SG 函数 S-Nim
http://poj.org/problem?id=2960
| Time Limit: 2000MS | Memory Limit: 65536K | |
| Total Submissions: 3464 | Accepted: 1829 |
Description
- The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
- The players take turns chosing a heap and removing a positive number of beads from it.
- The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they
recently learned an easy way to always be able to find the best move:
- Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
- If the xor-sum is 0, too bad, you will lose.
- Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
- The player that takes the last bead wins.
- After the winning player's last move the xor-sum will be 0.
- The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S = {2, 5} each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
For each test case: The first line contains a number k (0 < k ≤ 100) describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps.
The last test case is followed by a 0 on a line of its own.
Output
Print a newline after each test case.
Sample Input
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
Sample Output
LWW
WWL
Source

#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
#define N 105
#define M 10005 int s[N], sn;
int sg[M]; void getsg(int n)
{
int mk[M];
sg[] = ;//主要是让终止状态的sg为0
memset(mk, -, sizeof(mk));
for(int i = ; i < M; i++)//预处理sg函数
{
for(int j = ; j < n && s[j] <= i; j++)
mk[sg[i-s[j]]]=i;//将所有后继的sg标记为i,然后找到后继的sg没有出现过的最小正整数
//优化:注意这儿是标记成了i,刚开始标记成了1,这样每次需初始化mk memset,而标记成i就不需要了
int j = ;
while(mk[j] == i) j++;
sg[i] = j;
}
} int main()
{
while(~scanf("%d", &sn), sn)
{
for(int i = ; i < sn; i++) scanf("%d", &s[i]);
sort(s, s+sn);//排序算一个优化,求sg的时候会用到
getsg(sn);
int m;
scanf("%d", &m);
char ans[N];
for(int c = ; c < m; c++)
{
int n, tm;
scanf("%d", &n);
int res = ;
for(int i = ; i < n; i++)
{
scanf("%d", &tm);
res ^= sg[tm];
}
if(res == ) ans[c] = 'L';
else ans[c] = 'W';
}
ans[m]=;
printf("%s\n", ans);
}
return ;
}
SG 函数 S-Nim的更多相关文章
- sg函数和nim游戏的关系
sg函数和nim游戏的关系 本人萌新,文章如有错漏请多多指教-- 我在前面发了关于nim游戏的内容,也就是说给n堆个数不同的石子,每次在某个堆中取任意个数石子,不能取了就输了.问你先手是否必胜.然后只 ...
- 博弈论基础之sg函数与nim
在算法竞赛中,博弈论题目往往是以icg.通俗的说就是两人交替操作,每步都各自合法,合法性与选手无关,只与游戏有关.往往我们需要求解在某一个游戏或几个游戏中的某个状态下,先手或后手谁会胜利的问题.就比如 ...
- 【UVA11859】Division Game(SG函数,Nim游戏)
题意:给定一个n*m的矩阵,两个游戏者轮流操作. 每次可以选一行中的1个或多个大于1的整数,把它们中的每个数都变成它的某个真因子,不能操作的输. 问先手能否获胜 n,m<=50,2<=a[ ...
- Nowcoder 挑战赛23 B 游戏 ( NIM博弈、SG函数打表 )
题目链接 题意 : 中文题.点链接 分析 : 前置技能是 SG 函数.NIM博弈变形 每次可取石子是约数的情况下.那么就要打出 SG 函数 才可以去通过异或操作判断一个局面的胜负 打 SG 函数的时候 ...
- SG函数和SG定理【详解】
在介绍SG函数和SG定理之前我们先介绍介绍必胜点与必败点吧. 必胜点和必败点的概念: P点:必败点,换而言之,就是谁处于此位置,则在双方操作正确的情况下必败. N点:必胜点 ...
- SG函数&&SG定理
必胜点和必败点的概念: P点:必败点,换而言之,就是谁处于此位置,则在双方操作正确的情况下必败. N点:必胜点,处于此情况下,双方操作均正确的情况下必胜. 必胜点和必败点的 ...
- sg函数总结
http://blog.csdn.net/luomingjun12315/article/details/45555495 这一段时间写的题和我接下来要展示的一些概念都来自这里↑. 必胜点和必败点的概 ...
- (转载)--SG函数和SG定理【详解】
在介绍SG函数和SG定理之前我们先介绍介绍必胜点与必败点吧. 必胜点和必败点的概念: P点:必败点,换而言之,就是谁处于此位置,则在双方操作正确的情况下必败. N点:必胜点 ...
- SG函数略解
由于笔者太懒,懒得把原来的markdown改成MCE,所以有很多奇怪的地方请谅解. 先说nim游戏. 大意:有n堆石子,两个人轮流取,每个人每次从任意一堆取任意个,直到一个人无法取了为止.问对于石子的 ...
- 组合游戏 - SG函数和SG定理
在介绍SG函数和SG定理之前我们先介绍介绍必胜点与必败点吧. 必胜点和必败点的概念: P点:必败点,换而言之,就是谁处于此位置,则在双方操作正确的情况下必败. N点:必胜点 ...
随机推荐
- WindowsServer2012 搭建域错误“本地Administraor账户不需要密码”
标签:MSSQL/SQLServer/域控制器提升的先决条件验证失败/密码不符合要求 概述 在安装WindowsServer2012域控出现administrator账户密码不符合要求的错误,但是实际 ...
- PredictionIO+Universal Recommender快速开发部署推荐引擎的问题总结(1)
1,PredictionIO如果用直接下载的0.11.0-incubating版本,存在一个HDFS配置相关的BUG 执行pio status命令时会发生如下的错误: -- ::, ERROR org ...
- Node.js平台的一些使用总结
Node.js的安装 菜鸟教程 npm -v查看npm的版本. npm更新 npm官网 npm权限问题 由于npm经常会因为权限问题,不能全局安装模块,所以解决办法如下: npm官网 npm切换淘宝源 ...
- thinkphp 中的钩子应用
1 创建钩子行为: 我们自己定义的标签位可以直接放在Think\Behaviors中,也可以放在应用目录中,比如说Home模块下,新建一个Behaviors的文件夹,在文件夹内新建 标签名+Behav ...
- 物联网细分领域-车联网(OBD)市场分析
前言: 这段时间在跟一个车联网的项目,所以做了一些研究. OBD概述 OBD是英文On-Board Diagnostic的缩写,中文翻译为"车载诊断系统".这个系统随时监控发动机的 ...
- IndentationError: unexpected indent
都知道python是对格式要求很严格的,写了一些python但是也没发现他严格在哪里,今天遇到了IndentationError: unexpected indent错误我才知道他是多么的严格. ...
- centos6环境下使用yum安装Ambari
前言: Ambari是apache下面的开源项目,主要通过web UI方式对Hadoop集群进行统一创建和管理,以节省Hadoop集群的运维成本.本文通过安装过程中的截图简要介绍一下相关步骤供需要的朋 ...
- angular4.0单个标签不能同时使用ngFor和ngIf
这个问题估计是ng4严格了语法规范的原因. 介于这篇太短,附上图助助兴致 解决办法: <div *ngFor="表达式"> <ng-container *ngIf ...
- PyQt4 开发入门
参考资料:PyQt4教程
- struts实现文件上传和下载。
先来实现上传. 写上传不管语言,都要先注意前端的form那儿有个细节. <form name="form1" method="POST" enctype= ...