ROM files, unless altered by the uploader, always have special suffixes to quickly denote what the status of the ROM is. Since ROMs are “dumped” from the physical copy into a digital version by different groups (think in terms of modern day “scene” groups for piracy) they can sometimes be of crap quality, be in different languages, have custom translations, etc.

Here is a quick guide, originally written by “Psych0phobiA” (codes themselves developed by “Cowering” for the Goodxxxx series), to explain what those codes actually mean, thereby giving you the best ROM experience possible!

If you don’t want to read the following, and assuming you want to play ROMs in English, the following suffixes are what you want:

For English ROMs
(U) or (E) or (UE) or (U)(E) For the best quality ROMs
[!] What to avoid like the plague
[b]

And now for the longer, fully detailed guide:

Standard Codes ( ‡ explanations further down)

[a] Alternate
[p] Pirate
[b] Bad Dump (avoid these, they may not work!)
[t] Trained
[f] Fixed
[T-] OldTranslation
[T+] NewerTranslation
[h] Hack
(-) Unknown Year
[o] Overdump
[!] Verified Good Dump
(M#) Multilanguage (# of Languages)
(###) Checksum
(??k) ROM Size
ZZZ_ Unclassified
(Unl) Unlicensed

Special Codes ( ‡† explanations further down)

Game Boy
[C] Color
[S] Super
[BF] Bung Fix Super Nintendo
(BS) BS ROMs
(ST) Sufami Turbo
(NP) Nintendo Power Sega Genesis/Mega Drive
(1) Japan
(4) USA
(5) NTSC Only
(8) PAL Only
[ (B) Brazil ]
[ [c] Checksum ]
[ [x] Bad Checksum]
[ [R-] Countries ] NES/Famicom
[PC10] Playchoice 10 version
[VS] Vs Version

Country Codes

(1) Japan & Korea
(4) USA & Brazil - NTSC
(A) Australia
(J) Japan
(B) Brazil
(K) Korea
(C) China
(NL) Netherlands
(E) Europe
(PD) Public Domain
(F) France
(S) Spain
(F) World (Genesis)
(FC) French Canadian
(SW) Sweden
(FN) Finland
(U) USA
(G) Germany
(UK) England
(GR) Greece
(Unk) Unknown Country
(HK) Hong Kong
(I) Italy
(H) Holland
(Unl) Unlicensed

Standard Code Notes

[a] This is simply an alternate version of a ROM. Many games have been re-released to fix bugs or even to eliminate Game Genie codes (Yes, Nintendo hates that device).

[b] A bad dump often occurs with an older game or a faulty dumper (bad connection). Another common source of [b] ROMs is a corrupted upload to a release FTP.

[f] A fixed game has been altered in some way so that it will run better on a copier or emulator.

[h] Something in this ROM is not quite as it should be. Often a hacked ROM simply has a changed header or has been enabled to run in different regions. Other times it could be a release group intro, or just some kind of cheating or funny hack.

[o] An overdumped ROM image has more data than is actually in the cart. The extra information means nothing and is removed from the true image.

[t] A trainer is special code which executes before the game is begun. It allows you to access cheats from a menu.

[!] Verified good dump. Thank God for these!

Special Code Notes

Game Boy
[BF] Bung released a programmable cartridge compatable with the GameBoy which could hold any data you wished to play. However, many games do not function on Bung v1.0 carts and have to be ‘fixed.’

Super Nintendo
(BS) These Japanese ROMs were distributed through a satellite system in Japan known as the Broadcast Satellaview. They were transmitted along with a TV show which was connected to the game in some way. These games were only playable during the show, and thus stop after an hour, and many were timed so that only certain time periods were playable.

(ST) The Sufami Turbo device allowed two GameBoy sized carts to be plugged into the SNES. Certain carts combined into new games much like the Sonic & Knuckles lock-on technology by Sega.

(NP) Nintendo Power has been known to release games only available to its subscribers. Most of these ROMs are Japanese, as this practice occured mainly in Japan.

Sega Genesis/Mega Drive
(1) Carts with this code will run on both Japanese and Korean machines.

(4) While this code is technically the same as a (U) code, it is a newer header format and represents that the cart will run on USA and Brazil NTSC machines.

(B) This country code indicates that it’s intended for Brazil audiences.

[c] This code represents a cart with known faulty checksum routines.

NES/Famicom
[PC10] The PlayChoice 10 was an arcade unit which played exact copies of NES games in an arcade cabinet. The machines had a choice of 10 games to choose from and ran for about 3 minutes on 25 cents.

[VS] The Versus system ran on similar hardware to the PC10 machines, but simply allowed you to play against each other.

ROM后缀含义的更多相关文章

  1. 差之毫厘谬之千里!带你认识CPU后缀含义

    intel的几代CPU中,后缀字母主要有以下几种: M:笔记本专用CPU,一般为双核,M前面一位数字是0,意味着是标准电压处理器,如果是7,则是低电压处理器. U:笔记本专用低电压CPU,一般为双核, ...

  2. [转帖]差之毫厘谬之千里!带你认识CPU后缀含义

    差之毫厘谬之千里!带你认识CPU后缀含义 https://diy.pconline.com.cn/718/7189243_all.html 2015-11-16 00:15 出处:PConline原创 ...

  3. .com和.cn域名的区别所在,各个域名后缀含义

    很多人在注册域名的时候不明白域名后缀的含义,在这里就介绍两种最为常用的域名,介绍下他们的区别以及适用的范围.需要先查询是否被注册,我们经常去的就是西部数据和万网,查询并注册未被注册的域名,一般无论是什 ...

  4. Quartus工程中各文件类型的含义

    https://blog.csdn.net/jingliangliu/article/details/52245497 .jic           JTAG Indirect Configurati ...

  5. COLLATE CHINESE_PRC_CI_AS_WS 的含义

    排序规则:COLLATE CHINESE_PRC_CI_AS_WS 的含义 在创建数据表时,常会用到这个. 含义当中,CHINESE_prc_ 是代表中国大陆.如果是台湾,则如:Chinese_TAI ...

  6. SQL Server 的collate的含义

    什么叫排序规则呢?MS是这样描述的:"在 Microsoft SQL Server 2000 中,字符串的物理存储由排序规则控制.排序规则指定表示每个字符的位模式以及存储和比较字符所使用的规 ...

  7. 无法解决 equal to 操作中 "SQL_Latin1_General_CP1_CI_AS" 和 "Chinese_PRC_CI_AS"

    无法解决 equal to 操作中 "SQL_Latin1_General_CP1_CI_AS" 和 "Chinese_PRC_CI_AS" 之间 2011-0 ...

  8. MS SQL 排序规则总结

    排序规则术语        什么是排序规则呢? 排序规则是根据特定语言和区域设置标准指定对字符串数据进行排序和比较的规则.SQL Server 支持在单个数据库中存储具有不同排序规则的对象.MSDN解 ...

  9. [转]LocalDB数据库修改排序规则,修复汉字变问号

    VS中新增的轻量级数据库LocalDB,有个这个,开发人员就不必再安装庞大的SQL server了,可以方便地测试运行小型项目:既然是轻量级数据库,它抛弃了庞大的身躯,功能上当然也会受到局限,其中之一 ...

随机推荐

  1. scrapy 手动编写模板

    import scrapy class Tzspider(scrapy.Spider): # spider的名字,唯一 name = 'tz' # 初始url列表 start_urls = ['htt ...

  2. 大数据项目之_15_电信客服分析平台_03&04_数据分析

    3.3.数据分析3.3.1.Mysql 表结构设计3.3.2.需求:按照不同的维度统计通话3.3.3.环境准备3.3.4.编写代码:数据分析3.3.5.运行测试3.3.6.bug 解决 3.3.数据分 ...

  3. Git 日常工作中使用的命令记录

    前言   这篇文章主要是介绍我在使用Git中的有一些忘记了,但是很重要的命令. 20190424 Git 历史信息 username 和 email 更改 git config alias.chang ...

  4. P4781 【模板】拉格朗日插值

    P4781 [模板]拉格朗日插值 证明 :https://wenku.baidu.com/view/0f88088a172ded630b1cb6b4.html http://www.ebola.pro ...

  5. SpringBoot拦截器

    在实际开发中,总存在着这样的场景,比如拦截请求的ip地址,或者在所有的请求都返回相同的数据,如果每一个方法都写出相同数据固然可以实现,但是随着项目的变大,重复的代码会越来越多,所以在这种情况我们可以用 ...

  6. C# 的Chart

    Axis Label 横纵坐标的文字 (比如 0 20 40 ....) Axis Title 横纵坐标的代表什么(比如 Y Axis Title) Chart Area 图标所在位置 Chart P ...

  7. 多AG自动生成apk说明

    -----------自动生成apk说明.txt 1017202130405658626378 自动实现思路几个变化的地方 就是 第一次放入文件10, 修改apktype 100130 10生成apk ...

  8. NEO学习笔记,从WIF到地址

    2018开年,先给大家拜个年,Happy Neo Year. 开年总得写点什么,就打算继续开学习笔记系列,一点一点仔细的去分析NEO. 今天说一说从WIF到地址的这一串关系.   简单说就一张图: 或 ...

  9. Android _立体车库界面

    <?xml version="1.0" encoding="UTF-8"?><LinearLayout    xmlns:android=&q ...

  10. [P2850][USACO06DEC]虫洞Wormholes (最短路)

    死活调不出来 后来是发现这题建边的原因…… 吐血.jpg 所谓的虫洞传说也就是负边了 然后这里打的spfa和原来的不一样 感觉hzwer大佬的spfa好强啊…… 也更易写一点 贴代码 #include ...