题目:

Follow up for "Unique Paths":

Now consider if some obstacles are added to the grids. How many unique paths would there be?

An obstacle and empty space is marked as 1 and 0 respectively in the grid.

For example,

There is one obstacle in the middle of a 3x3 grid as illustrated below.

[
[0,0,0],
[0,1,0],
[0,0,0]
]

The total number of unique paths is 2.

Note: m and n will be at most 100.

代码:

class Solution {
public:
int uniquePathsWithObstacles(vector<vector<int> >& obstacleGrid)
{
const int m = obstacleGrid.size();
const int n = obstacleGrid[].size();
vector<vector<int> > cache(m+,vector<int>(n+,));
return Solution::dfs(m, n, cache, obstacleGrid);
}
static int dfs( int i, int j, vector<vector<int> >& cache, vector<vector<int> >& obstacleGrid )
{
if ( i< || j< || obstacleGrid[i-][j-]== ) return ;
if ( i== && j== ) return ;
return Solution::getDFS(i-, j, obstacleGrid, cache) + Solution::getDFS(i, j-, obstacleGrid, cache);
}
static int getDFS(int i, int j, vector<vector<int> >& obstacleGrid, vector<vector<int> >& cache)
{
if ( cache[i][j]> ){
return cache[i][j];
}
else{
return cache[i][j] = Solution::dfs(i, j, cache, obstacleGrid);
}
}
};

tips:

上述的代码采用了深搜+缓存(“备忘录”)法。照比Unique Paths多了一个判断条件,如果obstacleGrid上该位置为1则直接返回0。

有个细节上的技巧:

obstacleGrid是题目给出的定义,下标[m-1][n-1]

cache是自定义的缓存数组,下标[m][n]

同样的位置,cache的坐标比obstacleGrid大1;因此,只要深搜过程中保证了cache的坐标在合理范围内,无论是横坐标-1还是纵坐标-1,映射到cache的坐标中总不会越界。

上述代码的效率并不高,但是比较容易处理各种case。再尝试动态规划的解法。

==========================================

在Unique Paths的基础上,用动规又把Unqiue Paths II写了一遍。

class Solution {
public:
int uniquePathsWithObstacles(vector<vector<int> >& obstacleGrid)
{
const int m = obstacleGrid.size();
const int n = obstacleGrid[].size();
vector<int> dp(n, );
if ( obstacleGrid[][]== ) return ;
dp[] = ;
for ( size_t i = ; i < m; ++i )
{
dp[] = obstacleGrid[i][]== ? : dp[];
for ( size_t j =; j < n; ++j )
{
dp[j] = obstacleGrid[i][j]== ? : dp[j-] + dp[j];
}
}
return dp[n-];
}
};

tips:

沿用了滚动数组的技巧,额外空间缩减为O(n),代码的效率也提升了。

==========================================

第二次过这道题,用dp过的。

class Solution {
public:
int uniquePathsWithObstacles(vector<vector<int>>& obstacleGrid) {
if (obstacleGrid.empty()) return ;
const int m = obstacleGrid.size();
const int n = obstacleGrid[].size();
int dp[m][n];
fill_n(&dp[][], m*n, );
for ( int i=; i<n; ++i )
{
if ( obstacleGrid[][i]== )
{
dp[][i]=;
}
else
{
break;
}
}
for ( int i=; i<m; ++i )
{
if ( obstacleGrid[i][]== )
{
dp[i][]=;
}
else
{
break;
}
}
for ( int i=; i<m; ++i )
{
for ( int j=; j<n; ++j )
{
if ( obstacleGrid[i][j]== )
{
dp[i][j] = dp[i-][j] + dp[i][j-];
}
}
}
return dp[m-][n-];
}
};

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