多线程-2.线程创建方式和Thread类
1 class PrimeThread extends Thread {
2 long minPrime;
3 PrimeThread(long minPrime) {
4 this.minPrime = minPrime;
5 }
6
7 public void run() {
8 // compute primes larger than minPrime
9 . . .
10 }
11 }
12 PrimeThread p = new PrimeThread(143);
13 p.start();
1 class PrimeRun implements Runnable {
2 long minPrime;
3 PrimeRun(long minPrime) {
4 this.minPrime = minPrime;
5 }
6
7 public void run() {
8 // compute primes larger than minPrime
9 . . .
10 }
11 }
12 PrimeRun p = new PrimeRun(143);
13 new Thread(p).start();

private volatile int threadStatus = 0;
public State getState() {
// get current thread state
return sun.misc.VM.toThreadState(threadStatus);
}
public static State toThreadState(int var0) {
if ((var0 & 4) != 0) {
return State.RUNNABLE;
} else if ((var0 & 1024) != 0) {
return State.BLOCKED;
} else if ((var0 & 16) != 0) {
return State.WAITING;
} else if ((var0 & 32) != 0) {
return State.TIMED_WAITING;
} else if ((var0 & 2) != 0) {
return State.TERMINATED;
} else {
return (var0 & 1) == 0 ? State.NEW : State.RUNNABLE;
}
}
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
TERMINATED;
}
1 public synchronized void start() {
2 // 如果线程不是"就绪状态",则抛出异常!
3 if (threadStatus != 0)
4 throw new IllegalThreadStateException();
5 // 将线程添加到ThreadGroup中
6 group.add(this);
7 boolean started = false;
8 try {
9 // 通过start0()启动线程,新线程会调用run()方法
10 start0();
11 // 设置started标记=true
12 started = true;
13 } finally {
14 try {
15 if (!started) {
16 group.threadStartFailed(this);
17 }
18 } catch (Throwable ignore) {
19 }
20 }
21 }
1 public void run() {
2 if (target != null) {
3 target.run();
4 }
5 }
1 //简单起见,使用匿名内部类的方法来创建线程
2 Thread thread = new Thread(){
3 @Override
4 public void run() {
5 System.out.println("Thread对象的run方法被执行了");
6 }
7 };
8 //线程启动
9 thread.start();
10
11 //用循环去监听线程thread是否还活着,只有当线程thread已经结束了,才跳出循环
12 while(thread.isAlive()){}
13 //线程thread结束了,但仍能调用thread对象的大部分方法
14 System.out.println("线程"+thread.getName()+"的状态:"+thread.getState()+"---优先级:"+thread.getPriority());
15 //调用run方法
16 thread.run();
17 //当线程结束时,start方法不能调用,下面的方法将会抛出异常
18 thread.start();
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