步骤如下:

1. 下载

官网永远是王道,呵呵:http://ffmpeg.org/download.html

或者 svn checkout svn://svn.mplayerhq.hu/ffmpeg/trunk ffmpeg

2. 编译

    • 运行./configure
      很不幸,运行configure后出现了错误提示:
      yasm not found, use –disable-yasm for a crippled build

      解决方案:sudo apt-getinstall yasm
      重新./configure,搞定

    • make

    • make install
      权限不够需要前面加上sudo

    • 编译源码:一定注意加载库的顺序.

    • 参考代码:
    • #include <SDL/SDL.h>
      
      #include <libavcodec/avcodec.h>
      #include <libavformat/avformat.h>
      #include <stdio.h>
      #include <libswscale/swscale.h> int main(int argc, char *argv[]) {
      AVFormatContext *pFormatCtx;
      int i, videoStream;
      AVCodecContext *pCodecCtx;
      AVCodec *pCodec;
      AVFrame *pFrame;
      AVFrame *pFrameYUV;
      AVPacket packet;
      int frameFinished;
      int numBytes; // Register all formats and codecs
      av_register_all();
      // Open video file
      if (av_open_input_file(&pFormatCtx, "/home/user/workspace/panda/media/video/4f5a9c384d94eb21e5273ec263457535.mp4", NULL, , NULL )
      != ) {
      printf("=== cannot open file\n===");
      return -; // Couldn't open file
      }
      // Retrieve stream information
      if (av_find_stream_info(pFormatCtx) < )
      return -; // Couldn't find stream information
      // Dump information about file onto standard error
      // dump_format(pFormatCtx, 0, argv[1], false);
      // Find the first video stream
      videoStream = -;
      for (i = ; i < pFormatCtx->nb_streams; i++)
      if (pFormatCtx->streams[i]->codec->codec_type == CODEC_TYPE_VIDEO) ////////
      {
      videoStream = i;
      break;
      }
      if (videoStream == -)
      return -; // Didn't find a video stream
      // Get a pointer to the codec context for the video stream
      pCodecCtx = pFormatCtx->streams[videoStream]->codec; //////////
      ///////// SDL initialization
      SDL_Surface *screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, , SDL_HWSURFACE);
      SDL_Overlay *overlay = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height, SDL_YV12_OVERLAY, screen);
      static SDL_Rect rect;
      rect.x = ;
      rect.y = ;
      rect.w = pCodecCtx->width;
      rect.h = pCodecCtx->height;
      //////////
      // Find the decoder for the video stream
      pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
      if (pCodec == NULL )
      return -; // Codec not found
      // Open codec
      if (avcodec_open(pCodecCtx, pCodec) < )
      return -; // Could not open codec // Allocate video frame
      pFrame = avcodec_alloc_frame();
      // Allocate an AVFrame structure
      pFrameYUV = avcodec_alloc_frame();
      if (pFrameYUV == NULL )
      return -; static struct SwsContext *img_convert_ctx; img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,
      // PIX_FMT_RGB24,
      PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL ); // Set SDL events
      SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
      SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
      SDL_ShowCursor(SDL_DISABLE); // Read frames
      while ((av_read_frame(pFormatCtx, &packet) >= ) && (SDL_PollEvent(NULL ) == )) {
      // Is this a packet from the video stream?
      if (packet.stream_index == videoStream) {
      // Decode video frame
      avcodec_decode_video(pCodecCtx, pFrame, &frameFinished, packet.data, packet.size);
      // Did we get a video frame?
      if (frameFinished) {
      // Convert the image from its native format to YUV, and display SDL_LockYUVOverlay(overlay);
      pFrameYUV->data[] = overlay->pixels[];
      pFrameYUV->data[] = overlay->pixels[];
      pFrameYUV->data[] = overlay->pixels[]; pFrameYUV->linesize[] = overlay->pitches[];
      pFrameYUV->linesize[] = overlay->pitches[];
      pFrameYUV->linesize[] = overlay->pitches[]; // img_convert((AVPicture *) pFrameYUV, PIX_FMT_YUV420P, (AVPicture *) pFrame, pCodecCtx->pix_fmt, pCodecCtx->width,
      // pCodecCtx->height); // other codes
      // Convert the image from its native format to RGB sws_scale(img_convert_ctx, (const uint8_t* const *) pFrame->data, pFrame->linesize, , pCodecCtx->height, pFrameYUV->data,
      pFrameYUV->linesize); SDL_UnlockYUVOverlay(overlay);
      SDL_DisplayYUVOverlay(overlay, &rect);
      ///
      SDL_Delay();
      }
      }
      // Free the packet that was allocated by av_read_frame
      av_free_packet(&packet);
      }
      // Free the RGB image
      av_free(pFrameYUV);
      // Free the YUV frame
      av_free(pFrame);
      // Close the codec
      avcodec_close(pCodecCtx);
      // Close the video file
      av_close_input_file(pFormatCtx);
      //
      SDL_FreeYUVOverlay(overlay);
      return ;
      }
    • 放大播放:
    • #include <SDL/SDL.h>
      
      #include <libavcodec/avcodec.h>
      #include <libavformat/avformat.h>
      #include <stdio.h>
      #include <libswscale/swscale.h> int avcodec_main(int argc, char *argv[]) {
      AVFormatContext *pFormatCtx;
      int i, videoStream;
      AVCodecContext *pCodecCtx;
      AVCodec *pCodec;
      AVFrame *pFrame;
      AVFrame *pFrameYUV;
      AVPacket packet;
      int frameFinished;
      int numBytes; // Register all formats and codecs
      av_register_all();
      // Open video file
      if (av_open_input_file(&pFormatCtx, "/home/user/workspace/panda/media/video/4f5a9c384d94eb21e5273ec263457535.mp4", NULL, 0, NULL )
      != 0) {
      printf("=== cannot open file\n===");
      return -1; // Couldn't open file
      }
      // Retrieve stream information
      if (av_find_stream_info(pFormatCtx) < 0)
      return -1; // Couldn't find stream information
      // Dump information about file onto standard error
      // dump_format(pFormatCtx, 0, argv[1], false);
      // Find the first video stream
      videoStream = -1;
      for (i = 0; i < pFormatCtx->nb_streams; i++)
      if (pFormatCtx->streams[i]->codec->codec_type == CODEC_TYPE_VIDEO) ////////
      {
      videoStream = i;
      break;
      }
      if (videoStream == -1)
      return -1; // Didn't find a video stream
      // Get a pointer to the codec context for the video stream
      pCodecCtx = pFormatCtx->streams[videoStream]->codec; ////////// ///////// SDL initialization
      int w = 1920, h = 1080; SDL_Surface *screen = SDL_SetVideoMode(w, h, 0, SDL_HWSURFACE);
      SDL_Overlay *overlay = SDL_CreateYUVOverlay(w, h, SDL_YV12_OVERLAY, screen);
      static SDL_Rect rect;
      rect.x = 0;
      rect.y = 0;
      rect.w = w;
      rect.h = h;
      //////////
      // Find the decoder for the video stream
      pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
      if (pCodec == NULL )
      return -1; // Codec not found
      // Open codec
      if (avcodec_open(pCodecCtx, pCodec) < 0)
      return -1; // Could not open codec // Allocate video frame
      pFrame = avcodec_alloc_frame();
      // Allocate an AVFrame structure
      pFrameYUV = avcodec_alloc_frame();
      if (pFrameYUV == NULL )
      return -1; static struct SwsContext *img_convert_ctx; img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, w, h,
      // PIX_FMT_RGB24,
      PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL ); // Set SDL events
      SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
      SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
      SDL_ShowCursor(SDL_DISABLE); // Read frames
      while ((av_read_frame(pFormatCtx, &packet) >= 0) && (SDL_PollEvent(NULL ) == 0)) {
      // Is this a packet from the video stream?
      if (packet.stream_index == videoStream) {
      // Decode video frame
      avcodec_decode_video(pCodecCtx, pFrame, &frameFinished, packet.data, packet.size);
      // Did we get a video frame?
      if (frameFinished) {
      // Convert the image from its native format to YUV, and display SDL_LockYUVOverlay(overlay);
      pFrameYUV->data[0] = overlay->pixels[0];
      pFrameYUV->data[1] = overlay->pixels[2];
      pFrameYUV->data[2] = overlay->pixels[1]; pFrameYUV->linesize[0] = overlay->pitches[0];
      pFrameYUV->linesize[1] = overlay->pitches[2];
      pFrameYUV->linesize[2] = overlay->pitches[1]; // img_convert((AVPicture *) pFrameYUV, PIX_FMT_YUV420P, (AVPicture *) pFrame, pCodecCtx->pix_fmt, pCodecCtx->width,
      // pCodecCtx->height); // other codes
      // Convert the image from its native format to RGB sws_scale(img_convert_ctx, (const uint8_t* const *) pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data,
      pFrameYUV->linesize); SDL_UnlockYUVOverlay(overlay);
      SDL_DisplayYUVOverlay(overlay, &rect);
      ///
      SDL_Delay(30);
      }
      }
      // Free the packet that was allocated by av_read_frame
      av_free_packet(&packet);
      }
      // Free the RGB image
      av_free(pFrameYUV);
      // Free the YUV frame
      av_free(pFrame);
      // Close the codec
      avcodec_close(pCodecCtx);
      // Close the video file
      av_close_input_file(pFormatCtx);
      //
      SDL_FreeYUVOverlay(overlay);
      return 0;
      }

        

    • 参考http://hi.baidu.com/xiaomeng008/archive/tag/ffmpeg

    • ffmpeg: http://blog.csdn.net/byxdaz/article/details/7316304

      ffmpeg编译和使用大全     http://lvzun.iteye.com/blog/706121

    • 重点推荐:http://dranger.com/ffmpeg/ An ffmpeg and SDL Tutorial
    • http://www.libsdl.org/release/SDL-1.2.15/test/  SDL官方示例。 overlay有rgb转换到YUV.

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