http://blog.csdn.net/u013741809/article/details/38511741

5 Steps For Using Facebook Pop

 
  // 1. Pick a Kind Of Animation 选择一种动画方式  //  POPBasicAnimation  POPSpringAnimation POPDecayAnimation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation]; // 2. Decide weather you will animate a view property or layer property, Lets pick a View Property and pick kPOPViewFrame 决定你要用视图属性或者是层的属性,此处选择了一个视图属性并且选择了 kPOPViewFrame这个属性
// View Properties (视图属性的罗列)- kPOPViewAlpha kPOPViewBackgroundColor kPOPViewBounds kPOPViewCenter kPOPViewFrame kPOPViewScaleXY kPOPViewSize
// Layer Properties (层属性的罗列)- kPOPLayerBackgroundColor kPOPLayerBounds kPOPLayerScaleXY kPOPLayerSize kPOPLayerOpacity kPOPLayerPosition kPOPLayerPositionX kPOPLayerPositionY kPOPLayerRotation kPOPLayerBackgroundColor
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame]; // 3. Figure Out which of 3 ways to set toValue 三种设置toValue的方法
// anim.toValue = @(1.0);
// anim.toValue = [NSValue valueWithCGRect:CGRectMake(0, 0, 400, 400)];
// anim.toValue = [NSValue valueWithCGSize:CGSizeMake(40, 40)];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)]; // 4. Create Name For Animation & Set Delegate为动画起个名字,并设置代理
basicAnimation.name=@"AnyAnimationNameYouWant";
basicAnimation.delegate=self // 5. Add animation to View or Layer, we picked View so self.tableView and not layer which would have been self.tableView.layer给视图或层加动画效果,我们选择了一个视图(self.tableView)来添加,而不是层(self.tableView.layer)
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];

Step 1 Pick Kind of Animation第一步 选择一个动画类型

POPBasicAnimation 基础动画

POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
// kCAMediaTimingFunctionLinear kCAMediaTimingFunctionEaseIn kCAMediaTimingFunctionEaseOut kCAMediaTimingFunctionEaseInEaseOut

POPSpringAnimation 弹性动画

POPSpringAnimation *springAnimation = [POPSpringAnimation animation];
springAnimation.velocity=@(1000); // change of value units per second每秒都改变属性
springAnimation.springBounciness=14; // value between 0-20 default at 4值的范围是0~20 默认为4
springAnimation.springSpeed=3; // value between 0-20 default at 4

POPDecayAnimation 衰减动画

POPDecayAnimation *decayAnimation=[POPDecayAnimation animation];
decayAnimation.velocity=@(233); //change of value units per second
decayAnimation.deceleration=.833; //range of 0 to 1

Example

POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];

Step 2 Decide if you will animate a view property or layer property第二部决定你要把动画加在视图属性还是层属性

View Properties 视图属性

Alpha - kPOPViewAlpha
Color - kPOPViewBackgroundColor
Size - kPOPViewBounds
Center - kPOPViewCenter
Location & Size - kPOPViewFrame
Size - kPOPViewScaleXY
Size(Scale) - kPOPViewSize

Layer Properties 层属性

Color - kPOPLayerBackgroundColor
Size - kPOPLayerBounds
Size - kPOPLayerScaleXY
Size - kPOPLayerSize
Opacity - kPOPLayerOpacity
Position - kPOPLayerPosition
X Position - kPOPLayerPositionX
Y Position - kPOPLayerPositionY
Rotation - kPOPLayerRotation
Color - kPOPLayerBackgroundColor

Example

POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];

Note: Works on any Layer property or any object that inherits from UIView such as UIToolbar | UIPickerView | UIDatePicker | UIScrollView | UITextView | UIImageView | UITableViewCell | UIStepper | UIProgressView | UIActivityIndicatorView | UISwitch | UISlider | UITextField | UISegmentedControl | UIButton | UIView | UITableView

对所有的层或者是任何继承UIView的子类像UIToolbar巴拉巴拉...

Step 3 Find your property below then add and set .toValue找到你要操作的属性添加并设置数值

View Properties

Alpha - kPOPViewAlpha
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewAlpha];
basicAnimation.toValue= @(0); // scale from 0 to 1 缩放的范围0~1
Color - kPOPViewBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size - kPOPViewBounds
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewBounds];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)]; //first 2 values dont matter
Center - kPOPViewCenter
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewCenter];
basicAnimation.toValue=[NSValue valueWithCGPoint:CGPointMake(200, 200)];
Location & Size - kPOPViewFrame
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(140, 140, 140, 140)];
Size - kPOPViewScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewScaleXY];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(3, 2)];
Size(Scale) - kPOPViewSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewSize];
basicAnimation.toValue=[NSValue valueWithCGSize:CGSizeMake(30, 200)];

Layer Properties

Color - kPOPLayerBackgroundColor
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBackgroundColor];
basicAnimation.toValue= [UIColor redColor];
Size - kPOPLayerBounds
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerBounds];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(0, 0, 90, 90)]; //first 2 values dont matter
Size - kPOPLayerScaleXY
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerScaleXY];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(2, 1)];//increases width and height scales
Size - kPOPLayerSize
POPBasicAnimation *basicAnimation = [POPBasicAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPLayerSize];
basicAnimation.toValue= [NSValue valueWithCGSize:CGSizeMake(200, 200)];
Opacity - kPOPLayerOpacity
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerOpacity];
basicAnimation.toValue = @(0);
Position - kPOPLayerPosition
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPosition];
basicAnimation.toValue= [NSValue valueWithCGRect:CGRectMake(130, 130, 0, 0)];//last 2 values dont matter
X Position - kPOPLayerPositionX
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerPositionX];
basicAnimation.toValue= @(240);
Y Position - kPOPLayerPositionY
POPSpringAnimation *anim = [POPSpringAnimation animation];
anim.property=[POPAnimatableProperty propertyWithName:kPOPLayerPositionY];
anim.toValue = @(320);
Rotation - kPOPLayerRotation
POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation

Note: Property Changes work for all 3 animation types - POPBasicAnimation POPSpringAnimation POPDecayAnimation改变属性对所有三种动画方式都适用

Example

POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName: kPOPLayerRotation];
basicAnimation.toValue= @(M_PI/4); //2 M_PI is an entire rotation

Step 4 Create Name & Delegate For Animation第四步为动画创建名字和代理

basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;
Declare Delegate Protocol <POPAnimatorDelegate>声明代理协议

Delegate Methods 代理方法

 <POPAnimatorDelegate> 

- (void)animatorWillAnimate:(POPAnimator *)animator;将要执行动画的方法
- (void)animatorDidAnimate:(POPAnimator *)animator;执行完动画的方法

Example

POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"WhatEverAnimationNameYouWant";
basicAnimation.delegate=self;

Step 5 Add animation to View 给view添加动画

 [self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];

Example

  POPSpringAnimation *basicAnimation = [POPSpringAnimation animation];
basicAnimation.property = [POPAnimatableProperty propertyWithName:kPOPViewFrame];
basicAnimation.toValue=[NSValue valueWithCGRect:CGRectMake(0, 0, 90, 190)];
basicAnimation.name=@"hiiidd";
basicAnimation.delegate=self;
[self.tableView pop_addAnimation:basicAnimation forKey:@"WhatEverNameYouWant"];
也不算是翻译,就是贴一个官方的例子,理解起来容易一点.如有不对之处,请指出,及时改正.

转 脸书pop动画的五个步骤的更多相关文章

  1. iOS动画——弹窗动画(pop动画)

    用pop动画简单实现弹窗的缩放和渐变,感觉这个动画常用,就写一下博客 pop动画是Facebook推出的动画引擎,请自行到GitHub上搜索下载拖拽导入xcode项目中. 更多pop动画使用和原理可网 ...

  2. 用POP动画引擎实现衰减动画(POPDecayAnimation)

    效果图: #import "ViewController.h" #import <POP.h> @interface ViewController () @end @i ...

  3. POP动画引擎中Layer与CALayer的一点区别

    POP动画引擎是facebook提供的一个开源框架, 可以实现很多的动画效果, 这里就不一一介绍啦, 有兴趣的童鞋请移步: https://github.com/facebook/pop 下面简单的讲 ...

  4. 用POP动画编写带富文本的自定义动画效果

    用POP动画编写带富文本的自定义动画效果 [源码] https://github.com/YouXianMing/UI-Component-Collection [效果] [特点] * 支持富文本 * ...

  5. POP动画[1]

    POP动画[1] pop动画是facebook扩展CoreAnimation的,使用及其方便:) 1:Spring系列的弹簧效果(两个动画kPOPLayerBounds与kPOPLayerCorner ...

  6. 用POP动画模拟真实秒钟摆动效果

    用POP动画模拟真实秒钟摆动效果 静态图: 动画图: 此处用到了POP中的Spring系列动画,现提供源码如下: SecondClockView.h 与 SecondClockView.m // // ...

  7. POP动画[3]

    POP动画[3] 这一节主要讲解POP动画的自定义动画属性. POP动画中有一个参数,叫timingFunction,与CoreAnimation中的一个参数CAMediaTimingFunction ...

  8. POP动画[2]

    POP动画[2] 1:定制控制器间的转场动画. 源码有点多-_-!! // // RootViewController.h // Animation // // Copyright (c) 2014年 ...

  9. 自定义UINavigationController push和pop动画

    http://segmentfault.com/q/1010000000143983 默认的UINavigationController push和pop的默认动画都是左右滑动推出,我的应用要求这种界 ...

随机推荐

  1. STL标准模板库 向量容器(vector)

    向量容器使用动态数组存储.管理对象.因为数组是一个随机访问数据结构,所以可以随机访问向量中的元素.在数组中间或是开始处插入一个元素是费时的,特别是在数组非常大的时候更是如此.然而在数组末端插入元素却很 ...

  2. MySQL企业常用集群图解

      mysql集群架构图片 1.mysql企业常用集群架构 在中小型互联网的企业中.mysql的集群一般就是上图的架构.WEB节点读取数据库的时候读取dbproxy服务器.dbproxy服务器通过对S ...

  3. WebBench简介

    /** @brief     Web Bench Description* @author  Tang Huaming* @qq        1426213638* @E-mail   xiaoma ...

  4. mysql---字符集详解

    常用的字符集包括ASCII ,GB2312 , GBK , UTF-8 ,Unicode 首先要知道 ASCII编码: 用一个字节来标识0-9的数字.大小写字母.及一些标点和不可见字符.1个字节8位, ...

  5. android hander 线程用法

    @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanc ...

  6. div+css实现未知宽高元素垂直水平居中

    div+css实现未知宽高元素垂直水平居中.很多同学在面试的时候都会遇到这样的问题:怎么用div+css的方法实现一个未知宽高的弹出框(或者图片)垂直水平居中??如果用JS的话就好办了,但是JS的使用 ...

  7. margin系列之百分比

    本系列摘自  px; height: 600px; } #demo p{ margin: 10% 5%; } HTML: <div id="demo"> <p&g ...

  8. jquery控制左右箭头滚动图片列表

    jquery控制左右箭头滚动图片列表的实例. 代码如下: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN&q ...

  9. Delphi 文字跑马灯

    //跑马灯 procedure Tfr_Main.tme_TitleTimer(Sender: TObject); var strTrim: Widestring; begin strTrim := ...

  10. nuget的使用总结

    使用NuGet发布自己的类库包(Library Package) from:http://blog.csdn.net/gulijiang2008/article/details/41724927 使用 ...