之前光看理论是不行滴,一定要实践,实践啊,不然永远都是门外汉!!

嗯嗯,把找到的一段源码贴上先,稍微修改了一下:

#include <winsock.h>
#include <stdio.h> #include <string> #define PORT 5010
#define MSGSIZE 1024
int BytesSum = ; #pragma comment(lib, "ws2_32.lib") DWORD WINAPI WorkerThread(LPVOID lpParameter); void InitWinSocket()
{
WSADATA wsaData;
WSAStartup(0x0202, &wsaData);
} #define ListenQ 10 int main()
{
InitWinSocket(); int opt = TRUE;
int master_socket , addrlen , new_socket , client_socket[] , max_clients = , activity, i , valread , sd;
int max_sd;
struct sockaddr_in address; char buffer[]; //data buffer of 1K //set of socket descriptors
fd_set readfds; //a message
char *message = "ECHO Daemon v1.0 \r\n"; //initialise all client_socket[] to 0 so not checked
for (i = ; i < max_clients; i++)
{
client_socket[i] = ;
} //create a master socket
if( (master_socket = socket(AF_INET , SOCK_STREAM , )) == )
{
perror("socket failed");
exit(EXIT_FAILURE);
} //set master socket to allow multiple connections , this is just a good habit, it will work without this
if( setsockopt(master_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, sizeof(opt)) < )
{
perror("setsockopt");
exit(EXIT_FAILURE);
} //type of socket created
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT ); //bind the socket to localhost port 8888
if (bind(master_socket, (struct sockaddr *)&address, sizeof(address))<)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
printf("Listener on port %d \n", PORT); //try to specify maximum of 3 pending connections for the master socket
if (listen(master_socket, ) < )
{
perror("listen");
exit(EXIT_FAILURE);
} //accept the incoming connection
addrlen = sizeof(address);
puts("Waiting for connections ..."); while(TRUE)
{
//clear the socket set
FD_ZERO(&readfds); //add master socket to set
FD_SET(master_socket, &readfds);
max_sd = master_socket; //add child sockets to set
for ( i = ; i < max_clients ; i++)
{
//socket descriptor
sd = client_socket[i]; //if valid socket descriptor then add to read list
if(sd > )
FD_SET( sd , &readfds); //highest file descriptor number, need it for the select function
if(sd > max_sd)
max_sd = sd;
} //wait for an activity on one of the sockets , timeout is NULL , so wait indefinitely
activity = select( max_sd + , &readfds , NULL , NULL , NULL); if (activity < )
{
printf("select error");
} //If something happened on the master socket , then its an incoming connection
if (FD_ISSET(master_socket, &readfds))
{
if ((new_socket = accept(master_socket, (struct sockaddr *)&address,&addrlen))<)
{
perror("accept");
exit(EXIT_FAILURE);
} //inform user of socket number - used in send and receive commands
printf("New connection , socket fd is %d , ip is : %s , port : %d \n" , new_socket , inet_ntoa(address.sin_addr) , ntohs(address.sin_port)); //send new connection greeting message
if( send(new_socket, message, strlen(message), ) != strlen(message) )
{
perror("send");
} puts("Welcome message sent successfully"); //add new socket to array of sockets
for (i = ; i < max_clients; i++)
{
//if position is empty
if( client_socket[i] == )
{
client_socket[i] = new_socket;
printf("Adding to list of sockets as %d\n" , i); break;
}
}
} //else its some IO operation on some other socket :)
for (i = ; i < max_clients; i++)
{
sd = client_socket[i]; if (FD_ISSET( sd , &readfds))
{
//Check if it was for closing , and also read the incoming message
if ((valread = recv( sd , buffer, ,)) == )
{
//Somebody disconnected , get his details and print
getpeername(sd , (struct sockaddr*)&address , &addrlen);
printf("Host disconnected , ip %s , port %d \n" , inet_ntoa(address.sin_addr) , ntohs(address.sin_port)); //Close the socket and mark as 0 in list for reuse
closesocket( sd );
client_socket[i] = ;
} //Echo back the message that came in
else
{
//set the string terminating NULL byte on the end of the data read
buffer[valread] = '\0';
send(sd , buffer , strlen(buffer) , );
}
}
}
} return ;
}

ok,回家慢慢学习!

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