Qt_DX
#ifndef MY_FRAME__HH__
#define MY_FRAME__HH__
#include <QtGui/QWidget> struct IDirect3D9;
struct IDirect3DDevice9; class QD3DWidget : public QWidget
{
Q_OBJECT public:
QD3DWidget( QWidget* pParent = NULL); ~QD3DWidget(); QSizePolicy sizePolicy() const { return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding ); }
QPaintEngine *paintEngine() const { return NULL; } protected:
void Setup(); void Close(); void paintEvent( QPaintEvent* pEvent); private:
IDirect3D9* mD3D;
IDirect3DDevice9* mDevice;
};
#endif
#include <QMessageBox>
#define WIN32_LEAN_AND_MEAN
#include <d3d9.h>
#include <d3dx9.h>
#include "MyFrame.h"
#pragma comment(lib, "d3dx9d.lib")
#pragma comment(lib, "d3d9.lib")
QD3DWidget::QD3DWidget( QWidget* pParent)
: QWidget( pParent)
{ mD3D = NULL;
mDevice = NULL; setMinimumSize( , );
setAttribute( Qt::WA_OpaquePaintEvent, true);
setAttribute( Qt::WA_PaintOnScreen, true); Setup();
} QD3DWidget::~QD3DWidget()
{
Close();
} void QD3DWidget::Setup()
{
HWND windowHandle = winId(); mD3D = Direct3DCreate9( D3D_SDK_VERSION);
if( NULL == mD3D)
QMessageBox::critical(this,
"ERROR",
"Failed to create D3D object",
QMessageBox::Ok); D3DPRESENT_PARAMETERS d3dpp; ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = TRUE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = windowHandle; HRESULT hr = mD3D->CreateDevice(D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
windowHandle,
D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&d3dpp,
&mDevice); if( FAILED( hr))
QMessageBox::critical(this,
"ERROR",
"Failed to create D3D device",
QMessageBox::Ok);
} void QD3DWidget::Close()
{
if( mDevice)
mDevice->Release();
if( mD3D)
mD3D->Release();
} void QD3DWidget::paintEvent( QPaintEvent* pEvent)
{
HRESULT hr = mDevice->Clear(, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(, , ), 1.0f, );
if( FAILED( hr))
QMessageBox::critical(this,
"ERROR",
"Failed to clear backbuffer.",
QMessageBox::Ok); mDevice->BeginScene(); mDevice->EndScene(); hr = mDevice->Present(NULL, NULL, NULL, NULL);
if( FAILED( hr))
QMessageBox::critical(this,
"ERROR",
"Failed to Present().",
QMessageBox::Ok); update();
}
Qt_DX的更多相关文章
随机推荐
- lua调用C语言
在上一篇文章(C调用lua函数)中,讲述了如何用c语言调用lua函数,通常,A语言能调用B语言,反过来也是成立的.正如Java 与c语言之间使用JNI来互调,Lua与C也可以互调. 当lua调用c ...
- 获取XMLHttpRequest对象
//创建一个XMLHttpRequest对象 ,利用此对象与服务器进行通信 是AJAX技术的核心 /////////////////////////////////////////////////// ...
- awk学习笔记二:调用shell、文件执行(转)
awk 'BEGIN {print "Hello"}' 不操作文件直接处理数据流 要调用shell则可以用管道命令 如,打印日期awk 'BEGIN {"date&quo ...
- 运行ORB-SLAM笔记_编译篇(一)
1.下载代码 https://github.com/raulmur/ORB_SLAM/ (同时也可以看看作者的牛叉论文,我是打算先用代码,再回头看论文) 2.打开后如下 就好像是用一件新产品 ...
- 日期的本质是double
日期的本质是double,在多语种时用起来更方便.
- 解决ie 低版本的 background-size 兼容问题
在IE不支持这个属性的时候可以通过滤镜来实现这样的一个效果. div{background-size: cover;filter:progid:DXImageTransform.Microsoft.A ...
- Ansible Lookup
1. 文件内容的读取 --- - hosts: all vars: contents: "{{ lookup('file', '/etc/foo.txt') }}" tasks: ...
- Atomic 升级
Atomic 采用类似github的版本管理, 可以使用以下命令升级 ostree remote add --set=gpg-verify=false atomic20160212 http://. ...
- suricata抓包方式之一AF_PACKET
suricata抓包方式之一AF_PACKET 噜拯渡 睦坚削 曜纡宄 式犒藿氆 咬焚桤φ 要蒯钮 喃俚夼 币噎嶂颐 话千叶舞就后悔了怎么想都容易让人引 虻谮м 及葚雏钏 看着表面平静实际 ...
- When Hybrid Cloud Meets Flash Crowd: Towards Cost-Effective Service Provisioning--INFOCOM 2015
[标题] [作者] [来源] [对本文评价] [why] 存在的问题 [how] [不足] assumption future work [相关方法或论文] [重点提示] [其它]