span-wise drag/lift forces of cylinder
span-wise drag/lift forces of cylinder
SR Description: Dear Sir/Madam,
I am trying to simulate a 3d finite immersed cylinder. I am interested the variation of drag/lift forces along the span-wise direction (the length direction) of the cylinder. The theory guide says that the force on the wall zones are calculated, thus I only get the mean drag/lift forces of the whole cylinder. Is there a way to separate the drag/lift forces along the length (z direction) direction?
ps: an experimental snap is attached.
Technical Details:
Regarding your query, I think one way to compute drag/lift is by creating custom field functions.
Create a Custom field function (CFF) for lift, with the formula
lift = pressure * Y-face area + Y-wall shear stress * face-area-magnitude.
Lift=
For drag force, I guess its simply skin_friction_coefficient*area normal to face.
Skin_friction_coefficient*x-face_area
The second approach is to write a UDF using DEFINE_ON_DEMAND macro. Loop over all the faces and get Drag and lift forces using their standard definitions.
Reply 2
The best way to do what you are requesting is to split the cylinder into strips and integrate the forces over each strip individually. This can be explicitly done at the geometry stage and meshed in strips or you can also create the strips using Iso-clip option to create a number of faces out of a single face and calculate the drag directly on those.
The last approach I mentioned by creation of clipped surfaces would require that you use a CFF to recalculate the forces (as Vivek suggested) as user defined surfaces are not by default available in the force reports panel.
The other option would be to separate the walls physically by using adaption registers to mark cells within certain ranges in the Z direction so you would have volumetric marks which would define these strips you require. The second step is then to use Mesh -> Separate -> Faces -> By Mark to separate the cylindrical wall into your strips. This would allow you to use the drag/lift reports (as would explicitly meshing the cylinder in strips).
span-wise drag/lift forces of cylinder的更多相关文章
- AngularJs自定义指令详解(5) - link
在指令中操作DOM,我们需要link参数,这参数要求声明一个函数,称之为链接函数. 写法: link: function(scope, element, attrs) { // 在这里操作DOM} 如 ...
- jquery插件之拖拽改变元素大小
该插件乃本博客作者所写,目的在于提升作者的js能力,也给一些js菜鸟在使用插件时提供一些便利,老鸟就悠然地飞过吧. 此插件旨在实现目前较为流行的拖拽改变元素大小的效果,您可以根据自己的实际需求来设置被 ...
- AngularJS开发指南2:AngularJS初始化过程
自动初始化 请将ng-app指令放到你应用的标签节点中, 如果你想要AngularJS自动执行整个<html>程序就把它放在 <html> 标签中.比如:<html ng ...
- angular Creating a Directive that Adds Event Listeners
<span my-draggable>Drag ME</span> angular.module('dragModule', []) .directive('myDraggab ...
- jquery_dialog实现效果
jquery_dialog实现效果 jquery_dialog.js <!-- /******************************************************** ...
- 用telnet和php的curl库测试http
一.telnet测试http telnet简介 Telnet协议是TCP/IP协议族的其中之一,是Internet远端登录服务的标准协议和主要方式,常用于网页服务器的远端控制,可供使用者在本地 ...
- angularJS Directive学习
Directive 指令 直接上实例 index.html <!doctype html> <html ng-app="drag"> <head> ...
- AngularJS -- 指令(创建自定义指令)
点击查看AngularJS系列目录 转载请注明出处:http://www.cnblogs.com/leosx/ 什么是指令 注:本指南是针对已经熟悉AngularJS基础知识的开发人员.如果你才刚 ...
- AngularJS -- HTML 编译器
点击查看AngularJS系列目录 转载请注明出处:http://www.cnblogs.com/leosx/ HTML Compiler Overview(HTML 编译器 概要) AngularJ ...
随机推荐
- Taro 采坑日常
组件事件传参只能在类作用域下的确切引用(this.handleXX || this.props.handleXX),或使用 bind. 组件中点击事件如下 // 组件 <AtListItem k ...
- java 学习书籍
<Effective java> <深入理解java虚拟机> <Java并发编程实践> <Java Performance> <java解惑> ...
- Unix\Linux | 总结笔记 | man帮助
0.目录 手册页分类说明 man手册中的段落说明 1. man手册页分类 man1 普通用户可以执行的命令帮助 man2 系统调用.内核函数的说明帮助 man3 库函数说明帮助 ma ...
- XML 基础学习
在w3school看到了XML的教程,想到以前工作学习中也接触到了XML,但只是简单搜索了解了下,没有认真去学习XML的基础,所以现在认真看下其基础部分,并写篇博客作为笔记记录下. XML 简介 XM ...
- [SDOI2013]保护出题人
题目 出题人铭铭认为给SDOI2012出题太可怕了,因为总要被骂,于是他又给SDOI2013出题了. 参加SDOI2012的小朋友们释放出大量的僵尸,企图攻击铭铭的家.而你作为SDOI2013的参赛者 ...
- [Usaco2012 Nov]Concurrently Balanced Strings
Description [Brian Dean, 2012] Farmer John's cows are all of a very peculiar breed known for its dis ...
- 暴力(判凸四边形) FZOJ 2148 Moon Game
题目传送门 题意:给了n个点的坐标,问能有几个凸四边形 分析:数据规模小,直接暴力枚举,每次四个点判断是否会是凹四边形,条件是有一个点在另外三个点的内部,那么问题转换成判断一个点d是否在三角形abc内 ...
- 动态添加出来append的元素加事件
$("body").on("click","#box span",function(){里面执行的东西}) span 是动态添加出来的
- Visual SVN自动给文件加锁
在使用SVN作为版本控制器的时候,在VS里安装VISUALSVN插件,当修改文件公共文件的时候需要先Get Lock,如果对于多次操作这个鼠标操作显得是一些复杂,自动给文件加锁的操作实际是给文件加一个 ...
- 【C++】异常简述(一):C语言中的异常处理机制
人的一生会遇到很多大起大落,尤其是程序员. 程序员写好的程序,论其消亡形式无非三种:无疾而终.自杀.他杀. 当然作为一名程序员,最乐意看到自己写的程序能够无疾而终,因此尽快的学习异常处理机制是非常重要 ...