{
PJ_LOG(,("gethostname","the hostname is %s",hostname->ptr));
}
hostaddr=pj_gethostaddr();
if(hostaddr.s_addr)
{
hostaddr_str=pj_inet_ntoa(hostaddr);//function pj_in_addr -> char *
//Convert an Internet host address given in network byte order to string in standard numbers and dots notation.
PJ_LOG(,("gethostaddress","%s",hostaddr_str));
}
else
{
PJ_LOG(,("gethostaddress","failed"));
} pj_shutdown();
getchar();//show the result before you enter any key
}

get hostname

test2:sendto and recv message use udp;

 // PJLIB I/O UDP test
//heat nan
//server
#include<pjlib.h>
#define UDP_PORT 6000
#define ADDRESS "127.0.0.1"
#define N 100
int main( )
{
pj_status_t status;
pj_sockaddr_in addr;
int length=sizeof(addr);
pj_sock_t cs;
pj_sock_t ss;
pj_sockaddr_in daddr;
pj_sockaddr_in saddr;
pj_str_t s;
pj_str_t* IP_Addr;
char recvbuff[N+];
char sendbuff[N+];
pj_ssize_t len1;
status=pj_init();
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("pj_init","failed"));
} //now we creat a socket ss
status=pj_sock_socket(pj_AF_INET(),pj_SOCK_DGRAM(),,&ss);
if(status!=)
{
PJ_LOG(,("creat ss socket","failed"));
}
//now we creat a socket cs
status=pj_sock_socket(pj_AF_INET(),pj_SOCK_DGRAM(),,&cs);
if(status!=)
{
PJ_LOG(,("creat cs socket","failed"));
} pj_bzero(&daddr,sizeof(daddr));
daddr.sin_family=pj_AF_INET();
daddr.sin_port=pj_htons(UDP_PORT);
IP_Addr=pj_cstr(&s,ADDRESS);
daddr.sin_addr=pj_inet_addr(IP_Addr); status=pj_sock_bind(ss,&daddr,sizeof(daddr));
if(status!=)
{
PJ_LOG(,("pj_sock_bind ","bind ss failed"));
} /*
pj_bzero(&saddr,sizeof(saddr));
saddr.sin_family=pj_AF_INET();
saddr.sin_port=pj_htons(UDP_PORT-1);
IP_Addr=pj_cstr(&s,ADDRESS);
saddr.sin_addr=pj_inet_addr(IP_Addr); status=pj_sock_bind(cs,&saddr,sizeof(saddr));
if(status!=0)
{
PJ_LOG(3,("pj_sock_bind ","bind cs failed"));
}
*/
pj_create_random_string(sendbuff, N);
sendbuff[N-] = '\0';
PJ_LOG(,("string","%s",sendbuff));
len1=sizeof(sendbuff); //pj_sock_sendto: Transmit data to the socket to the specified address.
status=pj_sock_sendto(cs,sendbuff,&len1,,&daddr,sizeof(daddr));
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("sendto","failed"));
} pj_bzero(&addr,sizeof(addr));
//pj_sock_recv: Receives data stream or message coming to the specified socket.
status=pj_sock_recv(ss,recvbuff,&len1,);
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("recv","failed"));
}
else
{
PJ_LOG(,("content","%s",recvbuff));
}
pj_shutdown();
getchar(); }

test3:udp test:  the client and server

In this part I wanna write a program like the classical UDP socket demo,that is to say a simple demo one person send message and the other receive the message,they do it by turn.

But when I do that I find there are some differences between the formal socket and the pjlib socket.

Some function I used like in C/C++ steps,but not successed,such as  recvfrom and send.If someone who knows that please tell me,thank you!

In my project,there still have a problem.That is not only the client need the server's IP,but the server needs the client too.

 //UDP test
//server
//heat nan
//notice: the client should send the message first,then the server.And every time the size of the message you send should not too big!
#include<pjlib.h>
#define UDP_PORT 6000
#define ADDRESS "127.0.0.1"
#define N 100
#define M 50
int main()
{
pj_status_t status;
pj_sock_t cs;
pj_sock_t ss;
pj_sockaddr_in daddr,saddr;
pj_str_t s;
pj_str_t* IP_Addr;
char sendbuff[M+],recvbuff[N+];
pj_ssize_t len1,len2;
status=pj_init();
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("pj_init","failed"));
} status=pj_sock_socket(pj_AF_INET(),pj_SOCK_DGRAM(),,&ss);
if(status!=)
{
PJ_LOG(,("creat ss socket","failed"));
} pj_bzero(&daddr,sizeof(daddr));
daddr.sin_family=pj_AF_INET();
daddr.sin_port=pj_htons(UDP_PORT);
IP_Addr=pj_cstr(&s,ADDRESS);
daddr.sin_addr.s_addr=pj_htonl(PJ_INADDR_ANY); status=pj_sock_bind(ss,&daddr,sizeof(daddr));
if(status!=)
{
PJ_LOG(,("pj_sock_bind ","bind ss failed"));
} pj_bzero(&saddr,sizeof(saddr));
saddr.sin_family=pj_AF_INET();
saddr.sin_port=pj_htons(UDP_PORT-);
IP_Addr=pj_cstr(&s,ADDRESS);
saddr.sin_addr=pj_inet_addr(IP_Addr); while(){
len1=N;
status=pj_sock_recv(ss,recvbuff,&len1,);
if(status==PJ_SUCCESS)
{
PJ_LOG(,("recv","success"));
PJ_LOG(,("context","%s",recvbuff));
} else
{
printf("failed\n");
} gets(sendbuff);
len2=sizeof(sendbuff);
// PJ_LOG(3,("string","%s",sendbuff));
status=pj_sock_sendto(ss,sendbuff,&len2,,&saddr,sizeof(saddr));
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("send","failed"));
}
else
{ } } getchar();
return ;
}

server

 //UDP test
//Client
//heat nan
#include<pjlib.h>
#define UDP_PORT 6000
#define ADDRESS "127.0.0.1"
#define N 50
#define M 100
int main()
{
pj_status_t status;
pj_ssize_t len1,len2;
pj_sock_t cs,ss;
pj_sockaddr_in daddr,saddr;
pj_str_t s;
pj_str_t* IP_Addr;
char recvbuff[M+],sendbuff[N+];
status=pj_init(); if(status!=PJ_SUCCESS)
{
PJ_LOG(,("pj_init","failed"));
} status=pj_sock_socket(pj_AF_INET(),pj_SOCK_DGRAM(),,&cs);
if(status!=)
{
PJ_LOG(,("creat cs socket","failed"));
} pj_bzero(&daddr,sizeof(daddr));
daddr.sin_family=pj_AF_INET();
daddr.sin_port=pj_htons(UDP_PORT);
IP_Addr=pj_cstr(&s,ADDRESS);
daddr.sin_addr=pj_inet_addr(IP_Addr); pj_bzero(&saddr,sizeof(saddr));
saddr.sin_family=pj_AF_INET();
saddr.sin_port=pj_htons(UDP_PORT-);
IP_Addr=pj_cstr(&s,ADDRESS);
saddr.sin_addr=pj_inet_addr(IP_Addr); status=pj_sock_bind(cs,&saddr,sizeof(saddr));
if(status!=)
{
PJ_LOG(,("pj_sock_bind ","bind ss failed"));
} /*
len1=N;
pj_create_random_string(sendbuff, N);
sendbuff[N-1] = '\0';
*/
while(){
gets(sendbuff);
len1=sizeof(sendbuff);
// PJ_LOG(3,("string","%s",sendbuff));
status=pj_sock_sendto(cs,sendbuff,&len1,,&daddr,sizeof(daddr));
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("sendto","failed"));
} len2=M;
status=pj_sock_recv(cs,recvbuff,&len2,);
if(status!=PJ_SUCCESS)
{
PJ_LOG(,("recvfrom","failed"));
}
else
{
PJ_LOG(,("context","%s",recvbuff));
}
} getchar(); }

client

PJSIP-PJLIB-Socket的更多相关文章

  1. [pjsip]Pjlib中配置文件config.h解析

    config_site.h 这个头文件包含在config.h中,用于引入平台?(site)/用户特定的配置以控制PJLIB的特性,用户需要自己生成这个文件. 譬如说我们要把PJLIB编译成DLL,那么 ...

  2. [pjsip]Pjlib中的链表结构

    Pjlib的链表结构跟常见的链表结构有所区别,如下图所示: 图1:一般链表结构 图2:pjlib中的链表结构 可以看到一般的双向链表是链表节点包含数据域,而pjlib中是数据域包含链表节点.一般的链表 ...

  3. PJSIP Socket 模型

    前些日子为解决项目中问题调试到PJSIP Socket收发数据部分 ,好记性不如烂笔头,记录下 PJSIP 使用的Socket 模型 ,以备后用. 不同平台下PJSIP采用不同的 Socket模型,W ...

  4. QT开发pjsip的VOIP,A8平台运行

    QT开发pjsip的VOIP 开发环境 平台:A8 环境:Linux-3.0.8 实现功能:使用QT开发VOIP进行初始化.拨号.挂起 测试工具:minisipserver服务器 效果 界面: min ...

  5. exosip 和 pjsip 简介

     oSIP oSIP的开发开始于2000年7月,第一个版本在2001年5月发 布,到现在已经发展到3.x了.它采用ANSI C编写,而且结 构简单小巧,所以速度特别快,它并不提供高层的SIP会话 控制 ...

  6. 介绍一个开源的SIP(VOIP)协议库PJSIP

    本文系转载,出处不可考. 假设你对SIP/VoIP技术感兴趣,哪希望你不要错过:),假设你对写出堪称优美的Code感兴趣 ,那么你也不可错过:) 这期间我想分析一下一个实际的协议栈的设计到实现的相关技 ...

  7. pjlib深入剖析和使用详解

    1. PJSIP简介 PJSIP的实现是为了能在嵌入式设备上高效实现SIP/VOIP.其主要特征包括:    1).极具移植性.(Extremely portable)                 ...

  8. PJSIP开源库详解

    PJSIP是一个包含了SIP.SDP.RTP.RTCP.STUN.ICE等协议实现的开源库.它把基于信令协议SIP的多媒体框架和NAT穿透功能整合成高层次.抽象的多媒体通信API,这套API能够很容易 ...

  9. PJSIP开发指南

    一.通用设计 1.1   架构 1.1.1        通信图 下面的图展示了SIP消息在PJSIP组件间从后端到前端如何传递的. 1.1.2        类图 下面的图显示类视图 1.2   E ...

随机推荐

  1. 什么是permit-inside功能

    若内网有一台服务器映射成为一个公网IP地址,并且将该公网IP注册至一个域名中.此时内网用户通过直接输入域名访问该服务器,域名服务器将该服务器的地址解析为已经注册的公网IP地址.默认情况下,当内网用户通 ...

  2. 使用坚果云+keepass实现网盘密码管理

    准备工作 登录坚果云web版 在主页创建了一个新的同步文件夹AAA(与同步文件夹My Nutstore并列) 设置同步文件夹AAA:勾选“默认不同步到电脑” 把KeePass的数据库文件db.kdbx ...

  3. April 14 2017 Week 15 Friday

    Try to be a rainbow in someone's cloud. 当乌云萦绕心头,我愿意成为你的彩虹. Actually there are many rainbows in our l ...

  4. java线程详细版(未完待续)

    1. Java线程:概念与原理 一.操作系统中线程和进程的概念 现在的操作系统是多任务操作系统.多线程是实现多任务的一种方式. 进程是指一个内存中运行的应用程序,每个进程都有自己独立的一块内存空间,一 ...

  5. 【[TJOI2017]DNA】

    [题目][https://www.lydsy.com/JudgeOnline/problem.php?id=4892] 好像用\(SAM\)做的都是\(dfs\)啊 其实这里也是搜索 如果用\(SAM ...

  6. A Multigrid Tutorial中涉及到的难点词汇

    Multigrid Tutorial中涉及的词汇: Elliptic PDEs 椭圆型偏微分方程 Lawrence Livermore National Laboratory 劳伦斯利福摩尔国家实验室 ...

  7. 第22章 常用存储器介绍—零死角玩转STM32-F429系列

    第22章     常用存储器介绍 全套200集视频教程和1000页PDF教程请到秉火论坛下载:www.firebbs.cn 野火视频教程优酷观看网址:http://i.youku.com/firege ...

  8. 第18章 SysTick—系统定时器—零死角玩转STM32-F429系列

    第18章     SysTick—系统定时器 全套200集视频教程和1000页PDF教程请到秉火论坛下载:www.firebbs.cn 野火视频教程优酷观看网址:http://i.youku.com/ ...

  9. 改变shape solid color

    <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http: ...

  10. 【杂题总汇】NOIP2013(洛谷P1967) 货车运输

    [洛谷P1967] 货车运输 重做NOIP提高组ing... +传送门-洛谷P1967+ ◇ 题目(copy from 洛谷) 题目描述 A国有n座城市,编号从1到n,城市之间有m条双向道路.每一条道 ...